Axes with fixed size in 3D previews

This commit is contained in:
Enrico Turri 2018-04-18 10:17:22 +02:00
parent 2ef164eeef
commit c9e4c831c2

View file

@ -1281,10 +1281,7 @@ sub Render {
# disable depth testing so that axes are not covered by ground # disable depth testing so that axes are not covered by ground
glDisable(GL_DEPTH_TEST); glDisable(GL_DEPTH_TEST);
my $origin = $self->origin; my $origin = $self->origin;
my $axis_len = max( my $axis_len = $self->use_plain_shader ? 0.3 * max(@{ $self->bed_bounding_box->size }) : 2 * max(@{ $volumes_bb->size });
0.3 * max(@{ $self->bed_bounding_box->size }),
2 * max(@{ $volumes_bb->size }),
);
glLineWidth(2); glLineWidth(2);
glBegin(GL_LINES); glBegin(GL_LINES);
# draw line for x axis # draw line for x axis