Merge branch 'master' of https://github.com/prusa3d/Slic3r
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commit
c85cee0ac0
@ -173,6 +173,7 @@ GLToolbar::Layout::Layout()
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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, separator_size(0.0f)
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, gap_size(0.0f)
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, icons_scale(1.0f)
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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, width(0.0f)
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, height(0.0f)
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@ -290,6 +291,14 @@ void GLToolbar::set_gap_size(float size)
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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}
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void GLToolbar::set_icons_scale(float scale)
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{
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m_layout.icons_scale = scale;
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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m_layout.dirty = true;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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}
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bool GLToolbar::is_enabled() const
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{
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return m_enabled;
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@ -625,18 +634,18 @@ float GLToolbar::get_width_horizontal() const
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float GLToolbar::get_width_vertical() const
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{
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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return 2.0f * m_layout.border + m_icons_texture.metadata.icon_size;
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return 2.0f * m_layout.border + m_icons_texture.metadata.icon_size * m_layout.icons_scale;
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#else
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return m_icons_texture.items_icon_size;
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return m_icons_texture.items_icon_size * m_layout.icons_scale;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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}
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float GLToolbar::get_height_horizontal() const
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{
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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return 2.0f * m_layout.border + m_icons_texture.metadata.icon_size;
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return 2.0f * m_layout.border + m_icons_texture.metadata.icon_size * m_layout.icons_scale;
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#else
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return m_icons_texture.items_icon_size;
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return m_icons_texture.items_icon_size * m_layout.icons_scale;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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}
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@ -658,9 +667,9 @@ float GLToolbar::get_main_size() const
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size += m_layout.separator_size;
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else
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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size += (float)m_icons_texture.metadata.icon_size;
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size += (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale;
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#else
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size += (float)m_icons_texture.items_icon_size;
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size += (float)m_icons_texture.items_icon_size * m_layout.icons_scale;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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}
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@ -699,9 +708,9 @@ void GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos)
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Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * inv_zoom;
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#else
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * m_layout.icons_scale * inv_zoom;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_separator_size = m_layout.separator_size * inv_zoom;
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float scaled_gap_size = m_layout.gap_size * inv_zoom;
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@ -844,9 +853,9 @@ void GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos)
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Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * inv_zoom;
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#else
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * m_layout.icons_scale * inv_zoom;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_separator_size = m_layout.separator_size * inv_zoom;
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float scaled_gap_size = m_layout.gap_size * inv_zoom;
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@ -980,9 +989,9 @@ int GLToolbar::contains_mouse_horizontal(const Vec2d& mouse_pos) const
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Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * inv_zoom;
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#else
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * m_layout.icons_scale * inv_zoom;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_separator_size = m_layout.separator_size * inv_zoom;
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float scaled_gap_size = m_layout.gap_size * inv_zoom;
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@ -1045,9 +1054,9 @@ int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos) const
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Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * inv_zoom;
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#else
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * m_layout.icons_scale * inv_zoom;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_separator_size = m_layout.separator_size * inv_zoom;
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float scaled_gap_size = m_layout.gap_size * inv_zoom;
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@ -1109,9 +1118,9 @@ void GLToolbar::render_horizontal() const
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float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * inv_zoom;
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#else
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * m_layout.icons_scale * inv_zoom;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_separator_size = m_layout.separator_size * inv_zoom;
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float scaled_gap_size = m_layout.gap_size * inv_zoom;
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@ -1257,9 +1266,9 @@ void GLToolbar::render_vertical() const
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float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * inv_zoom;
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#else
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * inv_zoom;
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float scaled_icons_size = (float)m_icons_texture.items_icon_size * m_layout.icons_scale * inv_zoom;
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float scaled_separator_size = m_layout.separator_size * inv_zoom;
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float scaled_gap_size = m_layout.gap_size * inv_zoom;
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@ -193,6 +193,7 @@ public:
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float separator_size;
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float gap_size;
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float icons_scale;
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#if ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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float width;
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@ -249,6 +250,7 @@ public:
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#endif // ENABLE_TOOLBAR_BACKGROUND_TEXTURE
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void set_separator_size(float size);
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void set_gap_size(float size);
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void set_icons_scale(float scale);
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bool is_enabled() const;
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void set_enabled(bool enable);
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