ModelBase ID refactoring, WIP
This commit is contained in:
parent
259aed3bf3
commit
ca32338cea
@ -21,26 +21,40 @@ namespace Slic3r {
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unsigned int Model::s_auto_extruder_id = 1;
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ModelID ModelBase::s_last_id = 0;
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size_t ModelBase::s_last_id = 0;
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Model::Model(const Model &rhs)
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Model& Model::assign_copy(const Model &rhs)
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{
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*this = rhs;
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}
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Model& Model::operator=(const Model &rhs)
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{
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m_id = rhs.m_id;
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this->copy_id(rhs);
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// copy materials
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for (const auto &m : rhs.materials)
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for (const std::pair<t_model_material_id, ModelMaterial*> &m : rhs.materials)
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this->add_material(m.first, *m.second);
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// copy objects
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this->objects.reserve(rhs.objects.size());
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for (const ModelObject *o : rhs.objects)
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this->add_object(*o, true);
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this->add_object(*o);
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return *this;
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}
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Model& Model::assign_copy(Model &&rhs)
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{
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this->copy_id(rhs);
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this->materials = std::move(rhs.materials);
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rhs.materials.clear();
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this->objects = std::move(rhs.objects);
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rhs.objects.clear();
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return *this;
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}
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void Model::assign_new_unique_ids_recursive()
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{
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this->set_new_unique_id();
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for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
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m.second->assign_new_unique_ids_recursive();
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for (ModelObject *model_object : this->objects)
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model_object->assign_new_unique_ids_recursive();
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}
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Model Model::read_from_file(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances)
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{
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Model model;
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@ -150,9 +164,9 @@ ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh
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return new_object;
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}
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ModelObject* Model::add_object(const ModelObject &other, bool copy_volumes)
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ModelObject* Model::add_object(const ModelObject &other)
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{
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ModelObject* new_object = new ModelObject(this, other, copy_volumes);
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ModelObject* new_object = new ModelObject(this, other);
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this->objects.push_back(new_object);
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return new_object;
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}
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@ -483,10 +497,10 @@ void Model::reset_auto_extruder_id()
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s_auto_extruder_id = 1;
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}
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ModelObject::ModelObject(Model *model, const ModelObject &rhs, bool copy_volumes) :
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ModelObject::ModelObject(Model *model, const ModelObject &rhs) :
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m_model(model)
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{
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this->assign(&rhs, copy_volumes);
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this->assign_copy(rhs);
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}
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ModelObject::~ModelObject()
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@ -495,41 +509,74 @@ ModelObject::~ModelObject()
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this->clear_instances();
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}
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// Clone this ModelObject including its volumes and instances, keep the IDs of the copies equal to the original.
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// Called by Print::apply() to clone the Model / ModelObject hierarchy to the back end for background processing.
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ModelObject* ModelObject::clone(Model *parent)
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// maintains the m_model pointer
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ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
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{
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return new ModelObject(parent, *this, true);
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}
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this->copy_id(rhs);
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ModelObject& ModelObject::assign(const ModelObject *rhs, bool copy_volumes)
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{
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m_id = rhs->m_id;
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name = rhs->name;
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input_file = rhs->input_file;
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config = rhs->config;
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sla_support_points = rhs->sla_support_points;
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layer_height_ranges = rhs->layer_height_ranges;
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layer_height_profile = rhs->layer_height_profile;
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layer_height_profile_valid = rhs->layer_height_profile_valid;
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origin_translation = rhs->origin_translation;
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m_bounding_box = rhs->m_bounding_box;
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m_bounding_box_valid = rhs->m_bounding_box_valid;
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this->name = rhs.name;
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this->input_file = rhs.input_file;
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this->config = rhs.config;
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this->sla_support_points = rhs.sla_support_points;
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this->layer_height_ranges = rhs.layer_height_ranges;
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this->layer_height_profile = rhs.layer_height_profile;
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this->layer_height_profile_valid = rhs.layer_height_profile_valid;
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this->origin_translation = rhs.origin_translation;
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m_bounding_box = rhs.m_bounding_box;
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m_bounding_box_valid = rhs.m_bounding_box_valid;
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volumes.clear();
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instances.clear();
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if (copy_volumes) {
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this->volumes.reserve(rhs->volumes.size());
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for (ModelVolume *model_volume : rhs->volumes)
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this->add_volume(*model_volume);
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this->instances.reserve(rhs->instances.size());
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for (const ModelInstance *model_instance : rhs->instances)
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this->add_instance(*model_instance);
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}
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this->volumes.clear();
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this->volumes.reserve(rhs.volumes.size());
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for (ModelVolume *model_volume : rhs.volumes)
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this->add_volume(*model_volume);
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this->instances.clear();
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this->instances.reserve(rhs.instances.size());
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for (const ModelInstance *model_instance : rhs.instances)
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this->add_instance(*model_instance);
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return *this;
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}
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// maintains the m_model pointer
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ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
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{
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this->copy_id(rhs);
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this->name = std::move(rhs.name);
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this->input_file = std::move(rhs.input_file);
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this->config = std::move(rhs.config);
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this->sla_support_points = std::move(rhs.sla_support_points);
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this->layer_height_ranges = std::move(rhs.layer_height_ranges);
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this->layer_height_profile = std::move(rhs.layer_height_profile);
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this->layer_height_profile_valid = std::move(rhs.layer_height_profile_valid);
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this->origin_translation = std::move(rhs.origin_translation);
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m_bounding_box = std::move(rhs.m_bounding_box);
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m_bounding_box_valid = std::move(rhs.m_bounding_box_valid);
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this->volumes = std::move(rhs.volumes);
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rhs.volumes.clear();
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this->instances = std::move(rhs.instances);
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rhs.instances.clear();
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return *this;
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}
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void ModelObject::assign_new_unique_ids_recursive()
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{
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this->set_new_unique_id();
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for (ModelVolume *model_volume : this->volumes)
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model_volume->assign_new_unique_ids_recursive();
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for (ModelInstance *model_instance : this->instances)
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model_instance->assign_new_unique_ids_recursive();
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}
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// Clone this ModelObject including its volumes and instances, keep the IDs of the copies equal to the original.
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// Called by Print::apply() to clone the Model / ModelObject hierarchy to the back end for background processing.
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//ModelObject* ModelObject::clone(Model *parent)
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//{
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// return new ModelObject(parent, *this, true);
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//}
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ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
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{
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ModelVolume* v = new ModelVolume(this, mesh);
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@ -554,6 +601,14 @@ ModelVolume* ModelObject::add_volume(const ModelVolume &other)
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return v;
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}
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ModelVolume* ModelObject::add_volume(const ModelVolume &other, TriangleMesh &&mesh)
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{
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ModelVolume* v = new ModelVolume(this, other, std::move(mesh));
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this->volumes.push_back(v);
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this->invalidate_bounding_box();
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return v;
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}
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void ModelObject::delete_volume(size_t idx)
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{
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ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
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@ -876,15 +931,13 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
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mesh->repair();
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ModelObject* new_object = m_model->add_object(*this, false);
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new_object->sla_support_points.clear();
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new_object->input_file = "";
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ModelVolume* new_volume = new_object->add_volume(*mesh);
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new_volume->name = volume->name;
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new_volume->config = volume->config;
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new_volume->set_type(volume->type());
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new_volume->set_material_id(volume->material_id());
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ModelObject* new_object = m_model->add_object();
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new_object->name = this->name;
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new_object->config = this->config;
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new_object->instances.reserve(this->instances.size());
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for (const ModelInstance *model_instance : this->instances)
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new_object->add_instance(*model_instance);
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new_object->add_volume(*volume, std::move(*mesh));
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new_objects->push_back(new_object);
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delete mesh;
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}
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@ -27,16 +27,31 @@ class Print;
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typedef std::string t_model_material_id;
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typedef std::string t_model_material_attribute;
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typedef std::map<t_model_material_attribute,std::string> t_model_material_attributes;
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typedef std::map<t_model_material_attribute, std::string> t_model_material_attributes;
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typedef std::map<t_model_material_id,ModelMaterial*> ModelMaterialMap;
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typedef std::map<t_model_material_id, ModelMaterial*> ModelMaterialMap;
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typedef std::vector<ModelObject*> ModelObjectPtrs;
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typedef std::vector<ModelVolume*> ModelVolumePtrs;
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typedef std::vector<ModelInstance*> ModelInstancePtrs;
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// Unique identifier of a Model, ModelObject, ModelVolume, ModelInstance or ModelMaterial.
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// Used to synchronize the front end (UI) with the back end (BackgroundSlicingProcess / Print / PrintObject)
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typedef size_t ModelID;
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// Valid IDs are strictly positive (non zero).
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// It is declared as an object, as some compilers (notably msvcc) consider a typedef size_t equivalent to size_t
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// for parameter overload.
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struct ModelID
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{
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ModelID(size_t id) : id(id) {}
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bool operator==(const ModelID &rhs) const { return this->id == rhs.id; }
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bool operator!=(const ModelID &rhs) const { return this->id != rhs.id; }
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bool operator< (const ModelID &rhs) const { return this->id < rhs.id; }
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bool operator> (const ModelID &rhs) const { return this->id > rhs.id; }
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bool operator<=(const ModelID &rhs) const { return this->id <= rhs.id; }
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bool operator>=(const ModelID &rhs) const { return this->id >= rhs.id; }
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size_t id;
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};
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// Base for Model, ModelObject, ModelVolume, ModelInstance or ModelMaterial to provide a unique ID
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// to synchronize the front end (UI) with the back end (BackgroundSlicingProcess / Print / PrintObject).
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@ -45,18 +60,71 @@ typedef size_t ModelID;
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class ModelBase
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{
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public:
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ModelID id() const { return m_id; }
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ModelID id() const { return m_id; }
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// Use with caution!
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void set_new_unique_id() { m_id = generate_new_id(); }
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void set_invalid_id() { m_id = 0; }
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// Use with caution!
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void copy_id(const ModelBase &rhs) { m_id = rhs.id(); }
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protected:
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// Constructor to be only called by derived classes.
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ModelBase() {}
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ModelID m_id = generate_new_id();
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// Constructors to be only called by derived classes.
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// Default constructor to assign a unique ID.
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ModelBase() : m_id(generate_new_id()) {}
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// Constructor with ignored int parameter to assign an invalid ID, to be replaced
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// by an existing ID copied from elsewhere.
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ModelBase(int) : m_id(ModelID(0)) {}
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// Override this method if a ModelBase derived class owns other ModelBase derived instances.
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void assign_new_unique_ids_recursive() { this->set_new_unique_id(); }
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private:
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static inline ModelID generate_new_id() { return s_last_id ++; }
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static ModelID s_last_id;
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ModelID m_id;
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static inline ModelID generate_new_id() { return ModelID(++ s_last_id); }
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static size_t s_last_id;
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};
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#define MODELBASE_DERIVED_COPY_MOVE_CLONE(TYPE) \
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/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */ \
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/* (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics). */ \
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TYPE(const TYPE &rhs) : ModelBase(-1) { this->assign_copy(rhs); } \
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explicit TYPE(TYPE &&rhs) : ModelBase(-1) { this->assign_clone(std::move(rhs)); } \
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TYPE& operator=(const TYPE &rhs) { this->assign_copy(rhs); return *this; } \
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TYPE& operator=(TYPE &&rhs) { this->assign_copy(std::move(rhs)); return *this; } \
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/* Copy a model, copy the IDs. The Print::apply() will call the TYPE::copy() method */ \
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/* to make a private copy for background processing. */ \
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static TYPE* new_copy(const TYPE &rhs) { return new TYPE(rhs); } \
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static TYPE* new_copy(TYPE &&rhs) { return new TYPE(std::move(rhs)); } \
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static TYPE make_copy(const TYPE &rhs) { return TYPE(rhs); } \
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static TYPE make_copy(TYPE &&rhs) { return TYPE(std::move(rhs)); } \
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TYPE& assign_copy(const TYPE &rhs); \
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TYPE& assign_copy(TYPE &&rhs); \
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/* Copy a TYPE, generate new IDs. The front end will use this call. */ \
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TYPE* new_clone(const TYPE &rhs) { \
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/* Default constructor assigning an invalid ID. */ \
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auto obj = new TYPE(-1); \
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obj->assign_clone(rhs); \
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return obj; \
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} \
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TYPE make_clone(const TYPE &rhs) { \
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/* Default constructor assigning an invalid ID. */ \
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TYPE obj(-1); \
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obj.assign_clone(rhs); \
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return obj; \
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} \
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TYPE& assign_clone(const TYPE &rhs) { \
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this->assign_copy(rhs); \
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this->assign_new_unique_ids_recursive(); \
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return *this; \
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}
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#define MODELBASE_DERIVED_PRIVATE_COPY_MOVE(TYPE) \
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private: \
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/* Private constructor with an unused int parameter will create a TYPE instance with an invalid ID. */ \
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explicit TYPE(int) : ModelBase(-1) {}; \
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void assign_new_unique_ids_recursive();
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// Material, which may be shared across multiple ModelObjects of a single Model.
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class ModelMaterial : public ModelBase
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{
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@ -119,15 +187,12 @@ public:
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when user expects that. */
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Vec3d origin_translation;
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// Assign a ModelObject to this object while keeping the original pointer to the parent Model.
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// Make a deep copy.
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ModelObject& assign(const ModelObject *rhs, bool copy_volumes = true);
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Model* get_model() const { return m_model; };
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ModelVolume* add_volume(const TriangleMesh &mesh);
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ModelVolume* add_volume(TriangleMesh &&mesh);
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ModelVolume* add_volume(const ModelVolume &volume);
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ModelVolume* add_volume(const ModelVolume &volume, TriangleMesh &&mesh);
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void delete_volume(size_t idx);
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void clear_volumes();
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bool is_multiparts() const { return volumes.size() > 1; }
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@ -184,17 +249,16 @@ public:
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protected:
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friend class Print;
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// Clone this ModelObject including its volumes and instances, keep the IDs of the copies equal to the original.
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// Called by Print::apply() to clone the Model / ModelObject hierarchy to the back end for background processing.
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ModelObject* clone(Model *parent);
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void set_model(Model *model) { m_model = model; }
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// Called by Print::apply() to set the model pointer after making a copy.
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void set_model(Model *model) { m_model = model; }
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private:
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ModelObject(Model *model) : layer_height_profile_valid(false), m_model(model), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false) {}
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ModelObject(Model *model, const ModelObject &rhs, bool copy_volumes = true);
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explicit ModelObject(ModelObject &rhs) = delete;
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ModelObject(Model *model, const ModelObject &rhs);
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~ModelObject();
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ModelObject& operator=(ModelObject &rhs) = default;
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MODELBASE_DERIVED_COPY_MOVE_CLONE(ModelObject)
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MODELBASE_DERIVED_PRIVATE_COPY_MOVE(ModelObject)
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// Parent object, owning this ModelObject.
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Model *m_model;
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@ -314,7 +378,7 @@ private:
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{
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this->set_material_id(other.material_id());
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}
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ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
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ModelVolume(ModelObject *object, const ModelVolume &other, TriangleMesh &&mesh) :
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ModelBase(other), // copy the ID
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name(other.name), mesh(std::move(mesh)), config(other.config), m_type(other.m_type), object(object)
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{
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@ -460,30 +524,32 @@ class Model : public ModelBase
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public:
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// Materials are owned by a model and referenced by objects through t_model_material_id.
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// Single material may be shared by multiple models.
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ModelMaterialMap materials;
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ModelMaterialMap materials;
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// Objects are owned by a model. Each model may have multiple instances, each instance having its own transformation (shift, scale, rotation).
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ModelObjectPtrs objects;
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ModelObjectPtrs objects;
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// Default constructor assigns a new ID to the model.
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Model() {}
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Model(const Model &rhs);
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Model& operator=(const Model &rhs);
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~Model() { this->clear_objects(); this->clear_materials(); }
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// XXX: use fs::path ?
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MODELBASE_DERIVED_COPY_MOVE_CLONE(Model)
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static Model read_from_file(const std::string &input_file, DynamicPrintConfig *config = nullptr, bool add_default_instances = true);
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static Model read_from_archive(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances = true);
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/// Repair the ModelObjects of the current Model.
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/// This function calls repair function on each TriangleMesh of each model object volume
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void repair();
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void repair();
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// Add a new ModelObject to this Model, generate a new ID for this ModelObject.
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ModelObject* add_object();
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ModelObject* add_object(const char *name, const char *path, const TriangleMesh &mesh);
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ModelObject* add_object(const char *name, const char *path, TriangleMesh &&mesh);
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ModelObject* add_object(const ModelObject &other, bool copy_volumes = true);
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void delete_object(size_t idx);
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void delete_object(ModelObject* object);
|
||||
void clear_objects();
|
||||
ModelObject* add_object(const ModelObject &other);
|
||||
void delete_object(size_t idx);
|
||||
void delete_object(ModelID id);
|
||||
void delete_object(ModelObject* object);
|
||||
void clear_objects();
|
||||
|
||||
ModelMaterial* add_material(t_model_material_id material_id);
|
||||
ModelMaterial* add_material(t_model_material_id material_id, const ModelMaterial &other);
|
||||
@ -520,8 +586,14 @@ public:
|
||||
static unsigned int get_auto_extruder_id(unsigned int max_extruders);
|
||||
static std::string get_auto_extruder_id_as_string(unsigned int max_extruders);
|
||||
static void reset_auto_extruder_id();
|
||||
|
||||
private:
|
||||
MODELBASE_DERIVED_PRIVATE_COPY_MOVE(Model)
|
||||
};
|
||||
|
||||
#undef MODELBASE_DERIVED_COPY_MOVE_CLONE
|
||||
#undef MODELBASE_DERIVED_PRIVATE_COPY_MOVE
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user