Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorRGB and ColorRGBA to unify color data definition and manipulation

This commit is contained in:
enricoturri1966 2021-12-22 10:45:35 +01:00
parent 48098fbaff
commit cd4094743e
53 changed files with 1810 additions and 60 deletions

View file

@ -9,6 +9,11 @@
namespace Slic3r {
#if ENABLE_COLOR_CLASSES
class ColorRGB;
class ColorRGBA;
#endif // ENABLE_COLOR_CLASSES
class GLShaderProgram
{
public:
@ -60,6 +65,10 @@ public:
void set_uniform(const char* name, const Matrix3f& value) const { set_uniform(get_uniform_location(name), value); }
void set_uniform(const char* name, const Vec3f& value) const { set_uniform(get_uniform_location(name), value); }
void set_uniform(const char* name, const Vec3d& value) const { set_uniform(get_uniform_location(name), value); }
#if ENABLE_COLOR_CLASSES
void set_uniform(const char* name, const ColorRGB& value) const { set_uniform(get_uniform_location(name), value); }
void set_uniform(const char* name, const ColorRGBA& value) const { set_uniform(get_uniform_location(name), value); }
#endif // ENABLE_COLOR_CLASSES
void set_uniform(int id, int value) const;
void set_uniform(int id, bool value) const;
@ -77,6 +86,10 @@ public:
void set_uniform(int id, const Matrix3f& value) const;
void set_uniform(int id, const Vec3f& value) const;
void set_uniform(int id, const Vec3d& value) const;
#if ENABLE_COLOR_CLASSES
void set_uniform(int id, const ColorRGB& value) const;
void set_uniform(int id, const ColorRGBA& value) const;
#endif // ENABLE_COLOR_CLASSES
// returns -1 if not found
int get_attrib_location(const char* name) const;