Decreased the minimum diameter of the brush in the multi-material painting gizmo to 0.1 with respect to #7108.
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@ -97,6 +97,8 @@ public:
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// will be also extended to support additional states, requiring at least one state to remain free out of 19 states.
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static const constexpr size_t EXTRUDERS_LIMIT = 16;
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virtual const float get_cursor_radius_min() const { return CursorRadiusMin; }
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protected:
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std::array<float, 4> get_cursor_sphere_left_button_color() const override;
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std::array<float, 4> get_cursor_sphere_right_button_color() const override;
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@ -120,6 +122,8 @@ protected:
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std::vector<std::array<float, 4>> m_modified_extruders_colors;
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std::vector<int> m_original_volumes_extruder_idxs;
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static const constexpr float CursorRadiusMin = 0.1f; // cannot be zero
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private:
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bool on_init() override;
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@ -254,8 +254,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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}
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else if (alt_down) {
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if (m_tool_type == ToolType::BRUSH && (m_cursor_type == TriangleSelector::CursorType::SPHERE || m_cursor_type == TriangleSelector::CursorType::CIRCLE)) {
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m_cursor_radius = action == SLAGizmoEventType::MouseWheelDown ? std::max(m_cursor_radius - CursorRadiusStep, CursorRadiusMin)
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: std::min(m_cursor_radius + CursorRadiusStep, CursorRadiusMax);
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m_cursor_radius = action == SLAGizmoEventType::MouseWheelDown ? std::max(m_cursor_radius - this->get_cursor_radius_step(), this->get_cursor_radius_min())
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: std::min(m_cursor_radius + this->get_cursor_radius_step(), this->get_cursor_radius_max());
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m_parent.set_as_dirty();
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return true;
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} else if (m_tool_type == ToolType::SMART_FILL) {
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@ -122,6 +122,10 @@ public:
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// after all volumes (including transparent ones) are rendered.
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virtual void render_painter_gizmo() const = 0;
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virtual const float get_cursor_radius_min() const { return CursorRadiusMin; }
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virtual const float get_cursor_radius_max() const { return CursorRadiusMax; }
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virtual const float get_cursor_radius_step() const { return CursorRadiusStep; }
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protected:
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virtual void render_triangles(const Selection& selection) const;
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void render_cursor() const;
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