fix bug in seam string weight - use seam string length as quality score

This commit is contained in:
PavelMikus 2022-08-01 12:07:36 +02:00 committed by Lukas Matena
parent dc9e35d8ea
commit cb3678e1e2
2 changed files with 12 additions and 27 deletions

View File

@ -501,7 +501,6 @@ void process_perimeter_polygon(const Polygon &orig_polygon, float z_coord, const
}
}
result.perimeters.push_back( { });
Perimeter &perimeter = result.perimeters.back();
@ -1042,8 +1041,8 @@ public:
float distance_from_perimeter(const Point &point) const {
Vec2d p = unscale(point);
size_t hit_idx_out;
Vec2d hit_point_out;
size_t hit_idx_out{};
Vec2d hit_point_out = Vec2d::Zero();
auto distance = AABBTreeLines::squared_distance_to_indexed_lines(lines, tree, p, hit_idx_out, hit_point_out);
if (distance < 0) {
return std::numeric_limits<float>::max();
@ -1223,9 +1222,7 @@ std::optional<std::pair<size_t, size_t>> SeamPlacer::find_next_seam_in_layer(
}
std::vector<std::pair<size_t, size_t>> SeamPlacer::find_seam_string(const PrintObject *po,
std::pair<size_t, size_t> start_seam, const SeamPlacerImpl::SeamComparator &comparator,
float& string_weight) const {
string_weight = 0.0f;
std::pair<size_t, size_t> start_seam, const SeamPlacerImpl::SeamComparator &comparator) const {
const std::vector<PrintObjectSeamData::LayerSeams> &layers = m_seam_per_object.find(po)->second.layers;
int layer_idx = start_seam.first;
@ -1259,11 +1256,6 @@ std::vector<std::pair<size_t, size_t>> SeamPlacer::find_seam_string(const PrintO
if (maybe_next_seam.has_value()) {
// For old macOS (pre 10.14), std::optional does not have .value() method, so the code is using operator*() instead.
std::pair<size_t, size_t> next_seam_coords = maybe_next_seam.operator*();
const auto &next_seam = layers[next_seam_coords.first].points[next_seam_coords.second];
bool is_moved = next_seam.perimeter.seam_index != next_seam_coords.second;
string_weight += comparator.weight(next_seam) -
is_moved ? comparator.weight(layers[next_seam_coords.first].points[next_seam.perimeter.seam_index]) : 0.0f;
seam_string.push_back(maybe_next_seam.operator*());
prev_point_index = seam_string.back();
//String added, prev_point_index updated
@ -1279,7 +1271,6 @@ std::vector<std::pair<size_t, size_t>> SeamPlacer::find_seam_string(const PrintO
}
next_layer += step;
}
return seam_string;
}
@ -1349,18 +1340,13 @@ void SeamPlacer::align_seam_points(const PrintObject *po, const SeamPlacerImpl::
// This perimeter is already aligned, skip seam
continue;
} else {
float seam_string_weight;
seam_string = this->find_seam_string(po, { layer_idx, seam_index }, comparator, seam_string_weight);
seam_string = this->find_seam_string(po, { layer_idx, seam_index }, comparator);
size_t step_size = 1 + seam_string.size() / 20;
for (size_t alternative_start = 0; alternative_start < seam_string.size(); alternative_start+=step_size) {
float alternative_seam_string_weight = 0;
size_t start_layer_idx = seam_string[alternative_start].first;
size_t seam_idx = layers[start_layer_idx].points[seam_string[alternative_start].second].perimeter.seam_index;
alternative_seam_string = this->find_seam_string(po, std::pair<size_t,size_t>(start_layer_idx, seam_idx), comparator,
alternative_seam_string_weight);
if (alternative_seam_string.size() >= SeamPlacer::seam_align_minimum_string_seams &&
alternative_seam_string_weight > seam_string_weight) {
seam_string_weight = alternative_seam_string_weight;
alternative_seam_string = this->find_seam_string(po, std::pair<size_t,size_t>(start_layer_idx, seam_idx), comparator);
if (alternative_seam_string.size() > seam_string.size()) {
seam_string = std::move(alternative_seam_string);
}
}

View File

@ -52,16 +52,16 @@ enum class EnforcedBlockedSeamPoint {
// struct representing single perimeter loop
struct Perimeter {
size_t start_index;
size_t end_index; //inclusive!
size_t seam_index;
float flow_width;
size_t start_index{};
size_t end_index{}; //inclusive!
size_t seam_index{};
float flow_width{};
// During alignment, a final position may be stored here. In that case, finalized is set to true.
// Note that final seam position is not limited to points of the perimeter loop. In theory it can be any position
// Random position also uses this flexibility to set final seam point position
bool finalized = false;
Vec3f final_seam_position;
Vec3f final_seam_position = Vec3f::Zero();
};
//Struct over which all processing of perimeters is done. For each perimeter point, its respective candidate is created,
@ -167,8 +167,7 @@ private:
void align_seam_points(const PrintObject *po, const SeamPlacerImpl::SeamComparator &comparator);
std::vector<std::pair<size_t, size_t>> find_seam_string(const PrintObject *po,
std::pair<size_t, size_t> start_seam,
const SeamPlacerImpl::SeamComparator &comparator,
float& string_weight) const;
const SeamPlacerImpl::SeamComparator &comparator) const;
std::optional<std::pair<size_t, size_t>> find_next_seam_in_layer(
const std::vector<PrintObjectSeamData::LayerSeams> &layers,
const Vec3f& projected_position,