Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorRGB and ColorRGBA to unify color data definition and manipulation
This commit is contained in:
parent
48098fbaff
commit
cd4094743e
53 changed files with 1810 additions and 60 deletions
src/slic3r/GUI
|
@ -3,6 +3,9 @@
|
|||
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include "libslic3r/BoundingBox.hpp"
|
||||
#if ENABLE_COLOR_CLASSES
|
||||
#include "libslic3r/Color.hpp"
|
||||
#endif // ENABLE_COLOR_CLASSES
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
|
@ -33,7 +36,11 @@ namespace GUI {
|
|||
unsigned int vbo_id{ 0 };
|
||||
unsigned int ibo_id{ 0 };
|
||||
size_t indices_count{ 0 };
|
||||
#if ENABLE_COLOR_CLASSES
|
||||
ColorRGBA color;
|
||||
#else
|
||||
std::array<float, 4> color{ 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
#endif // ENABLE_COLOR_CLASSES
|
||||
};
|
||||
|
||||
struct InitializationData
|
||||
|
@ -44,7 +51,11 @@ namespace GUI {
|
|||
std::vector<Vec3f> positions;
|
||||
std::vector<Vec3f> normals;
|
||||
std::vector<unsigned int> indices;
|
||||
#if ENABLE_COLOR_CLASSES
|
||||
ColorRGBA color;
|
||||
#else
|
||||
std::array<float, 4> color{ 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
#endif // ENABLE_COLOR_CLASSES
|
||||
};
|
||||
|
||||
std::vector<Entity> entities;
|
||||
|
@ -74,7 +85,11 @@ namespace GUI {
|
|||
bool init_from_file(const std::string& filename);
|
||||
|
||||
// if entity_id == -1 set the color of all entities
|
||||
#if ENABLE_COLOR_CLASSES
|
||||
void set_color(int entity_id, const ColorRGBA& color);
|
||||
#else
|
||||
void set_color(int entity_id, const std::array<float, 4>& color);
|
||||
#endif // ENABLE_COLOR_CLASSES
|
||||
|
||||
void reset();
|
||||
void render() const;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue