Separate GizmoManager on_move into gizmo itself

This commit is contained in:
Filip Sykala 2021-12-10 09:09:53 +01:00
parent 2ab44546bd
commit c751d6327d
22 changed files with 614 additions and 469 deletions

View file

@ -38,6 +38,7 @@ GLGizmosManager::GLGizmosManager(GLCanvas3D& parent)
, m_enabled(false)
, m_icons_texture_dirty(true)
, m_current(Undefined)
, m_hover(Undefined)
, m_tooltip("")
, m_serializing(false)
{
@ -46,33 +47,34 @@ GLGizmosManager::GLGizmosManager(GLCanvas3D& parent)
std::vector<size_t> GLGizmosManager::get_selectable_idxs() const
{
std::vector<size_t> out;
out.reserve(m_gizmos.size());
for (size_t i=0; i<m_gizmos.size(); ++i)
if (m_gizmos[i]->is_selectable())
out.push_back(i);
return out;
}
size_t GLGizmosManager::get_gizmo_idx_from_mouse(const Vec2d& mouse_pos) const
GLGizmosManager::EType GLGizmosManager::get_gizmo_from_mouse(const Vec2d &mouse_pos) const
{
if (! m_enabled)
return Undefined;
if (!m_enabled) return Undefined;
float cnv_h = (float)m_parent.get_canvas_size().get_height();
float height = get_scaled_total_height();
float cnv_h = (float) m_parent.get_canvas_size().get_height();
float height = get_scaled_total_height();
float icons_size = m_layout.scaled_icons_size();
float border = m_layout.scaled_border();
float stride_y = m_layout.scaled_stride_y();
float top_y = 0.5f * (cnv_h - height) + border;
float border = m_layout.scaled_border();
float stride_y = m_layout.scaled_stride_y();
float top_y = 0.5f * (cnv_h - height) + border;
// is mouse horizontally in the area?
if ((border <= (float)mouse_pos(0) && ((float)mouse_pos(0) <= border + icons_size))) {
if ((border <= (float) mouse_pos(0) &&
((float) mouse_pos(0) <= border + icons_size))) {
// which icon is it on?
size_t from_top = (size_t)((float)mouse_pos(1) - top_y) / stride_y;
size_t from_top = (size_t) ((float) mouse_pos(1) - top_y) / stride_y;
// is it really on the icon or already past the border?
if ((float)mouse_pos(1) <= top_y + from_top * stride_y + icons_size) {
if ((float) mouse_pos(1) <= top_y + from_top * stride_y + icons_size) {
std::vector<size_t> selectable = get_selectable_idxs();
if (from_top < selectable.size())
return selectable[from_top];
if (from_top < selectable.size())
return static_cast<EType>(selectable[from_top]);
}
}
return Undefined;
@ -177,9 +179,13 @@ void GLGizmosManager::reset_all_states()
bool GLGizmosManager::open_gizmo(EType type)
{
int idx = int(type);
if (m_gizmos[idx]->is_activable()
&& activate_gizmo(m_current == idx ? Undefined : (EType)idx)) {
int idx = static_cast<int>(type);
// re-open same type cause closing
if (m_current == type) type = Undefined;
if (m_gizmos[idx]->is_activable() && activate_gizmo(type)) {
// remove update data into gizmo itself
update_data();
return true;
}
@ -219,16 +225,7 @@ void GLGizmosManager::enable_grabber(EType type, unsigned int id, bool enable)
m_gizmos[type]->disable_grabber(id);
}
void GLGizmosManager::update(const Linef3& mouse_ray, const Point& mouse_pos)
{
if (!m_enabled)
return;
GLGizmoBase* curr = get_current();
if (curr != nullptr)
curr->update(GLGizmoBase::UpdateData(mouse_ray, mouse_pos));
}
// TODO: divide into gizmo: on init + on selection change
void GLGizmosManager::update_data()
{
if (!m_enabled)
@ -343,14 +340,6 @@ void GLGizmosManager::stop_dragging()
m_gizmos[m_current]->stop_dragging();
}
Vec3d GLGizmosManager::get_displacement() const
{
if (!m_enabled)
return Vec3d::Zero();
return dynamic_cast<GLGizmoMove3D*>(m_gizmos[Move].get())->get_displacement();
}
Vec3d GLGizmosManager::get_scale() const
{
if (!m_enabled)
@ -367,14 +356,6 @@ void GLGizmosManager::set_scale(const Vec3d& scale)
dynamic_cast<GLGizmoScale3D*>(m_gizmos[Scale].get())->set_scale(scale);
}
Vec3d GLGizmosManager::get_scale_offset() const
{
if (!m_enabled || m_gizmos.empty())
return Vec3d::Zero();
return dynamic_cast<GLGizmoScale3D*>(m_gizmos[Scale].get())->get_offset();
}
Vec3d GLGizmosManager::get_rotation() const
{
if (!m_enabled || m_gizmos.empty())
@ -390,14 +371,6 @@ void GLGizmosManager::set_rotation(const Vec3d& rotation)
dynamic_cast<GLGizmoRotate3D*>(m_gizmos[Rotate].get())->set_rotation(rotation);
}
Vec3d GLGizmosManager::get_flattening_normal() const
{
if (!m_enabled || m_gizmos.empty())
return Vec3d::Zero();
return dynamic_cast<GLGizmoFlatten*>(m_gizmos[Flatten].get())->get_flattening_normal();
}
void GLGizmosManager::set_flattening_data(const ModelObject* model_object)
{
if (!m_enabled || m_gizmos.empty())
@ -517,7 +490,7 @@ std::string GLGizmosManager::get_tooltip() const
return (curr != nullptr) ? curr->get_tooltip() : "";
}
bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt)
bool GLGizmosManager::on_mouse_wheel(const wxMouseEvent &evt)
{
bool processed = false;
@ -530,227 +503,108 @@ bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt)
return processed;
}
bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
{
// used to set a right up event as processed when needed
static bool pending_right_up = false;
Point pos(evt.GetX(), evt.GetY());
Vec2d mouse_pos((double)evt.GetX(), (double)evt.GetY());
Selection& selection = m_parent.get_selection();
int selected_object_idx = selection.get_object_idx();
bool processed = false;
// when control is down we allow scene pan and rotation even when clicking over some object
bool control_down = evt.CmdDown();
// mouse anywhere
if (evt.Moving()) {
m_tooltip = update_hover_state(mouse_pos);
if (m_current == MmuSegmentation || m_current == FdmSupports)
gizmo_event(SLAGizmoEventType::Moving, mouse_pos, evt.ShiftDown(), evt.AltDown());
} else if (evt.LeftUp()) {
if (m_mouse_capture.left) {
processed = true;
m_mouse_capture.left = false;
bool GLGizmosManager::gizmos_toolbar_on_mouse(const wxMouseEvent &mouse_event) {
assert(m_enabled);
// keep information about events to process
struct MouseCapture
{
bool left = false;
bool middle = false;
bool right = false;
bool exist_tooltip = false;
MouseCapture() = default;
bool any() const { return left || middle || right; }
void reset() {
left = false;
middle = false;
right = false;
}
else if (is_dragging()) {
switch (m_current) {
case Move: { m_parent.do_move(L("Gizmo-Move")); break; }
case Scale: { m_parent.do_scale(L("Gizmo-Scale")); break; }
case Rotate: { m_parent.do_rotate(L("Gizmo-Rotate")); break; }
default: break;
}
};
static MouseCapture mc;
stop_dragging();
update_data();
// wxCoord == int --> wx/types.h
Vec2i mouse_coord(mouse_event.GetX(), mouse_event.GetY());
Vec2d mouse_pos = mouse_coord.cast<double>();
wxGetApp().obj_manipul()->set_dirty();
// Let the plater know that the dragging finished, so a delayed refresh
// of the scene with the background processing data should be performed.
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
// updates camera target constraints
m_parent.refresh_camera_scene_box();
EType gizmo = get_gizmo_from_mouse(mouse_pos);
bool selected_gizmo = gizmo != Undefined;
processed = true;
}
// else
// return false;
}
else if (evt.MiddleUp()) {
if (m_mouse_capture.middle) {
processed = true;
m_mouse_capture.middle = false;
}
else
// fast reaction on move mouse
if (mouse_event.Moving()) {
assert(!mc.any());
if (selected_gizmo) {
mc.exist_tooltip = true;
update_hover_state(gizmo);
// at this moment is enebled to process mouse move under gizmo
// tools bar e.g. Do not interupt dragging.
return false;
} else if (mc.exist_tooltip) {
// first move out of gizmo tool bar - unselect tooltip
mc.exist_tooltip = false;
update_hover_state(Undefined);
return false;
}
return false;
}
else if (evt.RightUp()) {
if (pending_right_up) {
pending_right_up = false;
if (selected_gizmo) {
// mouse is above toolbar
if (mouse_event.LeftDown() || mouse_event.LeftDClick()) {
mc.left = true;
open_gizmo(gizmo);
return true;
} else if (mouse_event.RightDown()) {
mc.right = true;
return true;
} else if (mouse_event.MiddleDown()) {
mc.middle = true;
return true;
}
if (m_mouse_capture.right) {
processed = true;
m_mouse_capture.right = false;
}
// else
// return false;
}
else if (evt.Dragging() && !is_dragging()) {
if (m_mouse_capture.any())
// if the button down was done on this toolbar, prevent from dragging into the scene
processed = true;
// else
// return false;
}
else if (evt.Dragging() && is_dragging()) {
if (!m_parent.get_wxglcanvas()->HasCapture())
m_parent.get_wxglcanvas()->CaptureMouse();
m_parent.set_mouse_as_dragging();
update(m_parent.mouse_ray(pos), pos);
switch (m_current)
{
case Move:
{
// Apply new temporary offset
selection.translate(get_displacement());
wxGetApp().obj_manipul()->set_dirty();
break;
}
case Scale:
{
// Apply new temporary scale factors
TransformationType transformation_type(TransformationType::Local_Absolute_Joint);
if (evt.AltDown())
transformation_type.set_independent();
selection.scale(get_scale(), transformation_type);
if (control_down)
selection.translate(get_scale_offset(), true);
wxGetApp().obj_manipul()->set_dirty();
break;
}
case Rotate:
{
// Apply new temporary rotations
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (evt.AltDown())
transformation_type.set_independent();
selection.rotate(get_rotation(), transformation_type);
wxGetApp().obj_manipul()->set_dirty();
break;
}
default:
break;
}
m_parent.set_as_dirty();
processed = true;
}
if (get_gizmo_idx_from_mouse(mouse_pos) == Undefined) {
// mouse is outside the toolbar
m_tooltip.clear();
if (evt.LeftDown() && (!control_down || grabber_contains_mouse())) {
if ((m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation)
&& gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, evt.ShiftDown(), evt.AltDown()))
// the gizmo got the event and took some action, there is no need to do anything more
processed = true;
else if (!selection.is_empty() && grabber_contains_mouse()) {
update_data();
selection.start_dragging();
start_dragging();
// Let the plater know that the dragging started
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_STARTED));
if (m_current == Flatten) {
// Rotate the object so the normal points downward:
m_parent.do_flatten(get_flattening_normal(), L("Gizmo-Place on Face"));
wxGetApp().obj_manipul()->set_dirty();
}
m_parent.set_as_dirty();
processed = true;
if (mc.any()) {
// Check if exist release of event started above toolbar?
if (mouse_event.Dragging()) {
if (!selected_gizmo && mc.exist_tooltip) {
// dragging out of gizmo let tooltip disapear
mc.exist_tooltip = false;
update_hover_state(Undefined);
}
// draging start on toolbar so no propagation into scene
return true;
} else if (mc.left && mouse_event.LeftUp()) {
mc.left = false;
return true;
} else if (mc.right && mouse_event.RightUp()) {
mc.right = false;
return true;
} else if (mc.middle && mouse_event.MiddleUp()) {
mc.middle = false;
return true;
}
else if (evt.RightDown() && selected_object_idx != -1 && (m_current == SlaSupports || m_current == Hollow)
&& gizmo_event(SLAGizmoEventType::RightDown, mouse_pos)) {
// we need to set the following right up as processed to avoid showing the context menu if the user release the mouse over the object
pending_right_up = true;
// event was taken care of by the SlaSupports gizmo
processed = true;
}
else if (evt.RightDown() && !control_down && selected_object_idx != -1 && (m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation)
&& gizmo_event(SLAGizmoEventType::RightDown, mouse_pos)) {
// event was taken care of by the FdmSupports / Seam / MMUPainting gizmo
processed = true;
}
else if (evt.Dragging() && m_parent.get_move_volume_id() != -1
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation))
// don't allow dragging objects with the Sla gizmo on
processed = true;
else if (evt.Dragging() && !control_down && (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation)
&& gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown(), evt.AltDown())) {
// the gizmo got the event and took some action, no need to do anything more here
m_parent.set_as_dirty();
processed = true;
}
else if (evt.Dragging() && control_down && (evt.LeftIsDown() || evt.RightIsDown())) {
// CTRL has been pressed while already dragging -> stop current action
if (evt.LeftIsDown())
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), true);
else if (evt.RightIsDown())
gizmo_event(SLAGizmoEventType::RightUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), true);
}
else if (evt.LeftUp() && (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation) && !m_parent.is_mouse_dragging()) {
// in case SLA/FDM gizmo is selected, we just pass the LeftUp event and stop processing - neither
// object moving or selecting is suppressed in that case
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), control_down);
processed = true;
}
else if (evt.LeftUp() && m_current == Flatten && m_gizmos[m_current]->get_hover_id() != -1) {
// to avoid to loose the selection when user clicks an the white faces of a different object while the Flatten gizmo is active
selection.stop_dragging();
wxGetApp().obj_manipul()->set_dirty();
processed = true;
}
else if (evt.RightUp() && (m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation) && !m_parent.is_mouse_dragging()) {
gizmo_event(SLAGizmoEventType::RightUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), control_down);
processed = true;
}
else if (evt.LeftUp()) {
selection.stop_dragging();
wxGetApp().obj_manipul()->set_dirty();
}
}
else {
// mouse inside toolbar
if (evt.LeftDown() || evt.LeftDClick()) {
m_mouse_capture.left = true;
m_mouse_capture.parent = &m_parent;
processed = true;
if (!selection.is_empty()) {
update_on_off_state(mouse_pos);
update_data();
m_parent.set_as_dirty();
}
}
else if (evt.MiddleDown()) {
m_mouse_capture.middle = true;
m_mouse_capture.parent = &m_parent;
}
else if (evt.RightDown()) {
m_mouse_capture.right = true;
m_mouse_capture.parent = &m_parent;
}
// event out of window is not porocessed
// left down on gizmo -> keep down -> move out of window -> release left
if (mouse_event.Leaving()) mc.reset();
}
return false;
}
return processed;
bool GLGizmosManager::on_mouse(const wxMouseEvent &mouse_event)
{
if (!m_enabled) return false;
// tool bar wants to use event?
if (gizmos_toolbar_on_mouse(mouse_event)) return true;
// current gizmo wants to use event?
if (m_current != Undefined &&
// check if gizmo override method could be slower than simple call virtual function
// &m_gizmos[m_current]->on_mouse != &GLGizmoBase::on_mouse &&
m_gizmos[m_current]->on_mouse(mouse_event))
return true;
return false;
}
bool GLGizmosManager::on_char(wxKeyEvent& evt)
@ -1182,42 +1036,26 @@ bool GLGizmosManager::generate_icons_texture() const
return res;
}
void GLGizmosManager::update_on_off_state(const Vec2d& mouse_pos)
void GLGizmosManager::update_hover_state(const EType &type)
{
if (!m_enabled)
assert(m_enabled);
if (type == Undefined) {
m_hover = Undefined;
m_tooltip.clear();
return;
size_t idx = get_gizmo_idx_from_mouse(mouse_pos);
if (idx != Undefined && m_gizmos[idx]->is_activable() && m_hover == idx) {
activate_gizmo(m_current == idx ? Undefined : (EType)idx);
wxGetApp().obj_list()->select_object_item((EType)idx <= Rotate);
}
}
std::string GLGizmosManager::update_hover_state(const Vec2d& mouse_pos)
{
std::string name = "";
if (!m_enabled)
return name;
m_hover = Undefined;
size_t idx = get_gizmo_idx_from_mouse(mouse_pos);
if (idx != Undefined) {
name = m_gizmos[idx]->get_name();
if (m_gizmos[idx]->is_activable())
m_hover = (EType)idx;
}
return name;
const GLGizmoBase &hovered_gizmo = *m_gizmos[type];
m_hover = hovered_gizmo.is_activable() ? type : Undefined;
m_tooltip = hovered_gizmo.get_name();
}
bool GLGizmosManager::activate_gizmo(EType type)
{
if (m_gizmos.empty() || m_current == type)
return true;
assert(!m_gizmos.empty());
// already activated
if (m_current == type) return true;
if (m_current != Undefined) {
// clean up previous gizmo
@ -1226,31 +1064,36 @@ bool GLGizmosManager::activate_gizmo(EType type)
if (old_gizmo.get_state() != GLGizmoBase::Off)
return false; // gizmo refused to be turned off, do nothing.
if (!m_serializing
&& old_gizmo.wants_enter_leave_snapshots())
Plater::TakeSnapshot snapshot(wxGetApp().plater(),
old_gizmo.get_gizmo_leaving_text(),
UndoRedo::SnapshotType::LeavingGizmoWithAction);
if (!m_serializing && old_gizmo.wants_enter_leave_snapshots())
Plater::TakeSnapshot
snapshot(wxGetApp().plater(),
old_gizmo.get_gizmo_leaving_text(),
UndoRedo::SnapshotType::LeavingGizmoWithAction);
}
// check deactivation of gizmo
if (type == Undefined) {
m_current = type;
// it is deactivation of gizmo
m_current = Undefined;
return true;
}
// set up new gizmo
GLGizmoBase& new_gizmo = *m_gizmos[type];
if (!new_gizmo.is_activable()) return false;
if (!m_serializing && new_gizmo.wants_enter_leave_snapshots())
Plater::TakeSnapshot snapshot(wxGetApp().plater(),
new_gizmo.get_gizmo_entering_text(),
UndoRedo::SnapshotType::EnteringGizmo);
new_gizmo.get_gizmo_entering_text(),
UndoRedo::SnapshotType::EnteringGizmo);
m_current = type;
new_gizmo.set_state(GLGizmoBase::On);
if (new_gizmo.get_state() != GLGizmoBase::On)
if (new_gizmo.get_state() != GLGizmoBase::On) {
m_current = Undefined;
return false; // gizmo refused to be turned on.
}
// sucessful activation of gizmo
return true;
}