FDM supports gizmo 'autoset by angle' improvements:
- Extra dialog for autosetting by angle in FDM supports gizmo was removed - Highlighting facets by angle is now controlled by a slider in the main gizmo dialog - User is allowed to paint even when using the slope highlighter - The button to turn highlighted facets to blockers was removed, it made no sense - Highlighted facets are now rendered in light blue
This commit is contained in:
parent
672ed99320
commit
cd1322ce3f
6 changed files with 212 additions and 188 deletions
|
@ -32,22 +32,22 @@ varying vec3 delta_box_max;
|
||||||
varying float world_normal_z;
|
varying float world_normal_z;
|
||||||
varying vec3 eye_normal;
|
varying vec3 eye_normal;
|
||||||
|
|
||||||
vec3 slope_color()
|
|
||||||
{
|
|
||||||
return (world_normal_z > slope.normal_z - EPSILON) ? GREEN : RED;
|
|
||||||
}
|
|
||||||
|
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
if (any(lessThan(clipping_planes_dots, ZERO)))
|
if (any(lessThan(clipping_planes_dots, ZERO)))
|
||||||
discard;
|
discard;
|
||||||
vec3 color = slope.actived ? slope_color() : uniform_color.rgb;
|
vec3 color = uniform_color.rgb;
|
||||||
|
float alpha = uniform_color.a;
|
||||||
|
if (slope.actived && world_normal_z < slope.normal_z - EPSILON) {
|
||||||
|
color = vec3(0.7f, 0.7f, 1.f);
|
||||||
|
alpha = 1.f;
|
||||||
|
}
|
||||||
// if the fragment is outside the print volume -> use darker color
|
// if the fragment is outside the print volume -> use darker color
|
||||||
color = (any(lessThan(delta_box_min, ZERO)) || any(greaterThan(delta_box_max, ZERO))) ? mix(color, ZERO, 0.3333) : color;
|
color = (any(lessThan(delta_box_min, ZERO)) || any(greaterThan(delta_box_max, ZERO))) ? mix(color, ZERO, 0.3333) : color;
|
||||||
#ifdef ENABLE_ENVIRONMENT_MAP
|
#ifdef ENABLE_ENVIRONMENT_MAP
|
||||||
if (use_environment_tex)
|
if (use_environment_tex)
|
||||||
gl_FragColor = vec4(0.45 * texture2D(environment_tex, normalize(eye_normal).xy * 0.5 + 0.5).xyz + 0.8 * color * intensity.x, uniform_color.a);
|
gl_FragColor = vec4(0.45 * texture2D(environment_tex, normalize(eye_normal).xy * 0.5 + 0.5).xyz + 0.8 * color * intensity.x, alpha);
|
||||||
else
|
else
|
||||||
#endif
|
#endif
|
||||||
gl_FragColor = vec4(vec3(intensity.y) + color * intensity.x, uniform_color.a);
|
gl_FragColor = vec4(vec3(intensity.y) + color * intensity.x, alpha);
|
||||||
}
|
}
|
||||||
|
|
|
@ -425,8 +425,11 @@ void TriangleSelector::reset()
|
||||||
m_triangles.clear();
|
m_triangles.clear();
|
||||||
for (const stl_vertex& vert : m_mesh->its.vertices)
|
for (const stl_vertex& vert : m_mesh->its.vertices)
|
||||||
m_vertices.emplace_back(vert);
|
m_vertices.emplace_back(vert);
|
||||||
for (const stl_triangle_vertex_indices& ind : m_mesh->its.indices)
|
for (size_t i=0; i<m_mesh->its.indices.size(); ++i) {
|
||||||
push_triangle(ind[0], ind[1], ind[2]);
|
const stl_triangle_vertex_indices& ind = m_mesh->its.indices[i];
|
||||||
|
const Vec3f& normal = m_mesh->stl.facet_start[i].normal;
|
||||||
|
push_triangle(ind[0], ind[1], ind[2], normal);
|
||||||
|
}
|
||||||
m_orig_size_vertices = m_vertices.size();
|
m_orig_size_vertices = m_vertices.size();
|
||||||
m_orig_size_indices = m_triangles.size();
|
m_orig_size_indices = m_triangles.size();
|
||||||
m_invalid_triangles = 0;
|
m_invalid_triangles = 0;
|
||||||
|
@ -451,19 +454,20 @@ void TriangleSelector::set_edge_limit(float edge_limit)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void TriangleSelector::push_triangle(int a, int b, int c)
|
void TriangleSelector::push_triangle(int a, int b, int c, const Vec3f& normal)
|
||||||
{
|
{
|
||||||
for (int i : {a, b, c}) {
|
for (int i : {a, b, c}) {
|
||||||
assert(i >= 0 && i < int(m_vertices.size()));
|
assert(i >= 0 && i < int(m_vertices.size()));
|
||||||
++m_vertices[i].ref_cnt;
|
++m_vertices[i].ref_cnt;
|
||||||
}
|
}
|
||||||
m_triangles.emplace_back(a, b, c);
|
m_triangles.emplace_back(a, b, c, normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void TriangleSelector::perform_split(int facet_idx, EnforcerBlockerType old_state)
|
void TriangleSelector::perform_split(int facet_idx, EnforcerBlockerType old_state)
|
||||||
{
|
{
|
||||||
Triangle* tr = &m_triangles[facet_idx];
|
Triangle* tr = &m_triangles[facet_idx];
|
||||||
|
const Vec3f normal = tr->normal;
|
||||||
|
|
||||||
assert(tr->is_split());
|
assert(tr->is_split());
|
||||||
|
|
||||||
|
@ -483,8 +487,8 @@ void TriangleSelector::perform_split(int facet_idx, EnforcerBlockerType old_stat
|
||||||
m_vertices.emplace_back((m_vertices[verts_idxs[1]].v + m_vertices[verts_idxs[2]].v)/2.);
|
m_vertices.emplace_back((m_vertices[verts_idxs[1]].v + m_vertices[verts_idxs[2]].v)/2.);
|
||||||
verts_idxs.insert(verts_idxs.begin()+2, m_vertices.size() - 1);
|
verts_idxs.insert(verts_idxs.begin()+2, m_vertices.size() - 1);
|
||||||
|
|
||||||
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[2]);
|
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[2], normal);
|
||||||
push_triangle(verts_idxs[2], verts_idxs[3], verts_idxs[0]);
|
push_triangle(verts_idxs[2], verts_idxs[3], verts_idxs[0], normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sides_to_split == 2) {
|
if (sides_to_split == 2) {
|
||||||
|
@ -494,9 +498,9 @@ void TriangleSelector::perform_split(int facet_idx, EnforcerBlockerType old_stat
|
||||||
m_vertices.emplace_back((m_vertices[verts_idxs[0]].v + m_vertices[verts_idxs[3]].v)/2.);
|
m_vertices.emplace_back((m_vertices[verts_idxs[0]].v + m_vertices[verts_idxs[3]].v)/2.);
|
||||||
verts_idxs.insert(verts_idxs.begin()+4, m_vertices.size() - 1);
|
verts_idxs.insert(verts_idxs.begin()+4, m_vertices.size() - 1);
|
||||||
|
|
||||||
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[4]);
|
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[4], normal);
|
||||||
push_triangle(verts_idxs[1], verts_idxs[2], verts_idxs[4]);
|
push_triangle(verts_idxs[1], verts_idxs[2], verts_idxs[4], normal);
|
||||||
push_triangle(verts_idxs[2], verts_idxs[3], verts_idxs[4]);
|
push_triangle(verts_idxs[2], verts_idxs[3], verts_idxs[4], normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sides_to_split == 3) {
|
if (sides_to_split == 3) {
|
||||||
|
@ -507,10 +511,10 @@ void TriangleSelector::perform_split(int facet_idx, EnforcerBlockerType old_stat
|
||||||
m_vertices.emplace_back((m_vertices[verts_idxs[4]].v + m_vertices[verts_idxs[0]].v)/2.);
|
m_vertices.emplace_back((m_vertices[verts_idxs[4]].v + m_vertices[verts_idxs[0]].v)/2.);
|
||||||
verts_idxs.insert(verts_idxs.begin()+5, m_vertices.size() - 1);
|
verts_idxs.insert(verts_idxs.begin()+5, m_vertices.size() - 1);
|
||||||
|
|
||||||
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[5]);
|
push_triangle(verts_idxs[0], verts_idxs[1], verts_idxs[5], normal);
|
||||||
push_triangle(verts_idxs[1], verts_idxs[2], verts_idxs[3]);
|
push_triangle(verts_idxs[1], verts_idxs[2], verts_idxs[3], normal);
|
||||||
push_triangle(verts_idxs[3], verts_idxs[4], verts_idxs[5]);
|
push_triangle(verts_idxs[3], verts_idxs[4], verts_idxs[5], normal);
|
||||||
push_triangle(verts_idxs[1], verts_idxs[3], verts_idxs[5]);
|
push_triangle(verts_idxs[1], verts_idxs[3], verts_idxs[5], normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
tr = &m_triangles[facet_idx]; // may have been invalidated
|
tr = &m_triangles[facet_idx]; // may have been invalidated
|
||||||
|
|
|
@ -63,8 +63,9 @@ protected:
|
||||||
public:
|
public:
|
||||||
// Use TriangleSelector::push_triangle to create a new triangle.
|
// Use TriangleSelector::push_triangle to create a new triangle.
|
||||||
// It increments/decrements reference counter on vertices.
|
// It increments/decrements reference counter on vertices.
|
||||||
Triangle(int a, int b, int c)
|
Triangle(int a, int b, int c, const Vec3f& normal_)
|
||||||
: verts_idxs{a, b, c},
|
: verts_idxs{a, b, c},
|
||||||
|
normal{normal_},
|
||||||
state{EnforcerBlockerType(0)},
|
state{EnforcerBlockerType(0)},
|
||||||
number_of_splits{0},
|
number_of_splits{0},
|
||||||
special_side_idx{0},
|
special_side_idx{0},
|
||||||
|
@ -73,6 +74,9 @@ protected:
|
||||||
// Indices into m_vertices.
|
// Indices into m_vertices.
|
||||||
std::array<int, 3> verts_idxs;
|
std::array<int, 3> verts_idxs;
|
||||||
|
|
||||||
|
// Triangle normal (a shader might need it).
|
||||||
|
Vec3f normal;
|
||||||
|
|
||||||
// Is this triangle valid or marked to be removed?
|
// Is this triangle valid or marked to be removed?
|
||||||
bool valid{true};
|
bool valid{true};
|
||||||
|
|
||||||
|
@ -158,7 +162,7 @@ protected:
|
||||||
void remove_useless_children(int facet_idx); // No hidden meaning. Triangles are meant.
|
void remove_useless_children(int facet_idx); // No hidden meaning. Triangles are meant.
|
||||||
bool is_pointer_in_triangle(int facet_idx) const;
|
bool is_pointer_in_triangle(int facet_idx) const;
|
||||||
bool is_edge_inside_cursor(int facet_idx) const;
|
bool is_edge_inside_cursor(int facet_idx) const;
|
||||||
void push_triangle(int a, int b, int c);
|
void push_triangle(int a, int b, int c, const Vec3f& normal);
|
||||||
void perform_split(int facet_idx, EnforcerBlockerType old_state);
|
void perform_split(int facet_idx, EnforcerBlockerType old_state);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -20,10 +20,8 @@ namespace GUI {
|
||||||
|
|
||||||
void GLGizmoFdmSupports::on_shutdown()
|
void GLGizmoFdmSupports::on_shutdown()
|
||||||
{
|
{
|
||||||
if (m_setting_angle) {
|
m_angle_threshold_deg = 0.f;
|
||||||
m_setting_angle = false;
|
m_parent.use_slope(false);
|
||||||
m_parent.use_slope(false);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -52,6 +50,9 @@ bool GLGizmoFdmSupports::on_init()
|
||||||
m_desc["remove_all"] = _L("Remove all selection");
|
m_desc["remove_all"] = _L("Remove all selection");
|
||||||
m_desc["circle"] = _L("Circle");
|
m_desc["circle"] = _L("Circle");
|
||||||
m_desc["sphere"] = _L("Sphere");
|
m_desc["sphere"] = _L("Sphere");
|
||||||
|
m_desc["highlight_by_angle"] = _L("Highlight by angle");
|
||||||
|
m_desc["enforce_button"] = _L("Enforce");
|
||||||
|
m_desc["cancel"] = _L("Cancel");
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -65,8 +66,7 @@ void GLGizmoFdmSupports::render_painter_gizmo() const
|
||||||
glsafe(::glEnable(GL_BLEND));
|
glsafe(::glEnable(GL_BLEND));
|
||||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||||
|
|
||||||
if (! m_setting_angle)
|
render_triangles(selection);
|
||||||
render_triangles(selection);
|
|
||||||
|
|
||||||
m_c->object_clipper()->render_cut();
|
m_c->object_clipper()->render_cut();
|
||||||
render_cursor();
|
render_cursor();
|
||||||
|
@ -81,179 +81,183 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
|
||||||
if (! m_c->selection_info()->model_object())
|
if (! m_c->selection_info()->model_object())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
const float approx_height = m_imgui->scaled(14.0f);
|
const float approx_height = m_imgui->scaled(17.0f);
|
||||||
y = std::min(y, bottom_limit - approx_height);
|
y = std::min(y, bottom_limit - approx_height);
|
||||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||||
|
|
||||||
if (! m_setting_angle) {
|
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
||||||
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
|
||||||
|
|
||||||
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
|
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
|
||||||
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
|
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
|
||||||
m_imgui->calc_text_size(m_desc.at("reset_direction")).x)
|
m_imgui->calc_text_size(m_desc.at("reset_direction")).x)
|
||||||
+ m_imgui->scaled(1.5f);
|
+ m_imgui->scaled(1.5f);
|
||||||
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
|
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
|
||||||
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f);
|
const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle")).x + m_imgui->scaled(1.f);
|
||||||
const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x
|
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f);
|
||||||
+ m_imgui->scaled(2.5f);
|
const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x
|
||||||
const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x
|
+ m_imgui->scaled(2.5f);
|
||||||
+ m_imgui->scaled(2.5f);
|
const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x
|
||||||
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
|
+ m_imgui->scaled(2.5f);
|
||||||
const float minimal_slider_width = m_imgui->scaled(4.f);
|
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
|
||||||
|
const float button_enforce_width = m_imgui->calc_text_size(m_desc.at("enforce_button")).x;
|
||||||
|
const float button_cancel_width = m_imgui->calc_text_size(m_desc.at("cancel")).x;
|
||||||
|
const float buttons_width = std::max(button_enforce_width, button_cancel_width) + m_imgui->scaled(0.5f);
|
||||||
|
const float minimal_slider_width = m_imgui->scaled(4.f);
|
||||||
|
|
||||||
float caption_max = 0.f;
|
float caption_max = 0.f;
|
||||||
float total_text_max = 0.;
|
float total_text_max = 0.;
|
||||||
for (const std::string& t : {"enforce", "block", "remove"}) {
|
for (const std::string& t : {"enforce", "block", "remove"}) {
|
||||||
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t+"_caption")).x);
|
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t+"_caption")).x);
|
||||||
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
|
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
|
||||||
}
|
}
|
||||||
caption_max += m_imgui->scaled(1.f);
|
caption_max += m_imgui->scaled(1.f);
|
||||||
total_text_max += m_imgui->scaled(1.f);
|
total_text_max += m_imgui->scaled(1.f);
|
||||||
|
|
||||||
float window_width = minimal_slider_width + std::max(cursor_slider_left, clipping_slider_left);
|
float window_width = minimal_slider_width + std::max(autoset_slider_left, std::max(cursor_slider_left, clipping_slider_left));
|
||||||
window_width = std::max(window_width, total_text_max);
|
window_width = std::max(window_width, total_text_max);
|
||||||
window_width = std::max(window_width, button_width);
|
window_width = std::max(window_width, button_width);
|
||||||
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2);
|
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2);
|
||||||
|
window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
|
||||||
|
|
||||||
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
|
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
|
||||||
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, caption);
|
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, caption);
|
||||||
ImGui::SameLine(caption_max);
|
ImGui::SameLine(caption_max);
|
||||||
m_imgui->text(text);
|
m_imgui->text(text);
|
||||||
};
|
};
|
||||||
|
|
||||||
for (const std::string& t : {"enforce", "block", "remove"})
|
for (const std::string& t : {"enforce", "block", "remove"})
|
||||||
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
|
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
|
||||||
|
|
||||||
m_imgui->text("");
|
m_imgui->text("");
|
||||||
|
ImGui::Separator();
|
||||||
|
|
||||||
if (m_imgui->button(_L("Autoset by angle") + "...")) {
|
m_imgui->text(m_desc["highlight_by_angle"] + ":");
|
||||||
m_setting_angle = true;
|
ImGui::AlignTextToFramePadding();
|
||||||
}
|
std::string format_str = std::string("%.f") + I18N::translate_utf8("°",
|
||||||
|
"Degree sign to use in the respective slider in FDM supports gizmo,"
|
||||||
ImGui::SameLine();
|
"placed after the number with no whitespace in between.");
|
||||||
|
ImGui::SameLine(autoset_slider_left);
|
||||||
if (m_imgui->button(m_desc.at("remove_all"))) {
|
ImGui::PushItemWidth(window_width - autoset_slider_left);
|
||||||
Plater::TakeSnapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
|
if (m_imgui->slider_float("", &m_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
|
||||||
ModelObject* mo = m_c->selection_info()->model_object();
|
m_parent.set_slope_normal_angle(90.f - m_angle_threshold_deg);
|
||||||
int idx = -1;
|
if (! m_parent.is_using_slope()) {
|
||||||
for (ModelVolume* mv : mo->volumes) {
|
m_parent.use_slope(true);
|
||||||
if (mv->is_model_part()) {
|
|
||||||
++idx;
|
|
||||||
m_triangle_selectors[idx]->reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
update_model_object();
|
|
||||||
m_parent.set_as_dirty();
|
m_parent.set_as_dirty();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
|
m_imgui->disabled_begin(m_angle_threshold_deg == 0.f);
|
||||||
|
ImGui::NewLine();
|
||||||
|
ImGui::SameLine(window_width - 2.f*buttons_width - m_imgui->scaled(0.5f));
|
||||||
|
if (m_imgui->button(m_desc["enforce_button"], buttons_width, 0.f)) {
|
||||||
|
select_facets_by_angle(m_angle_threshold_deg, false);
|
||||||
|
m_angle_threshold_deg = 0.f;
|
||||||
|
}
|
||||||
|
ImGui::SameLine(window_width - buttons_width);
|
||||||
|
if (m_imgui->button(m_desc["cancel"], buttons_width, 0.f)) {
|
||||||
|
m_angle_threshold_deg = 0.f;
|
||||||
|
m_parent.use_slope(false);
|
||||||
|
}
|
||||||
|
m_imgui->disabled_end();
|
||||||
|
|
||||||
ImGui::AlignTextToFramePadding();
|
ImGui::Separator();
|
||||||
m_imgui->text(m_desc.at("cursor_size"));
|
|
||||||
ImGui::SameLine(cursor_slider_left);
|
|
||||||
ImGui::PushItemWidth(window_width - cursor_slider_left);
|
|
||||||
ImGui::SliderFloat(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
|
||||||
if (ImGui::IsItemHovered()) {
|
|
||||||
ImGui::BeginTooltip();
|
|
||||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
|
||||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
|
||||||
ImGui::PopTextWrapPos();
|
|
||||||
ImGui::EndTooltip();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
if (m_imgui->button(m_desc.at("remove_all"))) {
|
||||||
ImGui::AlignTextToFramePadding();
|
Plater::TakeSnapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
|
||||||
m_imgui->text(m_desc.at("cursor_type"));
|
ModelObject* mo = m_c->selection_info()->model_object();
|
||||||
ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f));
|
int idx = -1;
|
||||||
ImGui::PushItemWidth(cursor_type_radio_width1);
|
for (ModelVolume* mv : mo->volumes) {
|
||||||
|
if (mv->is_model_part()) {
|
||||||
bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE;
|
++idx;
|
||||||
if (m_imgui->radio_button(m_desc["sphere"], sphere_sel))
|
m_triangle_selectors[idx]->reset();
|
||||||
sphere_sel = true;
|
|
||||||
|
|
||||||
if (ImGui::IsItemHovered()) {
|
|
||||||
ImGui::BeginTooltip();
|
|
||||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
|
||||||
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
|
|
||||||
ImGui::PopTextWrapPos();
|
|
||||||
ImGui::EndTooltip();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f));
|
|
||||||
ImGui::PushItemWidth(cursor_type_radio_width2);
|
|
||||||
|
|
||||||
if (m_imgui->radio_button(m_desc["circle"], ! sphere_sel))
|
|
||||||
sphere_sel = false;
|
|
||||||
|
|
||||||
if (ImGui::IsItemHovered()) {
|
|
||||||
ImGui::BeginTooltip();
|
|
||||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
|
||||||
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
|
|
||||||
ImGui::PopTextWrapPos();
|
|
||||||
ImGui::EndTooltip();
|
|
||||||
}
|
|
||||||
|
|
||||||
m_cursor_type = sphere_sel
|
|
||||||
? TriangleSelector::CursorType::SPHERE
|
|
||||||
: TriangleSelector::CursorType::CIRCLE;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
ImGui::Separator();
|
|
||||||
if (m_c->object_clipper()->get_position() == 0.f) {
|
|
||||||
ImGui::AlignTextToFramePadding();
|
|
||||||
m_imgui->text(m_desc.at("clipping_of_view"));
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
if (m_imgui->button(m_desc.at("reset_direction"))) {
|
|
||||||
wxGetApp().CallAfter([this](){
|
|
||||||
m_c->object_clipper()->set_position(-1., false);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::SameLine(clipping_slider_left);
|
update_model_object();
|
||||||
ImGui::PushItemWidth(window_width - clipping_slider_left);
|
m_parent.set_as_dirty();
|
||||||
float clp_dist = m_c->object_clipper()->get_position();
|
}
|
||||||
if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
|
|
||||||
m_c->object_clipper()->set_position(clp_dist, true);
|
|
||||||
if (ImGui::IsItemHovered()) {
|
|
||||||
ImGui::BeginTooltip();
|
|
||||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
|
||||||
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
|
||||||
ImGui::PopTextWrapPos();
|
|
||||||
ImGui::EndTooltip();
|
|
||||||
}
|
|
||||||
|
|
||||||
m_imgui->end();
|
|
||||||
|
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
|
||||||
|
|
||||||
|
ImGui::AlignTextToFramePadding();
|
||||||
|
m_imgui->text(m_desc.at("cursor_size"));
|
||||||
|
ImGui::SameLine(cursor_slider_left);
|
||||||
|
ImGui::PushItemWidth(window_width - cursor_slider_left);
|
||||||
|
ImGui::SliderFloat(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
||||||
|
if (ImGui::IsItemHovered()) {
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||||
|
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||||
|
ImGui::PopTextWrapPos();
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
ImGui::AlignTextToFramePadding();
|
||||||
|
m_imgui->text(m_desc.at("cursor_type"));
|
||||||
|
ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f));
|
||||||
|
ImGui::PushItemWidth(cursor_type_radio_width1);
|
||||||
|
|
||||||
|
bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE;
|
||||||
|
if (m_imgui->radio_button(m_desc["sphere"], sphere_sel))
|
||||||
|
sphere_sel = true;
|
||||||
|
|
||||||
|
if (ImGui::IsItemHovered()) {
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||||
|
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
|
||||||
|
ImGui::PopTextWrapPos();
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f));
|
||||||
|
ImGui::PushItemWidth(cursor_type_radio_width2);
|
||||||
|
|
||||||
|
if (m_imgui->radio_button(m_desc["circle"], ! sphere_sel))
|
||||||
|
sphere_sel = false;
|
||||||
|
|
||||||
|
if (ImGui::IsItemHovered()) {
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||||
|
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
|
||||||
|
ImGui::PopTextWrapPos();
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
m_cursor_type = sphere_sel
|
||||||
|
? TriangleSelector::CursorType::SPHERE
|
||||||
|
: TriangleSelector::CursorType::CIRCLE;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
ImGui::Separator();
|
||||||
|
if (m_c->object_clipper()->get_position() == 0.f) {
|
||||||
|
ImGui::AlignTextToFramePadding();
|
||||||
|
m_imgui->text(m_desc.at("clipping_of_view"));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
m_imgui->begin(_L("Autoset custom supports"), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
|
if (m_imgui->button(m_desc.at("reset_direction"))) {
|
||||||
ImGui::AlignTextToFramePadding();
|
wxGetApp().CallAfter([this](){
|
||||||
m_imgui->text(_L("Threshold:"));
|
m_c->object_clipper()->set_position(-1., false);
|
||||||
std::string format_str = std::string("%.f") + I18N::translate_utf8("°",
|
});
|
||||||
"Degree sign to use in the respective slider in FDM supports gizmo,"
|
|
||||||
"placed after the number with no whitespace in between.");
|
|
||||||
ImGui::SameLine();
|
|
||||||
if (m_imgui->slider_float("", &m_angle_threshold_deg, 0.f, 90.f, format_str.data()))
|
|
||||||
m_parent.set_slope_normal_angle(90.f - m_angle_threshold_deg);
|
|
||||||
if (m_imgui->button(_L("Enforce")))
|
|
||||||
select_facets_by_angle(m_angle_threshold_deg, false);
|
|
||||||
ImGui::SameLine();
|
|
||||||
if (m_imgui->button(_L("Block")))
|
|
||||||
select_facets_by_angle(m_angle_threshold_deg, true);
|
|
||||||
ImGui::SameLine();
|
|
||||||
if (m_imgui->button(_L("Cancel")))
|
|
||||||
m_setting_angle = false;
|
|
||||||
m_imgui->end();
|
|
||||||
bool needs_update = !(m_setting_angle && m_parent.is_using_slope());
|
|
||||||
if (needs_update) {
|
|
||||||
m_parent.use_slope(m_setting_angle);
|
|
||||||
m_parent.set_as_dirty();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine(clipping_slider_left);
|
||||||
|
ImGui::PushItemWidth(window_width - clipping_slider_left);
|
||||||
|
float clp_dist = m_c->object_clipper()->get_position();
|
||||||
|
if (ImGui::SliderFloat(" ", &clp_dist, 0.f, 1.f, "%.2f"))
|
||||||
|
m_c->object_clipper()->set_position(clp_dist, true);
|
||||||
|
if (ImGui::IsItemHovered()) {
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||||
|
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
||||||
|
ImGui::PopTextWrapPos();
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
m_imgui->end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -296,7 +300,6 @@ void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool block)
|
||||||
: _L("Add supports by angle"));
|
: _L("Add supports by angle"));
|
||||||
update_model_object();
|
update_model_object();
|
||||||
m_parent.set_as_dirty();
|
m_parent.set_as_dirty();
|
||||||
m_setting_angle = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -30,8 +30,7 @@ private:
|
||||||
PainterGizmoType get_painter_type() const override;
|
PainterGizmoType get_painter_type() const override;
|
||||||
|
|
||||||
void select_facets_by_angle(float threshold, bool block);
|
void select_facets_by_angle(float threshold, bool block);
|
||||||
float m_angle_threshold_deg = 45.f;
|
float m_angle_threshold_deg = 0.f;
|
||||||
bool m_setting_angle = false;
|
|
||||||
|
|
||||||
// This map holds all translated description texts, so they can be easily referenced during layout calculations
|
// This map holds all translated description texts, so they can be easily referenced during layout calculations
|
||||||
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
|
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
|
||||||
|
|
|
@ -540,7 +540,9 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
|
||||||
va.push_geometry(double(m_vertices[tr.verts_idxs[i]].v[0]),
|
va.push_geometry(double(m_vertices[tr.verts_idxs[i]].v[0]),
|
||||||
double(m_vertices[tr.verts_idxs[i]].v[1]),
|
double(m_vertices[tr.verts_idxs[i]].v[1]),
|
||||||
double(m_vertices[tr.verts_idxs[i]].v[2]),
|
double(m_vertices[tr.verts_idxs[i]].v[2]),
|
||||||
0., 0., 1.);
|
double(tr.normal[0]),
|
||||||
|
double(tr.normal[1]),
|
||||||
|
double(tr.normal[2]));
|
||||||
va.push_triangle(cnt,
|
va.push_triangle(cnt,
|
||||||
cnt+1,
|
cnt+1,
|
||||||
cnt+2);
|
cnt+2);
|
||||||
|
@ -550,14 +552,26 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
|
||||||
m_iva_enforcers.finalize_geometry(true);
|
m_iva_enforcers.finalize_geometry(true);
|
||||||
m_iva_blockers.finalize_geometry(true);
|
m_iva_blockers.finalize_geometry(true);
|
||||||
|
|
||||||
if (m_iva_enforcers.has_VBOs()) {
|
bool render_enf = m_iva_enforcers.has_VBOs();
|
||||||
::glColor4f(0.f, 0.f, 1.f, 0.4f);
|
bool render_blc = m_iva_blockers.has_VBOs();
|
||||||
|
|
||||||
|
auto* shader = wxGetApp().get_shader("gouraud");
|
||||||
|
if (! shader)
|
||||||
|
return;
|
||||||
|
|
||||||
|
shader->start_using();
|
||||||
|
ScopeGuard guard([shader]() { if (shader) shader->stop_using(); });
|
||||||
|
shader->set_uniform("slope.actived", false);
|
||||||
|
|
||||||
|
if (render_enf) {
|
||||||
|
std::array<float, 4> color = { 0.47f, 0.47f, 1.f, 1.f };
|
||||||
|
shader->set_uniform("uniform_color", color);
|
||||||
m_iva_enforcers.render();
|
m_iva_enforcers.render();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (render_blc) {
|
||||||
if (m_iva_blockers.has_VBOs()) {
|
std::array<float, 4> color = { 1.f, 0.44f, 0.44f, 1.f };
|
||||||
::glColor4f(1.f, 0.f, 0.f, 0.4f);
|
shader->set_uniform("uniform_color", color);
|
||||||
m_iva_blockers.render();
|
m_iva_blockers.render();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue