Eradicated most of Pointf extras compared to pure Eigen::Vector2d.
This commit is contained in:
parent
cb138a20b8
commit
cae0806112
21 changed files with 68 additions and 103 deletions
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@ -18,7 +18,7 @@ public:
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BoundingBoxBase() : defined(false), min(PointClass::Zero()), max(PointClass::Zero()) {}
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BoundingBoxBase(const PointClass &pmin, const PointClass &pmax) :
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min(pmin), max(pmax), defined(pmin(0) < pmax(0) && pmin(1) < pmax(1)) {}
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BoundingBoxBase(const std::vector<PointClass>& points)
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BoundingBoxBase(const std::vector<PointClass>& points) : min(PointClass::Zero()), max(PointClass::Zero())
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{
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if (points.empty())
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CONFESS("Empty point set supplied to BoundingBoxBase constructor");
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@ -696,7 +696,7 @@ public:
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std::istringstream is(str);
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std::string point_str;
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while (std::getline(is, point_str, ',')) {
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Pointf point;
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Pointf point(Vec2d::Zero());
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std::istringstream iss(point_str);
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std::string coord_str;
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if (std::getline(iss, coord_str, 'x')) {
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@ -125,6 +125,7 @@ private:
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class GCode {
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public:
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GCode() :
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m_origin(Vec2d::Zero()),
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m_enable_loop_clipping(true),
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m_enable_cooling_markers(false),
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m_enable_extrusion_role_markers(false),
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@ -136,8 +136,9 @@ BoundingBoxf get_wipe_tower_extrusions_extents(const Print &print, const coordf_
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{
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// Wipe tower extrusions are saved as if the tower was at the origin with no rotation
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// We need to get position and angle of the wipe tower to transform them to actual position.
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Pointf wipe_tower_pos(print.config.wipe_tower_x.value, print.config.wipe_tower_y.value);
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float wipe_tower_angle = print.config.wipe_tower_rotation_angle.value;
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Transform2d trafo =
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Eigen::Translation2d(print.config.wipe_tower_x.value, print.config.wipe_tower_y.value) *
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Eigen::Rotation2Dd(print.config.wipe_tower_rotation_angle.value);
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BoundingBoxf bbox;
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for (const std::vector<WipeTower::ToolChangeResult> &tool_changes : print.m_wipe_tower_tool_changes) {
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@ -147,19 +148,11 @@ BoundingBoxf get_wipe_tower_extrusions_extents(const Print &print, const coordf_
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for (size_t i = 1; i < tcr.extrusions.size(); ++ i) {
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const WipeTower::Extrusion &e = tcr.extrusions[i];
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if (e.width > 0) {
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Pointf p1((&e - 1)->pos.x, (&e - 1)->pos.y);
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Pointf p2(e.pos.x, e.pos.y);
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p1.rotate(wipe_tower_angle);
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p1 += wipe_tower_pos;
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p2.rotate(wipe_tower_angle);
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p2 += wipe_tower_pos;
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bbox.merge(p1);
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coordf_t radius = 0.5 * e.width;
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bbox.min(0) = std::min(bbox.min(0), std::min(p1(0), p2(0)) - radius);
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bbox.min(1) = std::min(bbox.min(1), std::min(p1(1), p2(1)) - radius);
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bbox.max(0) = std::max(bbox.max(0), std::max(p1(0), p2(0)) + radius);
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bbox.max(1) = std::max(bbox.max(1), std::max(p1(1), p2(1)) + radius);
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Pointf delta = 0.5 * Vec2d(e.width, e.width);
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Pointf p1 = trafo * Vec2d((&e - 1)->pos.x, (&e - 1)->pos.y);
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Pointf p2 = trafo * Vec2d(e.pos.x, e.pos.y);
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bbox.merge(p1.cwiseMin(p2) - delta);
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bbox.merge(p1.cwiseMax(p2) + delta);
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}
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}
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}
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@ -410,13 +410,13 @@ Pointfs arrange(size_t num_parts, const Pointf &part_size, coordf_t gap, const B
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}
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#else
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class ArrangeItem {
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public:
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Pointf pos;
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public:
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Pointf pos = Vec2d::Zero();
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size_t index_x, index_y;
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coordf_t dist;
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};
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class ArrangeItemIndex {
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public:
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public:
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coordf_t index;
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ArrangeItem item;
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ArrangeItemIndex(coordf_t _index, ArrangeItem _item) : index(_index), item(_item) {};
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@ -433,7 +433,7 @@ arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const Boundi
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part(0) += dist;
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part(1) += dist;
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Pointf area;
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Pointf area(Vec2d::Zero());
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if (bb != NULL && bb->defined) {
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area = bb->size();
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} else {
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@ -71,7 +71,7 @@ public:
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class Linef
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{
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public:
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Linef() {}
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Linef() : a(Vec2d::Zero()), b(Vec2d::Zero()) {}
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explicit Linef(Pointf _a, Pointf _b): a(_a), b(_b) {}
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Pointf a;
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@ -726,24 +726,22 @@ void ModelObject::center_around_origin()
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if (! v->modifier)
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bb.merge(v->mesh.bounding_box());
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// first align to origin on XYZ
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Vec3d vector(-bb.min(0), -bb.min(1), -bb.min(2));
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// then center it on XY
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// First align to origin on XYZ, then center it on XY.
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Vec3d size = bb.size();
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vector(0) -= size(0)/2;
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vector(1) -= size(1)/2;
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size(2) = 0.;
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Vec3d shift3 = - bb.min - 0.5 * size;
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// Unaligned vector, for the Rotation2D to work on Visual Studio 2013.
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Eigen::Vector2d shift2 = to_2d(shift3);
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this->translate(vector);
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this->origin_translation += vector;
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this->translate(shift3);
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this->origin_translation += shift3;
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if (!this->instances.empty()) {
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for (ModelInstance *i : this->instances) {
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// apply rotation and scaling to vector as well before translating instance,
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// in order to leave final position unaltered
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Vectorf v = - to_2d(vector);
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v.rotate(i->rotation);
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i->offset += v * i->scaling_factor;
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Eigen::Rotation2Dd rot(i->rotation);
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i->offset -= rot * shift2 * i->scaling_factor;
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}
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this->invalidate_bounding_box();
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}
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@ -762,7 +760,7 @@ void ModelObject::scale(const Vec3d &versor)
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for (ModelVolume *v : this->volumes)
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v->mesh.scale(versor);
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// reset origin translation since it doesn't make sense anymore
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this->origin_translation = Vec3d(0,0,0);
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this->origin_translation = Vec3d::Zero();
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this->invalidate_bounding_box();
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}
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@ -784,7 +782,7 @@ void ModelObject::rotate(float angle, const Axis &axis)
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}
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}
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this->origin_translation = Vec3d(0, 0, 0);
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this->origin_translation = Vec3d::Zero();
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this->invalidate_bounding_box();
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}
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@ -235,7 +235,7 @@ private:
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// Parent object, owning this instance.
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ModelObject* object;
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ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), object(object), print_volume_state(PVS_Inside) {}
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ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), offset(Vec2d::Zero()), object(object), print_volume_state(PVS_Inside) {}
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ModelInstance(ModelObject *object, const ModelInstance &other) :
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rotation(other.rotation), scaling_factor(other.scaling_factor), offset(other.offset), object(object), print_volume_state(PVS_Inside) {}
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};
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@ -153,28 +153,6 @@ std::ostream& operator<<(std::ostream &stm, const Pointf &pointf)
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return stm << pointf(0) << "," << pointf(1);
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}
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void Pointf::rotate(double angle)
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{
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double cur_x = (*this)(0);
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double cur_y = (*this)(1);
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double s = ::sin(angle);
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double c = ::cos(angle);
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(*this)(0) = c * cur_x - s * cur_y;
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(*this)(1) = c * cur_y + s * cur_x;
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}
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void Pointf::rotate(double angle, const Pointf ¢er)
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{
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double cur_x = (*this)(0);
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double cur_y = (*this)(1);
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double s = ::sin(angle);
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double c = ::cos(angle);
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double dx = cur_x - center(0);
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double dy = cur_y - center(1);
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(*this)(0) = center(0) + c * dx - s * dy;
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(*this)(1) = center(1) + c * dy + s * dx;
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}
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namespace int128 {
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int orient(const Vec2crd &p1, const Vec2crd &p2, const Vec2crd &p3)
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@ -47,6 +47,8 @@ typedef Eigen::Transform<double, 2, Eigen::Affine, Eigen::DontAlign> Transform2d
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typedef Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign> Transform3f;
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typedef Eigen::Transform<double, 3, Eigen::Affine, Eigen::DontAlign> Transform3d;
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inline bool operator<(const Vec2d &lhs, const Vec2d &rhs) { return lhs(0) < rhs(0) || (lhs(0) == rhs(0) && lhs(1) < rhs(1)); }
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inline int64_t cross2(const Vec2i64 &v1, const Vec2i64 &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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inline coord_t cross2(const Vec2crd &v1, const Vec2crd &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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inline float cross2(const Vec2f &v1, const Vec2f &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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@ -249,7 +251,8 @@ class Pointf : public Vec2d
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public:
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typedef coordf_t coord_type;
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explicit Pointf() { (*this)(0) = (*this)(1) = 0.; }
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// explicit Pointf() { (*this)(0) = (*this)(1) = 0.; }
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explicit Pointf() { }
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explicit Pointf(coordf_t x, coordf_t y) { (*this)(0) = x; (*this)(1) = y; }
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// This constructor allows you to construct Pointf from Eigen expressions
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template<typename OtherDerived>
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@ -263,10 +266,10 @@ public:
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return *this;
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}
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void rotate(double angle);
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void rotate(double angle, const Pointf ¢er);
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// void rotate(double angle);
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// void rotate(double angle, const Pointf ¢er);
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bool operator< (const Pointf& rhs) const { return (*this)(0) < rhs(0) || ((*this)(0) == rhs(0) && (*this)(1) < rhs(1)); }
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private:
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};
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} // namespace Slic3r
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@ -24,11 +24,12 @@ public:
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explicit Polygon(const Points &points): MultiPoint(points) {}
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Polygon(const Polygon &other) : MultiPoint(other.points) {}
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Polygon(Polygon &&other) : MultiPoint(std::move(other.points)) {}
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static Polygon new_scale(std::vector<Pointf> points) {
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Points int_points;
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for (auto pt : points)
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int_points.push_back(Point::new_scale(pt(0), pt(1)));
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return Polygon(int_points);
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static Polygon new_scale(const std::vector<Pointf> &points) {
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Polygon pgn;
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pgn.points.reserve(points.size());
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for (const Pointf &pt : points)
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pgn.points.emplace_back(Point::new_scale(pt(0), pt(1)));
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return pgn;
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}
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Polygon& operator=(const Polygon &other) { points = other.points; return *this; }
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Polygon& operator=(Polygon &&other) { points = std::move(other.points); return *this; }
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@ -23,12 +23,11 @@ public:
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explicit Polyline(const Point &p1, const Point &p2) { points.reserve(2); points.emplace_back(p1); points.emplace_back(p2); }
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Polyline& operator=(const Polyline &other) { points = other.points; return *this; }
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Polyline& operator=(Polyline &&other) { points = std::move(other.points); return *this; }
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static Polyline new_scale(std::vector<Pointf> points) {
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static Polyline new_scale(const std::vector<Pointf> &points) {
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Polyline pl;
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Points int_points;
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for (auto pt : points)
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int_points.push_back(Point::new_scale(pt(0), pt(1)));
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pl.append(int_points);
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pl.points.reserve(points.size());
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for (const Pointf &pt : points)
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pl.points.emplace_back(Point::new_scale(pt(0), pt(1)));
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return pl;
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}
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@ -1575,8 +1575,7 @@ TriangleMesh make_cylinder(double r, double h, double fa) {
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vertices.emplace_back(Vec3d(sin(0) * r , cos(0) * r, 0));
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vertices.emplace_back(Vec3d(sin(0) * r , cos(0) * r, h));
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for (double i = 0; i < 2*PI; i+=angle) {
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Pointf p(0, r);
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p.rotate(i);
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Vec2d p = Eigen::Rotation2Dd(i) * Eigen::Vector2d(0, r);
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vertices.emplace_back(Vec3d(p(0), p(1), 0.));
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vertices.emplace_back(Vec3d(p(0), p(1), h));
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id = vertices.size() - 1;
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@ -1626,8 +1625,7 @@ TriangleMesh make_sphere(double rho, double fa) {
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const double z = -rho + increment*rho*2.0;
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// radius of the circle for this step.
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const double r = sqrt(abs(rho*rho - z*z));
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Pointf b(0, r);
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b.rotate(ring[i]);
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Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
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vertices.emplace_back(Vec3d(b(0), b(1), z));
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facets.emplace_back((i == 0) ? Point3(1, 0, ring.size()) : Point3(id, 0, id - 1));
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++ id;
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@ -1639,8 +1637,7 @@ TriangleMesh make_sphere(double rho, double fa) {
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const double r = sqrt(abs(rho*rho - z*z));
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for (size_t i = 0; i < ring.size(); i++) {
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Pointf b(0, r);
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b.rotate(ring[i]);
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Vec2d b = Eigen::Rotation2Dd(ring[i]) * Eigen::Vector2d(0, r);
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vertices.emplace_back(Vec3d(b(0), b(1), z));
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if (i == 0) {
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// wrap around
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@ -270,7 +270,7 @@ bool ConfigBase__set(ConfigBase* THIS, const t_config_option_key &opt_key, SV* v
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values.reserve(len);
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for (size_t i = 0; i < len; i++) {
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SV** elem = av_fetch(av, i, 0);
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Pointf point;
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Pointf point(Vec2d::Zero());
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if (elem == NULL || !from_SV_check(*elem, &point)) return false;
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values.emplace_back(point);
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}
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@ -79,8 +79,7 @@ void Bed_2D::repaint()
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auto step = 10; // 1cm grid
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Polylines polylines;
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for (auto x = bb.min(0) - fmod(bb.min(0), step) + step; x < bb.max(0); x += step) {
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Polyline pl = Polyline::new_scale({ Pointf(x, bb.min(1)), Pointf(x, bb.max(1)) });
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polylines.push_back(pl);
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polylines.push_back(Polyline::new_scale({ Pointf(x, bb.min(1)), Pointf(x, bb.max(1)) }));
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}
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for (auto y = bb.min(1) - fmod(bb.min(1), step) + step; y < bb.max(1); y += step) {
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polylines.push_back(Polyline::new_scale({ Pointf(bb.min(0), y), Pointf(bb.max(0), y) }));
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@ -112,9 +111,7 @@ void Bed_2D::repaint()
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auto x_end = Pointf(origin_px(0) + axes_len, origin_px(1));
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dc.DrawLine(wxPoint(origin_px(0), origin_px(1)), wxPoint(x_end(0), x_end(1)));
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for (auto angle : { -arrow_angle, arrow_angle }){
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auto end = x_end;
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end(0) -= arrow_len;
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end.rotate(angle, x_end);
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auto end = Eigen::Translation2d(x_end) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- x_end) * Eigen::Vector2d(x_end(0) - arrow_len, x_end(1));
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dc.DrawLine(wxPoint(x_end(0), x_end(1)), wxPoint(end(0), end(1)));
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}
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@ -122,9 +119,7 @@ void Bed_2D::repaint()
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auto y_end = Pointf(origin_px(0), origin_px(1) - axes_len);
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dc.DrawLine(wxPoint(origin_px(0), origin_px(1)), wxPoint(y_end(0), y_end(1)));
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for (auto angle : { -arrow_angle, arrow_angle }) {
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auto end = y_end;
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end(1) += arrow_len;
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end.rotate(angle, y_end);
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auto end = Eigen::Translation2d(y_end) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- y_end) * Eigen::Vector2d(y_end(0), y_end(1) + arrow_len);
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dc.DrawLine(wxPoint(y_end(0), y_end(1)), wxPoint(end(0), end(1)));
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}
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@ -14,8 +14,8 @@ class Bed_2D : public wxPanel
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bool m_painted = false;
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bool m_interactive = false;
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double m_scale_factor;
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Pointf m_shift;
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Pointf m_pos;
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Pointf m_shift = Vec2d::Zero();
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Pointf m_pos = Vec2d::Zero();
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std::function<void(Pointf)> m_on_move = nullptr;
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Point to_pixels(Pointf point);
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@ -952,8 +952,8 @@ static void thick_lines_to_indexed_vertex_array(
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// right, left, top, bottom
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int idx_prev[4] = { -1, -1, -1, -1 };
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double bottom_z_prev = 0.;
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Pointf b1_prev;
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Vectorf v_prev;
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Pointf b1_prev(Vec2d::Zero());
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Vectorf v_prev(Vec2d::Zero());
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int idx_initial[4] = { -1, -1, -1, -1 };
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double width_initial = 0.;
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double bottom_z_initial = 0.0;
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@ -1064,7 +1064,7 @@ static void thick_lines_to_indexed_vertex_array(
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{
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// Create a sharp corner with an overshot and average the left / right normals.
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// At the crease angle of 45 degrees, the overshot at the corner will be less than (1-1/cos(PI/8)) = 8.2% over an arc.
|
||||
Pointf intersection;
|
||||
Pointf intersection(Vec2d::Zero());
|
||||
Geometry::ray_ray_intersection(b1_prev, v_prev, a1, v, intersection);
|
||||
a1 = intersection;
|
||||
a2 = 2. * a - intersection;
|
||||
|
|
|
@ -230,11 +230,13 @@ void BedShapePanel::update_shape()
|
|||
{
|
||||
auto page_idx = m_shape_options_book->GetSelection();
|
||||
if (page_idx == SHAPE_RECTANGULAR) {
|
||||
Pointf rect_size, rect_origin;
|
||||
Pointf rect_size(Vec2d::Zero());
|
||||
Pointf rect_origin(Vec2d::Zero());
|
||||
try{
|
||||
rect_size = boost::any_cast<Pointf>(m_optgroups[SHAPE_RECTANGULAR]->get_value("rect_size")); }
|
||||
catch (const std::exception &e){
|
||||
return;}
|
||||
return;
|
||||
}
|
||||
try{
|
||||
rect_origin = boost::any_cast<Pointf>(m_optgroups[SHAPE_RECTANGULAR]->get_value("rect_origin"));
|
||||
}
|
||||
|
|
|
@ -667,7 +667,7 @@ void PointCtrl::set_value(const Pointf& value, bool change_event)
|
|||
|
||||
void PointCtrl::set_value(const boost::any& value, bool change_event)
|
||||
{
|
||||
Pointf pt;
|
||||
Pointf pt(Vec2d::Zero());
|
||||
const Pointf *ptf = boost::any_cast<Pointf>(&value);
|
||||
if (!ptf)
|
||||
{
|
||||
|
@ -681,13 +681,10 @@ void PointCtrl::set_value(const boost::any& value, bool change_event)
|
|||
|
||||
boost::any& PointCtrl::get_value()
|
||||
{
|
||||
Pointf ret_point;
|
||||
double val;
|
||||
x_textctrl->GetValue().ToDouble(&val);
|
||||
ret_point(0) = val;
|
||||
y_textctrl->GetValue().ToDouble(&val);
|
||||
ret_point(1) = val;
|
||||
return m_value = ret_point;
|
||||
double x, y;
|
||||
x_textctrl->GetValue().ToDouble(&x);
|
||||
y_textctrl->GetValue().ToDouble(&y);
|
||||
return m_value = Pointf(x, y);
|
||||
}
|
||||
|
||||
void StaticText::BUILD()
|
||||
|
|
|
@ -396,6 +396,7 @@ GLGizmoScale::GLGizmoScale()
|
|||
: GLGizmoBase()
|
||||
, m_scale(1.0f)
|
||||
, m_starting_scale(1.0f)
|
||||
, m_starting_drag_position(Vec2d::Zero())
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -113,7 +113,7 @@ Point::coincides_with(point_sv)
|
|||
void scale(double factor)
|
||||
%code{% *THIS *= factor; %};
|
||||
void rotate(double angle, Pointf* center)
|
||||
%code{% THIS->rotate(angle, *center); %};
|
||||
%code{% *THIS = Eigen::Translation2d(*center) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- *center) * Eigen::Vector2d((*THIS)(0), (*THIS)(1)); %};
|
||||
Pointf* negative()
|
||||
%code{% RETVAL = new Pointf(- *THIS); %};
|
||||
Pointf* vector_to(Pointf* point)
|
||||
|
|
Loading…
Reference in a new issue