Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
This commit is contained in:
commit
cc34860ddd
@ -194,6 +194,8 @@ add_library(libslic3r STATIC
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SLA/SLARaster.cpp
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SLA/SLARasterWriter.hpp
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SLA/SLARasterWriter.cpp
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SLA/ConcaveHull.hpp
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SLA/ConcaveHull.cpp
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)
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encoding_check(libslic3r)
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@ -507,7 +507,7 @@ std::string WipeTowerIntegration::prime(GCode &gcodegen)
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std::string WipeTowerIntegration::tool_change(GCode &gcodegen, int extruder_id, bool finish_layer)
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{
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std::string gcode;
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assert(m_layer_idx >= 0 && size_t(m_layer_idx) <= m_tool_changes.size());
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assert(m_layer_idx >= 0);
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if (! m_brim_done || gcodegen.writer().need_toolchange(extruder_id) || finish_layer) {
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if (m_layer_idx < (int)m_tool_changes.size()) {
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if (! (size_t(m_tool_change_idx) < m_tool_changes[m_layer_idx].size()))
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|
171
src/libslic3r/SLA/ConcaveHull.cpp
Normal file
171
src/libslic3r/SLA/ConcaveHull.cpp
Normal file
@ -0,0 +1,171 @@
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#include "ConcaveHull.hpp"
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#include <libslic3r/MTUtils.hpp>
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#include <libslic3r/ClipperUtils.hpp>
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#include "SLASpatIndex.hpp"
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#include <boost/log/trivial.hpp>
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namespace Slic3r {
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namespace sla {
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inline Vec3d to_vec3(const Vec2crd &v2) { return {double(v2(X)), double(v2(Y)), 0.}; }
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inline Vec3d to_vec3(const Vec2d &v2) { return {v2(X), v2(Y), 0.}; }
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inline Vec2crd to_vec2(const Vec3d &v3) { return {coord_t(v3(X)), coord_t(v3(Y))}; }
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Point ConcaveHull::centroid(const Points &pp)
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{
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Point c;
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switch(pp.size()) {
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case 0: break;
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case 1: c = pp.front(); break;
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case 2: c = (pp[0] + pp[1]) / 2; break;
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default: {
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auto MAX = std::numeric_limits<Point::coord_type>::max();
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auto MIN = std::numeric_limits<Point::coord_type>::min();
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Point min = {MAX, MAX}, max = {MIN, MIN};
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for(auto& p : pp) {
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if(p(0) < min(0)) min(0) = p(0);
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if(p(1) < min(1)) min(1) = p(1);
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if(p(0) > max(0)) max(0) = p(0);
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if(p(1) > max(1)) max(1) = p(1);
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}
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c(0) = min(0) + (max(0) - min(0)) / 2;
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c(1) = min(1) + (max(1) - min(1)) / 2;
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break;
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}
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}
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return c;
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}
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// As it shows, the current offset_ex in ClipperUtils hangs if used in jtRound
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// mode
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ClipperLib::Paths fast_offset(const ClipperLib::Paths &paths,
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coord_t delta,
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ClipperLib::JoinType jointype)
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{
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using ClipperLib::ClipperOffset;
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using ClipperLib::etClosedPolygon;
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using ClipperLib::Paths;
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using ClipperLib::Path;
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ClipperOffset offs;
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offs.ArcTolerance = scaled<double>(0.01);
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for (auto &p : paths)
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// If the input is not at least a triangle, we can not do this algorithm
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if(p.size() < 3) {
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BOOST_LOG_TRIVIAL(error) << "Invalid geometry for offsetting!";
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return {};
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}
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offs.AddPaths(paths, jointype, etClosedPolygon);
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Paths result;
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offs.Execute(result, static_cast<double>(delta));
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return result;
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}
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Points ConcaveHull::calculate_centroids() const
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{
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// We get the centroids of all the islands in the 2D slice
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Points centroids = reserve_vector<Point>(m_polys.size());
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std::transform(m_polys.begin(), m_polys.end(),
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std::back_inserter(centroids),
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[this](const Polygon &poly) { return centroid(poly); });
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return centroids;
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}
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void ConcaveHull::merge_polygons() { m_polys = get_contours(union_ex(m_polys)); }
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void ConcaveHull::add_connector_rectangles(const Points ¢roids,
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coord_t max_dist,
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ThrowOnCancel thr)
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{
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// Centroid of the centroids of islands. This is where the additional
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// connector sticks are routed.
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Point cc = centroid(centroids);
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PointIndex ctrindex;
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unsigned idx = 0;
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for(const Point &ct : centroids) ctrindex.insert(to_vec3(ct), idx++);
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m_polys.reserve(m_polys.size() + centroids.size());
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idx = 0;
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for (const Point &c : centroids) {
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thr();
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double dx = c.x() - cc.x(), dy = c.y() - cc.y();
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double l = std::sqrt(dx * dx + dy * dy);
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double nx = dx / l, ny = dy / l;
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const Point &ct = centroids[idx];
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std::vector<PointIndexEl> result = ctrindex.nearest(to_vec3(ct), 2);
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double dist = max_dist;
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for (const PointIndexEl &el : result)
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if (el.second != idx) {
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dist = Line(to_vec2(el.first), ct).length();
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break;
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}
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idx++;
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if (dist >= max_dist) return;
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Polygon r;
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r.points.reserve(3);
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r.points.emplace_back(cc);
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Point n(scaled(nx), scaled(ny));
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r.points.emplace_back(c + Point(n.y(), -n.x()));
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r.points.emplace_back(c + Point(-n.y(), n.x()));
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offset(r, scaled<float>(1.));
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m_polys.emplace_back(r);
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}
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}
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ConcaveHull::ConcaveHull(const Polygons &polys, double mergedist, ThrowOnCancel thr)
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{
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if(polys.empty()) return;
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m_polys = polys;
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merge_polygons();
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if(m_polys.size() == 1) return;
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Points centroids = calculate_centroids();
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add_connector_rectangles(centroids, scaled(mergedist), thr);
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merge_polygons();
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}
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ExPolygons ConcaveHull::to_expolygons() const
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{
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auto ret = reserve_vector<ExPolygon>(m_polys.size());
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for (const Polygon &p : m_polys) ret.emplace_back(ExPolygon(p));
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return ret;
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}
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ExPolygons offset_waffle_style_ex(const ConcaveHull &hull, coord_t delta)
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{
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ClipperLib::Paths paths = Slic3rMultiPoints_to_ClipperPaths(hull.polygons());
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paths = fast_offset(paths, 2 * delta, ClipperLib::jtRound);
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paths = fast_offset(paths, -delta, ClipperLib::jtRound);
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ExPolygons ret = ClipperPaths_to_Slic3rExPolygons(paths);
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for (ExPolygon &p : ret) p.holes = {};
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return ret;
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}
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Polygons offset_waffle_style(const ConcaveHull &hull, coord_t delta)
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{
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return to_polygons(offset_waffle_style_ex(hull, delta));
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}
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}} // namespace Slic3r::sla
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53
src/libslic3r/SLA/ConcaveHull.hpp
Normal file
53
src/libslic3r/SLA/ConcaveHull.hpp
Normal file
@ -0,0 +1,53 @@
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#ifndef CONCAVEHULL_HPP
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#define CONCAVEHULL_HPP
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#include <libslic3r/ExPolygon.hpp>
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namespace Slic3r {
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namespace sla {
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inline Polygons get_contours(const ExPolygons &poly)
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{
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Polygons ret; ret.reserve(poly.size());
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for (const ExPolygon &p : poly) ret.emplace_back(p.contour);
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return ret;
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}
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using ThrowOnCancel = std::function<void()>;
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/// A fake concave hull that is constructed by connecting separate shapes
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/// with explicit bridges. Bridges are generated from each shape's centroid
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/// to the center of the "scene" which is the centroid calculated from the shape
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/// centroids (a star is created...)
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class ConcaveHull {
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Polygons m_polys;
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static Point centroid(const Points& pp);
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static inline Point centroid(const Polygon &poly) { return poly.centroid(); }
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Points calculate_centroids() const;
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void merge_polygons();
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void add_connector_rectangles(const Points ¢roids,
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coord_t max_dist,
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ThrowOnCancel thr);
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public:
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ConcaveHull(const ExPolygons& polys, double merge_dist, ThrowOnCancel thr)
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: ConcaveHull{to_polygons(polys), merge_dist, thr} {}
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ConcaveHull(const Polygons& polys, double mergedist, ThrowOnCancel thr);
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const Polygons & polygons() const { return m_polys; }
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ExPolygons to_expolygons() const;
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};
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ExPolygons offset_waffle_style_ex(const ConcaveHull &ccvhull, coord_t delta);
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Polygons offset_waffle_style(const ConcaveHull &polys, coord_t delta);
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}} // namespace Slic3r::sla
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#endif // CONCAVEHULL_HPP
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@ -1,6 +1,7 @@
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#include "SLAPad.hpp"
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#include "SLABoilerPlate.hpp"
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#include "SLASpatIndex.hpp"
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#include "ConcaveHull.hpp"
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#include "boost/log/trivial.hpp"
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#include "SLABoostAdapter.hpp"
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@ -206,36 +207,6 @@ Contour3D inline straight_walls(const Polygon &plate,
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return walls(plate, plate, lo_z, hi_z, .0 /*offset_diff*/, thr);
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}
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// As it shows, the current offset_ex in ClipperUtils hangs if used in jtRound
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// mode
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ClipperLib::Paths fast_offset(const ClipperLib::Paths &paths,
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coord_t delta,
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ClipperLib::JoinType jointype)
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{
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using ClipperLib::ClipperOffset;
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using ClipperLib::etClosedPolygon;
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using ClipperLib::Paths;
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using ClipperLib::Path;
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ClipperOffset offs;
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offs.ArcTolerance = scaled<double>(0.01);
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for (auto &p : paths)
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// If the input is not at least a triangle, we can not do this algorithm
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if(p.size() < 3) {
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BOOST_LOG_TRIVIAL(error) << "Invalid geometry for offsetting!";
|
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return {};
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}
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offs.AddPaths(paths, jointype, etClosedPolygon);
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|
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Paths result;
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offs.Execute(result, static_cast<double>(delta));
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return result;
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}
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// Function to cut tiny connector cavities for a given polygon. The input poly
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// will be offsetted by "padding" and small rectangle shaped cavities will be
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// inserted along the perimeter in every "stride" distance. The stick rectangles
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@ -322,148 +293,6 @@ ExPolygons breakstick_holes(const ExPolygons &input, Args...args)
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return ret;
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}
|
||||
|
||||
/// A fake concave hull that is constructed by connecting separate shapes
|
||||
/// with explicit bridges. Bridges are generated from each shape's centroid
|
||||
/// to the center of the "scene" which is the centroid calculated from the shape
|
||||
/// centroids (a star is created...)
|
||||
class ConcaveHull {
|
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Polygons m_polys;
|
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|
||||
Point centroid(const Points& pp) const
|
||||
{
|
||||
Point c;
|
||||
switch(pp.size()) {
|
||||
case 0: break;
|
||||
case 1: c = pp.front(); break;
|
||||
case 2: c = (pp[0] + pp[1]) / 2; break;
|
||||
default: {
|
||||
auto MAX = std::numeric_limits<Point::coord_type>::max();
|
||||
auto MIN = std::numeric_limits<Point::coord_type>::min();
|
||||
Point min = {MAX, MAX}, max = {MIN, MIN};
|
||||
|
||||
for(auto& p : pp) {
|
||||
if(p(0) < min(0)) min(0) = p(0);
|
||||
if(p(1) < min(1)) min(1) = p(1);
|
||||
if(p(0) > max(0)) max(0) = p(0);
|
||||
if(p(1) > max(1)) max(1) = p(1);
|
||||
}
|
||||
c(0) = min(0) + (max(0) - min(0)) / 2;
|
||||
c(1) = min(1) + (max(1) - min(1)) / 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
inline Point centroid(const Polygon &poly) const { return poly.centroid(); }
|
||||
|
||||
Points calculate_centroids() const
|
||||
{
|
||||
// We get the centroids of all the islands in the 2D slice
|
||||
Points centroids = reserve_vector<Point>(m_polys.size());
|
||||
std::transform(m_polys.begin(), m_polys.end(),
|
||||
std::back_inserter(centroids),
|
||||
[this](const Polygon &poly) { return centroid(poly); });
|
||||
|
||||
return centroids;
|
||||
}
|
||||
|
||||
void merge_polygons() { m_polys = union_(m_polys); }
|
||||
|
||||
void add_connector_rectangles(const Points ¢roids,
|
||||
coord_t max_dist,
|
||||
ThrowOnCancel thr)
|
||||
{
|
||||
namespace bgi = boost::geometry::index;
|
||||
using PointIndexElement = std::pair<Point, unsigned>;
|
||||
using PointIndex = bgi::rtree<PointIndexElement, bgi::rstar<16, 4>>;
|
||||
|
||||
// Centroid of the centroids of islands. This is where the additional
|
||||
// connector sticks are routed.
|
||||
Point cc = centroid(centroids);
|
||||
|
||||
PointIndex ctrindex;
|
||||
unsigned idx = 0;
|
||||
for(const Point &ct : centroids)
|
||||
ctrindex.insert(std::make_pair(ct, idx++));
|
||||
|
||||
m_polys.reserve(m_polys.size() + centroids.size());
|
||||
|
||||
idx = 0;
|
||||
for (const Point &c : centroids) {
|
||||
thr();
|
||||
|
||||
double dx = c.x() - cc.x(), dy = c.y() - cc.y();
|
||||
double l = std::sqrt(dx * dx + dy * dy);
|
||||
double nx = dx / l, ny = dy / l;
|
||||
|
||||
const Point &ct = centroids[idx];
|
||||
|
||||
std::vector<PointIndexElement> result;
|
||||
ctrindex.query(bgi::nearest(ct, 2), std::back_inserter(result));
|
||||
|
||||
double dist = max_dist;
|
||||
for (const PointIndexElement &el : result)
|
||||
if (el.second != idx) {
|
||||
dist = Line(el.first, ct).length();
|
||||
break;
|
||||
}
|
||||
|
||||
idx++;
|
||||
|
||||
if (dist >= max_dist) return;
|
||||
|
||||
Polygon r;
|
||||
r.points.reserve(3);
|
||||
r.points.emplace_back(cc);
|
||||
|
||||
Point d(scaled(nx), scaled(ny));
|
||||
r.points.emplace_back(c + Point(-d.y(), d.x()));
|
||||
r.points.emplace_back(c + Point(d.y(), -d.x()));
|
||||
offset(r, scaled<float>(1.));
|
||||
|
||||
m_polys.emplace_back(r);
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
ConcaveHull(const ExPolygons& polys, double merge_dist, ThrowOnCancel thr)
|
||||
: ConcaveHull{to_polygons(polys), merge_dist, thr} {}
|
||||
|
||||
ConcaveHull(const Polygons& polys, double mergedist, ThrowOnCancel thr)
|
||||
{
|
||||
if(polys.empty()) return;
|
||||
|
||||
m_polys = polys;
|
||||
merge_polygons();
|
||||
|
||||
if(m_polys.size() == 1) return;
|
||||
|
||||
Points centroids = calculate_centroids();
|
||||
|
||||
add_connector_rectangles(centroids, scaled(mergedist), thr);
|
||||
|
||||
merge_polygons();
|
||||
}
|
||||
|
||||
// const Polygons & polygons() const { return m_polys; }
|
||||
|
||||
ExPolygons to_expolygons() const
|
||||
{
|
||||
auto ret = reserve_vector<ExPolygon>(m_polys.size());
|
||||
for (const Polygon &p : m_polys) ret.emplace_back(ExPolygon(p));
|
||||
return ret;
|
||||
}
|
||||
|
||||
void offset_waffle_style(coord_t delta) {
|
||||
ClipperLib::Paths paths = Slic3rMultiPoints_to_ClipperPaths(m_polys);
|
||||
paths = fast_offset(paths, 2 * delta, ClipperLib::jtRound);
|
||||
paths = fast_offset(paths, -delta, ClipperLib::jtRound);
|
||||
m_polys = ClipperPaths_to_Slic3rPolygons(paths);
|
||||
}
|
||||
|
||||
static inline coord_t get_waffle_offset(const PadConfig &c)
|
||||
{
|
||||
return scaled(c.brim_size_mm + c.wing_distance());
|
||||
@ -473,7 +302,6 @@ public:
|
||||
{
|
||||
return 2. * (1.8 * c.wall_thickness_mm) + c.max_merge_dist_mm;
|
||||
}
|
||||
};
|
||||
|
||||
// Part of the pad configuration that is used for 3D geometry generation
|
||||
struct PadConfig3D {
|
||||
@ -591,7 +419,7 @@ public:
|
||||
scaled<float>(cfg.embed_object.object_gap_mm),
|
||||
ClipperLib::jtMiter, 1);
|
||||
|
||||
ConcaveHull fullcvh =
|
||||
ExPolygons fullcvh =
|
||||
wafflized_concave_hull(support_blueprint, model_bp_offs, cfg, thr);
|
||||
|
||||
auto model_bp_sticks =
|
||||
@ -600,7 +428,7 @@ public:
|
||||
cfg.embed_object.stick_width_mm,
|
||||
cfg.embed_object.stick_penetration_mm);
|
||||
|
||||
ExPolygons fullpad = diff_ex(fullcvh.to_expolygons(), model_bp_sticks);
|
||||
ExPolygons fullpad = diff_ex(fullcvh, model_bp_sticks);
|
||||
|
||||
remove_redundant_parts(fullpad);
|
||||
|
||||
@ -619,7 +447,7 @@ private:
|
||||
|
||||
// Create the wafflized pad around all object in the scene. This pad doesnt
|
||||
// have any holes yet.
|
||||
ConcaveHull wafflized_concave_hull(const ExPolygons &supp_bp,
|
||||
ExPolygons wafflized_concave_hull(const ExPolygons &supp_bp,
|
||||
const ExPolygons &model_bp,
|
||||
const PadConfig &cfg,
|
||||
ThrowOnCancel thr)
|
||||
@ -629,10 +457,8 @@ private:
|
||||
for (auto &ep : supp_bp) allin.emplace_back(ep.contour);
|
||||
for (auto &ep : model_bp) allin.emplace_back(ep.contour);
|
||||
|
||||
ConcaveHull ret{allin, ConcaveHull::get_merge_distance(cfg), thr};
|
||||
ret.offset_waffle_style(ConcaveHull::get_waffle_offset(cfg));
|
||||
|
||||
return ret;
|
||||
ConcaveHull cchull{allin, get_merge_distance(cfg), thr};
|
||||
return offset_waffle_style_ex(cchull, get_waffle_offset(cfg));
|
||||
}
|
||||
|
||||
// To remove parts of the pad skeleton which do not host any supports
|
||||
@ -663,10 +489,9 @@ public:
|
||||
for (auto &ep : support_blueprint) outer.emplace_back(ep.contour);
|
||||
for (auto &ep : model_blueprint) outer.emplace_back(ep.contour);
|
||||
|
||||
ConcaveHull ochull{outer, ConcaveHull::get_merge_distance(cfg), thr};
|
||||
ConcaveHull ochull{outer, get_merge_distance(cfg), thr};
|
||||
|
||||
ochull.offset_waffle_style(ConcaveHull::get_waffle_offset(cfg));
|
||||
outer = ochull.to_expolygons();
|
||||
outer = offset_waffle_style_ex(ochull, get_waffle_offset(cfg));
|
||||
}
|
||||
};
|
||||
|
||||
@ -861,7 +686,7 @@ std::string PadConfig::validate() const
|
||||
|
||||
if (brim_size_mm < MIN_BRIM_SIZE_MM ||
|
||||
bottom_offset() > brim_size_mm + wing_distance() ||
|
||||
ConcaveHull::get_waffle_offset(*this) <= MIN_BRIM_SIZE_MM)
|
||||
get_waffle_offset(*this) <= MIN_BRIM_SIZE_MM)
|
||||
return L("Pad brim size is too small for the current configuration.");
|
||||
|
||||
return "";
|
||||
|
@ -2179,7 +2179,12 @@ wxWindow* BitmapChoiceRenderer::CreateEditorCtrl(wxWindow* parent, wxRect labelR
|
||||
c_editor->SetSelection(atoi(data.GetText().c_str()));
|
||||
|
||||
// to avoid event propagation to other sidebar items
|
||||
c_editor->Bind(wxEVT_COMBOBOX, [](wxCommandEvent& evt) { evt.StopPropagation(); });
|
||||
c_editor->Bind(wxEVT_COMBOBOX, [this](wxCommandEvent& evt) {
|
||||
evt.StopPropagation();
|
||||
// FinishEditing grabs new selection and triggers config update. We better call
|
||||
// it explicitly, automatic update on KILL_FOCUS didn't work on Linux.
|
||||
this->FinishEditing();
|
||||
});
|
||||
|
||||
return c_editor;
|
||||
}
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "libslic3r/SLA/SLASupportTreeBuildsteps.hpp"
|
||||
#include "libslic3r/SLA/SLAAutoSupports.hpp"
|
||||
#include "libslic3r/SLA/SLARaster.hpp"
|
||||
#include "libslic3r/SLA/ConcaveHull.hpp"
|
||||
#include "libslic3r/MTUtils.hpp"
|
||||
|
||||
#include "libslic3r/SVG.hpp"
|
||||
@ -79,6 +80,43 @@ struct PadByproducts
|
||||
TriangleMesh mesh;
|
||||
};
|
||||
|
||||
void _test_concave_hull(const Polygons &hull, const ExPolygons &polys)
|
||||
{
|
||||
REQUIRE(polys.size() >=hull.size());
|
||||
|
||||
double polys_area = 0;
|
||||
for (const ExPolygon &p : polys) polys_area += p.area();
|
||||
|
||||
double cchull_area = 0;
|
||||
for (const Slic3r::Polygon &p : hull) cchull_area += p.area();
|
||||
|
||||
REQUIRE(cchull_area >= Approx(polys_area));
|
||||
|
||||
size_t cchull_holes = 0;
|
||||
for (const Slic3r::Polygon &p : hull)
|
||||
cchull_holes += p.is_clockwise() ? 1 : 0;
|
||||
|
||||
REQUIRE(cchull_holes == 0);
|
||||
|
||||
Polygons intr = diff(to_polygons(polys), hull);
|
||||
REQUIRE(intr.empty());
|
||||
}
|
||||
|
||||
void test_concave_hull(const ExPolygons &polys) {
|
||||
sla::PadConfig pcfg;
|
||||
|
||||
Slic3r::sla::ConcaveHull cchull{polys, pcfg.max_merge_dist_mm, []{}};
|
||||
|
||||
_test_concave_hull(cchull.polygons(), polys);
|
||||
|
||||
coord_t delta = scaled(pcfg.brim_size_mm + pcfg.wing_distance());
|
||||
ExPolygons wafflex = sla::offset_waffle_style_ex(cchull, delta);
|
||||
Polygons waffl = sla::offset_waffle_style(cchull, delta);
|
||||
|
||||
_test_concave_hull(to_polygons(wafflex), polys);
|
||||
_test_concave_hull(waffl, polys);
|
||||
}
|
||||
|
||||
void test_pad(const std::string & obj_filename,
|
||||
const sla::PadConfig &padcfg,
|
||||
PadByproducts & out)
|
||||
@ -92,6 +130,8 @@ void test_pad(const std::string & obj_filename,
|
||||
// Create pad skeleton only from the model
|
||||
Slic3r::sla::pad_blueprint(mesh, out.model_contours);
|
||||
|
||||
test_concave_hull(out.model_contours);
|
||||
|
||||
REQUIRE_FALSE(out.model_contours.empty());
|
||||
|
||||
// Create the pad geometry for the model contours only
|
||||
@ -362,7 +402,7 @@ template <class I, class II> void test_pairhash()
|
||||
|
||||
int bits = IIbits / 2 < Ibits ? Ibits / 2 : Ibits;
|
||||
if (std::is_signed<I>::value) bits -= 1;
|
||||
const I Imin = std::is_signed<I>::value ? -I(std::pow(2., bits)) : 0;
|
||||
const I Imin = 0;
|
||||
const I Imax = I(std::pow(2., bits) - 1);
|
||||
|
||||
std::uniform_int_distribution<I> dis(Imin, Imax);
|
||||
|
Loading…
Reference in New Issue
Block a user