Rewrote UI for ObjectManipulation without using of OptionsGrope
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4 changed files with 354 additions and 7 deletions
src/slic3r/GUI
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@ -2217,7 +2217,8 @@ void ObjectList::part_selection_changed()
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wxGetApp().obj_manipul()->get_og()->set_name(" " + og_name + " ");
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if (item) {
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wxGetApp().obj_manipul()->get_og()->set_value("object_name", m_objects_model->GetName(item));
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// wxGetApp().obj_manipul()->get_og()->set_value("object_name", m_objects_model->GetName(item));
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wxGetApp().obj_manipul()->update_item_name(m_objects_model->GetName(item));
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wxGetApp().obj_manipul()->update_warning_icon_state(get_mesh_errors_list(obj_idx, volume_id));
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}
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}
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