Added control of "Invalid numeric input" for the PointCtrl
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@ -1291,9 +1291,13 @@ void PointCtrl::set_value(const boost::any& value, bool change_event)
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boost::any& PointCtrl::get_value()
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{
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double x, y;
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x_textctrl->GetValue().ToDouble(&x);
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y_textctrl->GetValue().ToDouble(&y);
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if (!x_textctrl->GetValue().ToDouble(&x) ||
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!y_textctrl->GetValue().ToDouble(&y))
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{
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set_value(m_value.empty() ? Vec2d(0.0, 0.0) : m_value, true);
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show_error(m_parent, _L("Invalid numeric input."));
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}
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else
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if (m_opt.min > x || x > m_opt.max ||
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m_opt.min > y || y > m_opt.max)
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{
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@ -1303,7 +1307,7 @@ boost::any& PointCtrl::get_value()
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if (y > m_opt.max) y = m_opt.max;
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set_value(Vec2d(x, y), true);
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show_error(m_parent, _(L("Input value is out of range")));
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show_error(m_parent, _L("Input value is out of range"));
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}
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return m_value = Vec2d(x, y);
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