Fixed sequential print clearance contours not disappearing after undo
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@ -2944,6 +2944,9 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
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if (view3D->is_layers_editing_enabled())
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if (view3D->is_layers_editing_enabled())
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view3D->get_wxglcanvas()->Refresh();
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view3D->get_wxglcanvas()->Refresh();
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if (background_process.empty())
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view3D->get_canvas3d()->reset_sequential_print_clearance();
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if (invalidated == Print::APPLY_STATUS_INVALIDATED) {
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if (invalidated == Print::APPLY_STATUS_INVALIDATED) {
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// Some previously calculated data on the Print was invalidated.
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// Some previously calculated data on the Print was invalidated.
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// Hide the slicing results, as the current slicing status is no more valid.
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// Hide the slicing results, as the current slicing status is no more valid.
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