Tech ENABLE_WORLD_COORDINATE - Gizmo rotate oriented in dependence of the selected coordinate system

Fixed conflicts during rebase with master
This commit is contained in:
enricoturri1966 2021-10-12 11:07:31 +02:00
parent 61e7eb4ade
commit ca5742c401
9 changed files with 155 additions and 54 deletions

View file

@ -185,10 +185,11 @@ public:
// Does the object manipulation panel work in World or Local coordinates?
#if ENABLE_WORLD_COORDINATE
void set_world_coordinates(const bool world_coordinates);
bool get_world_coordinates() const;
#else
void set_world_coordinates(const bool world_coordinates) { m_world_coordinates = world_coordinates; this->UpdateAndShow(true); }
#endif // ENABLE_WORLD_COORDINATE
bool get_world_coordinates() const { return m_world_coordinates; }
#endif // ENABLE_WORLD_COORDINATE
void reset_cache() { m_cache.reset(); }
#ifndef __APPLE__