Merge branch 'master' into fs_emboss
# Conflicts: # src/libslic3r/Technologies.hpp # src/slic3r/GUI/GLCanvas3D.cpp # src/slic3r/GUI/Gizmos/GLGizmosManager.cpp # src/slic3r/GUI/Plater.cpp # src/slic3r/GUI/Selection.hpp
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commit
c77f8373bd
52 changed files with 5938 additions and 233 deletions
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@ -19,6 +19,7 @@
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#if ENABLE_RAYCAST_PICKING
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#include "SceneRaycaster.hpp"
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#endif // ENABLE_RAYCAST_PICKING
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#include "GUI_Utils.hpp"
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#include "libslic3r/Slicing.hpp"
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@ -135,16 +136,6 @@ private:
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wxTimer* m_timer;
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};
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class KeyAutoRepeatFilter
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{
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size_t m_count{ 0 };
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public:
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void increase_count() { ++m_count; }
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void reset_count() { m_count = 0; }
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bool is_first() const { return m_count == 0; }
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};
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wxDECLARE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent);
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using Vec2dEvent = Event<Vec2d>;
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@ -680,7 +671,7 @@ public:
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#if ENABLE_RAYCAST_PICKING
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std::shared_ptr<SceneRaycasterItem> add_raycaster_for_picking(SceneRaycaster::EType type, int id, const MeshRaycaster& raycaster,
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const Transform3d& trafo, bool use_back_faces = false) {
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const Transform3d& trafo = Transform3d::Identity(), bool use_back_faces = false) {
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return m_scene_raycaster.add_raycaster(type, id, raycaster, trafo, use_back_faces);
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}
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void remove_raycasters_for_picking(SceneRaycaster::EType type, int id) {
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