Tech ENABLE_WORLD_COORDINATE - Show warning icon when the transformation is left handed
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@ -329,7 +329,12 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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editors_grid_sizer->Add(sizer, 0, wxALIGN_CENTER_HORIZONTAL);
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editors_grid_sizer->Add(sizer, 0, wxALIGN_CENTER_HORIZONTAL);
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}
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}
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#if ENABLE_WORLD_COORDINATE
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m_mirror_warning_bitmap = new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap);
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editors_grid_sizer->Add(m_mirror_warning_bitmap, 0, wxALIGN_CENTER_VERTICAL);
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#else
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editors_grid_sizer->AddStretchSpacer(1);
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editors_grid_sizer->AddStretchSpacer(1);
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#endif // ENABLE_WORLD_COORDINATE
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editors_grid_sizer->AddStretchSpacer(1);
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editors_grid_sizer->AddStretchSpacer(1);
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// add EditBoxes
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// add EditBoxes
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@ -901,6 +906,7 @@ void ObjectManipulation::update_reset_buttons_visibility()
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bool show_drop_to_bed = false;
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bool show_drop_to_bed = false;
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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bool show_skew = false;
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bool show_skew = false;
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bool show_mirror_warning = false;
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if (selection.is_single_full_instance() || selection.is_single_volume_or_modifier()) {
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if (selection.is_single_full_instance() || selection.is_single_volume_or_modifier()) {
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const double min_z = selection.is_single_full_instance() ? selection.get_scaled_instance_bounding_box().min.z() :
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const double min_z = selection.is_single_full_instance() ? selection.get_scaled_instance_bounding_box().min.z() :
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@ -910,7 +916,6 @@ void ObjectManipulation::update_reset_buttons_visibility()
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const GLVolume* volume = selection.get_first_volume();
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const GLVolume* volume = selection.get_first_volume();
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Transform3d rotation = Transform3d::Identity();
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Transform3d rotation = Transform3d::Identity();
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Transform3d scale = Transform3d::Identity();
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Transform3d scale = Transform3d::Identity();
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Geometry::Transformation skew;
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#else
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#else
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if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
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if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
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const GLVolume* volume = selection.get_first_volume();
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const GLVolume* volume = selection.get_first_volume();
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@ -926,11 +931,9 @@ void ObjectManipulation::update_reset_buttons_visibility()
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scale = trafo.get_scaling_factor_matrix();
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scale = trafo.get_scaling_factor_matrix();
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const Selection::IndicesList& idxs = selection.get_volume_idxs();
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const Selection::IndicesList& idxs = selection.get_volume_idxs();
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for (unsigned int id : idxs) {
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for (unsigned int id : idxs) {
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const Geometry::Transformation world_trafo(selection.get_volume(id)->world_matrix());
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const Geometry::Transformation world_trafo(selection.get_volume(id)->world_matrix());
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if (world_trafo.has_skew()) {
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show_skew |= world_trafo.has_skew();
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skew = world_trafo;
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show_mirror_warning |= world_trafo.get_matrix().matrix().determinant() < 0.0;
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break;
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}
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}
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}
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#else
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#else
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rotation = volume->get_instance_rotation();
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rotation = volume->get_instance_rotation();
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@ -944,8 +947,8 @@ void ObjectManipulation::update_reset_buttons_visibility()
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rotation = trafo.get_rotation_matrix();
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rotation = trafo.get_rotation_matrix();
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scale = trafo.get_scaling_factor_matrix();
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scale = trafo.get_scaling_factor_matrix();
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const Geometry::Transformation world_trafo(volume->world_matrix());
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const Geometry::Transformation world_trafo(volume->world_matrix());
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if (world_trafo.has_skew())
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show_skew |= world_trafo.has_skew();
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skew = world_trafo;
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show_mirror_warning |= world_trafo.get_matrix().matrix().determinant() < 0.0;
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#else
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#else
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rotation = volume->get_volume_rotation();
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rotation = volume->get_volume_rotation();
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scale = volume->get_volume_scaling_factor();
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scale = volume->get_volume_scaling_factor();
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@ -955,7 +958,6 @@ void ObjectManipulation::update_reset_buttons_visibility()
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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show_rotation = !rotation.isApprox(Transform3d::Identity());
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show_rotation = !rotation.isApprox(Transform3d::Identity());
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show_scale = !scale.isApprox(Transform3d::Identity());
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show_scale = !scale.isApprox(Transform3d::Identity());
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show_skew = skew.has_skew();
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#else
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#else
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show_rotation = !rotation.isApprox(Vec3d::Zero());
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show_rotation = !rotation.isApprox(Vec3d::Zero());
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show_scale = !scale.isApprox(Vec3d::Ones());
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show_scale = !scale.isApprox(Vec3d::Ones());
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@ -964,7 +966,7 @@ void ObjectManipulation::update_reset_buttons_visibility()
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}
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}
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed, show_skew] {
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wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed, show_skew, show_mirror_warning] {
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#else
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#else
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wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed] {
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wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed] {
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#endif // ENABLE_WORLD_COORDINATE
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#endif // ENABLE_WORLD_COORDINATE
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@ -978,6 +980,9 @@ void ObjectManipulation::update_reset_buttons_visibility()
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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m_reset_skew_button->Show(show_skew);
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m_reset_skew_button->Show(show_skew);
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m_skew_label->Show(show_skew);
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m_skew_label->Show(show_skew);
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m_mirror_warning_bitmap->SetBitmap(show_mirror_warning ? m_manifold_warning_bmp.bmp() : wxNullBitmap);
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m_mirror_warning_bitmap->SetMinSize(show_mirror_warning ? m_manifold_warning_bmp.GetSize() : wxSize(0, 0));
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m_mirror_warning_bitmap->SetToolTip(show_mirror_warning ? _L("Left handed") : "");
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#endif // ENABLE_WORLD_COORDINATE
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#endif // ENABLE_WORLD_COORDINATE
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// Because of CallAfter we need to layout sidebar after Show/hide of reset buttons one more time
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// Because of CallAfter we need to layout sidebar after Show/hide of reset buttons one more time
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@ -174,6 +174,9 @@ private:
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ScalableBitmap m_manifold_warning_bmp;
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ScalableBitmap m_manifold_warning_bmp;
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wxStaticBitmap* m_fix_throught_netfab_bitmap{ nullptr };
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wxStaticBitmap* m_fix_throught_netfab_bitmap{ nullptr };
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#if ENABLE_WORLD_COORDINATE
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wxStaticBitmap* m_mirror_warning_bitmap{ nullptr };
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#endif // ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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// Currently focused editor (nullptr if none)
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// Currently focused editor (nullptr if none)
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