Merge branch 'vb_optimizations'
This commit is contained in:
commit
ccc193959b
@ -546,6 +546,7 @@ foreach(po_file ${L10N_PO_FILES})
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endforeach()
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find_package(NLopt 1.4 REQUIRED)
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slic3r_remap_configs(NLopt::nlopt RelWithDebInfo Release)
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if(SLIC3R_STATIC)
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set(OPENVDB_USE_STATIC_LIBS ON)
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@ -112,7 +112,7 @@ int PolyTree::Total() const
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void PolyNode::AddChild(PolyNode& child)
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{
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unsigned cnt = (unsigned)Childs.size();
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Childs.push_back(&child);
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Childs.emplace_back(&child);
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child.Parent = this;
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child.Index = cnt;
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}
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@ -674,7 +674,7 @@ TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward)
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locMin.RightBound = E;
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E->WindDelta = 0;
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Result = ProcessBound(E, NextIsForward);
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m_MinimaList.push_back(locMin);
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m_MinimaList.emplace_back(locMin);
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}
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return Result;
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}
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@ -896,7 +896,7 @@ bool ClipperBase::AddPathInternal(const Path &pg, int highI, PolyType PolyTyp, b
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E->NextInLML = E->Next;
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E = E->Next;
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}
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m_MinimaList.push_back(locMin);
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m_MinimaList.emplace_back(locMin);
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return true;
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}
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@ -949,7 +949,7 @@ bool ClipperBase::AddPathInternal(const Path &pg, int highI, PolyType PolyTyp, b
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locMin.LeftBound = 0;
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else if (locMin.RightBound->OutIdx == Skip)
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locMin.RightBound = 0;
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m_MinimaList.push_back(locMin);
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m_MinimaList.emplace_back(locMin);
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if (!leftBoundIsForward) E = E2;
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}
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return true;
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@ -1177,7 +1177,7 @@ OutPt* Clipper::AllocateOutPt()
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pt = &m_OutPts.back()[m_OutPtsChunkLast ++];
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} else {
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// The last chunk is full. Allocate a new one.
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m_OutPts.push_back({});
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m_OutPts.emplace_back();
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m_OutPtsChunkLast = 1;
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pt = &m_OutPts.back().front();
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}
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@ -1967,7 +1967,7 @@ void Clipper::AppendPolygon(TEdge *e1, TEdge *e2)
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OutRec* Clipper::CreateOutRec()
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{
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m_PolyOuts.push_back({});
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m_PolyOuts.emplace_back();
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OutRec &result = m_PolyOuts.back();
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result.IsHole = false;
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result.IsOpen = false;
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@ -2576,7 +2576,7 @@ void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY)
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if(IsMaximaEdge)
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{
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if (m_StrictSimple) m_Maxima.push_back(e->Top.x());
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if (m_StrictSimple) m_Maxima.emplace_back(e->Top.x());
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TEdge* ePrev = e->PrevInAEL;
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DoMaxima(e);
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if( !ePrev ) e = m_ActiveEdges;
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@ -3349,7 +3349,7 @@ void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType
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break;
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}
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newNode->Contour.reserve(highI + 1);
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newNode->Contour.push_back(path[0]);
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newNode->Contour.emplace_back(path[0]);
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int j = 0, k = 0;
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for (int i = 1; i <= highI; i++) {
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bool same = false;
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@ -3362,7 +3362,7 @@ void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType
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if (same)
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continue;
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j++;
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newNode->Contour.push_back(path[i]);
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newNode->Contour.emplace_back(path[i]);
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if (path[i].y() > newNode->Contour[k].y() ||
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(path[i].y() == newNode->Contour[k].y() &&
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path[i].x() < newNode->Contour[k].x())) k = j;
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@ -3490,7 +3490,7 @@ void ClipperOffset::DoOffset(double delta)
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{
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PolyNode& node = *m_polyNodes.Childs[i];
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if (node.m_endtype == etClosedPolygon)
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m_destPolys.push_back(node.Contour);
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m_destPolys.emplace_back(node.Contour);
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}
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return;
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}
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@ -3532,7 +3532,7 @@ void ClipperOffset::DoOffset(double delta)
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double X = 1.0, Y = 0.0;
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for (cInt j = 1; j <= steps; j++)
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{
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m_destPoly.push_back(IntPoint2d(
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m_destPoly.emplace_back(IntPoint2d(
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Round(m_srcPoly[0].x() + X * delta),
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Round(m_srcPoly[0].y() + Y * delta)));
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double X2 = X;
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@ -3545,7 +3545,7 @@ void ClipperOffset::DoOffset(double delta)
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double X = -1.0, Y = -1.0;
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for (int j = 0; j < 4; ++j)
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{
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m_destPoly.push_back(IntPoint2d(
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m_destPoly.emplace_back(IntPoint2d(
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Round(m_srcPoly[0].x() + X * delta),
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Round(m_srcPoly[0].y() + Y * delta)));
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if (X < 0) X = 1;
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@ -3553,32 +3553,32 @@ void ClipperOffset::DoOffset(double delta)
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else X = -1;
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}
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}
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m_destPolys.push_back(m_destPoly);
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m_destPolys.emplace_back(m_destPoly);
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continue;
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}
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//build m_normals ...
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m_normals.clear();
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m_normals.reserve(len);
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for (int j = 0; j < len - 1; ++j)
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m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1]));
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m_normals.emplace_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1]));
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if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon)
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m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0]));
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m_normals.emplace_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0]));
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else
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m_normals.push_back(DoublePoint(m_normals[len - 2]));
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m_normals.emplace_back(DoublePoint(m_normals[len - 2]));
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if (node.m_endtype == etClosedPolygon)
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{
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int k = len - 1;
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for (int j = 0; j < len; ++j)
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OffsetPoint(j, k, node.m_jointype);
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m_destPolys.push_back(m_destPoly);
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m_destPolys.emplace_back(m_destPoly);
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}
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else if (node.m_endtype == etClosedLine)
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{
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int k = len - 1;
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for (int j = 0; j < len; ++j)
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OffsetPoint(j, k, node.m_jointype);
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m_destPolys.push_back(m_destPoly);
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m_destPolys.emplace_back(m_destPoly);
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m_destPoly.clear();
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//re-build m_normals ...
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DoublePoint n = m_normals[len -1];
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@ -3588,7 +3588,7 @@ void ClipperOffset::DoOffset(double delta)
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k = 0;
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for (int j = len - 1; j >= 0; j--)
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OffsetPoint(j, k, node.m_jointype);
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m_destPolys.push_back(m_destPoly);
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m_destPolys.emplace_back(m_destPoly);
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}
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else
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{
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@ -3601,9 +3601,9 @@ void ClipperOffset::DoOffset(double delta)
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{
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int j = len - 1;
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pt1 = IntPoint2d(Round(m_srcPoly[j].x() + m_normals[j].x() * delta), Round(m_srcPoly[j].y() + m_normals[j].y() * delta));
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m_destPoly.push_back(pt1);
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m_destPoly.emplace_back(pt1);
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pt1 = IntPoint2d(Round(m_srcPoly[j].x() - m_normals[j].x() * delta), Round(m_srcPoly[j].y() - m_normals[j].y() * delta));
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m_destPoly.push_back(pt1);
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m_destPoly.emplace_back(pt1);
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}
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else
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{
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@ -3628,9 +3628,9 @@ void ClipperOffset::DoOffset(double delta)
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if (node.m_endtype == etOpenButt)
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{
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pt1 = IntPoint2d(Round(m_srcPoly[0].x() - m_normals[0].x() * delta), Round(m_srcPoly[0].y() - m_normals[0].y() * delta));
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m_destPoly.push_back(pt1);
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m_destPoly.emplace_back(pt1);
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pt1 = IntPoint2d(Round(m_srcPoly[0].x() + m_normals[0].x() * delta), Round(m_srcPoly[0].y() + m_normals[0].y() * delta));
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m_destPoly.push_back(pt1);
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m_destPoly.emplace_back(pt1);
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}
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else
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{
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@ -3641,7 +3641,7 @@ void ClipperOffset::DoOffset(double delta)
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else
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DoRound(0, 1);
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}
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m_destPolys.push_back(m_destPoly);
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m_destPolys.emplace_back(m_destPoly);
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}
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}
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}
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@ -3657,7 +3657,7 @@ void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype)
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double cosA = (m_normals[k].x() * m_normals[j].x() + m_normals[j].y() * m_normals[k].y() );
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if (cosA > 0) // angle => 0 degrees
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{
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m_destPoly.push_back(IntPoint2d(Round(m_srcPoly[j].x() + m_normals[k].x() * m_delta),
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m_destPoly.emplace_back(IntPoint2d(Round(m_srcPoly[j].x() + m_normals[k].x() * m_delta),
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Round(m_srcPoly[j].y() + m_normals[k].y() * m_delta)));
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return;
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}
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@ -3668,10 +3668,10 @@ void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype)
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if (m_sinA * m_delta < 0)
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{
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m_destPoly.push_back(IntPoint2d(Round(m_srcPoly[j].x() + m_normals[k].x() * m_delta),
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m_destPoly.emplace_back(IntPoint2d(Round(m_srcPoly[j].x() + m_normals[k].x() * m_delta),
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Round(m_srcPoly[j].y() + m_normals[k].y() * m_delta)));
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m_destPoly.push_back(m_srcPoly[j]);
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m_destPoly.push_back(IntPoint2d(Round(m_srcPoly[j].x() + m_normals[j].x() * m_delta),
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m_destPoly.emplace_back(m_srcPoly[j]);
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m_destPoly.emplace_back(IntPoint2d(Round(m_srcPoly[j].x() + m_normals[j].x() * m_delta),
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Round(m_srcPoly[j].y() + m_normals[j].y() * m_delta)));
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}
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else
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@ -3695,10 +3695,10 @@ void ClipperOffset::DoSquare(int j, int k)
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{
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double dx = std::tan(std::atan2(m_sinA,
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m_normals[k].x() * m_normals[j].x() + m_normals[k].y() * m_normals[j].y()) / 4);
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m_destPoly.push_back(IntPoint2d(
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m_destPoly.emplace_back(IntPoint2d(
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Round(m_srcPoly[j].x() + m_delta * (m_normals[k].x() - m_normals[k].y() * dx)),
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Round(m_srcPoly[j].y() + m_delta * (m_normals[k].y() + m_normals[k].x() * dx))));
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m_destPoly.push_back(IntPoint2d(
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m_destPoly.emplace_back(IntPoint2d(
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Round(m_srcPoly[j].x() + m_delta * (m_normals[j].x() + m_normals[j].y() * dx)),
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Round(m_srcPoly[j].y() + m_delta * (m_normals[j].y() - m_normals[j].x() * dx))));
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}
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@ -3707,7 +3707,7 @@ void ClipperOffset::DoSquare(int j, int k)
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void ClipperOffset::DoMiter(int j, int k, double r)
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{
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double q = m_delta / r;
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m_destPoly.push_back(IntPoint2d(Round(m_srcPoly[j].x() + (m_normals[k].x() + m_normals[j].x()) * q),
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m_destPoly.emplace_back(IntPoint2d(Round(m_srcPoly[j].x() + (m_normals[k].x() + m_normals[j].x()) * q),
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Round(m_srcPoly[j].y() + (m_normals[k].y() + m_normals[j].y()) * q)));
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}
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//------------------------------------------------------------------------------
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@ -3721,14 +3721,14 @@ void ClipperOffset::DoRound(int j, int k)
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double X = m_normals[k].x(), Y = m_normals[k].y(), X2;
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for (int i = 0; i < steps; ++i)
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{
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m_destPoly.push_back(IntPoint2d(
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m_destPoly.emplace_back(IntPoint2d(
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Round(m_srcPoly[j].x() + X * m_delta),
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Round(m_srcPoly[j].y() + Y * m_delta)));
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X2 = X;
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X = X * m_cos - m_sin * Y;
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Y = X2 * m_sin + Y * m_cos;
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}
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m_destPoly.push_back(IntPoint2d(
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||||
m_destPoly.emplace_back(IntPoint2d(
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||||
Round(m_srcPoly[j].x() + m_normals[j].x() * m_delta),
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Round(m_srcPoly[j].y() + m_normals[j].y() * m_delta)));
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}
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@ -3996,8 +3996,8 @@ void Minkowski(const Path& poly, const Path& path,
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Path p;
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p.reserve(polyCnt);
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for (size_t j = 0; j < poly.size(); ++j)
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p.push_back(IntPoint2d(path[i].x() + poly[j].x(), path[i].y() + poly[j].y()));
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||||
pp.push_back(p);
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p.emplace_back(IntPoint2d(path[i].x() + poly[j].x(), path[i].y() + poly[j].y()));
|
||||
pp.emplace_back(p);
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||||
}
|
||||
else
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||||
for (size_t i = 0; i < pathCnt; ++i)
|
||||
@ -4005,8 +4005,8 @@ void Minkowski(const Path& poly, const Path& path,
|
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Path p;
|
||||
p.reserve(polyCnt);
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for (size_t j = 0; j < poly.size(); ++j)
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||||
p.push_back(IntPoint2d(path[i].x() - poly[j].x(), path[i].y() - poly[j].y()));
|
||||
pp.push_back(p);
|
||||
p.emplace_back(IntPoint2d(path[i].x() - poly[j].x(), path[i].y() - poly[j].y()));
|
||||
pp.emplace_back(p);
|
||||
}
|
||||
|
||||
solution.clear();
|
||||
@ -4016,12 +4016,12 @@ void Minkowski(const Path& poly, const Path& path,
|
||||
{
|
||||
Path quad;
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||||
quad.reserve(4);
|
||||
quad.push_back(pp[i % pathCnt][j % polyCnt]);
|
||||
quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]);
|
||||
quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]);
|
||||
quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]);
|
||||
quad.emplace_back(pp[i % pathCnt][j % polyCnt]);
|
||||
quad.emplace_back(pp[(i + 1) % pathCnt][j % polyCnt]);
|
||||
quad.emplace_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]);
|
||||
quad.emplace_back(pp[i % pathCnt][(j + 1) % polyCnt]);
|
||||
if (!Orientation(quad)) ReversePath(quad);
|
||||
solution.push_back(quad);
|
||||
solution.emplace_back(quad);
|
||||
}
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
@ -4081,7 +4081,7 @@ void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& path
|
||||
else if (nodetype == ntOpen) return;
|
||||
|
||||
if (!polynode.Contour.empty() && match)
|
||||
paths.push_back(polynode.Contour);
|
||||
paths.emplace_back(polynode.Contour);
|
||||
for (int i = 0; i < polynode.ChildCount(); ++i)
|
||||
AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths);
|
||||
}
|
||||
@ -4093,7 +4093,7 @@ void AddPolyNodeToPaths(PolyNode&& polynode, NodeType nodetype, Paths& paths)
|
||||
else if (nodetype == ntOpen) return;
|
||||
|
||||
if (!polynode.Contour.empty() && match)
|
||||
paths.push_back(std::move(polynode.Contour));
|
||||
paths.emplace_back(std::move(polynode.Contour));
|
||||
for (int i = 0; i < polynode.ChildCount(); ++i)
|
||||
AddPolyNodeToPaths(std::move(*polynode.Childs[i]), nodetype, paths);
|
||||
}
|
||||
@ -4131,7 +4131,7 @@ void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths)
|
||||
//Open paths are top level only, so ...
|
||||
for (int i = 0; i < polytree.ChildCount(); ++i)
|
||||
if (polytree.Childs[i]->IsOpen())
|
||||
paths.push_back(polytree.Childs[i]->Contour);
|
||||
paths.emplace_back(polytree.Childs[i]->Contour);
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
@ -685,6 +685,8 @@ Slic3r::Polygons diff(const Slic3r::Surfaces &subject, const Slic3r::Polygons &c
|
||||
{ return _clipper(ClipperLib::ctDifference, ClipperUtils::SurfacesProvider(subject), ClipperUtils::PolygonsProvider(clip), do_safety_offset); }
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygon &subject, const Slic3r::Polygon &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper(ClipperLib::ctIntersection, ClipperUtils::SinglePathProvider(subject.points), ClipperUtils::SinglePathProvider(clip.points), do_safety_offset); }
|
||||
Slic3r::Polygons intersection_clipped(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return intersection(subject, ClipperUtils::clip_clipper_polygons_with_subject_bbox(clip, get_extents(subject).inflated(SCALED_EPSILON)), do_safety_offset); }
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygons &subject, const Slic3r::ExPolygon &clip, ApplySafetyOffset do_safety_offset)
|
||||
{ return _clipper(ClipperLib::ctIntersection, ClipperUtils::PolygonsProvider(subject), ClipperUtils::ExPolygonProvider(clip), do_safety_offset); }
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
|
||||
|
@ -453,6 +453,9 @@ inline Slic3r::Lines diff_ln(const Slic3r::Lines &subject, const Slic3r::Polygon
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygon &subject, const Slic3r::Polygon &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygons &subject, const Slic3r::ExPolygon &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
// Optimized version clipping the "clipping" polygon using clip_clipper_polygon_with_subject_bbox().
|
||||
// To be used with complex clipping polygons, where majority of the clipping polygons are outside of the source polygon.
|
||||
Slic3r::Polygons intersection_clipped(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::ExPolygon &subject, const Slic3r::ExPolygon &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
Slic3r::Polygons intersection(const Slic3r::ExPolygons &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
|
||||
|
@ -40,11 +40,12 @@ template<class L> auto get_b(L &&l) { return Traits<remove_cvref_t<L>>::get_b(l)
|
||||
|
||||
// Distance to the closest point of line.
|
||||
template<class L>
|
||||
double distance_to_squared(const L &line, const Vec<Dim<L>, Scalar<L>> &point, Vec<Dim<L>, Scalar<L>> *nearest_point)
|
||||
inline double distance_to_squared(const L &line, const Vec<Dim<L>, Scalar<L>> &point, Vec<Dim<L>, Scalar<L>> *nearest_point)
|
||||
{
|
||||
const Vec<Dim<L>, double> v = (get_b(line) - get_a(line)).template cast<double>();
|
||||
const Vec<Dim<L>, double> va = (point - get_a(line)).template cast<double>();
|
||||
const double l2 = v.squaredNorm(); // avoid a sqrt
|
||||
using VecType = Vec<Dim<L>, double>;
|
||||
const VecType v = (get_b(line) - get_a(line)).template cast<double>();
|
||||
const VecType va = (point - get_a(line)).template cast<double>();
|
||||
const double l2 = v.squaredNorm();
|
||||
if (l2 == 0.0) {
|
||||
// a == b case
|
||||
*nearest_point = get_a(line);
|
||||
@ -53,19 +54,20 @@ double distance_to_squared(const L &line, const Vec<Dim<L>, Scalar<L>> &point, V
|
||||
// Consider the line extending the segment, parameterized as a + t (b - a).
|
||||
// We find projection of this point onto the line.
|
||||
// It falls where t = [(this-a) . (b-a)] / |b-a|^2
|
||||
const double t = va.dot(v) / l2;
|
||||
const double t = va.dot(v);
|
||||
if (t <= 0.0) {
|
||||
// beyond the 'a' end of the segment
|
||||
*nearest_point = get_a(line);
|
||||
return va.squaredNorm();
|
||||
} else if (t >= 1.0) {
|
||||
} else if (t >= l2) {
|
||||
// beyond the 'b' end of the segment
|
||||
*nearest_point = get_b(line);
|
||||
return (point - get_b(line)).template cast<double>().squaredNorm();
|
||||
}
|
||||
|
||||
*nearest_point = (get_a(line).template cast<double>() + t * v).template cast<Scalar<L>>();
|
||||
return (t * v - va).squaredNorm();
|
||||
const VecType w = ((t / l2) * v).eval();
|
||||
*nearest_point = (get_a(line).template cast<double>() + w).template cast<Scalar<L>>();
|
||||
return (w - va).squaredNorm();
|
||||
}
|
||||
|
||||
// Distance to the closest point of line.
|
||||
|
@ -106,7 +106,7 @@ bool MultiPoint::remove_duplicate_points()
|
||||
Points MultiPoint::douglas_peucker(const Points &pts, const double tolerance)
|
||||
{
|
||||
Points result_pts;
|
||||
double tolerance_sq = tolerance * tolerance;
|
||||
auto tolerance_sq = int64_t(sqr(tolerance));
|
||||
if (! pts.empty()) {
|
||||
const Point *anchor = &pts.front();
|
||||
size_t anchor_idx = 0;
|
||||
@ -120,14 +120,40 @@ Points MultiPoint::douglas_peucker(const Points &pts, const double tolerance)
|
||||
dpStack.reserve(pts.size());
|
||||
dpStack.emplace_back(floater_idx);
|
||||
for (;;) {
|
||||
double max_dist_sq = 0.0;
|
||||
size_t furthest_idx = anchor_idx;
|
||||
int64_t max_dist_sq = 0;
|
||||
size_t furthest_idx = anchor_idx;
|
||||
// find point furthest from line seg created by (anchor, floater) and note it
|
||||
for (size_t i = anchor_idx + 1; i < floater_idx; ++ i) {
|
||||
double dist_sq = Line::distance_to_squared(pts[i], *anchor, *floater);
|
||||
if (dist_sq > max_dist_sq) {
|
||||
max_dist_sq = dist_sq;
|
||||
furthest_idx = i;
|
||||
{
|
||||
const Point a = *anchor;
|
||||
const Point f = *floater;
|
||||
const Vec2i64 v = (f - a).cast<int64_t>();
|
||||
if (const int64_t l2 = v.squaredNorm(); l2 == 0) {
|
||||
for (size_t i = anchor_idx + 1; i < floater_idx; ++ i)
|
||||
if (int64_t dist_sq = (pts[i] - a).cast<int64_t>().squaredNorm(); dist_sq > max_dist_sq) {
|
||||
max_dist_sq = dist_sq;
|
||||
furthest_idx = i;
|
||||
}
|
||||
} else {
|
||||
const double dl2 = double(l2);
|
||||
const Vec2d dv = v.cast<double>();
|
||||
for (size_t i = anchor_idx + 1; i < floater_idx; ++ i) {
|
||||
const Point p = pts[i];
|
||||
const Vec2i64 va = (p - a).template cast<int64_t>();
|
||||
const int64_t t = va.dot(v);
|
||||
int64_t dist_sq;
|
||||
if (t <= 0) {
|
||||
dist_sq = va.squaredNorm();
|
||||
} else if (t >= l2) {
|
||||
dist_sq = (p - f).cast<int64_t>().squaredNorm();
|
||||
} else {
|
||||
const Vec2i64 w = ((double(t) / dl2) * dv).cast<int64_t>();
|
||||
dist_sq = (w - va).squaredNorm();
|
||||
}
|
||||
if (dist_sq > max_dist_sq) {
|
||||
max_dist_sq = dist_sq;
|
||||
furthest_idx = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// remove point if less than tolerance
|
||||
|
@ -34,6 +34,8 @@ using namespace std::literals;
|
||||
// had to use a define beacuse the macro processing inside macro BOOST_LOG_TRIVIAL()
|
||||
#define error_level_not_in_cache error
|
||||
|
||||
static constexpr const bool polygons_strictly_simple = false;
|
||||
|
||||
TreeSupportMeshGroupSettings::TreeSupportMeshGroupSettings(const PrintObject &print_object)
|
||||
{
|
||||
const PrintConfig &print_config = print_object.print()->config();
|
||||
@ -175,7 +177,7 @@ TreeModelVolumes::TreeModelVolumes(
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(num_raft_layers, num_layers, std::min<size_t>(1, std::max<size_t>(16, num_layers / (8 * tbb::this_task_arena::max_concurrency())))),
|
||||
[&](const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
|
||||
outlines[layer_idx] = to_polygons(expolygons_simplify(print_object.get_layer(layer_idx - num_raft_layers)->lslices, mesh_settings.resolution));
|
||||
outlines[layer_idx] = polygons_simplify(to_polygons(print_object.get_layer(layer_idx - num_raft_layers)->lslices), mesh_settings.resolution, polygons_strictly_simple);
|
||||
});
|
||||
}
|
||||
#endif
|
||||
@ -424,7 +426,7 @@ const Polygons& TreeModelVolumes::getPlaceableAreas(const coord_t orig_radius, L
|
||||
return (*result).get();
|
||||
if (m_precalculated) {
|
||||
BOOST_LOG_TRIVIAL(error_level_not_in_cache) << "Had to calculate Placeable Areas at radius " << radius << " and layer " << layer_idx << ", but precalculate was called. Performance may suffer!";
|
||||
tree_supports_show_error("Not precalculated Placeable areas requested."sv, false);
|
||||
tree_supports_show_error(format("Not precalculated Placeable areas requested, radius %1%, layer %2%", radius, layer_idx), false);
|
||||
}
|
||||
if (orig_radius == 0)
|
||||
// Placable areas for radius 0 are calculated in the general collision code.
|
||||
@ -585,7 +587,7 @@ void TreeModelVolumes::calculateCollision(const coord_t radius, const LayerIndex
|
||||
if (processing_last_mesh) {
|
||||
if (! dst.empty())
|
||||
collisions = union_(collisions, dst);
|
||||
dst = polygons_simplify(collisions, min_resolution);
|
||||
dst = polygons_simplify(collisions, min_resolution, polygons_strictly_simple);
|
||||
} else
|
||||
append(dst, std::move(collisions));
|
||||
throw_on_cancel();
|
||||
@ -595,21 +597,24 @@ void TreeModelVolumes::calculateCollision(const coord_t radius, const LayerIndex
|
||||
// 3) Optionally calculate placables.
|
||||
if (calculate_placable) {
|
||||
// Now calculate the placable areas.
|
||||
tbb::parallel_for(tbb::blocked_range<LayerIndex>(std::max(data.idx_begin, 1), data.idx_end),
|
||||
[&collision_areas_offsetted, &anti_overhang = m_anti_overhang, processing_last_mesh,
|
||||
min_resolution = m_min_resolution, &data_placeable, &throw_on_cancel]
|
||||
tbb::parallel_for(tbb::blocked_range<LayerIndex>(std::max(z_distance_bottom_layers + 1, data.idx_begin), data.idx_end),
|
||||
[&collision_areas_offsetted, &outlines, &anti_overhang = m_anti_overhang, processing_last_mesh,
|
||||
min_resolution = m_min_resolution, z_distance_bottom_layers, xy_distance, &data_placeable, &throw_on_cancel]
|
||||
(const tbb::blocked_range<LayerIndex>& range) {
|
||||
for (LayerIndex layer_idx = range.begin(); layer_idx != range.end(); ++ layer_idx) {
|
||||
LayerIndex layer_idx_below = layer_idx - 1;
|
||||
LayerIndex layer_idx_below = layer_idx - z_distance_bottom_layers - 1;
|
||||
assert(layer_idx_below >= 0);
|
||||
const Polygons ¤t = collision_areas_offsetted[layer_idx];
|
||||
const Polygons &below = collision_areas_offsetted[layer_idx_below];
|
||||
Polygons placable = diff(below, layer_idx_below < int(anti_overhang.size()) ? union_(current, anti_overhang[layer_idx_below]) : current);
|
||||
const Polygons &below = outlines[layer_idx_below];
|
||||
Polygons placable = diff(
|
||||
// Inflate the surface to sit on by the separation distance to increase chance of a support being placed on a sloped surface.
|
||||
offset(below, xy_distance),
|
||||
layer_idx_below < int(anti_overhang.size()) ? union_(current, anti_overhang[layer_idx_below]) : current);
|
||||
auto &dst = data_placeable[layer_idx];
|
||||
if (processing_last_mesh) {
|
||||
if (! dst.empty())
|
||||
placable = union_(placable, dst);
|
||||
dst = polygons_simplify(placable, min_resolution);
|
||||
dst = polygons_simplify(placable, min_resolution, polygons_strictly_simple);
|
||||
} else
|
||||
append(dst, placable);
|
||||
throw_on_cancel();
|
||||
@ -657,7 +662,7 @@ void TreeModelVolumes::calculateCollisionHolefree(const std::vector<RadiusLayerP
|
||||
data.emplace_back(RadiusLayerPair(radius, layer_idx), polygons_simplify(
|
||||
offset(union_ex(this->getCollision(m_increase_until_radius, layer_idx, false)),
|
||||
5 - increase_radius_ceil, ClipperLib::jtRound, m_min_resolution),
|
||||
m_min_resolution));
|
||||
m_min_resolution, polygons_strictly_simple));
|
||||
throw_on_cancel();
|
||||
}
|
||||
}
|
||||
@ -744,7 +749,7 @@ void TreeModelVolumes::calculateAvoidance(const std::vector<RadiusLayerPair> &ke
|
||||
ClipperLib::jtRound, m_min_resolution));
|
||||
if (task.to_model)
|
||||
latest_avoidance = diff(latest_avoidance, getPlaceableAreas(task.radius, layer_idx, throw_on_cancel));
|
||||
latest_avoidance = polygons_simplify(latest_avoidance, m_min_resolution);
|
||||
latest_avoidance = polygons_simplify(latest_avoidance, m_min_resolution, polygons_strictly_simple);
|
||||
data.emplace_back(RadiusLayerPair{task.radius, layer_idx}, latest_avoidance);
|
||||
throw_on_cancel();
|
||||
}
|
||||
@ -865,12 +870,12 @@ void TreeModelVolumes::calculateWallRestrictions(const std::vector<RadiusLayerPa
|
||||
data[layer_idx - min_layer_bottom] = polygons_simplify(
|
||||
// radius contains m_current_min_xy_dist_delta already if required
|
||||
intersection(getCollision(0, layer_idx, false), getCollision(radius, layer_idx - 1, true)),
|
||||
m_min_resolution);
|
||||
m_min_resolution, polygons_strictly_simple);
|
||||
if (! data_min.empty())
|
||||
data_min[layer_idx - min_layer_bottom] =
|
||||
polygons_simplify(
|
||||
intersection(getCollision(0, layer_idx, true), getCollision(radius, layer_idx - 1, true)),
|
||||
m_min_resolution);
|
||||
m_min_resolution, polygons_strictly_simple);
|
||||
throw_on_cancel();
|
||||
}
|
||||
});
|
||||
|
@ -215,6 +215,7 @@ public:
|
||||
void clear() {
|
||||
this->clear_all_but_object_collision();
|
||||
m_collision_cache.clear();
|
||||
m_placeable_areas_cache.clear();
|
||||
}
|
||||
void clear_all_but_object_collision() {
|
||||
//m_collision_cache.clear_all_but_radius0();
|
||||
@ -223,7 +224,7 @@ public:
|
||||
m_avoidance_cache_slow.clear();
|
||||
m_avoidance_cache_to_model.clear();
|
||||
m_avoidance_cache_to_model_slow.clear();
|
||||
m_placeable_areas_cache.clear();
|
||||
m_placeable_areas_cache.clear_all_but_radius0();
|
||||
m_avoidance_cache_holefree.clear();
|
||||
m_avoidance_cache_holefree_to_model.clear();
|
||||
m_wall_restrictions_cache.clear();
|
||||
|
@ -59,6 +59,8 @@ namespace Slic3r
|
||||
namespace FFFTreeSupport
|
||||
{
|
||||
|
||||
static constexpr const bool polygons_strictly_simple = false;
|
||||
|
||||
TreeSupportSettings::TreeSupportSettings(const TreeSupportMeshGroupSettings& mesh_group_settings, const SlicingParameters &slicing_params)
|
||||
: angle(mesh_group_settings.support_tree_angle),
|
||||
angle_slow(mesh_group_settings.support_tree_angle_slow),
|
||||
@ -297,7 +299,7 @@ static bool inline g_showed_critical_error = false;
|
||||
static bool inline g_showed_performance_warning = false;
|
||||
void tree_supports_show_error(std::string_view message, bool critical)
|
||||
{ // todo Remove! ONLY FOR PUBLIC BETA!!
|
||||
|
||||
// printf("Error: %s, critical: %d\n", message.data(), int(critical));
|
||||
#ifdef TREE_SUPPORT_SHOW_ERRORS_WIN32
|
||||
static bool showed_critical = false;
|
||||
static bool showed_performance = false;
|
||||
@ -925,13 +927,13 @@ static std::optional<std::pair<Point, size_t>> polyline_sample_next_point_at_dis
|
||||
ret = diff(offset(ret, step_size, ClipperLib::jtRound, scaled<float>(0.01)), collision_trimmed());
|
||||
// ensure that if many offsets are done the performance does not suffer extremely by the new vertices of jtRound.
|
||||
if (i % 10 == 7)
|
||||
ret = polygons_simplify(ret, scaled<double>(0.015));
|
||||
ret = polygons_simplify(ret, scaled<double>(0.015), polygons_strictly_simple);
|
||||
}
|
||||
// offset the remainder
|
||||
float last_offset = distance - steps * step_size;
|
||||
if (last_offset > SCALED_EPSILON)
|
||||
ret = offset(ret, distance - steps * step_size, ClipperLib::jtRound, scaled<float>(0.01));
|
||||
ret = polygons_simplify(ret, scaled<double>(0.015));
|
||||
ret = polygons_simplify(ret, scaled<double>(0.015), polygons_strictly_simple);
|
||||
|
||||
if (do_final_difference)
|
||||
ret = diff(ret, collision_trimmed());
|
||||
@ -1797,7 +1799,7 @@ static Point move_inside_if_outside(const Polygons &polygons, Point from, int di
|
||||
}
|
||||
if (settings.no_error && settings.move)
|
||||
// as ClipperLib::jtRound has to be used for offsets this simplify is VERY important for performance.
|
||||
polygons_simplify(increased, scaled<float>(0.025));
|
||||
polygons_simplify(increased, scaled<float>(0.025), polygons_strictly_simple);
|
||||
} else
|
||||
// if no movement is done the areas keep parent area as no move == offset(0)
|
||||
increased = parent.influence_area;
|
||||
@ -1821,6 +1823,7 @@ static Point move_inside_if_outside(const Polygons &polygons, Point from, int di
|
||||
BOOST_LOG_TRIVIAL(debug) << "Corrected taint leading to a wrong non gracious value on layer " << layer_idx - 1 << " targeting " <<
|
||||
current_elem.target_height << " with radius " << radius;
|
||||
} else
|
||||
// Cannot route to gracious areas. Push the tree away from object and route it down anyways.
|
||||
to_model_data = safe_union(diff_clipped(increased, volumes.getCollision(radius, layer_idx - 1, settings.use_min_distance)));
|
||||
}
|
||||
}
|
||||
@ -1966,7 +1969,7 @@ static void increase_areas_one_layer(
|
||||
{
|
||||
using AvoidanceType = TreeModelVolumes::AvoidanceType;
|
||||
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, merging_areas.size()),
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, merging_areas.size(), 1),
|
||||
[&](const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t merging_area_idx = range.begin(); merging_area_idx < range.end(); ++ merging_area_idx) {
|
||||
SupportElementMerging &merging_area = merging_areas[merging_area_idx];
|
||||
@ -2155,6 +2158,10 @@ static void increase_areas_one_layer(
|
||||
" Distance to top: " << parent.state.distance_to_top << " Elephant foot increases " << parent.state.elephant_foot_increases << " use_min_xy_dist " << parent.state.use_min_xy_dist <<
|
||||
" to buildplate " << parent.state.to_buildplate << " gracious " << parent.state.to_model_gracious << " safe " << parent.state.can_use_safe_radius << " until move " << parent.state.dont_move_until;
|
||||
tree_supports_show_error("Potentially lost branch!"sv, true);
|
||||
#ifdef TREE_SUPPORTS_TRACK_LOST
|
||||
if (result)
|
||||
result->lost = true;
|
||||
#endif // TREE_SUPPORTS_TRACK_LOST
|
||||
} else
|
||||
result = increase_single_area(volumes, config, settings, layer_idx, parent,
|
||||
settings.increase_speed == slow_speed ? offset_slow : offset_fast, to_bp_data, to_model_data, inc_wo_collision, 0, mergelayer);
|
||||
@ -2208,10 +2215,14 @@ static void increase_areas_one_layer(
|
||||
// But as branches connecting with the model that are to small have to be culled, the bottom most point has to be not set.
|
||||
// A point can be set on the top most tip layer (maybe more if it should not move for a few layers).
|
||||
parent.state.result_on_layer_reset();
|
||||
#ifdef TREE_SUPPORTS_TRACK_LOST
|
||||
parent.state.verylost = true;
|
||||
#endif // TREE_SUPPORTS_TRACK_LOST
|
||||
}
|
||||
|
||||
throw_on_cancel();
|
||||
}
|
||||
});
|
||||
}, tbb::simple_partitioner());
|
||||
}
|
||||
|
||||
[[nodiscard]] static SupportElementState merge_support_element_states(
|
||||
@ -3325,7 +3336,7 @@ static void finalize_interface_and_support_areas(
|
||||
base_layer_polygons = smooth_outward(union_(base_layer_polygons), config.support_line_width); //FIXME was .smooth(50);
|
||||
//smooth_outward(closing(std::move(bottom), closing_distance + minimum_island_radius, closing_distance, SUPPORT_SURFACES_OFFSET_PARAMETERS), smoothing_distance) :
|
||||
// simplify a bit, to ensure the output does not contain outrageous amounts of vertices. Should not be necessary, just a precaution.
|
||||
base_layer_polygons = polygons_simplify(base_layer_polygons, std::min(scaled<double>(0.03), double(config.resolution)));
|
||||
base_layer_polygons = polygons_simplify(base_layer_polygons, std::min(scaled<double>(0.03), double(config.resolution)), polygons_strictly_simple);
|
||||
}
|
||||
|
||||
if (! support_roof_polygons.empty() && ! base_layer_polygons.empty()) {
|
||||
@ -4230,26 +4241,35 @@ static std::vector<Polygons> draw_branches(
|
||||
branch.path.emplace_back(&start_element);
|
||||
// Traverse each branch until it branches again.
|
||||
SupportElement &first_parent = layer_above[start_element.parents[parent_idx]];
|
||||
assert(! first_parent.state.marked);
|
||||
assert(branch.path.back()->state.layer_idx + 1 == first_parent.state.layer_idx);
|
||||
branch.path.emplace_back(&first_parent);
|
||||
if (first_parent.parents.size() < 2)
|
||||
first_parent.state.marked = true;
|
||||
SupportElement *next_branch = nullptr;
|
||||
if (first_parent.parents.size() == 1)
|
||||
if (first_parent.parents.size() == 1) {
|
||||
for (SupportElement *parent = &first_parent;;) {
|
||||
assert(parent->state.marked);
|
||||
SupportElement &next_parent = move_bounds[parent->state.layer_idx + 1][parent->parents.front()];
|
||||
assert(! next_parent.state.marked);
|
||||
assert(branch.path.back()->state.layer_idx + 1 == next_parent.state.layer_idx);
|
||||
branch.path.emplace_back(&next_parent);
|
||||
if (next_parent.parents.size() > 1) {
|
||||
// Branching point was reached.
|
||||
next_branch = &next_parent;
|
||||
break;
|
||||
}
|
||||
next_parent.state.marked = true;
|
||||
if (next_parent.parents.size() == 0)
|
||||
// Tip is reached.
|
||||
break;
|
||||
parent = &next_parent;
|
||||
}
|
||||
} else if (first_parent.parents.size() > 1)
|
||||
// Branching point was reached.
|
||||
next_branch = &first_parent;
|
||||
assert(branch.path.size() >= 2);
|
||||
assert(next_branch == nullptr || ! next_branch->state.marked);
|
||||
branch.has_root = root;
|
||||
branch.has_tip = ! next_branch;
|
||||
out.branches.emplace_back(std::move(branch));
|
||||
@ -4259,19 +4279,43 @@ static std::vector<Polygons> draw_branches(
|
||||
}
|
||||
};
|
||||
|
||||
for (LayerIndex layer_idx = 0; layer_idx + 1 < LayerIndex(move_bounds.size()); ++ layer_idx)
|
||||
for (SupportElement &start_element : move_bounds[layer_idx])
|
||||
if (! start_element.state.marked && ! start_element.parents.empty()) {
|
||||
for (LayerIndex layer_idx = 0; layer_idx + 1 < LayerIndex(move_bounds.size()); ++ layer_idx) {
|
||||
// int ielement;
|
||||
for (SupportElement& start_element : move_bounds[layer_idx]) {
|
||||
if (!start_element.state.marked && !start_element.parents.empty()) {
|
||||
#if 0
|
||||
int found = 0;
|
||||
if (layer_idx > 0) {
|
||||
for (auto& el : move_bounds[layer_idx - 1]) {
|
||||
for (auto iparent : el.parents)
|
||||
if (iparent == ielement)
|
||||
++found;
|
||||
}
|
||||
if (found != 0)
|
||||
printf("Found: %d\n", found);
|
||||
}
|
||||
#endif
|
||||
trees.push_back({});
|
||||
TreeVisitor::visit_recursive(move_bounds, start_element, trees.back());
|
||||
assert(! trees.back().branches.empty());
|
||||
assert(!trees.back().branches.empty());
|
||||
//FIXME debugging
|
||||
#if 0
|
||||
if (start_element.state.lost) {
|
||||
}
|
||||
else if (start_element.state.verylost) {
|
||||
} else
|
||||
trees.pop_back();
|
||||
#endif
|
||||
}
|
||||
// ++ ielement;
|
||||
}
|
||||
}
|
||||
|
||||
const SlicingParameters &slicing_params = print_object.slicing_parameters();
|
||||
MeshSlicingParams mesh_slicing_params;
|
||||
mesh_slicing_params.mode = MeshSlicingParams::SlicingMode::Positive;
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, trees.size()),
|
||||
[&trees, &config, &slicing_params, &move_bounds, &mesh_slicing_params, &throw_on_cancel](const tbb::blocked_range<size_t> &range) {
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, trees.size(), 1),
|
||||
[&trees, &volumes, &config, &slicing_params, &move_bounds, &mesh_slicing_params, &throw_on_cancel](const tbb::blocked_range<size_t> &range) {
|
||||
indexed_triangle_set partial_mesh;
|
||||
std::vector<float> slice_z;
|
||||
for (size_t tree_id = range.begin(); tree_id < range.end(); ++ tree_id) {
|
||||
@ -4293,38 +4337,94 @@ static std::vector<Polygons> draw_branches(
|
||||
slice_z.emplace_back(float(0.5 * (bottom_z + print_z)));
|
||||
}
|
||||
std::vector<Polygons> slices = slice_mesh(partial_mesh, slice_z, mesh_slicing_params, throw_on_cancel);
|
||||
size_t num_empty = std::find_if(slices.begin(), slices.end(), [](auto &s) { return !s.empty(); }) - slices.begin();
|
||||
layer_begin += LayerIndex(num_empty);
|
||||
for (; slices.back().empty(); -- layer_end);
|
||||
LayerIndex new_begin = tree.first_layer_id == -1 ? layer_begin : std::min(tree.first_layer_id, layer_begin);
|
||||
LayerIndex new_end = tree.first_layer_id == -1 ? layer_end : std::max(tree.first_layer_id + LayerIndex(tree.slices.size()), layer_end);
|
||||
size_t new_size = size_t(new_end - new_begin);
|
||||
if (tree.first_layer_id == -1) {
|
||||
} else if (tree.slices.capacity() < new_size) {
|
||||
std::vector<Slice> new_slices;
|
||||
new_slices.reserve(new_size);
|
||||
if (LayerIndex dif = tree.first_layer_id - new_begin; dif > 0)
|
||||
new_slices.insert(new_slices.end(), dif, {});
|
||||
append(new_slices, std::move(tree.slices));
|
||||
tree.slices.swap(new_slices);
|
||||
} else if (LayerIndex dif = tree.first_layer_id - new_begin; dif > 0)
|
||||
tree.slices.insert(tree.slices.begin(), tree.first_layer_id - new_begin, {});
|
||||
tree.slices.insert(tree.slices.end(), new_size - tree.slices.size(), {});
|
||||
layer_begin -= LayerIndex(num_empty);
|
||||
for (LayerIndex i = layer_begin; i != layer_end; ++ i)
|
||||
if (Polygons &src = slices[i - layer_begin]; ! src.empty()) {
|
||||
Slice &dst = tree.slices[i - new_begin];
|
||||
if (++ dst.num_branches > 1)
|
||||
append(dst.polygons, std::move(src));
|
||||
else
|
||||
dst.polygons = std::move(std::move(src));
|
||||
//FIXME parallelize?
|
||||
for (LayerIndex i = 0; i < LayerIndex(slices.size()); ++ i)
|
||||
slices[i] = diff_clipped(slices[i], volumes.getCollision(0, layer_begin + i, true)); //FIXME parent_uses_min || draw_area.element->state.use_min_xy_dist);
|
||||
|
||||
size_t num_empty = 0;
|
||||
if (layer_begin > 0 && branch.has_root && ! branch.path.front()->state.to_model_gracious && ! slices.front().empty()) {
|
||||
// Drop down areas that do rest non - gracefully on the model to ensure the branch actually rests on something.
|
||||
struct BottomExtraSlice {
|
||||
Polygons polygons;
|
||||
Polygons supported;
|
||||
double area;
|
||||
double supported_area;
|
||||
};
|
||||
std::vector<BottomExtraSlice> bottom_extra_slices;
|
||||
Polygons rest_support;
|
||||
coord_t bottom_radius = config.getRadius(branch.path.front()->state);
|
||||
// Don't propagate further than 1.5 * bottom radius.
|
||||
//LayerIndex layers_propagate_max = 2 * bottom_radius / config.layer_height;
|
||||
LayerIndex layers_propagate_max = 5 * bottom_radius / config.layer_height;
|
||||
LayerIndex layer_bottommost = std::max(0, layer_begin - layers_propagate_max);
|
||||
// Only propagate until the rest area is smaller than this threshold.
|
||||
double support_area_stop = 0.2 * M_PI * sqr(double(bottom_radius));
|
||||
// Only propagate until the rest area is smaller than this threshold.
|
||||
double support_area_min = 0.1 * M_PI * sqr(double(config.min_radius));
|
||||
for (LayerIndex layer_idx = layer_begin - 1; layer_idx >= layer_bottommost; -- layer_idx) {
|
||||
rest_support = diff_clipped(rest_support.empty() ? slices.front() : rest_support, volumes.getCollision(0, layer_idx, false));
|
||||
double rest_support_area = area(rest_support);
|
||||
if (rest_support_area < support_area_stop)
|
||||
// Don't propagate a fraction of the tree contact surface.
|
||||
break;
|
||||
// Measure how much the rest_support is actually supported.
|
||||
/*
|
||||
Polygons supported = intersection_clipped(rest_support, volumes.getPlaceableAreas(0, layer_idx, []{}));
|
||||
double supported_area = area(supported);
|
||||
printf("Supported area: %d, %lf\n", layer_idx, supported_area);
|
||||
*/
|
||||
Polygons supported;
|
||||
double supported_area;
|
||||
bottom_extra_slices.push_back({ rest_support, std::move(supported), rest_support_area, supported_area });
|
||||
}
|
||||
tree.first_layer_id = new_begin;
|
||||
// Now remove those bottom slices that are not supported at all.
|
||||
while (! bottom_extra_slices.empty() &&
|
||||
area(intersection_clipped(bottom_extra_slices.back().polygons, volumes.getPlaceableAreas(0, layer_begin - LayerIndex(bottom_extra_slices.size()), [] {}))) < support_area_min)
|
||||
bottom_extra_slices.pop_back();
|
||||
layer_begin -= LayerIndex(bottom_extra_slices.size());
|
||||
slices.insert(slices.begin(), bottom_extra_slices.size(), {});
|
||||
size_t i = 0;
|
||||
for (auto it = bottom_extra_slices.rbegin(); it != bottom_extra_slices.rend(); ++it, ++i)
|
||||
slices[i] = std::move(it->polygons);
|
||||
} else
|
||||
num_empty = std::find_if(slices.begin(), slices.end(), [](auto &s) { return !s.empty(); }) - slices.begin();
|
||||
|
||||
layer_begin += LayerIndex(num_empty);
|
||||
while (! slices.empty() && slices.back().empty()) {
|
||||
slices.pop_back();
|
||||
-- layer_end;
|
||||
}
|
||||
if (layer_begin < layer_end) {
|
||||
LayerIndex new_begin = tree.first_layer_id == -1 ? layer_begin : std::min(tree.first_layer_id, layer_begin);
|
||||
LayerIndex new_end = tree.first_layer_id == -1 ? layer_end : std::max(tree.first_layer_id + LayerIndex(tree.slices.size()), layer_end);
|
||||
size_t new_size = size_t(new_end - new_begin);
|
||||
if (tree.first_layer_id == -1) {
|
||||
} else if (tree.slices.capacity() < new_size) {
|
||||
std::vector<Slice> new_slices;
|
||||
new_slices.reserve(new_size);
|
||||
if (LayerIndex dif = tree.first_layer_id - new_begin; dif > 0)
|
||||
new_slices.insert(new_slices.end(), dif, {});
|
||||
append(new_slices, std::move(tree.slices));
|
||||
tree.slices.swap(new_slices);
|
||||
} else if (LayerIndex dif = tree.first_layer_id - new_begin; dif > 0)
|
||||
tree.slices.insert(tree.slices.begin(), tree.first_layer_id - new_begin, {});
|
||||
tree.slices.insert(tree.slices.end(), new_size - tree.slices.size(), {});
|
||||
layer_begin -= LayerIndex(num_empty);
|
||||
for (LayerIndex i = layer_begin; i != layer_end; ++ i)
|
||||
if (Polygons &src = slices[i - layer_begin]; ! src.empty()) {
|
||||
Slice &dst = tree.slices[i - new_begin];
|
||||
if (++ dst.num_branches > 1)
|
||||
append(dst.polygons, std::move(src));
|
||||
else
|
||||
dst.polygons = std::move(std::move(src));
|
||||
}
|
||||
tree.first_layer_id = new_begin;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}, tbb::simple_partitioner());
|
||||
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, trees.size()),
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, trees.size(), 1),
|
||||
[&trees, &throw_on_cancel](const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t tree_id = range.begin(); tree_id < range.end(); ++ tree_id) {
|
||||
Tree &tree = trees[tree_id];
|
||||
@ -4335,7 +4435,7 @@ static std::vector<Polygons> draw_branches(
|
||||
}
|
||||
throw_on_cancel();
|
||||
}
|
||||
});
|
||||
}, tbb::simple_partitioner());
|
||||
|
||||
size_t num_layers = 0;
|
||||
for (Tree &tree : trees)
|
||||
@ -4356,14 +4456,14 @@ static std::vector<Polygons> draw_branches(
|
||||
}
|
||||
|
||||
std::vector<Polygons> support_layer_storage(move_bounds.size());
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, std::min(move_bounds.size(), slices.size())),
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, std::min(move_bounds.size(), slices.size()), 1),
|
||||
[&slices, &support_layer_storage, &throw_on_cancel](const tbb::blocked_range<size_t> &range) {
|
||||
for (size_t slice_id = range.begin(); slice_id < range.end(); ++ slice_id) {
|
||||
Slice &slice = slices[slice_id];
|
||||
support_layer_storage[slice_id] = slice.num_branches > 1 ? union_(slice.polygons) : std::move(slice.polygons);
|
||||
throw_on_cancel();
|
||||
}
|
||||
});
|
||||
}, tbb::simple_partitioner());
|
||||
|
||||
//FIXME simplify!
|
||||
return support_layer_storage;
|
||||
|
@ -93,6 +93,8 @@ struct AreaIncreaseSettings
|
||||
|
||||
struct TreeSupportSettings;
|
||||
|
||||
// #define TREE_SUPPORTS_TRACK_LOST
|
||||
|
||||
// C++17 does not support in place initializers of bit values, thus a constructor zeroing the bits is provided.
|
||||
struct SupportElementStateBits {
|
||||
SupportElementStateBits() :
|
||||
@ -102,6 +104,10 @@ struct SupportElementStateBits {
|
||||
supports_roof(false),
|
||||
can_use_safe_radius(false),
|
||||
skip_ovalisation(false),
|
||||
#ifdef TREE_SUPPORTS_TRACK_LOST
|
||||
lost(false),
|
||||
verylost(false),
|
||||
#endif // TREE_SUPPORTS_TRACK_LOST
|
||||
deleted(false),
|
||||
marked(false)
|
||||
{}
|
||||
@ -136,6 +142,12 @@ struct SupportElementStateBits {
|
||||
*/
|
||||
bool skip_ovalisation : 1;
|
||||
|
||||
#ifdef TREE_SUPPORTS_TRACK_LOST
|
||||
// Likely a lost branch, debugging information.
|
||||
bool lost : 1;
|
||||
bool verylost : 1;
|
||||
#endif // TREE_SUPPORTS_TRACK_LOST
|
||||
|
||||
// Not valid anymore, to be deleted.
|
||||
bool deleted : 1;
|
||||
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include <deque>
|
||||
#include <queue>
|
||||
#include <mutex>
|
||||
#include <new>
|
||||
#include <utility>
|
||||
|
||||
#include <boost/log/trivial.hpp>
|
||||
@ -35,6 +36,13 @@
|
||||
#include <boost/thread/mutex.hpp>
|
||||
#include <boost/thread/lock_guard.hpp>
|
||||
|
||||
#if defined(__cpp_lib_hardware_interference_size) && ! defined(__APPLE__)
|
||||
using std::hardware_destructive_interference_size;
|
||||
#else
|
||||
// 64 bytes on x86-64 │ L1_CACHE_BYTES │ L1_CACHE_SHIFT │ __cacheline_aligned │ ...
|
||||
constexpr std::size_t hardware_destructive_interference_size = 64;
|
||||
#endif
|
||||
|
||||
// #define SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
|
||||
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
||||
@ -364,7 +372,7 @@ public:
|
||||
private:
|
||||
struct CacheLineAlignedMutex
|
||||
{
|
||||
alignas(std::hardware_destructive_interference_size) std::mutex mutex;
|
||||
alignas(hardware_destructive_interference_size) std::mutex mutex;
|
||||
};
|
||||
std::array<CacheLineAlignedMutex, 64> m_mutexes;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user