Do not select wipe tower when using Select all command
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bcf7a1f751
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@ -1320,10 +1320,12 @@ void GLCanvas3D::Selection::add_all()
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return;
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m_mode = Instance;
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clear();
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for (unsigned int i = 0; i < (unsigned int)m_volumes->size(); ++i)
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{
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_add_volume(i);
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if (!(*m_volumes)[i]->is_wipe_tower)
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_add_volume(i);
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}
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_update_type();
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@ -1399,6 +1401,12 @@ bool GLCanvas3D::Selection::is_single_full_instance() const
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return false;
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}
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bool GLCanvas3D::Selection::is_from_single_object() const
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{
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int idx = get_object_idx();
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return (0 <= idx) && (idx < 1000);
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}
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int GLCanvas3D::Selection::get_object_idx() const
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{
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return (m_cache.content.size() == 1) ? m_cache.content.begin()->first : -1;
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@ -501,7 +501,7 @@ public:
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bool is_multiple_volume() const { return m_type == MultipleVolume; }
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bool is_mixed() const { return m_type == Mixed; }
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bool is_from_single_instance() const { return get_instance_idx() != -1; }
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bool is_from_single_object() const { return get_object_idx() != -1; }
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bool is_from_single_object() const;
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bool contains_volume(unsigned int volume_idx) const { return std::find(m_list.begin(), m_list.end(), volume_idx) != m_list.end(); }
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