Hover on gizmo grabbers rendering

This commit is contained in:
Enrico Turri 2018-06-14 15:32:26 +02:00
parent 4d405977dd
commit c624d6bb0a
4 changed files with 121 additions and 14 deletions

View file

@ -1202,6 +1202,18 @@ void GLCanvas3D::Gizmos::reset_all_states()
m_current = Undefined;
}
void GLCanvas3D::Gizmos::set_hover_id(int id)
{
if (!m_enabled)
return;
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
{
if ((it->second != nullptr) && (it->second->get_state() == GLGizmoBase::On))
it->second->set_hover_id(id);
}
}
bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const
{
if (!m_enabled)
@ -1245,6 +1257,20 @@ void GLCanvas3D::Gizmos::render(const GLCanvas3D& canvas, const BoundingBoxf3& b
::glPopMatrix();
}
void GLCanvas3D::Gizmos::render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const
{
if (!m_enabled)
return;
::glDisable(GL_DEPTH_TEST);
GizmosMap::const_iterator it = m_gizmos.find(m_current);
if (it == m_gizmos.end())
return;
it->second->render_for_picking(box);
}
void GLCanvas3D::Gizmos::_reset()
{
for (GizmosMap::value_type& gizmo : m_gizmos)
@ -3098,11 +3124,8 @@ void GLCanvas3D::_picking_pass() const
::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
::glPushAttrib(GL_ENABLE_BIT);
_render_volumes(true);
::glPopAttrib();
m_gizmos.render_current_gizmo_for_picking_pass(_selected_volumes_bounding_box());
if (m_multisample_allowed)
::glEnable(GL_MULTISAMPLE);
@ -3110,7 +3133,7 @@ void GLCanvas3D::_picking_pass() const
const Size& cnv_size = get_canvas_size();
GLubyte color[4];
::glReadPixels(pos.x, cnv_size.get_height() - pos.y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color);
::glReadPixels(pos.x, cnv_size.get_height() - pos.y - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color);
int volume_id = color[0] + color[1] * 256 + color[2] * 256 * 256;
m_hover_volume_id = -1;
@ -3133,7 +3156,10 @@ void GLCanvas3D::_picking_pass() const
vol->hover = true;
}
}
m_gizmos.set_hover_id(-1);
}
else
m_gizmos.set_hover_id(254 - (int)color[2]);
// updates gizmos overlay
if (_get_first_selected_object_id() != -1)
@ -3335,7 +3361,7 @@ void GLCanvas3D::_render_layer_editing_overlay() const
void GLCanvas3D::_render_volumes(bool fake_colors) const
{
static const float INV_255 = 1.0f / 255.0f;
static const GLfloat INV_255 = 1.0f / 255.0f;
if (fake_colors)
::glDisable(GL_LIGHTING);
@ -3360,7 +3386,7 @@ void GLCanvas3D::_render_volumes(bool fake_colors) const
unsigned int r = (volume_id & 0x000000FF) >> 0;
unsigned int g = (volume_id & 0x0000FF00) >> 8;
unsigned int b = (volume_id & 0x00FF0000) >> 16;
::glColor4f((float)r * INV_255, (float)g * INV_255, (float)b * INV_255, 1.0f);
::glColor3f((GLfloat)r * INV_255, (GLfloat)g * INV_255, (GLfloat)b * INV_255);
}
else
{

View file

@ -354,9 +354,12 @@ public:
void update_on_off_state(const GLCanvas3D& canvas, const Pointf& mouse_pos);
void reset_all_states();
void set_hover_id(int id);
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Pointf& mouse_pos) const;
void render(const GLCanvas3D& canvas, const BoundingBoxf3& box) const;
void render_current_gizmo_for_picking_pass(const BoundingBoxf3& box) const;
private:
void _reset();

View file

@ -13,9 +13,11 @@ namespace GUI {
const float GLGizmoBase::BaseColor[3] = { 1.0f, 1.0f, 1.0f };
const float GLGizmoBase::HighlightColor[3] = { 1.0f, 0.38f, 0.0f };
const float GLGizmoBase::GrabberHalfSize = 2.0f;
const float GLGizmoBase::HoverOffset = 0.5f;
GLGizmoBase::GLGizmoBase()
: m_state(Off)
, m_hover_id(-1)
{
}
@ -48,12 +50,22 @@ int GLGizmoBase::get_textures_size() const
return m_textures[Off].get_width();
}
void GLGizmoBase::set_hover_id(int id)
{
m_hover_id = id;
}
void GLGizmoBase::render(const BoundingBoxf3& box) const
{
on_render(box);
}
void GLGizmoBase::_render_square(const Pointf3& center) const
void GLGizmoBase::render_for_picking(const BoundingBoxf3& box) const
{
on_render_for_picking(box);
}
void GLGizmoBase::render_grabber(const Pointf3& center, bool hover) const
{
float min_x = (float)center.x - GrabberHalfSize;
float max_x = (float)center.x + GrabberHalfSize;
@ -70,6 +82,21 @@ void GLGizmoBase::_render_square(const Pointf3& center) const
::glVertex3f((GLfloat)min_x, (GLfloat)min_y, 0.0f);
::glEnd();
::glEnable(GL_CULL_FACE);
if (hover)
{
min_x -= HoverOffset;
max_x += HoverOffset;
min_y -= HoverOffset;
max_y += HoverOffset;
::glBegin(GL_LINE_LOOP);
::glVertex3f((GLfloat)min_x, (GLfloat)min_y, 0.0f);
::glVertex3f((GLfloat)max_x, (GLfloat)min_y, 0.0f);
::glVertex3f((GLfloat)max_x, (GLfloat)max_y, 0.0f);
::glVertex3f((GLfloat)min_x, (GLfloat)max_y, 0.0f);
::glEnd();
}
}
const float GLGizmoRotate::Offset = 5.0f;
@ -129,6 +156,22 @@ void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
_render_grabber(center, radius);
}
void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const
{
::glDisable(GL_LIGHTING);
::glDisable(GL_DEPTH_TEST);
const Pointf3& size = box.size();
const Pointf3& center = box.center();
float radius = Offset + ::sqrt(sqr(0.5f * size.x) + sqr(0.5f * size.y)) + GrabberOffset;
float x = center.x + ::cos(m_angle_z) * radius;
float y = center.y + ::sin(m_angle_z) * radius;
::glColor3f(1.0f, 1.0f, 254.0f / 255.0f);
render_grabber(Pointf3((coordf_t)x, (coordf_t)y, 0.0), false);
}
void GLGizmoRotate::_render_circle(const Pointf3& center, float radius) const
{
::glBegin(GL_LINE_LOOP);
@ -206,7 +249,7 @@ void GLGizmoRotate::_render_grabber(const Pointf3& center, float radius) const
::glEnd();
::glColor3fv(HighlightColor);
_render_square(Pointf3((coordf_t)x, (coordf_t)y, 0.0));
render_grabber(Pointf3((coordf_t)x, (coordf_t)y, 0.0), (m_hover_id != -1));
}
const float GLGizmoScale::Offset = 5.0f;
@ -264,10 +307,37 @@ void GLGizmoScale::on_render(const BoundingBoxf3& box) const
// draw grabbers
::glColor3fv(HighlightColor);
_render_square(Pointf3(min_x, min_y, 0.0));
_render_square(Pointf3(max_x, min_y, 0.0));
_render_square(Pointf3(max_x, max_y, 0.0));
_render_square(Pointf3(min_x, max_y, 0.0));
render_grabber(Pointf3(min_x, min_y, 0.0), (m_hover_id == 0));
render_grabber(Pointf3(max_x, min_y, 0.0), (m_hover_id == 1));
render_grabber(Pointf3(max_x, max_y, 0.0), (m_hover_id == 2));
render_grabber(Pointf3(min_x, max_y, 0.0), (m_hover_id == 3));
}
void GLGizmoScale::on_render_for_picking(const BoundingBoxf3& box) const
{
static const GLfloat INV_255 = 1.0f / 255.0f;
::glDisable(GL_LIGHTING);
::glDisable(GL_DEPTH_TEST);
const Pointf3& size = box.size();
const Pointf3& center = box.center();
Pointf half_scaled_size = 0.5 * Pointf((coordf_t)m_scale_x * size.x, (coordf_t)m_scale_y * size.y);
coordf_t min_x = center.x - half_scaled_size.x - (coordf_t)Offset;
coordf_t max_x = center.x + half_scaled_size.x + (coordf_t)Offset;
coordf_t min_y = center.y - half_scaled_size.y - (coordf_t)Offset;
coordf_t max_y = center.y + half_scaled_size.y + (coordf_t)Offset;
// draw grabbers
::glColor3f(1.0f, 1.0f, 254.0f * INV_255);
render_grabber(Pointf3(min_x, min_y, 0.0), false);
::glColor3f(1.0f, 1.0f, 253.0f * INV_255);
render_grabber(Pointf3(max_x, min_y, 0.0), false);
::glColor3f(1.0f, 1.0f, 252.0f * INV_255);
render_grabber(Pointf3(max_x, max_y, 0.0), false);
::glColor3f(1.0f, 1.0f, 251.0f * INV_255);
render_grabber(Pointf3(min_x, max_y, 0.0), false);
}
} // namespace GUI

View file

@ -16,6 +16,7 @@ protected:
static const float BaseColor[3];
static const float HighlightColor[3];
static const float GrabberHalfSize;
static const float HoverOffset;
public:
enum EState
@ -31,6 +32,7 @@ protected:
// textures are assumed to be square and all with the same size in pixels
// no internal check is done
GLTexture m_textures[Num_States];
int m_hover_id;
public:
GLGizmoBase();
@ -44,13 +46,17 @@ public:
unsigned int get_textures_id() const;
int get_textures_size() const;
void set_hover_id(int id);
void render(const BoundingBoxf3& box) const;
void render_for_picking(const BoundingBoxf3& box) const;
protected:
virtual bool on_init() = 0;
virtual void on_render(const BoundingBoxf3& box) const = 0;
virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
void _render_square(const Pointf3& center) const;
void render_grabber(const Pointf3& center, bool hover) const;
};
class GLGizmoRotate : public GLGizmoBase
@ -75,6 +81,7 @@ public:
protected:
virtual bool on_init();
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
private:
void _render_circle(const Pointf3& center, float radius) const;
@ -98,6 +105,7 @@ public:
protected:
virtual bool on_init();
virtual void on_render(const BoundingBoxf3& box) const;
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
};
} // namespace GUI