Fixed build on asan linux

This commit is contained in:
enricoturri1966 2022-01-25 16:20:33 +01:00
parent 7150e0adda
commit c823ea0710

View File

@ -467,7 +467,7 @@ void GLCanvas3D::LayersEditing::render_profile(const Rect& bar_rect) const
entity.positions.reserve(m_layer_height_profile.size()); entity.positions.reserve(m_layer_height_profile.size());
entity.normals.reserve(m_layer_height_profile.size()); entity.normals.reserve(m_layer_height_profile.size());
entity.indices.reserve(m_layer_height_profile.size()); entity.indices.reserve(m_layer_height_profile.size());
for (unsigned int i = 0; i < unsigned int(m_layer_height_profile.size()); i += 2) { for (unsigned int i = 0; i < (unsigned int)m_layer_height_profile.size(); i += 2) {
entity.positions.emplace_back(bar_rect.get_left() + float(m_layer_height_profile[i + 1]) * scale_x, bar_rect.get_bottom() + float(m_layer_height_profile[i]) * scale_y, 0.0f); entity.positions.emplace_back(bar_rect.get_left() + float(m_layer_height_profile[i + 1]) * scale_x, bar_rect.get_bottom() + float(m_layer_height_profile[i]) * scale_y, 0.0f);
entity.normals.emplace_back(Vec3f::UnitZ()); entity.normals.emplace_back(Vec3f::UnitZ());
entity.indices.emplace_back(i / 2); entity.indices.emplace_back(i / 2);