diff --git a/src/libslic3r/GCode/GCodeProcessor.cpp b/src/libslic3r/GCode/GCodeProcessor.cpp index 2b2c2cb51..232a51239 100644 --- a/src/libslic3r/GCode/GCodeProcessor.cpp +++ b/src/libslic3r/GCode/GCodeProcessor.cpp @@ -2405,27 +2405,28 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) } #if ENABLE_SEAMS_VISUALIZATION - // check for seam starting vertex - if (type == EMoveType::Extrude && m_extrusion_role == erExternalPerimeter && m_seams_detector.is_active() && !m_seams_detector.has_first_vertex()) - m_seams_detector.set_first_vertex(m_result.moves.back().position - m_extruder_offsets[m_extruder_id]); - // check for seam ending vertex and store the resulting move - else if ((type != EMoveType::Extrude || m_extrusion_role != erExternalPerimeter) && m_seams_detector.is_active() && m_seams_detector.has_first_vertex()) { - auto set_end_position = [this](const Vec3f& pos) { - m_end_position[X] = pos.x(); m_end_position[Y] = pos.y(); m_end_position[Z] = pos.z(); - }; + if (m_seams_detector.is_active()) { + // check for seam starting vertex + if (type == EMoveType::Extrude && m_extrusion_role == erExternalPerimeter && !m_seams_detector.has_first_vertex()) + m_seams_detector.set_first_vertex(m_result.moves.back().position - m_extruder_offsets[m_extruder_id]); + // check for seam ending vertex and store the resulting move + else if ((type != EMoveType::Extrude || m_extrusion_role != erExternalPerimeter) && m_seams_detector.has_first_vertex()) { + auto set_end_position = [this](const Vec3f& pos) { + m_end_position[X] = pos.x(); m_end_position[Y] = pos.y(); m_end_position[Z] = pos.z(); + }; - assert(m_seams_detector.has_first_vertex()); - const Vec3f curr_pos(m_end_position[X], m_end_position[Y], m_end_position[Z]); - const Vec3f new_pos = m_result.moves.back().position - m_extruder_offsets[m_extruder_id]; - const std::optional first_vertex = m_seams_detector.get_first_vertex(); - // the threshold value = 0.0625f == 0.25 * 0.25 is arbitrary, we may find some smarter condition later - if ((new_pos - *first_vertex).squaredNorm() < 0.0625f) { - set_end_position(0.5f * (new_pos + *first_vertex)); - store_move_vertex(EMoveType::Seam); - set_end_position(curr_pos); + const Vec3f curr_pos(m_end_position[X], m_end_position[Y], m_end_position[Z]); + const Vec3f new_pos = m_result.moves.back().position - m_extruder_offsets[m_extruder_id]; + const std::optional first_vertex = m_seams_detector.get_first_vertex(); + // the threshold value = 0.0625f == 0.25 * 0.25 is arbitrary, we may find some smarter condition later + if ((new_pos - *first_vertex).squaredNorm() < 0.0625f) { + set_end_position(0.5f * (new_pos + *first_vertex)); + store_move_vertex(EMoveType::Seam); + set_end_position(curr_pos); + } + + m_seams_detector.activate(false); } - - m_seams_detector.activate(false); } #endif // ENABLE_SEAMS_VISUALIZATION