Merge branch 'master' of https://github.com/prusa3d/Slic3r
This commit is contained in:
commit
c7d6691658
@ -1,25 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 23.0.1, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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viewBox="0 0 128 128" enable-background="new 0 0 128 128" xml:space="preserve">
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viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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<g id="layers">
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<g>
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<g>
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<rect x="7.98" y="105" fill="#FFFFFF" width="112.04" height="15"/>
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<rect x="1" y="13" fill="#808080" width="14" height="2"/>
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</g>
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<g>
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</g>
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<g>
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<rect x="7.98" y="66.33" fill="#FFFFFF" width="112.04" height="11"/>
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</g>
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<g>
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<rect x="7.98" y="47" fill="#ED6B21" width="112.04" height="9"/>
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<rect x="1" y="5.79" fill="#ED6B21" width="14" height="1.2"/>
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</g>
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<g>
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<rect x="7.98" y="27.67" fill="#ED6B21" width="112.04" height="7"/>
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<rect x="1" y="3.39" fill="#ED6B21" width="14" height="0.93"/>
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</g>
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<g>
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<rect x="7.98" y="8.33" fill="#ED6B21" width="112.04" height="5"/>
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<rect x="1" y="0.99" fill="#808080" width="14" height="0.67"/>
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</g>
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</g>
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</g>
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</svg>
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Before Width: | Height: | Size: 841 B After Width: | Height: | Size: 845 B |
@ -1,5 +1,7 @@
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#include "BitmapCache.hpp"
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#include "libslic3r/Utils.hpp"
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#if ! defined(WIN32) && ! defined(__APPLE__)
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#define BROKEN_ALPHA
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#endif
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@ -9,6 +11,11 @@
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#include <wx/rawbmp.h>
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#endif /* BROKEN_ALPHA */
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#define NANOSVG_IMPLEMENTATION
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#include "nanosvg/nanosvg.h"
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#define NANOSVGRAST_IMPLEMENTATION
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#include "nanosvg/nanosvgrast.h"
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namespace Slic3r { namespace GUI {
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void BitmapCache::clear()
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@ -155,6 +162,72 @@ wxBitmap* BitmapCache::insert(const std::string &bitmap_key, const wxBitmap *beg
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#endif
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}
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wxBitmap* BitmapCache::insert_raw_rgba(const std::string &bitmap_key, unsigned int width, unsigned int height, const unsigned char *raw_data)
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{
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wxImage image(width, height);
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image.InitAlpha();
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unsigned char *rgb = image.GetData();
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unsigned char *alpha = image.GetAlpha();
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unsigned int pixels = width * height;
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for (unsigned int i = 0; i < pixels; ++ i) {
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*rgb ++ = *raw_data ++;
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*rgb ++ = *raw_data ++;
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*rgb ++ = *raw_data ++;
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*alpha ++ = *raw_data ++;
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}
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return this->insert(bitmap_key, wxImage_to_wxBitmap_with_alpha(std::move(image)));
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}
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wxBitmap* BitmapCache::load_png(const std::string &bitmap_name, unsigned int height)
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{
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std::string bitmap_key = bitmap_name + "-h" + std::to_string(height);
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auto it = m_map.find(bitmap_key);
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if (it != m_map.end())
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return it->second;
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wxImage image;
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if (! image.LoadFile(Slic3r::GUI::from_u8(Slic3r::var(bitmap_name + ".png")), wxBITMAP_TYPE_PNG) ||
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image.GetWidth() == 0 || image.GetHeight() == 0)
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return nullptr;
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if (image.GetHeight() != height)
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image.Rescale(int(0.5f + float(image.GetWidth()) * height / image.GetHeight()), height, wxIMAGE_QUALITY_BILINEAR);
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return this->insert(bitmap_key, wxImage_to_wxBitmap_with_alpha(std::move(image)));
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}
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wxBitmap* BitmapCache::load_svg(const std::string &bitmap_name, unsigned int target_height)
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{
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std::string bitmap_key = bitmap_name + "-h" + std::to_string(target_height);
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auto it = m_map.find(bitmap_key);
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if (it != m_map.end())
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return it->second;
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NSVGimage *image = ::nsvgParseFromFile(Slic3r::var(bitmap_name + ".svg").c_str(), "px", 96.0f);
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if (image == nullptr)
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return nullptr;
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float scale = (float)target_height / image->height;
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int width = (int)(scale * image->width + 0.5f);
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int height = (int)(scale * image->height + 0.5f);
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int n_pixels = width * height;
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if (n_pixels <= 0) {
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::nsvgDelete(image);
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return nullptr;
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}
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NSVGrasterizer *rast = ::nsvgCreateRasterizer();
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if (rast == nullptr) {
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::nsvgDelete(image);
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return nullptr;
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}
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std::vector<unsigned char> data(n_pixels * 4, 0);
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::nsvgRasterize(rast, image, 0, 0, scale, data.data(), width, height, width * 4);
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::nsvgDeleteRasterizer(rast);
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::nsvgDelete(image);
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return this->insert_raw_rgba(bitmap_key, width, height, data.data());
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}
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wxBitmap BitmapCache::mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency)
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{
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wxImage image(width, height);
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@ -29,6 +29,12 @@ public:
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wxBitmap* insert(const std::string &name, const wxBitmap &bmp, const wxBitmap &bmp2, const wxBitmap &bmp3);
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wxBitmap* insert(const std::string &name, const std::vector<wxBitmap> &bmps) { return this->insert(name, &bmps.front(), &bmps.front() + bmps.size()); }
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wxBitmap* insert(const std::string &name, const wxBitmap *begin, const wxBitmap *end);
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wxBitmap* insert_raw_rgba(const std::string &bitmap_key, unsigned int width, unsigned int height, const unsigned char *raw_data);
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// Load png from resources/icons. bitmap_key is given without the .png suffix. Bitmap will be rescaled to provided height if nonzero.
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wxBitmap* load_png(const std::string &bitmap_key, unsigned int height = 0);
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// Load svg from resources/icons. bitmap_key is given without the .svg suffix. SVG will be rasterized to provided height.
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wxBitmap* load_svg(const std::string &bitmap_key, unsigned int height);
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static wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency);
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static wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3]) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE); }
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@ -11,15 +11,11 @@
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#include <vector>
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#include <algorithm>
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#define NANOSVG_IMPLEMENTATION
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#include "nanosvg/nanosvg.h"
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#define NANOSVGRAST_IMPLEMENTATION
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#include "nanosvg/nanosvgrast.h"
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#include "libslic3r/Utils.hpp"
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#include "libslic3r/Utils.hpp"
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namespace Slic3r {
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namespace GUI {
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@ -378,6 +374,7 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, uns
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if (n_pixels <= 0)
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{
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reset();
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nsvgDelete(image);
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return false;
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}
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@ -1446,7 +1446,7 @@ void TabFilament::build()
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line.append_option(optgroup->get_option("bed_temperature"));
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optgroup->append_line(line);
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page = add_options_page(_(L("Cooling")), "hourglass.png");
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page = add_options_page(_(L("Cooling")), "cooling");
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optgroup = page->new_optgroup(_(L("Enable")));
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optgroup->append_single_option_line("fan_always_on");
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optgroup->append_single_option_line("cooling");
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@ -8,6 +8,8 @@
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#include <wx/dcclient.h>
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#include <wx/numformatter.h>
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#include <boost/algorithm/string/replace.hpp>
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#include "BitmapCache.hpp"
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#include "GUI.hpp"
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#include "GUI_App.hpp"
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@ -421,19 +423,16 @@ void PrusaCollapsiblePaneMSW::Collapse(bool collapse)
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// PrusaObjectDataViewModelNode
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// ----------------------------------------------------------------------------
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wxBitmap create_scaled_bitmap(const std::string& bmp_name)
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wxBitmap create_scaled_bitmap(const std::string& bmp_name_in)
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{
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const double scale_f = Slic3r::GUI::wxGetApp().em_unit()* 0.1;//GetContentScaleFactor();
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if (scale_f == 1.0)
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return wxBitmap(Slic3r::GUI::from_u8(Slic3r::var(bmp_name)), wxBITMAP_TYPE_PNG);
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// else if (scale_f == 2.0) // use biger icon
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// return wxBitmap(Slic3r::GUI::from_u8(Slic3r::var(bmp_name_X2)), wxBITMAP_TYPE_PNG);
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wxImage img = wxImage(Slic3r::GUI::from_u8(Slic3r::var(bmp_name)), wxBITMAP_TYPE_PNG);
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const int sz_w = int(img.GetWidth()*scale_f);
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const int sz_h = int(img.GetHeight()*scale_f);
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img.Rescale(sz_w, sz_h, wxIMAGE_QUALITY_BILINEAR);
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return wxBitmap(img);
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static Slic3r::GUI::BitmapCache cache;
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const auto height = (unsigned int)(Slic3r::GUI::wxGetApp().em_unit() * 1.6f + 0.5f);
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std::string bmp_name = bmp_name_in;
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boost::replace_last(bmp_name, ".png", "");
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wxBitmap *bmp = cache.load_svg(bmp_name, height);
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if (bmp == nullptr)
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bmp = cache.load_png(bmp_name, height);
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return *bmp;
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}
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void PrusaObjectDataViewModelNode::set_object_action_icon() {
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