WIP SupportGeneratorLayerStorage refactoring.

This commit is contained in:
Vojtech Bubnik 2023-05-05 10:21:15 +02:00
parent 1bbe0c5be3
commit cc938e7549
6 changed files with 205 additions and 167 deletions

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@ -276,10 +276,12 @@ set(SLIC3R_SOURCES
SlicingAdaptive.hpp
Subdivide.cpp
Subdivide.hpp
SupportSpotsGenerator.cpp
SupportSpotsGenerator.hpp
Support/SupportLayer.hpp
Support/SupportParameters.hpp
SupportMaterial.cpp
SupportMaterial.hpp
SupportSpotsGenerator.cpp
SupportSpotsGenerator.hpp
Surface.cpp
Surface.hpp
SurfaceCollection.cpp

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@ -0,0 +1,130 @@
#ifndef slic3r_SupportLayer_hpp_
#define slic3r_SupportLayer_hpp_
#include <oneapi/tbb/scalable_allocator.h>
#include <oneapi/tbb/spin_mutex.h>
namespace Slic3r {
// Support layer type to be used by SupportGeneratorLayer. This type carries a much more detailed information
// about the support layer type than the final support layers stored in a PrintObject.
enum class SupporLayerType {
Unknown = 0,
// Ratft base layer, to be printed with the support material.
RaftBase,
// Raft interface layer, to be printed with the support interface material.
RaftInterface,
// Bottom contact layer placed over a top surface of an object. To be printed with a support interface material.
BottomContact,
// Dense interface layer, to be printed with the support interface material.
// This layer is separated from an object by an BottomContact layer.
BottomInterface,
// Sparse base support layer, to be printed with a support material.
Base,
// Dense interface layer, to be printed with the support interface material.
// This layer is separated from an object with TopContact layer.
TopInterface,
// Top contact layer directly supporting an overhang. To be printed with a support interface material.
TopContact,
// Some undecided type yet. It will turn into Base first, then it may turn into BottomInterface or TopInterface.
Intermediate,
};
// A support layer type used internally by the SupportMaterial class. This class carries a much more detailed
// information about the support layer than the layers stored in the PrintObject, mainly
// the SupportGeneratorLayer is aware of the bridging flow and the interface gaps between the object and the support.
class SupportGeneratorLayer
{
public:
void reset() {
*this = SupportGeneratorLayer();
}
bool operator==(const SupportGeneratorLayer &layer2) const {
return print_z == layer2.print_z && height == layer2.height && bridging == layer2.bridging;
}
// Order the layers by lexicographically by an increasing print_z and a decreasing layer height.
bool operator<(const SupportGeneratorLayer &layer2) const {
if (print_z < layer2.print_z) {
return true;
} else if (print_z == layer2.print_z) {
if (height > layer2.height)
return true;
else if (height == layer2.height) {
// Bridging layers first.
return bridging && ! layer2.bridging;
} else
return false;
} else
return false;
}
void merge(SupportGeneratorLayer &&rhs) {
// The union_() does not support move semantic yet, but maybe one day it will.
this->polygons = union_(this->polygons, std::move(rhs.polygons));
auto merge = [](std::unique_ptr<Polygons> &dst, std::unique_ptr<Polygons> &src) {
if (! dst || dst->empty())
dst = std::move(src);
else if (src && ! src->empty())
*dst = union_(*dst, std::move(*src));
};
merge(this->contact_polygons, rhs.contact_polygons);
merge(this->overhang_polygons, rhs.overhang_polygons);
merge(this->enforcer_polygons, rhs.enforcer_polygons);
rhs.reset();
}
// For the bridging flow, bottom_print_z will be above bottom_z to account for the vertical separation.
// For the non-bridging flow, bottom_print_z will be equal to bottom_z.
coordf_t bottom_print_z() const { return print_z - height; }
// To sort the extremes of top / bottom interface layers.
coordf_t extreme_z() const { return (this->layer_type == SupporLayerType::TopContact) ? this->bottom_z : this->print_z; }
SupporLayerType layer_type { SupporLayerType::Unknown };
// Z used for printing, in unscaled coordinates.
coordf_t print_z { 0 };
// Bottom Z of this layer. For soluble layers, bottom_z + height = print_z,
// otherwise bottom_z + gap + height = print_z.
coordf_t bottom_z { 0 };
// Layer height in unscaled coordinates.
coordf_t height { 0 };
// Index of a PrintObject layer_id supported by this layer. This will be set for top contact layers.
// If this is not a contact layer, it will be set to size_t(-1).
size_t idx_object_layer_above { size_t(-1) };
// Index of a PrintObject layer_id, which supports this layer. This will be set for bottom contact layers.
// If this is not a contact layer, it will be set to size_t(-1).
size_t idx_object_layer_below { size_t(-1) };
// Use a bridging flow when printing this support layer.
bool bridging { false };
// Polygons to be filled by the support pattern.
Polygons polygons;
// Currently for the contact layers only.
std::unique_ptr<Polygons> contact_polygons;
std::unique_ptr<Polygons> overhang_polygons;
// Enforcers need to be propagated independently in case the "support on build plate only" option is enabled.
std::unique_ptr<Polygons> enforcer_polygons;
};
// Layers are allocated and owned by a deque. Once a layer is allocated, it is maintained
// up to the end of a generate() method. The layer storage may be replaced by an allocator class in the future,
// which would allocate layers by multiple chunks.
#if 0
class SupportGeneratorLayerStorage {
public:
private:
template<typename BaseType>
using Allocator = tbb::scalable_allocator<BaseType>;
Slic3r::deque<SupportGeneratorLayer, Allocator<SupportGeneratorLayer>> m_data;
tbb::spin_mutex m_mutex;
};
#else
#endif
using SupportGeneratorLayerStorage = std::deque<SupportGeneratorLayer>;
using SupportGeneratorLayersPtr = std::vector<SupportGeneratorLayer*>;
} // namespace Slic3r
#endif /* slic3r_SupportLayer_hpp_ */

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@ -0,0 +1,66 @@
#ifndef slic3r_SupportParameters_hpp_
#define slic3r_SupportParameters_hpp_
#include "../libslic3r.h"
#include "../Flow.hpp"
namespace Slic3r {
class PrintObject;
enum InfillPattern : int;
struct SupportParameters {
SupportParameters(const PrintObject &object);
// Flow at the 1st print layer.
Flow first_layer_flow;
// Flow at the support base (neither top, nor bottom interface).
// Also flow at the raft base with the exception of raft interface and contact layers.
Flow support_material_flow;
// Flow at the top interface and contact layers.
Flow support_material_interface_flow;
// Flow at the bottom interfaces and contacts.
Flow support_material_bottom_interface_flow;
// Flow at raft inteface & contact layers.
Flow raft_interface_flow;
// Is merging of regions allowed? Could the interface & base support regions be printed with the same extruder?
bool can_merge_support_regions;
coordf_t support_layer_height_min;
// coordf_t support_layer_height_max;
coordf_t gap_xy;
float base_angle;
float interface_angle;
// Density of the top / bottom interface and contact layers.
coordf_t interface_density;
// Density of the raft interface and contact layers.
coordf_t raft_interface_density;
// Density of the base support layers.
coordf_t support_density;
// Pattern of the sparse infill including sparse raft layers.
InfillPattern base_fill_pattern;
// Pattern of the top / bottom interface and contact layers.
InfillPattern interface_fill_pattern;
// Pattern of the raft interface and contact layers.
InfillPattern raft_interface_fill_pattern;
// Pattern of the contact layers.
InfillPattern contact_fill_pattern;
// Shall the sparse (base) layers be printed with a single perimeter line (sheath) for robustness?
bool with_sheath;
float raft_angle_1st_layer;
float raft_angle_base;
float raft_angle_interface;
// Produce a raft interface angle for a given SupportLayer::interface_id()
float raft_interface_angle(size_t interface_id) const
{ return this->raft_angle_interface + ((interface_id & 1) ? float(- M_PI / 4.) : float(+ M_PI / 4.)); }
};
} // namespace Slic3r
#endif /* slic3r_SupportParameters_hpp_ */

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@ -5,171 +5,12 @@
#include "PrintConfig.hpp"
#include "Slicing.hpp"
#include "Support/SupportLayer.hpp"
#include "Support/SupportParameters.hpp"
namespace Slic3r {
class PrintObject;
class PrintConfig;
class PrintObjectConfig;
// Support layer type to be used by SupportGeneratorLayer. This type carries a much more detailed information
// about the support layer type than the final support layers stored in a PrintObject.
enum class SupporLayerType {
Unknown = 0,
// Ratft base layer, to be printed with the support material.
RaftBase,
// Raft interface layer, to be printed with the support interface material.
RaftInterface,
// Bottom contact layer placed over a top surface of an object. To be printed with a support interface material.
BottomContact,
// Dense interface layer, to be printed with the support interface material.
// This layer is separated from an object by an BottomContact layer.
BottomInterface,
// Sparse base support layer, to be printed with a support material.
Base,
// Dense interface layer, to be printed with the support interface material.
// This layer is separated from an object with TopContact layer.
TopInterface,
// Top contact layer directly supporting an overhang. To be printed with a support interface material.
TopContact,
// Some undecided type yet. It will turn into Base first, then it may turn into BottomInterface or TopInterface.
Intermediate,
};
// A support layer type used internally by the SupportMaterial class. This class carries a much more detailed
// information about the support layer than the layers stored in the PrintObject, mainly
// the SupportGeneratorLayer is aware of the bridging flow and the interface gaps between the object and the support.
class SupportGeneratorLayer
{
public:
void reset() {
*this = SupportGeneratorLayer();
}
bool operator==(const SupportGeneratorLayer &layer2) const {
return print_z == layer2.print_z && height == layer2.height && bridging == layer2.bridging;
}
// Order the layers by lexicographically by an increasing print_z and a decreasing layer height.
bool operator<(const SupportGeneratorLayer &layer2) const {
if (print_z < layer2.print_z) {
return true;
} else if (print_z == layer2.print_z) {
if (height > layer2.height)
return true;
else if (height == layer2.height) {
// Bridging layers first.
return bridging && ! layer2.bridging;
} else
return false;
} else
return false;
}
void merge(SupportGeneratorLayer &&rhs) {
// The union_() does not support move semantic yet, but maybe one day it will.
this->polygons = union_(this->polygons, std::move(rhs.polygons));
auto merge = [](std::unique_ptr<Polygons> &dst, std::unique_ptr<Polygons> &src) {
if (! dst || dst->empty())
dst = std::move(src);
else if (src && ! src->empty())
*dst = union_(*dst, std::move(*src));
};
merge(this->contact_polygons, rhs.contact_polygons);
merge(this->overhang_polygons, rhs.overhang_polygons);
merge(this->enforcer_polygons, rhs.enforcer_polygons);
rhs.reset();
}
// For the bridging flow, bottom_print_z will be above bottom_z to account for the vertical separation.
// For the non-bridging flow, bottom_print_z will be equal to bottom_z.
coordf_t bottom_print_z() const { return print_z - height; }
// To sort the extremes of top / bottom interface layers.
coordf_t extreme_z() const { return (this->layer_type == SupporLayerType::TopContact) ? this->bottom_z : this->print_z; }
SupporLayerType layer_type { SupporLayerType::Unknown };
// Z used for printing, in unscaled coordinates.
coordf_t print_z { 0 };
// Bottom Z of this layer. For soluble layers, bottom_z + height = print_z,
// otherwise bottom_z + gap + height = print_z.
coordf_t bottom_z { 0 };
// Layer height in unscaled coordinates.
coordf_t height { 0 };
// Index of a PrintObject layer_id supported by this layer. This will be set for top contact layers.
// If this is not a contact layer, it will be set to size_t(-1).
size_t idx_object_layer_above { size_t(-1) };
// Index of a PrintObject layer_id, which supports this layer. This will be set for bottom contact layers.
// If this is not a contact layer, it will be set to size_t(-1).
size_t idx_object_layer_below { size_t(-1) };
// Use a bridging flow when printing this support layer.
bool bridging { false };
// Polygons to be filled by the support pattern.
Polygons polygons;
// Currently for the contact layers only.
std::unique_ptr<Polygons> contact_polygons;
std::unique_ptr<Polygons> overhang_polygons;
// Enforcers need to be propagated independently in case the "support on build plate only" option is enabled.
std::unique_ptr<Polygons> enforcer_polygons;
};
// Layers are allocated and owned by a deque. Once a layer is allocated, it is maintained
// up to the end of a generate() method. The layer storage may be replaced by an allocator class in the future,
// which would allocate layers by multiple chunks.
using SupportGeneratorLayerStorage = std::deque<SupportGeneratorLayer>;
using SupportGeneratorLayersPtr = std::vector<SupportGeneratorLayer*>;
struct SupportParameters {
SupportParameters(const PrintObject &object);
// Flow at the 1st print layer.
Flow first_layer_flow;
// Flow at the support base (neither top, nor bottom interface).
// Also flow at the raft base with the exception of raft interface and contact layers.
Flow support_material_flow;
// Flow at the top interface and contact layers.
Flow support_material_interface_flow;
// Flow at the bottom interfaces and contacts.
Flow support_material_bottom_interface_flow;
// Flow at raft inteface & contact layers.
Flow raft_interface_flow;
// Is merging of regions allowed? Could the interface & base support regions be printed with the same extruder?
bool can_merge_support_regions;
coordf_t support_layer_height_min;
// coordf_t support_layer_height_max;
coordf_t gap_xy;
float base_angle;
float interface_angle;
// Density of the top / bottom interface and contact layers.
coordf_t interface_density;
// Density of the raft interface and contact layers.
coordf_t raft_interface_density;
// Density of the base support layers.
coordf_t support_density;
// Pattern of the sparse infill including sparse raft layers.
InfillPattern base_fill_pattern;
// Pattern of the top / bottom interface and contact layers.
InfillPattern interface_fill_pattern;
// Pattern of the raft interface and contact layers.
InfillPattern raft_interface_fill_pattern;
// Pattern of the contact layers.
InfillPattern contact_fill_pattern;
// Shall the sparse (base) layers be printed with a single perimeter line (sheath) for robustness?
bool with_sheath;
float raft_angle_1st_layer;
float raft_angle_base;
float raft_angle_interface;
// Produce a raft interface angle for a given SupportLayer::interface_id()
float raft_interface_angle(size_t interface_id) const
{ return this->raft_angle_interface + ((interface_id & 1) ? float(- M_PI / 4.) : float(+ M_PI / 4.)); }
};
// Remove bridges from support contact areas.
// To be called if PrintObjectConfig::dont_support_bridges.

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@ -11,6 +11,7 @@
#include "TreeModelVolumes.hpp"
#include "Point.hpp"
#include "Support/SupportLayer.hpp"
#include <boost/container/small_vector.hpp>
@ -39,10 +40,7 @@ namespace Slic3r
// Forward declarations
class Print;
class PrintObject;
class SupportGeneratorLayer;
struct SlicingParameters;
using SupportGeneratorLayerStorage = std::deque<SupportGeneratorLayer>;
using SupportGeneratorLayersPtr = std::vector<SupportGeneratorLayer*>;
namespace FFFTreeSupport
{

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@ -107,6 +107,7 @@
#include <boost/version.hpp>
#include <tbb/parallel_for.h>
#include <tbb/scalable_allocator.h>
#include <tbb/spin_mutex.h>
#include <tbb/task_group.h>