Tech ENABLE_SEQUENTIAL_LIMITS set as default

This commit is contained in:
enricoturri1966 2021-07-20 12:05:15 +02:00
parent e6c361ec5e
commit c61785f775
18 changed files with 6 additions and 668 deletions
src/slic3r/GUI

View file

@ -205,9 +205,7 @@ void GCodeViewer::SequentialRangeCap::reset() {
void GCodeViewer::SequentialView::Marker::init()
{
m_model.init_from(stilized_arrow(16, 2.0f, 4.0f, 1.0f, 8.0f));
#if ENABLE_SEQUENTIAL_LIMITS
m_model.set_color(-1, { 1.0f, 1.0f, 1.0f, 0.5f });
#endif // ENABLE_SEQUENTIAL_LIMITS
}
void GCodeViewer::SequentialView::Marker::set_world_position(const Vec3f& position)
@ -229,9 +227,6 @@ void GCodeViewer::SequentialView::Marker::render() const
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
shader->start_using();
#if !ENABLE_SEQUENTIAL_LIMITS
shader->set_uniform("uniform_color", m_color);
#endif // !ENABLE_SEQUENTIAL_LIMITS
shader->set_uniform("emission_factor", 0.0);
glsafe(::glPushMatrix());