New option to print each object completely before moving onto next one (watch out for extruder collisions, Slic3r isn't doing any check since it doesn't know its shape)
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commit
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@ -35,11 +35,12 @@ Slic3r current key features are:
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* save configuration profiles;
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* save configuration profiles;
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* center print around bed center point;
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* center print around bed center point;
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* multiple solid layers near horizontal external surfaces;
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* multiple solid layers near horizontal external surfaces;
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* ability to scale, rotate and duplicate input object;
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* ability to scale, rotate and duplicate input objects;
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* customizable initial and final G-code;
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* customizable initial and final G-code;
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* support material;
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* support material;
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* cooling and fan control;
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* cooling and fan control;
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* use different speed for bottom layer and perimeters.
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* use different speed for bottom layer, perimeters, small perimeters, bridges, solid infill;
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* ability to print complete objects before moving onto next one.
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Experimental features include:
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Experimental features include:
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@ -51,28 +52,24 @@ Roadmap includes the following goals:
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* output some statistics;
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* output some statistics;
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* support material for internal perimeters;
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* support material for internal perimeters;
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* more GUI work;
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* more GUI work;
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* more fill patterns.
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* more fill patterns;
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* a more complete roadmap is needed too ;-)
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## Is it usable already? Any known limitation?
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Sure, it's very usable. Remember that:
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* it only works well with manifold and clean models (check them with Meshlab or Netfabb or http://cloud.netfabb.com/).
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## How to install?
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## How to install?
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It's very easy. See the [project homepage](http://slic3r.org/)
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It's very easy. See the [project homepage](http://slic3r.org/)
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for instructions and links to the precompiled packages.
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for instructions and links to the precompiled packages that you can just
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download and run, with no dependencies required.
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## Can I help?
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## Can I help?
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Sure! Send patches and/or drop me a line at aar@cpan.org. You can also
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Sure! Send patches and/or drop me a line at aar@cpan.org. You can also
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find me in #reprap on FreeNode with the nickname _Sound_.
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find me in #reprap and in #slic3r on FreeNode with the nickname _Sound_.
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## What's Slic3r license?
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## What's Slic3r license?
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Slic3r is licensed under the _GNU Affero General Public License, version 3_.
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Slic3r is licensed under the _GNU Affero General Public License, version 3_.
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The author is Alessandro Ranellucci (me).
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The author is Alessandro Ranellucci.
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## How can I invoke slic3r.pl using the command line?
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## How can I invoke slic3r.pl using the command line?
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@ -162,6 +159,8 @@ The author is Alessandro Ranellucci (me).
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--layer-gcode Load layer-change G-code from the supplied file (default: nothing).
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--layer-gcode Load layer-change G-code from the supplied file (default: nothing).
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--support-material Generate support material for overhangs
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--support-material Generate support material for overhangs
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--randomize-start Randomize starting point across layers (default: yes)
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--randomize-start Randomize starting point across layers (default: yes)
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--complete-objects When printing multiple objects and/or copies, complete each one before
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starting the next one; watch out for extruder collisions (default: no)
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Retraction options:
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Retraction options:
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--retract-length Length of retraction in mm when pausing extrusion
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--retract-length Length of retraction in mm when pausing extrusion
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@ -109,6 +109,7 @@ our $fill_angle = 45;
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our $randomize_start = 1;
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our $randomize_start = 1;
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our $support_material = 0;
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our $support_material = 0;
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our $support_material_tool = 0;
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our $support_material_tool = 0;
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our $complete_objects = 0;
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our $start_gcode = "G28 ; home all axes";
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our $start_gcode = "G28 ; home all axes";
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our $end_gcode = <<"END";
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our $end_gcode = <<"END";
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M104 S0 ; turn off temperature
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M104 S0 ; turn off temperature
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@ -262,6 +262,11 @@ our $Options = {
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values => [0,1],
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values => [0,1],
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labels => [qw(Primary Secondary)],
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labels => [qw(Primary Secondary)],
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},
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},
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'complete_objects' => {
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label => 'Complete individual objects (watch out for extruder collisions if you enable this)',
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cli => 'complete-objects',
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type => 'bool',
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},
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'start_gcode' => {
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'start_gcode' => {
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label => 'Start G-code',
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label => 'Start G-code',
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cli => 'start-gcode=s',
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cli => 'start-gcode=s',
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@ -377,4 +377,28 @@ sub set_fan {
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return "";
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return "";
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}
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}
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sub set_temperature {
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my $self = shift;
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my ($temperature, $wait) = @_;
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return "" if $wait && $Slic3r::gcode_flavor eq 'makerbot';
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my ($code, $comment) = $wait
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? ('M109', 'wait for temperature to be reached')
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: ('M104', 'set temperature');
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return sprintf "$code %s%d ; $comment\n",
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $temperature;
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}
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sub set_bed_temperature {
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my $self = shift;
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my ($temperature, $wait) = @_;
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my ($code, $comment) = $wait
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? (($Slic3r::gcode_flavor eq 'makerbot' ? '109' : '190'), 'wait for bed temperature to be reached')
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: ('M40', 'set bed temperature');
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return sprintf "$code %s%d ; $comment\n",
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $temperature;
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}
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1;
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1;
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@ -61,7 +61,8 @@ sub new {
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},
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},
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gcode => {
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gcode => {
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title => 'G-code',
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title => 'G-code',
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options => [qw(start_gcode end_gcode layer_gcode gcode_comments post_process)],
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options => [qw(start_gcode end_gcode layer_gcode complete_objects gcode_comments post_process)],
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label_width => 260,
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},
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},
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extrusion => {
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extrusion => {
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title => 'Extrusion',
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title => 'Extrusion',
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@ -398,19 +398,23 @@ sub write_gcode {
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printf $fh "; single wall width = %.2fmm\n", $Slic3r::flow_width;
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printf $fh "; single wall width = %.2fmm\n", $Slic3r::flow_width;
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print $fh "\n";
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print $fh "\n";
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# set up our extruder object
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my $extruder = Slic3r::Extruder->new;
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my $min_print_speed = 60 * $Slic3r::min_print_speed;
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my $dec = $extruder->dec;
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if ($Slic3r::support_material && $Slic3r::support_material_tool > 0) {
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print $fh $extruder->set_tool(0);
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}
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print $fh $extruder->set_fan(0, 1) if $Slic3r::cooling && $Slic3r::disable_fan_first_layers;
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# write start commands to file
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# write start commands to file
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printf $fh "M%s %s%d ; set bed temperature\n",
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printf $fh $extruder->set_bed_temperature($Slic3r::first_layer_bed_temperature, 1),
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($Slic3r::gcode_flavor eq 'makerbot' ? '109' : '190'),
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::first_layer_bed_temperature
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if $Slic3r::first_layer_bed_temperature && $Slic3r::start_gcode !~ /M190/i;
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if $Slic3r::first_layer_bed_temperature && $Slic3r::start_gcode !~ /M190/i;
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printf $fh "M104 %s%d ; set temperature\n",
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printf $fh $extruder->set_temperature($Slic3r::first_layer_temperature)
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::first_layer_temperature
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if $Slic3r::first_layer_temperature;
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if $Slic3r::first_layer_temperature;
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printf $fh "%s\n", Slic3r::Config->replace_options($Slic3r::start_gcode);
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printf $fh "%s\n", Slic3r::Config->replace_options($Slic3r::start_gcode);
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printf $fh "M109 %s%d ; wait for temperature to be reached\n",
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printf $fh $extruder->set_temperature($Slic3r::first_layer_temperature, 1)
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::first_layer_temperature
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if $Slic3r::first_layer_temperature && $Slic3r::start_gcode !~ /M109/i;
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if $Slic3r::first_layer_temperature && $Slic3r::gcode_flavor ne 'makerbot'
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&& $Slic3r::start_gcode !~ /M109/i;
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print $fh "G90 ; use absolute coordinates\n";
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print $fh "G90 ; use absolute coordinates\n";
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print $fh "G21 ; set units to millimeters\n";
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print $fh "G21 ; set units to millimeters\n";
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if ($Slic3r::gcode_flavor =~ /^(?:reprap|teacup)$/) {
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if ($Slic3r::gcode_flavor =~ /^(?:reprap|teacup)$/) {
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@ -432,72 +436,66 @@ sub write_gcode {
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$Slic3r::print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
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$Slic3r::print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
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);
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);
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# set up our extruder object
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# prepare the logic to print one layer
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my $extruder = Slic3r::Extruder->new;
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my $skirt_done = 0;
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my $min_print_speed = 60 * $Slic3r::min_print_speed;
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my $extrude_layer = sub {
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my $dec = $extruder->dec;
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my ($layer_id, $object_copies) = @_;
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if ($Slic3r::support_material && $Slic3r::support_material_tool > 0) {
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my $gcode = "";
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print $fh $extruder->set_tool(0);
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}
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print $fh $extruder->set_fan(0, 1) if $Slic3r::cooling && $Slic3r::disable_fan_first_layers;
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# write gcode commands layer by layer
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for my $layer_id (0..$self->layer_count-1) {
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my @obj_idx = grep $self->objects->[$_]->layers->[$layer_id], 0..$#{$self->objects};
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my @obj_layers = map $self->objects->[$_]->layers->[$layer_id], @obj_idx;
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if ($layer_id == 1) {
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if ($layer_id == 1) {
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printf $fh "M104 %s%d ; set temperature\n",
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$gcode .= $extruder->set_temperature($Slic3r::temperature)
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::temperature
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if $Slic3r::temperature && $Slic3r::temperature != $Slic3r::first_layer_temperature;
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if $Slic3r::temperature && $Slic3r::temperature != $Slic3r::first_layer_temperature;
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printf $fh "M140 %s%d ; set bed temperature\n",
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$gcode .= $extruder->set_bed_temperature($Slic3r::bed_temperature)
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($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::bed_temperature
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if $Slic3r::bed_temperature && $Slic3r::bed_temperature != $Slic3r::first_layer_bed_temperature;
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if $Slic3r::bed_temperature && $Slic3r::bed_temperature != $Slic3r::first_layer_bed_temperature;
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}
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}
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# go to layer
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# go to layer (just use the first one, we only need Z from it)
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my $layer_gcode = $extruder->change_layer($obj_layers[0]);
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$gcode .= $extruder->change_layer($self->objects->[$object_copies->[0][0]]->layers->[$layer_id]);
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$extruder->elapsed_time(0);
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$extruder->elapsed_time(0);
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# extrude skirt
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# extrude skirt
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if (!$skirt_done) {
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$extruder->shift_x($shift[X]);
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$extruder->shift_x($shift[X]);
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$extruder->shift_y($shift[Y]);
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$extruder->shift_y($shift[Y]);
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$layer_gcode .= $extruder->set_acceleration($Slic3r::perimeter_acceleration);
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$gcode .= $extruder->set_acceleration($Slic3r::perimeter_acceleration);
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if ($layer_id < $Slic3r::skirt_height) {
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if ($layer_id < $Slic3r::skirt_height) {
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$layer_gcode .= $extruder->extrude_loop($_, 'skirt') for @{$self->skirt};
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$gcode .= $extruder->extrude_loop($_, 'skirt') for @{$self->skirt};
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}
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$skirt_done = 1;
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}
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}
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for my $obj_idx (@obj_idx) {
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for my $obj_copy (@$object_copies) {
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my ($obj_idx, $copy) = @$obj_copy;
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my $layer = $self->objects->[$obj_idx]->layers->[$layer_id];
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my $layer = $self->objects->[$obj_idx]->layers->[$layer_id];
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for my $copy (@{ $self->copies->[$obj_idx] }) {
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# retract explicitely because changing the shift_[xy] properties below
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# retract explicitely because changing the shift_[xy] properties below
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# won't always trigger the automatic retraction
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# won't always trigger the automatic retraction
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$layer_gcode .= $extruder->retract;
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$gcode .= $extruder->retract;
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$extruder->shift_x($shift[X] + unscale $copy->[X]);
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$extruder->shift_x($shift[X] + unscale $copy->[X]);
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$extruder->shift_y($shift[Y] + unscale $copy->[Y]);
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$extruder->shift_y($shift[Y] + unscale $copy->[Y]);
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# extrude perimeters
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# extrude perimeters
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$layer_gcode .= $extruder->extrude($_, 'perimeter') for @{ $layer->perimeters };
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$gcode .= $extruder->extrude($_, 'perimeter') for @{ $layer->perimeters };
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# extrude fills
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# extrude fills
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$layer_gcode .= $extruder->set_acceleration($Slic3r::infill_acceleration);
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$gcode .= $extruder->set_acceleration($Slic3r::infill_acceleration);
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for my $fill (@{ $layer->fills }) {
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for my $fill (@{ $layer->fills }) {
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$layer_gcode .= $extruder->extrude_path($_, 'fill')
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$gcode .= $extruder->extrude_path($_, 'fill')
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for $fill->shortest_path($extruder->last_pos);
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for $fill->shortest_path($extruder->last_pos);
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}
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}
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# extrude support material
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# extrude support material
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if ($layer->support_fills) {
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if ($layer->support_fills) {
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$layer_gcode .= $extruder->set_tool($Slic3r::support_material_tool)
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$gcode .= $extruder->set_tool($Slic3r::support_material_tool)
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if $Slic3r::support_material_tool > 0;
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if $Slic3r::support_material_tool > 0;
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$layer_gcode .= $extruder->extrude_path($_, 'support material')
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$gcode .= $extruder->extrude_path($_, 'support material')
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for $layer->support_fills->shortest_path($extruder->last_pos);
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for $layer->support_fills->shortest_path($extruder->last_pos);
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$layer_gcode .= $extruder->set_tool(0)
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$gcode .= $extruder->set_tool(0)
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if $Slic3r::support_material_tool > 0;
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if $Slic3r::support_material_tool > 0;
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}
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}
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}
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}
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}
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last if !$gcode;
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last if !$layer_gcode;
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my $fan_speed = $Slic3r::fan_always_on ? $Slic3r::min_fan_speed : 0;
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my $fan_speed = $Slic3r::fan_always_on ? $Slic3r::min_fan_speed : 0;
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my $speed_factor = 1;
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my $speed_factor = 1;
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@ -515,24 +513,77 @@ sub write_gcode {
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Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100;
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Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100;
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if ($speed_factor < 1) {
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if ($speed_factor < 1) {
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$layer_gcode =~ s/^(?=.*? [XY])(?=.*? E)(G1 .*?F)(\d+(?:\.\d+)?)/
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$gcode =~ s/^(?=.*? [XY])(?=.*? E)(G1 .*?F)(\d+(?:\.\d+)?)/
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my $new_speed = $2 * $speed_factor;
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my $new_speed = $2 * $speed_factor;
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$1 . sprintf("%.${dec}f", $new_speed < $min_print_speed ? $min_print_speed : $new_speed)
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$1 . sprintf("%.${dec}f", $new_speed < $min_print_speed ? $min_print_speed : $new_speed)
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/gexm;
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/gexm;
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}
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}
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$fan_speed = 0 if $layer_id < $Slic3r::disable_fan_first_layers;
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$fan_speed = 0 if $layer_id < $Slic3r::disable_fan_first_layers;
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}
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}
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$layer_gcode = $extruder->set_fan($fan_speed) . $layer_gcode;
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$gcode = $extruder->set_fan($fan_speed) . $gcode;
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# bridge fan speed
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# bridge fan speed
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if (!$Slic3r::cooling || $Slic3r::bridge_fan_speed == 0 || $layer_id < $Slic3r::disable_fan_first_layers) {
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if (!$Slic3r::cooling || $Slic3r::bridge_fan_speed == 0 || $layer_id < $Slic3r::disable_fan_first_layers) {
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$layer_gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm;
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$gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm;
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} else {
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} else {
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$layer_gcode =~ s/^;_BRIDGE_FAN_START\n/ $extruder->set_fan($Slic3r::bridge_fan_speed, 1) /gmex;
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$gcode =~ s/^;_BRIDGE_FAN_START\n/ $extruder->set_fan($Slic3r::bridge_fan_speed, 1) /gmex;
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$layer_gcode =~ s/^;_BRIDGE_FAN_END\n/ $extruder->set_fan($fan_speed, 1) /gmex;
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$gcode =~ s/^;_BRIDGE_FAN_END\n/ $extruder->set_fan($fan_speed, 1) /gmex;
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}
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}
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||||||
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|
||||||
print $fh $layer_gcode;
|
return $gcode;
|
||||||
|
};
|
||||||
|
|
||||||
|
# do all objects for each layer
|
||||||
|
if ($Slic3r::complete_objects) {
|
||||||
|
|
||||||
|
# get the height of the tallest object
|
||||||
|
my $max_z;
|
||||||
|
{
|
||||||
|
my @last_layers = sort { $a->layer_id <=> $b->layer_id } map $_->layers->[-1], @{$self->objects};
|
||||||
|
$max_z = $Slic3r::z_offset + unscale $last_layers[-1]->print_z;
|
||||||
|
}
|
||||||
|
|
||||||
|
my $finished_objects = 0;
|
||||||
|
for my $obj_idx (0..$#{$self->objects}) {
|
||||||
|
for my $copy (@{ $self->copies->[$obj_idx] }) {
|
||||||
|
# move to the origin position for the copy we're going to print.
|
||||||
|
# this happens before Z goes down to layer 0 again, so that
|
||||||
|
# no collision happens hopefully.
|
||||||
|
# if our current Z is lower than the tallest object in the print,
|
||||||
|
# raise our Z to that one + a little clearance before doing the
|
||||||
|
# horizontal move
|
||||||
|
if ($finished_objects > 0) {
|
||||||
|
$extruder->shift_x($shift[X] + unscale $copy->[X]);
|
||||||
|
$extruder->shift_y($shift[Y] + unscale $copy->[Y]);
|
||||||
|
print $fh $extruder->retract;
|
||||||
|
print $fh $extruder->G0(undef, $max_z + 1, 0, 'move up to avoid collisions')
|
||||||
|
if $extruder->z < $max_z;
|
||||||
|
print $fh $extruder->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
|
||||||
|
}
|
||||||
|
|
||||||
|
for my $layer_id (0..$#{$self->objects->[$obj_idx]->layers}) {
|
||||||
|
# if we are printing the bottom layer of an object, and we have already finished
|
||||||
|
# another one, set first layer temperatures. this happens before the Z move
|
||||||
|
# is triggered, so machine has more time to reach such temperatures
|
||||||
|
if ($layer_id == 0 && $finished_objects > 0) {
|
||||||
|
printf $fh $extruder->set_bed_temperature($Slic3r::first_layer_bed_temperature),
|
||||||
|
if $Slic3r::first_layer_bed_temperature;
|
||||||
|
printf $fh $extruder->set_temperature($Slic3r::first_layer_temperature)
|
||||||
|
if $Slic3r::first_layer_temperature;
|
||||||
|
}
|
||||||
|
print $fh $extrude_layer->($layer_id, [[ $obj_idx, $copy ]]);
|
||||||
|
}
|
||||||
|
$finished_objects++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for my $layer_id (0..$self->layer_count-1) {
|
||||||
|
my @object_copies = ();
|
||||||
|
for my $obj_idx (grep $self->objects->[$_]->layers->[$layer_id], 0..$#{$self->objects}) {
|
||||||
|
push @object_copies, map [ $obj_idx, $_ ], @{ $self->copies->[$obj_idx] };
|
||||||
|
}
|
||||||
|
print $fh $extrude_layer->($layer_id, \@object_copies);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
# save statistic data
|
# save statistic data
|
||||||
|
@ -202,6 +202,8 @@ $j
|
|||||||
--layer-gcode Load layer-change G-code from the supplied file (default: nothing).
|
--layer-gcode Load layer-change G-code from the supplied file (default: nothing).
|
||||||
--support-material Generate support material for overhangs
|
--support-material Generate support material for overhangs
|
||||||
--randomize-start Randomize starting point across layers (default: yes)
|
--randomize-start Randomize starting point across layers (default: yes)
|
||||||
|
--complete-objects When printing multiple objects and/or copies, complete each one before
|
||||||
|
starting the next one; watch out for extruder collisions (default: no)
|
||||||
|
|
||||||
Retraction options:
|
Retraction options:
|
||||||
--retract-length Length of retraction in mm when pausing extrusion
|
--retract-length Length of retraction in mm when pausing extrusion
|
||||||
|
Loading…
Reference in New Issue
Block a user