Refactoring of toolbars' tooltip generation
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parent
a1ec38a7fb
commit
c6d5ad1517
5 changed files with 185 additions and 19 deletions
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@ -3341,6 +3341,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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Point pos(evt.GetX(), evt.GetY());
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ImGuiWrapper* imgui = wxGetApp().imgui();
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (m_tooltip.is_in_imgui() && evt.LeftUp())
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// ignore left up events coming from imgui windows and not processed by them
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m_mouse.ignore_left_up = true;
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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m_tooltip.set_in_imgui(false);
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if (imgui->update_mouse_data(evt)) {
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m_mouse.position = evt.Leaving() ? Vec2d(-1.0, -1.0) : pos.cast<double>();
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@ -3352,10 +3357,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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// do not return if dragging or tooltip not empty to allow for tooltip update
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (!m_mouse.dragging && m_tooltip.is_empty())
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return;
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#else
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if (!m_mouse.dragging && m_canvas->GetToolTipText().empty())
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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return;
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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#ifdef __WXMSW__
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@ -413,6 +413,7 @@ private:
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#endif // ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI
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// Indicates that the mouse is inside an ImGUI dialog, therefore the tooltip should be suppressed.
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void set_in_imgui(bool b) { m_in_imgui = b; }
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bool is_in_imgui() const { return m_in_imgui; }
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};
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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@ -86,7 +86,7 @@ bool GLToolbarItem::update_enabled_state()
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void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
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{
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auto uvs = [this](unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) ->GLTexture::Quad_UVs
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auto uvs = [this](unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) -> GLTexture::Quad_UVs
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{
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assert((tex_width != 0) && (tex_height != 0));
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GLTexture::Quad_UVs ret;
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@ -154,7 +154,9 @@ GLToolbar::GLToolbar(GLToolbar::EType type, const std::string& name)
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, m_name(name)
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, m_enabled(false)
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, m_icons_texture_dirty(true)
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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, m_tooltip("")
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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, m_pressed_toggable_id(-1)
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{
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}
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@ -358,16 +360,37 @@ int GLToolbar::get_item_id(const std::string& name) const
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return -1;
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string GLToolbar::get_tooltip() const
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{
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std::string tooltip;
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for (GLToolbarItem* item : m_items)
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{
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if (item->is_hovered())
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{
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tooltip = item->get_tooltip();
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if (!item->is_pressed())
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{
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const std::string& additional_tooltip = item->get_additional_tooltip();
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if (!additional_tooltip.empty())
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tooltip += "\n" + additional_tooltip;
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break;
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}
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}
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}
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return tooltip;
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLToolbar::get_additional_tooltip(int item_id, std::string& text)
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{
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if ((0 <= item_id) && (item_id < (int)m_items.size()))
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if (0 <= item_id && item_id < (int)m_items.size())
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{
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GLToolbarItem* item = m_items[item_id];
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if (item != nullptr)
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{
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text = item->get_additional_tooltip();
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return;
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}
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text = m_items[item_id]->get_additional_tooltip();
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return;
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}
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text.clear();
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@ -375,12 +398,8 @@ void GLToolbar::get_additional_tooltip(int item_id, std::string& text)
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void GLToolbar::set_additional_tooltip(int item_id, const std::string& text)
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{
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if ((0 <= item_id) && (item_id < (int)m_items.size()))
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{
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GLToolbarItem* item = m_items[item_id];
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if (item != nullptr)
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item->set_additional_tooltip(text);
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}
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if (0 <= item_id && item_id < (int)m_items.size())
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m_items[item_id]->set_additional_tooltip(text);
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}
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bool GLToolbar::update_items_state()
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@ -425,9 +444,11 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
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// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it,
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// as when switching between views
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m_mouse_capture.reset();
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (contains_mouse(mouse_pos, parent) == -1)
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// mouse is outside the toolbar
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m_tooltip.clear();
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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return true;
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}
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m_mouse_capture.reset();
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@ -435,7 +456,7 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
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#if ENABLE_MODIFIED_TOOLBAR_MOUSE_EVENT_HANDLING
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if (evt.Moving())
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m_tooltip = update_hover_state(mouse_pos, parent);
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update_hover_state(mouse_pos, parent);
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else if (evt.LeftUp())
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{
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if (m_mouse_capture.left)
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@ -489,12 +510,16 @@ bool GLToolbar::on_mouse(wxMouseEvent& evt, GLCanvas3D& parent)
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#endif // ENABLE_MODIFIED_TOOLBAR_MOUSE_EVENT_HANDLING
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int item_id = contains_mouse(mouse_pos, parent);
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (item_id != -1)
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#else
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if (item_id == -1)
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{
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// mouse is outside the toolbar
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m_tooltip.clear();
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}
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else
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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// mouse inside toolbar
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if (evt.LeftDown() || evt.LeftDClick())
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@ -658,6 +683,20 @@ void GLToolbar::do_action(GLToolbarItem::EActionType type, int item_id, GLCanvas
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}
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
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{
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if (!m_enabled)
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return;
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switch (m_layout.type)
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{
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default:
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case Layout::Horizontal: { update_hover_state_horizontal(mouse_pos, parent); break; }
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case Layout::Vertical: { update_hover_state_vertical(mouse_pos, parent); break; }
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}
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}
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#else
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std::string GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent)
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{
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if (!m_enabled)
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@ -670,8 +709,13 @@ std::string GLToolbar::update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& pa
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case Layout::Vertical: { return update_hover_state_vertical(mouse_pos, parent); }
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}
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent)
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#else
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std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent)
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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// NB: mouse_pos is already scaled appropriately
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@ -692,8 +736,10 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
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float left = m_layout.left + scaled_border;
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float top = m_layout.top - scaled_border;
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std::string tooltip = "";
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string tooltip;
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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for (GLToolbarItem* item : m_items)
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{
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if (!item->is_visible())
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@ -708,6 +754,7 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
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GLToolbarItem::EState state = item->get_state();
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bool inside = (left <= (float)scaled_mouse_pos(0)) && ((float)scaled_mouse_pos(0) <= right) && (bottom <= (float)scaled_mouse_pos(1)) && ((float)scaled_mouse_pos(1) <= top);
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (inside)
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{
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tooltip = item->get_tooltip();
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@ -718,6 +765,7 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
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tooltip += "\n" + additional_tooltip;
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}
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}
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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switch (state)
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{
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@ -761,21 +809,54 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
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break;
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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case GLToolbarItem::Disabled:
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{
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if (inside)
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{
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item->set_state(GLToolbarItem::HoverDisabled);
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parent.set_as_dirty();
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}
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break;
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}
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case GLToolbarItem::HoverDisabled:
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{
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if (!inside)
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{
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item->set_state(GLToolbarItem::Disabled);
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parent.set_as_dirty();
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}
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break;
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}
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default:
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{
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break;
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}
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#else
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default:
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case GLToolbarItem::Disabled:
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{
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break;
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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left += icon_stride;
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}
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}
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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return tooltip;
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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void GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent)
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#else
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std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent)
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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{
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// NB: mouse_pos is already scaled appropriately
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@ -795,7 +876,9 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
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float left = m_layout.left + scaled_border;
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float top = m_layout.top - scaled_border;
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std::string tooltip = "";
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string tooltip;
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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for (GLToolbarItem* item : m_items)
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{
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@ -811,6 +894,7 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
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GLToolbarItem::EState state = item->get_state();
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bool inside = (left <= (float)scaled_mouse_pos(0)) && ((float)scaled_mouse_pos(0) <= right) && (bottom <= (float)scaled_mouse_pos(1)) && ((float)scaled_mouse_pos(1) <= top);
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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if (inside)
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{
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tooltip = item->get_tooltip();
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@ -821,6 +905,7 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
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tooltip += "\n" + additional_tooltip;
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}
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}
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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switch (state)
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{
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@ -864,18 +949,47 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
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break;
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}
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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case GLToolbarItem::Disabled:
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{
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if (inside)
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{
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item->set_state(GLToolbarItem::HoverDisabled);
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parent.set_as_dirty();
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}
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break;
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}
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case GLToolbarItem::HoverDisabled:
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{
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if (!inside)
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{
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item->set_state(GLToolbarItem::Disabled);
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parent.set_as_dirty();
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}
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break;
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}
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default:
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{
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break;
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}
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#else
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default:
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case GLToolbarItem::Disabled:
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{
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break;
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}
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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top -= icon_stride;
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}
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}
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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return tooltip;
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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int GLToolbar::contains_mouse(const Vec2d& mouse_pos, const GLCanvas3D& parent) const
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@ -1224,19 +1338,37 @@ bool GLToolbar::generate_icons_texture() const
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std::vector<std::pair<int, bool>> states;
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if (m_name == "Top")
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{
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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states.push_back({ 1, false }); // Normal
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states.push_back({ 0, false }); // Pressed
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states.push_back({ 2, false }); // Disabled
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states.push_back({ 0, false }); // Hover
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states.push_back({ 0, false }); // HoverPressed
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states.push_back({ 2, false }); // HoverDisabled
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#else
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states.push_back(std::make_pair(1, false));
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states.push_back(std::make_pair(0, false));
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states.push_back(std::make_pair(2, false));
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states.push_back(std::make_pair(0, false));
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states.push_back(std::make_pair(0, false));
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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else if (m_name == "View")
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{
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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states.push_back({ 1, false }); // Normal
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states.push_back({ 1, true }); // Pressed
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states.push_back({ 1, false }); // Disabled
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states.push_back({ 0, false }); // Hover
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states.push_back({ 1, true }); // HoverPressed
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states.push_back({ 1, false }); // HoverDisabled
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#else
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states.push_back(std::make_pair(1, false));
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states.push_back(std::make_pair(1, true));
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states.push_back(std::make_pair(1, false));
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states.push_back(std::make_pair(0, false));
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states.push_back(std::make_pair(1, true));
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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}
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unsigned int sprite_size_px = (unsigned int)(m_layout.icons_size * m_layout.scale);
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@ -61,6 +61,9 @@ public:
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Disabled,
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Hover,
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HoverPressed,
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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HoverDisabled,
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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Num_States
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};
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@ -119,9 +122,15 @@ public:
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void do_left_action() { m_last_action_type = Left; m_data.left.action_callback(); }
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void do_right_action() { m_last_action_type = Right; m_data.right.action_callback(); }
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#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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bool is_enabled() const { return (m_state != Disabled) && (m_state != HoverDisabled); }
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bool is_disabled() const { return (m_state == Disabled) || (m_state == HoverDisabled); }
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bool is_hovered() const { return (m_state == Hover) || (m_state == HoverPressed) || (m_state == HoverDisabled); }
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#else
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bool is_enabled() const { return m_state != Disabled; }
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bool is_disabled() const { return m_state == Disabled; }
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bool is_hovered() const { return (m_state == Hover) || (m_state == HoverPressed); }
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#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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bool is_pressed() const { return (m_state == Pressed) || (m_state == HoverPressed); }
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bool is_visible() const { return m_data.visible; }
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bool is_separator() const { return m_type == Separator; }
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@ -252,7 +261,9 @@ private:
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};
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MouseCapture m_mouse_capture;
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#if !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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std::string m_tooltip;
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#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
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int m_pressed_toggable_id;
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public:
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@ -298,7 +309,11 @@ public:
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void force_left_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Left, item_id, parent, false); }
|
||||
void force_right_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Right, item_id, parent, false); }
|
||||
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
std::string get_tooltip() const;
|
||||
#else
|
||||
const std::string& get_tooltip() const { return m_tooltip; }
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
void get_additional_tooltip(int item_id, std::string& text);
|
||||
void set_additional_tooltip(int item_id, const std::string& text);
|
||||
|
@ -318,9 +333,15 @@ private:
|
|||
float get_height_vertical() const;
|
||||
float get_main_size() const;
|
||||
void do_action(GLToolbarItem::EActionType type, int item_id, GLCanvas3D& parent, bool check_hover);
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
void update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
void update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
void update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
#else
|
||||
std::string update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
std::string update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
std::string update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent);
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
// returns the id of the item under the given mouse position or -1 if none
|
||||
int contains_mouse(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
|
||||
int contains_mouse_horizontal(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
|
||||
|
|
|
@ -594,6 +594,12 @@ void GUI_App::load_project(wxWindow *parent, wxString& input_file) const
|
|||
|
||||
void GUI_App::import_model(wxWindow *parent, wxArrayString& input_files) const
|
||||
{
|
||||
#if ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
if (this->plater_ != nullptr)
|
||||
// hides the tooltip
|
||||
plater_->get_current_canvas3D()->set_tooltip("");
|
||||
#endif // ENABLE_CANVAS_TOOLTIP_USING_IMGUI
|
||||
|
||||
input_files.Clear();
|
||||
wxFileDialog dialog(parent ? parent : GetTopWindow(),
|
||||
_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
|
||||
|
|
Loading…
Reference in a new issue