libnest2d: Remove old preload method from selector interface

This commit is contained in:
tamasmeszaros 2019-07-17 17:19:42 +02:00
parent aff1863aed
commit c82fb9c84f
2 changed files with 0 additions and 13 deletions

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@ -737,17 +737,6 @@ public:
return impl_.getResult(); return impl_.getResult();
} }
/**
* @brief Loading a group of already packed bins. It is best to use a result
* from a previous packing. The algorithm will consider this input as if the
* objects are already packed and not move them. If any of these items are
* outside the bin, it is up to the placer algorithm what will happen.
* Packing additional items can fail for the bottom-left and nfp placers.
* @param pckgrp A packgroup which is a vector of item vectors. Each item
* vector corresponds to a packed bin.
*/
inline void preload(const PackGroup& pckgrp) { impl_.preload(pckgrp); }
void clear() { impl_.clear(); } void clear() { impl_.clear(); }
}; };

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@ -22,8 +22,6 @@ public:
inline void stopCondition(StopCondition cond) { stopcond_ = cond; } inline void stopCondition(StopCondition cond) { stopcond_ = cond; }
inline void preload(const PackGroup& pckgrp) { packed_bins_ = pckgrp; }
inline void clear() { packed_bins_.clear(); } inline void clear() { packed_bins_.clear(); }
protected: protected: