Another step to fix the build system.

This commit is contained in:
bubnikv 2018-09-19 15:47:32 +02:00
parent ffac360439
commit cc3572f3ce

View File

@ -19,7 +19,6 @@ add_subdirectory(libnest2d)
include_directories(${LIBDIR}/qhull/src)
#message(STATUS ${LIBDIR}/qhull/src)
# ##############################################################################
# Configure rasterizer target
# ##############################################################################
@ -53,16 +52,41 @@ if(SLIC3R_GUI)
else()
set_target_properties(slic3r PROPERTIES OUTPUT_NAME "slic3r-console")
endif()
target_link_libraries(slic3r libslic3r libslic3r_gui ${wxWidgets_LIBRARIES} ${CURL_LIBRARIES})
target_link_libraries(slic3r libslic3r)
if (APPLE)
# add_compile_options(-stdlib=libc++)
# add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
target_link_libraries(slic3r "-framework IOKit" "-framework CoreFoundation" -lc++)
# -liconv: boost links to libiconv by default
target_link_libraries(slic3r "-liconv -framework IOKit" "-framework CoreFoundation" -lc++)
elseif (NOT MSVC)
target_link_libraries(slic3r -lstdc++)
target_link_libraries(slic3r -ldl -lstdc++)
endif ()
# Add the OpenGL and GLU libraries.
# Add the Slic3r GUI library, libcurl, OpenGL and GLU libraries.
if (SLIC3R_GUI)
target_link_libraries(slic3r libslic3r_gui ${wxWidgets_LIBRARIES} ${CURL_LIBRARIES})
# Configure libcurl & OpenSSL
find_package(CURL REQUIRED)
target_include_directories(slic3r PRIVATE ${CURL_INCLUDE_DIRS})
target_link_libraries(slic3r ${CURL_LIBRARIES})
if (SLIC3R_STATIC)
if (NOT APPLE)
# libcurl is always linked dynamically to the system libcurl on OSX.
# On other systems, libcurl is linked statically if SLIC3R_STATIC is set.
target_compile_definitions(slic3r PRIVATE CURL_STATICLIB)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# As of now, our build system produces a statically linked libcurl,
# which links the OpenSSL library dynamically.
find_package(OpenSSL REQUIRED)
message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}")
message("OpenSSL libraries: ${OPENSSL_LIBRARIES}")
target_include_directories(slic3r PRIVATE ${OPENSSL_INCLUDE_DIR})
target_link_libraries(slic3r ${OPENSSL_LIBRARIES})
endif()
endif()
if (MSVC)
target_link_libraries(slic3r user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
elseif (MINGW)