Merge branch 'lh_multi_material_segmentation_fix'
This commit is contained in:
commit
ccb53f71b6
@ -185,7 +185,8 @@ static bool vertex_equal_to_point(const Voronoi::VD::vertex_type &vertex, const
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ulp_cmp(vertex.y(), double(ipt.y()), ULPS) == ulp_cmp_type::EQUAL;
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}
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static inline bool vertex_equal_to_point(const Voronoi::VD::vertex_type *vertex, const Point &ipt) {
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static inline bool vertex_equal_to_point(const Voronoi::VD::vertex_type *vertex, const Point &ipt)
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{
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return vertex_equal_to_point(*vertex, ipt);
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}
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@ -235,6 +236,10 @@ static std::vector<ColoredLine> colorize_line(const Line & line_to_
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std::vector<PaintedLine> filtered_lines;
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filtered_lines.emplace_back(internal_painted.front());
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for (size_t line_idx = 1; line_idx < internal_painted.size(); ++line_idx) {
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// line_to_process is already all colored. Skip another possible duplicate coloring.
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if(filtered_lines.back().projected_line.b == line_to_process.b)
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break;
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PaintedLine &prev = filtered_lines.back();
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PaintedLine &curr = internal_painted[line_idx];
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@ -525,7 +530,7 @@ struct MMU_Graph
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nodes[to_idx].remove_edge(from_idx);
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}
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size_t get_global_index(const size_t poly_idx, const size_t point_idx) const { return polygon_idx_offset[poly_idx] + point_idx; }
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[[nodiscard]] size_t get_global_index(const size_t poly_idx, const size_t point_idx) const { return polygon_idx_offset[poly_idx] + point_idx; }
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void append_edge(const size_t &from_idx, const size_t &to_idx, int color = -1, ARC_TYPE type = ARC_TYPE::NON_BORDER)
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{
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@ -546,7 +551,7 @@ struct MMU_Graph
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// Ignoring arcs in the opposite direction
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MMU_Graph::Arc get_arc(size_t idx) { return this->arcs[idx * 2]; }
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size_t nodes_count() const { return this->nodes.size(); }
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[[nodiscard]] size_t nodes_count() const { return this->nodes.size(); }
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void remove_nodes_with_one_arc()
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{
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@ -602,12 +607,12 @@ struct MMU_Graph
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return vertex->color() < this->all_border_points;
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}
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inline bool is_edge_attach_to_contour(const voronoi_diagram<double>::const_edge_iterator &edge_iterator) const
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[[nodiscard]] inline bool is_edge_attach_to_contour(const voronoi_diagram<double>::const_edge_iterator &edge_iterator) const
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{
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return this->is_vertex_on_contour(edge_iterator->vertex0()) || this->is_vertex_on_contour(edge_iterator->vertex1());
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}
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inline bool is_edge_connecting_two_contour_vertices(const voronoi_diagram<double>::const_edge_iterator &edge_iterator) const
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[[nodiscard]] inline bool is_edge_connecting_two_contour_vertices(const voronoi_diagram<double>::const_edge_iterator &edge_iterator) const
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{
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return this->is_vertex_on_contour(edge_iterator->vertex0()) && this->is_vertex_on_contour(edge_iterator->vertex1());
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}
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@ -1130,19 +1135,20 @@ static void cut_segmented_layers(const std::vector<ExPolygons>
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const float cut_width,
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const std::function<void()> &throw_on_cancel_callback)
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{
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - cutting segmented layers in parallel - begin";
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tbb::parallel_for(tbb::blocked_range<size_t>(0, segmented_regions.size()),[&](const tbb::blocked_range<size_t>& range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
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throw_on_cancel_callback();
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std::vector<std::pair<ExPolygon, size_t>> segmented_regions_cuts;
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for (const std::pair<ExPolygon, size_t> &colored_expoly : segmented_regions[layer_idx]) {
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ExPolygons cut_colored_expoly = diff_ex(colored_expoly.first, offset_ex(input_expolygons[layer_idx], cut_width));
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for (const ExPolygon &expoly : cut_colored_expoly) {
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segmented_regions_cuts.emplace_back(expoly, colored_expoly.second);
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}
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for (ExPolygon &expoly : cut_colored_expoly)
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segmented_regions_cuts.emplace_back(std::move(expoly), colored_expoly.second);
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}
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segmented_regions[layer_idx] = segmented_regions_cuts;
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segmented_regions[layer_idx] = std::move(segmented_regions_cuts);
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}
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}); // end of parallel_for
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - cutting segmented layers in parallel - end";
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}
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// Returns MMU segmentation of top and bottom layers based on painting in MMU segmentation gizmo
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@ -1154,6 +1160,8 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
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const ConstLayerPtrsAdaptor layers = print_object.layers();
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std::vector<std::vector<ExPolygons>> triangles_by_color(num_extruders);
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triangles_by_color.assign(num_extruders, std::vector<ExPolygons>(layers.size()));
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - top and bottom layers - projection of painted triangles - begin";
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for (const ModelVolume *mv : print_object.model_object()->volumes) {
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for (size_t extruder_idx = 0; extruder_idx < num_extruders; ++extruder_idx) {
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throw_on_cancel_callback();
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@ -1203,6 +1211,7 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
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}
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}
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}
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - top and bottom layers - projection of painted triangles - end";
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auto get_extrusion_width = [&layers = std::as_const(layers)](const size_t layer_idx) -> float {
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auto extrusion_width_it = std::max_element(layers[layer_idx]->regions().begin(), layers[layer_idx]->regions().end(),
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@ -1272,8 +1281,8 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
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triangles_by_color_bottom.assign(num_extruders, std::vector<ExPolygons>(input_expolygons.size()));
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triangles_by_color_top.assign(num_extruders, std::vector<ExPolygons>(input_expolygons.size()));
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - segmentation of top layer - begin";
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for (size_t layer_idx = 0; layer_idx < input_expolygons.size(); ++layer_idx) {
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation of top layer: " << layer_idx;
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float extrusion_width = scale_(get_extrusion_width(layer_idx));
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int top_solid_layers = get_top_solid_layers(layer_idx);
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ExPolygons top_expolygon = top_layers[layer_idx];
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@ -1306,9 +1315,10 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
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}
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}
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}
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - segmentation of top layer - end";
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - segmentation of bottom layer - begin";
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for (size_t layer_idx = 0; layer_idx < input_expolygons.size(); ++layer_idx) {
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation of bottom layer: " << layer_idx;
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float extrusion_width = scale_(get_extrusion_width(layer_idx));
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int bottom_solid_layers = get_bottom_solid_layers(layer_idx);
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const ExPolygons &bottom_expolygon = bottom_layers[layer_idx];
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@ -1340,6 +1350,7 @@ static inline std::vector<std::vector<ExPolygons>> mmu_segmentation_top_and_bott
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}
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}
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}
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - segmentation of bottom layer - end";
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std::vector<std::vector<ExPolygons>> triangles_by_color_merged(num_extruders);
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triangles_by_color_merged.assign(num_extruders, std::vector<ExPolygons>(input_expolygons.size()));
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@ -1369,23 +1380,27 @@ static std::vector<std::vector<std::pair<ExPolygon, size_t>>> merge_segmented_la
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{
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std::vector<std::vector<std::pair<ExPolygon, size_t>>> segmented_regions_merged(segmented_regions.size());
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - merging segmented layers in parallel - begin";
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tbb::parallel_for(tbb::blocked_range<size_t>(0, segmented_regions.size()), [&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - merging region: " << layer_idx;
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for (const std::pair<ExPolygon, size_t> &colored_expoly : segmented_regions[layer_idx]) {
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throw_on_cancel_callback();
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// Zero is the default color of the volume.
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if(colored_expoly.second == 0)
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continue;
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ExPolygons cut_colored_expoly = {colored_expoly.first};
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for (const std::vector<ExPolygons> &top_and_bottom_layer : top_and_bottom_layers)
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cut_colored_expoly = diff_ex(cut_colored_expoly, top_and_bottom_layer[layer_idx]);
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for (ExPolygon &ex_poly : cut_colored_expoly)
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segmented_regions_merged[layer_idx].emplace_back(std::move(ex_poly), colored_expoly.second);
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segmented_regions_merged[layer_idx].emplace_back(std::move(ex_poly), colored_expoly.second - 1);
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}
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for (size_t color_idx = 0; color_idx < top_and_bottom_layers.size(); ++color_idx)
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for (size_t color_idx = 1; color_idx < top_and_bottom_layers.size(); ++color_idx)
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for (ExPolygon &expoly : top_and_bottom_layers[color_idx][layer_idx])
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segmented_regions_merged[layer_idx].emplace_back(std::move(expoly), color_idx);
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segmented_regions_merged[layer_idx].emplace_back(std::move(expoly), color_idx - 1);
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}
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}); // end of parallel_for
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - merging segmented layers in parallel - end";
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return segmented_regions_merged;
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}
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@ -1402,13 +1417,14 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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throw_on_cancel_callback();
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// Merge all regions and remove small holes
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - slices preparation in parallel - begin";
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tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size()), [&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
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throw_on_cancel_callback();
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ExPolygons ex_polygons;
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for (LayerRegion *region : layers[layer_idx]->regions())
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for (const Surface &surface : region->slices.surfaces)
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Slic3r::append(ex_polygons, offset_ex(surface.expolygon, float(SCALED_EPSILON)));
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Slic3r::append(ex_polygons, offset_ex(surface.expolygon, float(10 * SCALED_EPSILON)));
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// All expolygons are expanded by SCALED_EPSILON, merged, and then shrunk again by SCALED_EPSILON
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// to ensure that very close polygons will be merged.
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ex_polygons = union_ex(ex_polygons);
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@ -1421,19 +1437,22 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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// Such close points sometimes caused that the Voronoi diagram has self-intersecting edges around these vertices.
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// This consequently leads to issues with the extraction of colored segments by function extract_colored_segments.
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// Calling expolygons_simplify fixed these issues.
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input_expolygons[layer_idx] = simplify_polygons_ex(to_polygons(expolygons_simplify(offset_ex(ex_polygons, float(-SCALED_EPSILON)), SCALED_EPSILON)));
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input_expolygons[layer_idx] = simplify_polygons_ex(to_polygons(expolygons_simplify(offset_ex(ex_polygons, float(-10 * SCALED_EPSILON)), 5 * SCALED_EPSILON)));
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input_polygons[layer_idx] = to_polygons(input_expolygons[layer_idx]);
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}
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}); // end of parallel_for
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - slices preparation in parallel - end";
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for (size_t layer_idx = 0; layer_idx < layers.size(); ++layer_idx) {
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throw_on_cancel_callback();
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BoundingBox bbox(get_extents(input_expolygons[layer_idx]));
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bbox.offset(SCALED_EPSILON);
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// Projected triangles may slightly exceed the input polygons.
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bbox.offset(20 * SCALED_EPSILON);
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edge_grids[layer_idx].set_bbox(bbox);
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edge_grids[layer_idx].create(input_expolygons[layer_idx], coord_t(scale_(10.)));
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}
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - projection of painted triangles - begin";
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for (const ModelVolume *mv : print_object.model_object()->volumes) {
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const size_t num_extruders = print_object.print()->config().nozzle_diameter.size();
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for (size_t extruder_idx = 1; extruder_idx < num_extruders; ++extruder_idx) {
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@ -1500,20 +1519,23 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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}
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}
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}
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - projection of painted triangles - end";
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - painted layers count: "
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<< std::count_if(painted_lines.begin(), painted_lines.end(), [](const std::vector<PaintedLine> &pl) { return !pl.empty(); });
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - layers segmentation in parallel - begin";
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tbb::parallel_for(tbb::blocked_range<size_t>(0, print_object.layers().size()), [&](const tbb::blocked_range<size_t> &range) {
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for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
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throw_on_cancel_callback();
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// for(size_t layer_idx = 0; layer_idx < print_object.layers().size(); ++layer_idx) {
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation of layer: " << layer_idx;
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auto comp = [&edge_grids, layer_idx](const PaintedLine &first, const PaintedLine &second) {
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Point first_start_p = *(edge_grids[layer_idx].contours()[first.contour_idx].begin() + first.line_idx);
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auto comp = [&input_polygons, layer_idx](const PaintedLine &first, const PaintedLine &second) {
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Point first_start_p = input_polygons[layer_idx][first.contour_idx][first.line_idx];
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return first.contour_idx < second.contour_idx ||
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(first.contour_idx == second.contour_idx &&
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(first.line_idx < second.line_idx ||
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(first.line_idx == second.line_idx &&
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Line(first_start_p, first.projected_line.a).length() < Line(first_start_p, second.projected_line.a).length())));
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((first.projected_line.a - first_start_p).cast<double>().squaredNorm() < (second.projected_line.a - first_start_p).cast<double>().squaredNorm() ||
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((first.projected_line.a - first_start_p).cast<double>().squaredNorm() == (second.projected_line.a - first_start_p).cast<double>().squaredNorm() &&
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(first.projected_line.b - first.projected_line.a).cast<double>().squaredNorm() < (second.projected_line.b - second.projected_line.a).cast<double>().squaredNorm())))));
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};
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std::sort(painted_lines[layer_idx].begin(), painted_lines[layer_idx].end(), comp);
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@ -1525,11 +1547,12 @@ std::vector<std::vector<std::pair<ExPolygon, size_t>>> multi_material_segmentati
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remove_multiple_edges_in_vertices(graph, color_poly);
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graph.remove_nodes_with_one_arc();
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std::vector<std::pair<Polygon, size_t>> segmentation = extract_colored_segments(graph);
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for (const std::pair<Polygon, size_t> ®ion : segmentation)
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segmented_regions[layer_idx].emplace_back(region);
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for (std::pair<Polygon, size_t> ®ion : segmentation)
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segmented_regions[layer_idx].emplace_back(std::move(region));
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}
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}
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}); // end of parallel_for
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BOOST_LOG_TRIVIAL(debug) << "MMU segmentation - layers segmentation in parallel - end";
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throw_on_cancel_callback();
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if (auto w = print_object.config().mmu_segmented_region_max_width; w > 0.f) {
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@ -12,7 +12,7 @@ namespace Slic3r {
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#ifndef _NDEBUG
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bool TriangleSelector::verify_triangle_midpoints(const Triangle &tr) const
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{
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for (int i = 0; i < 3; ++ i) {
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for (int i = 0; i < 3; ++ i) {
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int v1 = tr.verts_idxs[i];
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int v2 = tr.verts_idxs[next_idx_modulo(i, 3)];
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int vmid = this->triangle_midpoint(tr, v1, v2);
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@ -168,7 +168,7 @@ bool TriangleSelector::select_triangle(int facet_idx, EnforcerBlockerType type,
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for (int i = 0; i < 3; ++ i)
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neighbors(i) = neighbors_src.neighbor[i];
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assert(this->verify_triangle_neighbors(m_triangles[facet_idx], neighbors));
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if (! select_triangle_recursive(facet_idx, neighbors, type, triangle_splitting))
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return false;
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@ -249,11 +249,11 @@ int TriangleSelector::triangle_midpoint(const Triangle &tr, int vertexi, int ver
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assert(tr.verts_idxs[next_idx_modulo(edge, 3)] == vertexj);
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if (tr.number_of_split_sides() == 1) {
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return edge == next_idx_modulo(tr.special_side(), 3) ?
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return edge == next_idx_modulo(tr.special_side(), 3) ?
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m_triangles[tr.children[0]].verts_idxs[2] :
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this->triangle_midpoint(m_triangles[tr.children[edge == tr.special_side() ? 0 : 1]], vertexi, vertexj);
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} else if (tr.number_of_split_sides() == 2) {
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return edge == next_idx_modulo(tr.special_side(), 3) ?
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return edge == next_idx_modulo(tr.special_side(), 3) ?
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this->triangle_midpoint(m_triangles[tr.children[2]], vertexi, vertexj) :
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edge == tr.special_side() ?
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m_triangles[tr.children[0]].verts_idxs[1] :
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@ -261,7 +261,7 @@ int TriangleSelector::triangle_midpoint(const Triangle &tr, int vertexi, int ver
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} else {
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assert(tr.number_of_split_sides() == 3);
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assert(tr.special_side() == 0);
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return
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return
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(edge == 0) ? m_triangles[tr.children[0]].verts_idxs[1] :
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(edge == 1) ? m_triangles[tr.children[1]].verts_idxs[2] :
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m_triangles[tr.children[2]].verts_idxs[2];
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@ -282,7 +282,7 @@ int TriangleSelector::triangle_midpoint_or_allocate(int itriangle, int vertexi,
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Vec3f c = 0.5f * (m_vertices[vertexi].v + m_vertices[vertexj].v);
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#ifdef EXPENSIVE_DEBUG_CHECKS
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// Verify that the vertex is really a new one.
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auto it = std::find_if(m_vertices.begin(), m_vertices.end(), [this, c](const Vertex &v) {
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auto it = std::find_if(m_vertices.begin(), m_vertices.end(), [this, c](const Vertex &v) {
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return v.ref_cnt > 0 && (v.v - c).norm() < EPSILON; });
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assert(it == m_vertices.end());
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#endif // EXPENSIVE_DEBUG_CHECKS
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@ -736,7 +736,7 @@ TriangleSelector::TriangleSelector(const TriangleMesh& mesh)
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}
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void TriangleSelector::reset(const EnforcerBlockerType reset_state)
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void TriangleSelector::reset()
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{
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m_vertices.clear();
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m_triangles.clear();
|
||||
@ -749,10 +749,10 @@ void TriangleSelector::reset(const EnforcerBlockerType reset_state)
|
||||
m_triangles.reserve(m_mesh->its.indices.size());
|
||||
for (size_t i=0; i<m_mesh->its.indices.size(); ++i) {
|
||||
const stl_triangle_vertex_indices& ind = m_mesh->its.indices[i];
|
||||
push_triangle(ind[0], ind[1], ind[2], i, reset_state);
|
||||
push_triangle(ind[0], ind[1], ind[2], i);
|
||||
}
|
||||
m_orig_size_vertices = m_vertices.size();
|
||||
m_orig_size_indices = m_triangles.size();
|
||||
m_orig_size_indices = m_triangles.size();
|
||||
}
|
||||
|
||||
|
||||
@ -930,8 +930,8 @@ std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> TriangleSelector:
|
||||
// In case this is leaf, we better save information about its state.
|
||||
int n = int(tr.get_state());
|
||||
if (n >= 3) {
|
||||
assert(n <= 15);
|
||||
if (n <= 15) {
|
||||
assert(n <= 16);
|
||||
if (n <= 16) {
|
||||
// Store "11" plus 4 bits of (n-3).
|
||||
data.second.insert(data.second.end(), { true, true });
|
||||
n -= 3;
|
||||
@ -963,9 +963,9 @@ std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> TriangleSelector:
|
||||
return out.data;
|
||||
}
|
||||
|
||||
void TriangleSelector::deserialize(const std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> &data, const EnforcerBlockerType init_state)
|
||||
void TriangleSelector::deserialize(const std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> &data)
|
||||
{
|
||||
reset(init_state); // dump any current state
|
||||
reset(); // dump any current state
|
||||
|
||||
// Vector to store all parents that have offsprings.
|
||||
struct ProcessingInfo {
|
||||
@ -1058,7 +1058,7 @@ void TriangleSelector::deserialize(const std::pair<std::vector<std::pair<int, in
|
||||
}
|
||||
}
|
||||
|
||||
void TriangleSelector::seed_fill_unselect_all_triangles()
|
||||
void TriangleSelector::seed_fill_unselect_all_triangles()
|
||||
{
|
||||
for (Triangle &triangle : m_triangles)
|
||||
if (!triangle.is_split())
|
||||
|
@ -50,7 +50,7 @@ public:
|
||||
void set_facet(int facet_idx, EnforcerBlockerType state);
|
||||
|
||||
// Clear everything and make the tree empty.
|
||||
void reset(const EnforcerBlockerType reset_state = EnforcerBlockerType{0});
|
||||
void reset();
|
||||
|
||||
// Remove all unnecessary data.
|
||||
void garbage_collect();
|
||||
@ -60,7 +60,7 @@ public:
|
||||
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> serialize() const;
|
||||
|
||||
// Load serialized data. Assumes that correct mesh is loaded.
|
||||
void deserialize(const std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> &data, const EnforcerBlockerType init_state = EnforcerBlockerType{0});
|
||||
void deserialize(const std::pair<std::vector<std::pair<int, int>>, std::vector<bool>> &data);
|
||||
|
||||
// For all triangles, remove the flag indicating that the triangle was selected by seed fill.
|
||||
void seed_fill_unselect_all_triangles();
|
||||
|
@ -1168,10 +1168,11 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
|
||||
const GLGizmosManager& gm = get_gizmos_manager();
|
||||
auto gizmo_type = gm.get_current_type();
|
||||
if ( (gizmo_type == GLGizmosManager::FdmSupports
|
||||
|| gizmo_type == GLGizmosManager::Seam
|
||||
|| gizmo_type == GLGizmosManager::MmuSegmentation)
|
||||
|| gizmo_type == GLGizmosManager::Seam)
|
||||
&& ! vol->is_modifier)
|
||||
vol->force_neutral_color = true;
|
||||
else if (gizmo_type == GLGizmosManager::MmuSegmentation)
|
||||
vol->is_active = false;
|
||||
else
|
||||
vol->force_native_color = true;
|
||||
}
|
||||
|
@ -2201,9 +2201,9 @@ void ObjectList::part_selection_changed()
|
||||
if (type == itInfo) {
|
||||
InfoItemType info_type = m_objects_model->GetInfoItemType(item);
|
||||
if (info_type != InfoItemType::VariableLayerHeight) {
|
||||
GLGizmosManager::EType gizmo_type =
|
||||
info_type == InfoItemType::CustomSupports ? GLGizmosManager::EType::FdmSupports
|
||||
: GLGizmosManager::EType::Seam;
|
||||
GLGizmosManager::EType gizmo_type = info_type == InfoItemType::CustomSupports ? GLGizmosManager::EType::FdmSupports :
|
||||
info_type == InfoItemType::CustomSeam ? GLGizmosManager::EType::Seam :
|
||||
GLGizmosManager::EType::MmuSegmentation;
|
||||
GLGizmosManager& gizmos_mgr = wxGetApp().plater()->canvas3D()->get_gizmos_manager();
|
||||
if (gizmos_mgr.get_current_type() != gizmo_type)
|
||||
gizmos_mgr.open_gizmo(gizmo_type);
|
||||
@ -2333,6 +2333,7 @@ void ObjectList::update_info_items(size_t obj_idx)
|
||||
|
||||
for (InfoItemType type : {InfoItemType::CustomSupports,
|
||||
InfoItemType::CustomSeam,
|
||||
InfoItemType::MmuSegmentation,
|
||||
InfoItemType::VariableLayerHeight}) {
|
||||
wxDataViewItem item = m_objects_model->GetInfoItemByType(item_obj, type);
|
||||
bool shows = item.IsOk();
|
||||
@ -2341,12 +2342,13 @@ void ObjectList::update_info_items(size_t obj_idx)
|
||||
switch (type) {
|
||||
case InfoItemType::CustomSupports :
|
||||
case InfoItemType::CustomSeam :
|
||||
case InfoItemType::MmuSegmentation :
|
||||
should_show = printer_technology() == ptFFF
|
||||
&& std::any_of(model_object->volumes.begin(), model_object->volumes.end(),
|
||||
[type](const ModelVolume* mv) {
|
||||
return ! (type == InfoItemType::CustomSupports
|
||||
? mv->supported_facets.empty()
|
||||
: mv->seam_facets.empty());
|
||||
[type](const ModelVolume *mv) {
|
||||
return !(type == InfoItemType::CustomSupports ? mv->supported_facets.empty() :
|
||||
type == InfoItemType::CustomSeam ? mv->seam_facets.empty() :
|
||||
mv->mmu_segmentation_facets.empty());
|
||||
});
|
||||
break;
|
||||
|
||||
|
@ -103,10 +103,10 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
|
||||
const float buttons_width = std::max(button_enforce_width, button_cancel_width) + m_imgui->scaled(0.5f);
|
||||
const float minimal_slider_width = m_imgui->scaled(4.f);
|
||||
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.;
|
||||
for (const std::string& t : {"enforce", "block", "remove"}) {
|
||||
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t+"_caption")).x);
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.f;
|
||||
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
|
||||
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
|
||||
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
|
||||
}
|
||||
caption_max += m_imgui->scaled(1.f);
|
||||
@ -124,7 +124,7 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
|
||||
m_imgui->text(text);
|
||||
};
|
||||
|
||||
for (const std::string& t : {"enforce", "block", "remove"})
|
||||
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"})
|
||||
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
|
||||
|
||||
m_imgui->text("");
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
#include "slic3r/GUI/BitmapCache.hpp"
|
||||
#include "slic3r/GUI/format.hpp"
|
||||
#include "slic3r/GUI/GUI_ObjectList.hpp"
|
||||
#include "libslic3r/PresetBundle.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
||||
@ -32,15 +33,15 @@ bool GLGizmoMmuSegmentation::on_is_selectable() const
|
||||
&& wxGetApp().get_mode() != comSimple && wxGetApp().extruders_edited_cnt() > 1);
|
||||
}
|
||||
|
||||
static std::vector<std::array<uint8_t, 3>> get_extruders_colors()
|
||||
static std::vector<std::array<float, 4>> get_extruders_colors()
|
||||
{
|
||||
unsigned char rgb_color[3] = {};
|
||||
std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
|
||||
std::vector<std::array<uint8_t, 3>> colors_out(colors.size());
|
||||
unsigned char rgb_color[3] = {};
|
||||
std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
|
||||
std::vector<std::array<float, 4>> colors_out(colors.size());
|
||||
for (const std::string &color : colors) {
|
||||
Slic3r::GUI::BitmapCache::parse_color(color, rgb_color);
|
||||
size_t color_idx = &color - &colors.front();
|
||||
colors_out[color_idx] = {rgb_color[0], rgb_color[1], rgb_color[2]};
|
||||
colors_out[color_idx] = {float(rgb_color[0]) / 255.f, float(rgb_color[1]) / 255.f, float(rgb_color[2]) / 255.f, 1.f};
|
||||
}
|
||||
|
||||
return colors_out;
|
||||
@ -57,6 +58,20 @@ static std::vector<std::string> get_extruders_names()
|
||||
return extruders_out;
|
||||
}
|
||||
|
||||
static std::vector<int> get_extruder_id_for_volumes(const ModelObject &model_object)
|
||||
{
|
||||
std::vector<int> extruders_idx;
|
||||
extruders_idx.reserve(model_object.volumes.size());
|
||||
for (const ModelVolume *model_volume : model_object.volumes) {
|
||||
if (!model_volume->is_model_part())
|
||||
continue;
|
||||
|
||||
extruders_idx.emplace_back(model_volume->extruder_id());
|
||||
}
|
||||
|
||||
return extruders_idx;
|
||||
}
|
||||
|
||||
void GLGizmoMmuSegmentation::init_extruders_data()
|
||||
{
|
||||
m_original_extruders_names = get_extruders_names();
|
||||
@ -98,7 +113,7 @@ void GLGizmoMmuSegmentation::render_painter_gizmo() const
|
||||
glsafe(::glEnable(GL_BLEND));
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
|
||||
render_triangles(selection);
|
||||
render_triangles(selection, false);
|
||||
|
||||
m_c->object_clipper()->render_cut();
|
||||
render_cursor();
|
||||
@ -113,25 +128,31 @@ void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection)
|
||||
if (m_state != On)
|
||||
return;
|
||||
|
||||
int prev_extruders_count = int(m_original_extruders_colors.size());
|
||||
ModelObject *model_object = m_c->selection_info()->model_object();
|
||||
int prev_extruders_count = int(m_original_extruders_colors.size());
|
||||
if (prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors) {
|
||||
this->init_extruders_data();
|
||||
// Reinitialize triangle selectors because of change of extruder count need also change the size of GLIndexedVertexArray
|
||||
if (prev_extruders_count != wxGetApp().extruders_edited_cnt())
|
||||
this->init_model_triangle_selectors();
|
||||
} else if (model_object != nullptr && get_extruder_id_for_volumes(*model_object) != m_original_volumes_extruder_idxs) {
|
||||
this->init_model_triangle_selectors();
|
||||
}
|
||||
}
|
||||
|
||||
static void render_extruders_combo(const std::string &label,
|
||||
const std::vector<std::string> &extruders,
|
||||
const std::vector<std::array<uint8_t, 3>> &extruders_colors,
|
||||
size_t &selection_idx)
|
||||
static void render_extruders_combo(const std::string &label,
|
||||
const std::vector<std::string> &extruders,
|
||||
const std::vector<std::array<float, 4>> &extruders_colors,
|
||||
size_t &selection_idx)
|
||||
{
|
||||
assert(!extruders_colors.empty());
|
||||
assert(extruders_colors.size() == extruders_colors.size());
|
||||
|
||||
size_t selection_out = selection_idx;
|
||||
auto convert_to_imu32 = [](const std::array<float, 4> &color) -> ImU32 {
|
||||
return IM_COL32(uint8_t(color[0] * 255.f), uint8_t(color[1] * 255.f), uint8_t(color[2] * 255.f), uint8_t(color[3] * 255.f));
|
||||
};
|
||||
|
||||
size_t selection_out = selection_idx;
|
||||
// It is necessary to use BeginGroup(). Otherwise, when using SameLine() is called, then other items will be drawn inside the combobox.
|
||||
ImGui::BeginGroup();
|
||||
ImVec2 combo_pos = ImGui::GetCursorScreenPos();
|
||||
@ -146,8 +167,7 @@ static void render_extruders_combo(const std::string &la
|
||||
ImGui::SameLine();
|
||||
ImGuiStyle &style = ImGui::GetStyle();
|
||||
float height = ImGui::GetTextLineHeight();
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height),
|
||||
IM_COL32(extruders_colors[extruder_idx][0], extruders_colors[extruder_idx][1], extruders_colors[extruder_idx][2], 255));
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), convert_to_imu32(extruders_colors[extruder_idx]));
|
||||
ImGui::GetWindowDrawList()->AddRect(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32_BLACK);
|
||||
|
||||
ImGui::SetCursorScreenPos(ImVec2(start_position.x + height + height / 2 + style.FramePadding.x, start_position.y));
|
||||
@ -165,9 +185,7 @@ static void render_extruders_combo(const std::string &la
|
||||
ImVec2 p = ImGui::GetCursorScreenPos();
|
||||
float height = ImGui::GetTextLineHeight();
|
||||
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height),
|
||||
IM_COL32(extruders_colors[selection_idx][0], extruders_colors[selection_idx][1],
|
||||
extruders_colors[selection_idx][2], 255));
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), convert_to_imu32(extruders_colors[selection_idx]));
|
||||
ImGui::GetWindowDrawList()->AddRect(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32_BLACK);
|
||||
|
||||
ImGui::SetCursorScreenPos(ImVec2(p.x + height + height / 2 + style.FramePadding.x, p.y));
|
||||
@ -206,7 +224,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.;
|
||||
for (const std::string &t : {"first_color", "second_color", "remove"}) {
|
||||
for (const auto &t : std::array<std::string, 3>{"first_color", "second_color", "remove"}) {
|
||||
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
|
||||
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
|
||||
}
|
||||
@ -225,33 +243,33 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
m_imgui->text(text);
|
||||
};
|
||||
|
||||
for (const std::string &t : {"first_color", "second_color", "remove"})
|
||||
for (const auto &t : std::array<std::string, 3>{"first_color", "second_color", "remove"})
|
||||
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
|
||||
|
||||
m_imgui->text("");
|
||||
ImGui::Separator();
|
||||
|
||||
const std::array<uint8_t, 3> &select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx];
|
||||
const std::array<uint8_t, 3> &select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx];
|
||||
|
||||
m_imgui->text(m_desc.at("first_color"));
|
||||
ImGui::SameLine(combo_label_width);
|
||||
ImGui::PushItemWidth(window_width - combo_label_width - color_button_width);
|
||||
render_extruders_combo("##first_color_combo", m_original_extruders_names, m_original_extruders_colors, m_first_selected_extruder_idx);
|
||||
ImGui::SameLine();
|
||||
|
||||
ImVec4 first_color = ImVec4(float(select_first_color[0]) / 255.0f, float(select_first_color[1]) / 255.0f, float(select_first_color[2]) / 255.0f, 1.0f);
|
||||
ImVec4 second_color = ImVec4(float(select_second_color[0]) / 255.0f, float(select_second_color[1]) / 255.0f, float(select_second_color[2]) / 255.0f, 1.0f);
|
||||
const std::array<float, 4> &select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx];
|
||||
ImVec4 first_color = ImVec4(select_first_color[0], select_first_color[1], select_first_color[2], select_first_color[3]);
|
||||
if(ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
|
||||
m_modified_extruders_colors[m_first_selected_extruder_idx] = {uint8_t(first_color.x * 255.0f), uint8_t(first_color.y * 255.0f), uint8_t(first_color.z * 255.0f)};
|
||||
m_modified_extruders_colors[m_first_selected_extruder_idx] = {first_color.x, first_color.y, first_color.z, first_color.w};
|
||||
|
||||
m_imgui->text(m_desc.at("second_color"));
|
||||
ImGui::SameLine(combo_label_width);
|
||||
ImGui::PushItemWidth(window_width - combo_label_width - color_button_width);
|
||||
render_extruders_combo("##second_color_combo", m_original_extruders_names, m_original_extruders_colors, m_second_selected_extruder_idx);
|
||||
ImGui::SameLine();
|
||||
|
||||
const std::array<float, 4> &select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx];
|
||||
ImVec4 second_color = ImVec4(select_second_color[0], select_second_color[1], select_second_color[2], select_second_color[3]);
|
||||
if(ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel))
|
||||
m_modified_extruders_colors[m_second_selected_extruder_idx] = {uint8_t(second_color.x * 255.0f), uint8_t(second_color.y * 255.0f), uint8_t(second_color.z * 255.0f)};
|
||||
m_modified_extruders_colors[m_second_selected_extruder_idx] = {second_color.x, second_color.y, second_color.z, second_color.w};
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
@ -279,8 +297,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
for (ModelVolume *mv : mo->volumes) {
|
||||
if (mv->is_model_part()) {
|
||||
++idx;
|
||||
size_t extruder_id = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0;
|
||||
m_triangle_selectors[idx]->reset(EnforcerBlockerType(extruder_id));
|
||||
m_triangle_selectors[idx]->reset();
|
||||
}
|
||||
}
|
||||
|
||||
@ -375,8 +392,11 @@ void GLGizmoMmuSegmentation::update_model_object() const
|
||||
updated |= mv->mmu_segmentation_facets.set(*m_triangle_selectors[idx].get());
|
||||
}
|
||||
|
||||
if (updated)
|
||||
if (updated) {
|
||||
const ModelObjectPtrs &mos = wxGetApp().model().objects;
|
||||
wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin());
|
||||
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoMmuSegmentation::init_model_triangle_selectors()
|
||||
@ -391,10 +411,11 @@ void GLGizmoMmuSegmentation::init_model_triangle_selectors()
|
||||
// This mesh does not account for the possible Z up SLA offset.
|
||||
const TriangleMesh *mesh = &mv->mesh();
|
||||
|
||||
size_t extruder_id = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0;
|
||||
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorMmuGui>(*mesh, m_modified_extruders_colors));
|
||||
m_triangle_selectors.back()->deserialize(mv->mmu_segmentation_facets.get_data(), EnforcerBlockerType(extruder_id));
|
||||
int extruder_idx = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0;
|
||||
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorMmuGui>(*mesh, m_modified_extruders_colors, m_original_extruders_colors[size_t(extruder_idx)]));
|
||||
m_triangle_selectors.back()->deserialize(mv->mmu_segmentation_facets.get_data());
|
||||
}
|
||||
m_original_volumes_extruder_idxs = get_extruder_id_for_volumes(*mo);
|
||||
}
|
||||
|
||||
void GLGizmoMmuSegmentation::update_from_model_object()
|
||||
@ -410,79 +431,66 @@ PainterGizmoType GLGizmoMmuSegmentation::get_painter_type() const
|
||||
|
||||
std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const
|
||||
{
|
||||
const std::array<uint8_t, 3> &color = m_modified_extruders_colors[m_first_selected_extruder_idx];
|
||||
return {float(color[0]) / 255.0f, float(color[1]) / 255.0f, float(color[2]) / 255.0f, 0.25f};
|
||||
const std::array<float, 4> &color = m_modified_extruders_colors[m_first_selected_extruder_idx];
|
||||
return {color[0], color[1], color[2], 0.25f};
|
||||
}
|
||||
|
||||
std::array<float, 4> GLGizmoMmuSegmentation::get_cursor_sphere_right_button_color() const
|
||||
{
|
||||
const std::array<uint8_t, 3> &color = m_modified_extruders_colors[m_second_selected_extruder_idx];
|
||||
return {float(color[0]) / 255.0f, float(color[1]) / 255.0f, float(color[2]) / 255.0f, 0.25f};
|
||||
const std::array<float, 4> &color = m_modified_extruders_colors[m_second_selected_extruder_idx];
|
||||
return {color[0], color[1], color[2], 0.25f};
|
||||
}
|
||||
|
||||
void TriangleSelectorMmuGui::render(ImGuiWrapper *imgui)
|
||||
{
|
||||
static constexpr std::array<float, 4> seed_fill_color{0.f, 1.f, 0.44f, 1.f};
|
||||
|
||||
std::vector<int> color_cnt(m_iva_colors.size());
|
||||
int seed_fill_cnt = 0;
|
||||
for (auto &iva_color : m_iva_colors)
|
||||
iva_color.release_geometry();
|
||||
m_iva_seed_fill.release_geometry();
|
||||
|
||||
auto append_triangle = [this](GLIndexedVertexArray &iva, int &cnt, const Triangle &tr) -> void {
|
||||
for (int i = 0; i < 3; ++i)
|
||||
iva.push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal);
|
||||
iva.push_triangle(cnt, cnt + 1, cnt + 2);
|
||||
cnt += 3;
|
||||
};
|
||||
|
||||
for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx) {
|
||||
for (const Triangle &tr : m_triangles) {
|
||||
if (!tr.valid() || tr.is_split() || tr.is_selected_by_seed_fill() || tr.get_state() != EnforcerBlockerType(color_idx))
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
m_iva_colors[color_idx].push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal);
|
||||
m_iva_colors[color_idx].push_triangle(color_cnt[color_idx], color_cnt[color_idx] + 1, color_cnt[color_idx] + 2);
|
||||
color_cnt[color_idx] += 3;
|
||||
append_triangle(m_iva_colors[color_idx], color_cnt[color_idx], tr);
|
||||
}
|
||||
}
|
||||
|
||||
for (const Triangle &tr : m_triangles) {
|
||||
if (!tr.valid() || tr.is_split() || !tr.is_selected_by_seed_fill()) continue;
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
m_iva_seed_fill.push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal);
|
||||
m_iva_seed_fill.push_triangle(seed_fill_cnt, seed_fill_cnt + 1, seed_fill_cnt + 2);
|
||||
seed_fill_cnt += 3;
|
||||
if (!tr.valid() || tr.is_split() || !tr.is_selected_by_seed_fill())
|
||||
continue;
|
||||
append_triangle(m_iva_seed_fill, seed_fill_cnt, tr);
|
||||
}
|
||||
|
||||
for (auto &iva_color : m_iva_colors)
|
||||
iva_color.finalize_geometry(true);
|
||||
m_iva_seed_fill.finalize_geometry(true);
|
||||
|
||||
std::vector<bool> render_colors(m_iva_colors.size());
|
||||
for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx)
|
||||
render_colors[color_idx] = m_iva_colors[color_idx].has_VBOs();
|
||||
bool render_seed_fill = m_iva_seed_fill.has_VBOs();
|
||||
auto *shader = wxGetApp().get_current_shader();
|
||||
if (!shader)
|
||||
return;
|
||||
assert(shader->get_name() == "gouraud");
|
||||
|
||||
auto *shader = wxGetApp().get_shader("gouraud");
|
||||
if (!shader) return;
|
||||
|
||||
shader->start_using();
|
||||
ScopeGuard guard([shader]() {
|
||||
if (shader)
|
||||
shader->stop_using();
|
||||
});
|
||||
shader->set_uniform("slope.actived", false);
|
||||
shader->set_uniform("print_box.actived", false);
|
||||
|
||||
for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx) {
|
||||
if (render_colors[color_idx]) {
|
||||
std::array<float, 4> color = {float(m_colors[color_idx][0]) / 255.0f, float(m_colors[color_idx][1]) / 255.0f,
|
||||
float(m_colors[color_idx][2]) / 255.0f, 1.f};
|
||||
auto render = [&shader](const GLIndexedVertexArray &iva, const std::array<float, 4> &color) -> void {
|
||||
if (iva.has_VBOs()) {
|
||||
shader->set_uniform("uniform_color", color);
|
||||
m_iva_colors[color_idx].render();
|
||||
iva.render();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (render_seed_fill) {
|
||||
std::array<float, 4> color = {0.f, 1.f, 0.44f, 1.f};
|
||||
shader->set_uniform("uniform_color", color);
|
||||
m_iva_seed_fill.render();
|
||||
}
|
||||
for (size_t color_idx = 0; color_idx < m_iva_colors.size(); ++color_idx)
|
||||
render(m_iva_colors[color_idx], (color_idx == 0) ? m_default_volume_color : m_colors[color_idx - 1]);
|
||||
render(m_iva_seed_fill, seed_fill_color);
|
||||
}
|
||||
|
||||
wxString GLGizmoMmuSegmentation::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
|
||||
|
@ -7,18 +7,22 @@ namespace Slic3r::GUI {
|
||||
|
||||
class TriangleSelectorMmuGui : public TriangleSelectorGUI {
|
||||
public:
|
||||
explicit TriangleSelectorMmuGui(const TriangleMesh& mesh, const std::vector<std::array<uint8_t, 3>> &colors)
|
||||
: TriangleSelectorGUI(mesh), m_colors(colors) {
|
||||
m_iva_colors = std::vector<GLIndexedVertexArray>(colors.size());
|
||||
explicit TriangleSelectorMmuGui(const TriangleMesh& mesh, const std::vector<std::array<float, 4>> &colors, const std::array<float, 4> &default_volume_color)
|
||||
: TriangleSelectorGUI(mesh), m_colors(colors), m_default_volume_color(default_volume_color) {
|
||||
// Plus 1 is because the first position is allocated for non-painted triangles.
|
||||
m_iva_colors = std::vector<GLIndexedVertexArray>(colors.size() + 1);
|
||||
}
|
||||
~TriangleSelectorMmuGui() override = default;
|
||||
|
||||
// Render current selection. Transformation matrices are supposed
|
||||
// to be already set.
|
||||
void render(ImGuiWrapper* imgui) override;
|
||||
|
||||
private:
|
||||
const std::vector<std::array<uint8_t, 3>> &m_colors;
|
||||
std::vector<GLIndexedVertexArray> m_iva_colors;
|
||||
const std::vector<std::array<float, 4>> &m_colors;
|
||||
std::vector<GLIndexedVertexArray> m_iva_colors;
|
||||
const std::array<float, 4> m_default_volume_color;
|
||||
GLIndexedVertexArray m_iva_seed_fill;
|
||||
};
|
||||
|
||||
class GLGizmoMmuSegmentation : public GLGizmoPainterBase
|
||||
@ -26,6 +30,7 @@ class GLGizmoMmuSegmentation : public GLGizmoPainterBase
|
||||
public:
|
||||
GLGizmoMmuSegmentation(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoPainterBase(parent, icon_filename, sprite_id) {}
|
||||
~GLGizmoMmuSegmentation() override = default;
|
||||
|
||||
void render_painter_gizmo() const override;
|
||||
|
||||
@ -35,8 +40,8 @@ protected:
|
||||
std::array<float, 4> get_cursor_sphere_left_button_color() const override;
|
||||
std::array<float, 4> get_cursor_sphere_right_button_color() const override;
|
||||
|
||||
EnforcerBlockerType get_left_button_state_type() const override { return EnforcerBlockerType(m_first_selected_extruder_idx); }
|
||||
EnforcerBlockerType get_right_button_state_type() const override { return EnforcerBlockerType(m_second_selected_extruder_idx); }
|
||||
EnforcerBlockerType get_left_button_state_type() const override { return EnforcerBlockerType(m_first_selected_extruder_idx + 1); }
|
||||
EnforcerBlockerType get_right_button_state_type() const override { return EnforcerBlockerType(m_second_selected_extruder_idx + 1); }
|
||||
|
||||
void on_render_input_window(float x, float y, float bottom_limit) override;
|
||||
std::string on_get_name() const override;
|
||||
@ -45,11 +50,12 @@ protected:
|
||||
|
||||
wxString handle_snapshot_action_name(bool shift_down, Button button_down) const override;
|
||||
|
||||
size_t m_first_selected_extruder_idx = 0;
|
||||
size_t m_second_selected_extruder_idx = 1;
|
||||
std::vector<std::string> m_original_extruders_names;
|
||||
std::vector<std::array<uint8_t, 3>> m_original_extruders_colors;
|
||||
std::vector<std::array<uint8_t, 3>> m_modified_extruders_colors;
|
||||
size_t m_first_selected_extruder_idx = 0;
|
||||
size_t m_second_selected_extruder_idx = 1;
|
||||
std::vector<std::string> m_original_extruders_names;
|
||||
std::vector<std::array<float, 4>> m_original_extruders_colors;
|
||||
std::vector<std::array<float, 4>> m_modified_extruders_colors;
|
||||
std::vector<int> m_original_volumes_extruder_idxs;
|
||||
|
||||
private:
|
||||
bool on_init() override;
|
||||
|
@ -13,8 +13,7 @@
|
||||
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
namespace Slic3r::GUI {
|
||||
|
||||
|
||||
GLGizmoPainterBase::GLGizmoPainterBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
@ -110,13 +109,15 @@ void GLGizmoPainterBase::set_painter_gizmo_data(const Selection& selection)
|
||||
|
||||
|
||||
|
||||
void GLGizmoPainterBase::render_triangles(const Selection& selection) const
|
||||
void GLGizmoPainterBase::render_triangles(const Selection& selection, const bool use_polygon_offset_fill) const
|
||||
{
|
||||
const ModelObject* mo = m_c->selection_info()->model_object();
|
||||
|
||||
glsafe(::glEnable(GL_POLYGON_OFFSET_FILL));
|
||||
ScopeGuard offset_fill_guard([]() { glsafe(::glDisable(GL_POLYGON_OFFSET_FILL)); } );
|
||||
glsafe(::glPolygonOffset(-5.0, -5.0));
|
||||
if (use_polygon_offset_fill) {
|
||||
glsafe(::glEnable(GL_POLYGON_OFFSET_FILL));
|
||||
ScopeGuard offset_fill_guard([]() { glsafe(::glDisable(GL_POLYGON_OFFSET_FILL)); });
|
||||
glsafe(::glPolygonOffset(-5.0, -5.0));
|
||||
}
|
||||
|
||||
// Take care of the clipping plane. The normal of the clipping plane is
|
||||
// saved with opposite sign than we need to pass to OpenGL (FIXME)
|
||||
@ -125,8 +126,8 @@ void GLGizmoPainterBase::render_triangles(const Selection& selection) const
|
||||
if (clipping_plane_active) {
|
||||
const ClippingPlane* clp = m_c->object_clipper()->get_clipping_plane();
|
||||
for (size_t i=0; i<3; ++i)
|
||||
clp_dataf[i] = -1. * clp->get_data()[i];
|
||||
clp_dataf[3] = clp->get_data()[3];
|
||||
clp_dataf[i] = -1.f * float(clp->get_data()[i]);
|
||||
clp_dataf[3] = float(clp->get_data()[3]);
|
||||
}
|
||||
|
||||
auto *shader = wxGetApp().get_shader("gouraud");
|
||||
@ -202,13 +203,13 @@ void GLGizmoPainterBase::render_cursor() const
|
||||
|
||||
void GLGizmoPainterBase::render_cursor_circle() const
|
||||
{
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
float zoom = (float)camera.get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
auto zoom = (float) camera.get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
|
||||
Size cnv_size = m_parent.get_canvas_size();
|
||||
float cnv_half_width = 0.5f * (float)cnv_size.get_width();
|
||||
float cnv_half_height = 0.5f * (float)cnv_size.get_height();
|
||||
Size cnv_size = m_parent.get_canvas_size();
|
||||
float cnv_half_width = 0.5f * (float) cnv_size.get_width();
|
||||
float cnv_half_height = 0.5f * (float) cnv_size.get_height();
|
||||
if ((cnv_half_width == 0.0f) || (cnv_half_height == 0.0f))
|
||||
return;
|
||||
Vec2d mouse_pos(m_parent.get_local_mouse_position()(0), m_parent.get_local_mouse_position()(1));
|
||||
@ -216,11 +217,8 @@ void GLGizmoPainterBase::render_cursor_circle() const
|
||||
center = center * inv_zoom;
|
||||
|
||||
glsafe(::glLineWidth(1.5f));
|
||||
float color[3];
|
||||
color[0] = 0.f;
|
||||
color[1] = 1.f;
|
||||
color[2] = 0.3f;
|
||||
glsafe(::glColor3fv(color));
|
||||
static const std::array<float, 3> color = {0.f, 1.f, 0.3f};
|
||||
glsafe(::glColor3fv(color.data()));
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
|
||||
glsafe(::glPushMatrix());
|
||||
@ -395,9 +393,10 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
Vec3f camera_pos = (trafo_matrix.inverse() * camera.get_position()).cast<float>();
|
||||
|
||||
assert(m_rr.mesh_id < int(m_triangle_selectors.size()));
|
||||
if (m_seed_fill_enabled)
|
||||
if (m_seed_fill_enabled) {
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_apply_on_triangles(new_state);
|
||||
else
|
||||
m_seed_fill_last_mesh_id = -1;
|
||||
} else
|
||||
m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, int(m_rr.facet), camera_pos, m_cursor_radius, m_cursor_type,
|
||||
new_state, trafo_matrix, m_triangle_splitting_enabled);
|
||||
m_last_mouse_click = mouse_position;
|
||||
@ -425,17 +424,27 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
// Now "click" into all the prepared points and spill paint around them.
|
||||
update_raycast_cache(mouse_position, camera, trafo_matrices);
|
||||
|
||||
if (m_rr.mesh_id == -1) {
|
||||
// Clean selected by seed fill for all triangles
|
||||
auto seed_fill_unselect_all = [this]() {
|
||||
for (auto &triangle_selector : m_triangle_selectors)
|
||||
triangle_selector->seed_fill_unselect_all_triangles();
|
||||
};
|
||||
|
||||
if (m_rr.mesh_id == -1) {
|
||||
// Clean selected by seed fill for all triangles in all meshes when a mouse isn't pointing on any mesh.
|
||||
seed_fill_unselect_all();
|
||||
m_seed_fill_last_mesh_id = -1;
|
||||
|
||||
// In case we have no valid hit, we can return.
|
||||
return false;
|
||||
}
|
||||
|
||||
// The mouse moved from one object's volume to another one. So it is needed to unselect all triangles selected by seed fill.
|
||||
if(m_rr.mesh_id != m_seed_fill_last_mesh_id)
|
||||
seed_fill_unselect_all();
|
||||
|
||||
assert(m_rr.mesh_id < int(m_triangle_selectors.size()));
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_seed_fill_angle);
|
||||
m_seed_fill_last_mesh_id = m_rr.mesh_id;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -514,11 +523,7 @@ bool GLGizmoPainterBase::on_is_activable() const
|
||||
|
||||
// Check that none of the selected volumes is outside. Only SLA auxiliaries (supports) are allowed outside.
|
||||
const Selection::IndicesList& list = selection.get_volume_idxs();
|
||||
for (const auto& idx : list)
|
||||
if (selection.get_volume(idx)->is_outside)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return std::all_of(list.cbegin(), list.cend(), [&selection](unsigned int idx) { return !selection.get_volume(idx)->is_outside; });
|
||||
}
|
||||
|
||||
bool GLGizmoPainterBase::on_is_selectable() const
|
||||
@ -578,70 +583,42 @@ void GLGizmoPainterBase::on_load(cereal::BinaryInputArchive&)
|
||||
|
||||
void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
|
||||
{
|
||||
int enf_cnt = 0;
|
||||
int blc_cnt = 0;
|
||||
int seed_fill_cnt = 0;
|
||||
static constexpr std::array<float, 4> enforcers_color{0.47f, 0.47f, 1.f, 1.f};
|
||||
static constexpr std::array<float, 4> blockers_color{1.f, 0.44f, 0.44f, 1.f};
|
||||
|
||||
m_iva_enforcers.release_geometry();
|
||||
m_iva_blockers.release_geometry();
|
||||
m_iva_seed_fill.release_geometry();
|
||||
int enf_cnt = 0;
|
||||
int blc_cnt = 0;
|
||||
|
||||
for (auto *iva : {&m_iva_enforcers, &m_iva_blockers})
|
||||
iva->release_geometry();
|
||||
|
||||
for (const Triangle& tr : m_triangles) {
|
||||
if (!tr.valid() || tr.is_split() || tr.get_state() == EnforcerBlockerType::NONE || tr.is_selected_by_seed_fill())
|
||||
if (!tr.valid() || tr.is_split() || tr.get_state() == EnforcerBlockerType::NONE)
|
||||
continue;
|
||||
|
||||
GLIndexedVertexArray& va = tr.get_state() == EnforcerBlockerType::ENFORCER
|
||||
? m_iva_enforcers
|
||||
: m_iva_blockers;
|
||||
int& cnt = tr.get_state() == EnforcerBlockerType::ENFORCER
|
||||
? enf_cnt
|
||||
: blc_cnt;
|
||||
GLIndexedVertexArray &iva = tr.get_state() == EnforcerBlockerType::ENFORCER ? m_iva_enforcers : m_iva_blockers;
|
||||
int & cnt = tr.get_state() == EnforcerBlockerType::ENFORCER ? enf_cnt : blc_cnt;
|
||||
|
||||
for (int i=0; i<3; ++i)
|
||||
va.push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal);
|
||||
va.push_triangle(cnt, cnt + 1, cnt + 2);
|
||||
for (int i = 0; i < 3; ++i)
|
||||
iva.push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal);
|
||||
iva.push_triangle(cnt, cnt + 1, cnt + 2);
|
||||
cnt += 3;
|
||||
}
|
||||
|
||||
for (const Triangle &tr : m_triangles) {
|
||||
if (!tr.valid() || tr.is_split() || !tr.is_selected_by_seed_fill())
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
m_iva_seed_fill.push_geometry(m_vertices[tr.verts_idxs[i]].v, m_mesh->stl.facet_start[tr.source_triangle].normal);
|
||||
m_iva_seed_fill.push_triangle(seed_fill_cnt, seed_fill_cnt + 1, seed_fill_cnt + 2);
|
||||
seed_fill_cnt += 3;
|
||||
}
|
||||
|
||||
m_iva_enforcers.finalize_geometry(true);
|
||||
m_iva_blockers.finalize_geometry(true);
|
||||
m_iva_seed_fill.finalize_geometry(true);
|
||||
|
||||
bool render_enf = m_iva_enforcers.has_VBOs();
|
||||
bool render_blc = m_iva_blockers.has_VBOs();
|
||||
bool render_seed_fill = m_iva_seed_fill.has_VBOs();
|
||||
for (auto *iva : {&m_iva_enforcers, &m_iva_blockers})
|
||||
iva->finalize_geometry(true);
|
||||
|
||||
auto* shader = wxGetApp().get_current_shader();
|
||||
if (! shader)
|
||||
return;
|
||||
assert(shader->get_name() == "gouraud");
|
||||
|
||||
if (render_enf) {
|
||||
std::array<float, 4> color = { 0.47f, 0.47f, 1.f, 1.f };
|
||||
shader->set_uniform("uniform_color", color);
|
||||
m_iva_enforcers.render();
|
||||
}
|
||||
|
||||
if (render_blc) {
|
||||
std::array<float, 4> color = { 1.f, 0.44f, 0.44f, 1.f };
|
||||
shader->set_uniform("uniform_color", color);
|
||||
m_iva_blockers.render();
|
||||
}
|
||||
|
||||
if (render_seed_fill) {
|
||||
std::array<float, 4> color = { 0.f, 1.00f, 0.44f, 1.f };
|
||||
shader->set_uniform("uniform_color", color);
|
||||
m_iva_seed_fill.render();
|
||||
for (auto iva : {std::make_pair(&m_iva_enforcers, enforcers_color),
|
||||
std::make_pair(&m_iva_blockers, blockers_color)}) {
|
||||
if (iva.first->has_VBOs()) {
|
||||
shader->set_uniform("uniform_color", iva.second);
|
||||
iva.first->render();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -746,5 +723,4 @@ void TriangleSelectorGUI::render_debug(ImGuiWrapper* imgui)
|
||||
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
} // namespace Slic3r::GUI
|
||||
|
@ -31,10 +31,12 @@ class TriangleSelectorGUI : public TriangleSelector {
|
||||
public:
|
||||
explicit TriangleSelectorGUI(const TriangleMesh& mesh)
|
||||
: TriangleSelector(mesh) {}
|
||||
virtual ~TriangleSelectorGUI() = default;
|
||||
|
||||
// Render current selection. Transformation matrices are supposed
|
||||
// to be already set.
|
||||
virtual void render(ImGuiWrapper* imgui = nullptr);
|
||||
virtual void render(ImGuiWrapper *imgui);
|
||||
void render() { this->render(nullptr); }
|
||||
|
||||
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
|
||||
void render_debug(ImGuiWrapper* imgui);
|
||||
@ -43,11 +45,9 @@ public:
|
||||
#endif
|
||||
|
||||
private:
|
||||
GLIndexedVertexArray m_iva_enforcers;
|
||||
GLIndexedVertexArray m_iva_blockers;
|
||||
GLIndexedVertexArray m_iva_enforcers;
|
||||
GLIndexedVertexArray m_iva_blockers;
|
||||
std::array<GLIndexedVertexArray, 3> m_varrays;
|
||||
protected:
|
||||
GLIndexedVertexArray m_iva_seed_fill;
|
||||
};
|
||||
|
||||
|
||||
@ -59,12 +59,12 @@ class GLGizmoPainterBase : public GLGizmoBase
|
||||
private:
|
||||
ObjectID m_old_mo_id;
|
||||
size_t m_old_volumes_size = 0;
|
||||
virtual void on_render() const override {}
|
||||
virtual void on_render_for_picking() const override {}
|
||||
void on_render() const override {}
|
||||
void on_render_for_picking() const override {}
|
||||
|
||||
public:
|
||||
GLGizmoPainterBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
~GLGizmoPainterBase() override {}
|
||||
~GLGizmoPainterBase() override = default;
|
||||
virtual void set_painter_gizmo_data(const Selection& selection);
|
||||
virtual bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
|
||||
|
||||
@ -75,14 +75,13 @@ public:
|
||||
virtual void render_painter_gizmo() const = 0;
|
||||
|
||||
protected:
|
||||
void render_triangles(const Selection& selection) const;
|
||||
void render_triangles(const Selection& selection, const bool use_polygon_offset_fill = true) const;
|
||||
void render_cursor() const;
|
||||
void render_cursor_circle() const;
|
||||
void render_cursor_sphere(const Transform3d& trafo) const;
|
||||
virtual void update_model_object() const = 0;
|
||||
virtual void update_from_model_object() = 0;
|
||||
void activate_internal_undo_redo_stack(bool activate);
|
||||
void set_cursor_type(TriangleSelector::CursorType);
|
||||
|
||||
virtual std::array<float, 4> get_cursor_sphere_left_button_color() const { return {0.f, 0.f, 1.f, 0.25f}; }
|
||||
virtual std::array<float, 4> get_cursor_sphere_right_button_color() const { return {1.f, 0.f, 0.f, 0.25f}; }
|
||||
@ -104,6 +103,10 @@ protected:
|
||||
bool m_seed_fill_enabled = false;
|
||||
float m_seed_fill_angle = 0.f;
|
||||
|
||||
// It stores the value of the previous mesh_id to which the seed fill was applied.
|
||||
// It is used to detect when the mouse has moved from one volume to another one.
|
||||
int m_seed_fill_last_mesh_id = -1;
|
||||
|
||||
enum class Button {
|
||||
None,
|
||||
Left,
|
||||
|
@ -86,10 +86,10 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
||||
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
|
||||
const float minimal_slider_width = m_imgui->scaled(4.f);
|
||||
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.;
|
||||
for (const std::string& t : {"enforce", "block", "remove"}) {
|
||||
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t+"_caption")).x);
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.f;
|
||||
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
|
||||
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
|
||||
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
|
||||
}
|
||||
caption_max += m_imgui->scaled(1.f);
|
||||
@ -107,7 +107,7 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
||||
m_imgui->text(text);
|
||||
};
|
||||
|
||||
for (const std::string& t : {"enforce", "block", "remove"})
|
||||
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"})
|
||||
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
|
||||
|
||||
m_imgui->text("");
|
||||
|
@ -62,9 +62,10 @@ ObjectDataViewModelNode::ObjectDataViewModelNode(ObjectDataViewModelNode* parent
|
||||
m_type(itInfo),
|
||||
m_extruder(wxEmptyString)
|
||||
{
|
||||
m_name = info_type == InfoItemType::CustomSupports ? _L("Paint-on supports")
|
||||
: info_type == InfoItemType::CustomSeam ? _L("Paint-on seam")
|
||||
: _L("Variable layer height");
|
||||
m_name = info_type == InfoItemType::CustomSupports ? _L("Paint-on supports") :
|
||||
info_type == InfoItemType::CustomSeam ? _L("Paint-on seam") :
|
||||
info_type == InfoItemType::MmuSegmentation ? _L("Paint-on segmentation") :
|
||||
_L("Variable layer height");
|
||||
m_info_item_type = info_type;
|
||||
}
|
||||
|
||||
|
@ -50,6 +50,7 @@ enum class InfoItemType
|
||||
Undef,
|
||||
CustomSupports,
|
||||
CustomSeam,
|
||||
MmuSegmentation,
|
||||
VariableLayerHeight
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user