Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::synchronize_unselected_volumes() to use the new matrix only implementation of Geometry::Transformation
Fixed conflicts during rebase with master
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@ -3131,10 +3131,14 @@ void Selection::synchronize_unselected_volumes()
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#endif // ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL
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const int volume_idx = volume->volume_idx();
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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const Geometry::Transformation& trafo = volume->get_volume_transformation();
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#else
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const Vec3d& offset = volume->get_volume_offset();
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const Vec3d& rotation = volume->get_volume_rotation();
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const Vec3d& scaling_factor = volume->get_volume_scaling_factor();
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const Vec3d& mirror = volume->get_volume_mirror();
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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// Process unselected volumes.
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for (unsigned int j = 0; j < (unsigned int)m_volumes->size(); ++j) {
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@ -3145,10 +3149,14 @@ void Selection::synchronize_unselected_volumes()
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if (v->object_idx() != object_idx || v->volume_idx() != volume_idx)
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continue;
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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v->set_volume_transformation(trafo);
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#else
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v->set_volume_offset(offset);
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v->set_volume_rotation(rotation);
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v->set_volume_scaling_factor(scaling_factor);
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v->set_volume_mirror(mirror);
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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}
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}
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}
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