Implemented raft for Organic supports. A multi-layer raft is only built

for 1st object layer; the trees go to the print bed and only
the 1st layer raft is built for both the multi-layer raft and the trees.
Fixes #9816 #9743 #9526
This commit is contained in:
Vojtech Bubnik 2023-02-27 11:03:44 +01:00
parent 825c954b44
commit c84c699a96
3 changed files with 136 additions and 43 deletions

View file

@ -116,24 +116,30 @@ TreeSupportSettings::TreeSupportSettings(const TreeSupportMeshGroupSettings& mes
if (slicing_params.raft_layers() > 0) {
// Fill in raft_layers with the heights of the layers below the first object layer.
// First layer
double z = slicing_params.first_print_layer_height;
this->raft_layers.emplace_back(z);
// Raft base layers
for (size_t i = 1; i < slicing_params.base_raft_layers; ++ i) {
z += slicing_params.base_raft_layer_height;
this->raft_layers.emplace_back(z);
}
// Raft interface layers
for (size_t i = 0; i + 1 < slicing_params.interface_raft_layers; ++ i) {
z += slicing_params.interface_raft_layer_height;
this->raft_layers.emplace_back(z);
}
assert(is_approx(z, slicing_params.raft_interface_top_z));
double dist_to_go = slicing_params.object_print_z_min - z;
assert(dist_to_go > slicing_params.min_layer_height - EPSILON);
auto nsteps = int(ceil(dist_to_go / slicing_params.max_suport_layer_height));
double step = dist_to_go / nsteps;
for (size_t i = 0; i < nsteps; ++ i) {
z += step;
this->raft_layers.emplace_back(z);
// Raft contact layer
z = slicing_params.raft_contact_top_z;
this->raft_layers.emplace_back(z);
if (double dist_to_go = slicing_params.object_print_z_min - z; dist_to_go > EPSILON) {
// Layers between the raft contacts and bottom of the object.
auto nsteps = int(ceil(dist_to_go / slicing_params.max_suport_layer_height));
double step = dist_to_go / nsteps;
for (size_t i = 0; i < nsteps; ++ i) {
z += step;
this->raft_layers.emplace_back(z);
}
}
}
}
@ -401,6 +407,7 @@ void tree_supports_show_error(std::string_view message, bool critical)
}
});
#if 0
if (num_raft_layers > 0) {
const Layer &first_layer = *print_object.get_layer(0);
// Final overhangs.
@ -423,6 +430,7 @@ void tree_supports_show_error(std::string_view message, bool critical)
out[num_raft_layers] = std::move(overhangs);
throw_on_cancel();
}
#endif
return out;
}
@ -1053,13 +1061,30 @@ static void generate_initial_areas(
std::max<coord_t>(round_up_divide(mesh_config.xy_distance, max_overhang_speed / 2), 2 * mesh_config.z_distance_top_layers) :
0;
//FIXME
const size_t num_raft_layers = config.raft_layers.size();
const size_t num_support_layers = size_t(std::max(0, int(print_object.layer_count()) + int(num_raft_layers) - int(z_distance_delta)));
const size_t first_support_layer = std::max(int(num_raft_layers) - int(z_distance_delta), 1);
std::vector<std::unordered_set<Point, PointHash>> already_inserted(num_support_layers);
size_t first_tree_layer = 0;
size_t raft_contact_layer_idx = std::numeric_limits<size_t>::max();
if (num_raft_layers > 0 && print_object.layer_count() > 0) {
// Produce raft contact layer outside of the tree support loop, so that no trees will be generated for the raft contact layer.
// Raft layers supporting raft contact interface will be produced by the classic raft generator.
// Find the raft contact layer.
raft_contact_layer_idx = config.raft_layers.size() - 1;
while (raft_contact_layer_idx > 0 && config.raft_layers[raft_contact_layer_idx] > print_object.slicing_parameters().raft_contact_top_z + EPSILON)
-- raft_contact_layer_idx;
// Create the raft contact layer.
SupportGeneratorLayer &raft_contact_layer = layer_allocate(layer_storage, SupporLayerType::TopContact, print_object.slicing_parameters(), config, raft_contact_layer_idx);
top_contacts[raft_contact_layer_idx] = &raft_contact_layer;
const ExPolygons &lslices = print_object.get_layer(0)->lslices;
double expansion = print_object.config().raft_expansion.value;
raft_contact_layer.polygons = expansion > 0 ? expand(lslices, scaled<float>(expansion)) : to_polygons(lslices);
first_tree_layer = print_object.slicing_parameters().raft_layers() - 1;
}
std::mutex mutex_layer_storage, mutex_movebounds;
std::vector<std::unordered_set<Point, PointHash>> already_inserted(num_support_layers);
tbb::parallel_for(tbb::blocked_range<size_t>(first_support_layer, num_support_layers),
[&print_object, &volumes, &config, &overhangs, &mesh_config, &mesh_group_settings, &support_params,
z_distance_delta, min_xy_dist, force_tip_to_roof, roof_enabled, support_roof_layers, extra_outset, circle_length_to_half_linewidth_change, connect_length, max_overhang_insert_lag,
@ -1408,6 +1433,49 @@ static void generate_initial_areas(
}
}
});
// Remove tree tips that start below the raft contact,
// remove interface layers below the raft contact.
for (size_t i = 0; i < first_tree_layer; ++i) {
top_contacts[i] = nullptr;
move_bounds[i].clear();
}
if (raft_contact_layer_idx != std::numeric_limits<coord_t>::max() && print_object.config().raft_expansion.value > 0) {
// If any tips at first_tree_layer now are completely inside the expanded raft layer, remove them as well before they are propagated to the ground.
Polygons &raft_polygons = top_contacts[raft_contact_layer_idx]->polygons;
EdgeGrid::Grid grid(get_extents(raft_polygons).inflated(SCALED_EPSILON));
grid.create(raft_polygons, Polylines{}, coord_t(scale_(10.)));
SupportElements &first_layer_move_bounds = move_bounds[first_tree_layer];
double threshold = scaled<double>(print_object.config().raft_expansion.value) * 2.;
first_layer_move_bounds.erase(std::remove_if(first_layer_move_bounds.begin(), first_layer_move_bounds.end(),
[&grid, threshold](const SupportElement &el) {
coordf_t dist;
if (grid.signed_distance_edges(el.state.result_on_layer, threshold, dist)) {
assert(std::abs(dist) < threshold + SCALED_EPSILON);
// Support point is inside the expanded raft, remove it.
return dist < - 0.;
}
return false;
}), first_layer_move_bounds.end());
#if 0
// Remove the remaining tips from the raft: Closing operation on tip circles.
if (! first_layer_move_bounds.empty()) {
const double eps = 0.1;
// All tips supporting this layer are expected to have the same radius.
double radius = config.getRadius(first_layer_move_bounds.front().state);
// Connect the tips with the following closing radius.
double closing_distance = radius;
Polygon circle = make_circle(radius + closing_distance, eps);
Polygons circles;
circles.reserve(first_layer_move_bounds.size());
for (const SupportElement &el : first_layer_move_bounds) {
circles.emplace_back(circle);
circles.back().translate(el.state.result_on_layer);
}
raft_polygons = diff(raft_polygons, offset(union_(circles), - closing_distance));
}
#endif
}
}
static unsigned int move_inside(const Polygons &polygons, Point &from, int distance = 0, int64_t maxDist2 = std::numeric_limits<int64_t>::max())
@ -4217,8 +4285,6 @@ static void generate_support_areas(Print &print, const BuildVolume &build_volume
// Produce the support G-code.
// Used by both classic and tree supports.
SupportParameters support_params(print_object);
support_params.with_sheath = true;
support_params.support_density = 0;
SupportGeneratorLayersPtr interface_layers, base_interface_layers;
SupportGeneratorLayersPtr raft_layers = generate_raft_base(print_object, support_params, print_object.slicing_parameters(), top_contacts, interface_layers, base_interface_layers, intermediate_layers, layer_storage);
#if 1 //#ifdef SLIC3R_DEBUG