Tech ENABLE_SEQUENTIAL_LIMITS set as default
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e6c361ec5e
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18 changed files with 6 additions and 668 deletions
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@ -167,12 +167,8 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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}
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}
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if (shader && ! picking) {
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#if ENABLE_SEQUENTIAL_LIMITS
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const_cast<GLModel*>(&m_cone)->set_color(-1, render_color);
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const_cast<GLModel*>(&m_sphere)->set_color(-1, render_color);
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#else
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shader->set_uniform("uniform_color", render_color);
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#endif // ENABLE_SEQUENTIAL_LIMITS
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shader->set_uniform("emission_factor", 0.5);
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}
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else // picking
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@ -231,11 +227,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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render_color[2] = 0.7f;
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render_color[3] = 0.7f;
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if (shader) {
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#if ENABLE_SEQUENTIAL_LIMITS
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const_cast<GLModel*>(&m_cylinder)->set_color(-1, render_color);
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#else
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shader->set_uniform("uniform_color", render_color);
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#endif // ENABLE_SEQUENTIAL_LIMITS
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shader->set_uniform("emission_factor", 0.5);
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}
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for (const sla::DrainHole& drain_hole : m_c->selection_info()->model_object()->sla_drain_holes) {
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