Fixed sequential print clearance contours not disappearing after undo
This commit is contained in:
parent
0b654e1518
commit
c5cc4ce221
@ -2944,6 +2944,9 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
|
||||
if (view3D->is_layers_editing_enabled())
|
||||
view3D->get_wxglcanvas()->Refresh();
|
||||
|
||||
if (background_process.empty())
|
||||
view3D->get_canvas3d()->reset_sequential_print_clearance();
|
||||
|
||||
if (invalidated == Print::APPLY_STATUS_INVALIDATED) {
|
||||
// Some previously calculated data on the Print was invalidated.
|
||||
// Hide the slicing results, as the current slicing status is no more valid.
|
||||
|
Loading…
Reference in New Issue
Block a user