Get rid of the ExtrusionLoop objects in concentric filler
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parent
20e73face2
commit
cec7bf815c
5 changed files with 60 additions and 53 deletions
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@ -37,36 +37,22 @@ sub pack {
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sub split_at_index {
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my $self = shift;
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my ($index) = @_;
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my @new_points = ();
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push @new_points, @{$self->polygon}[$index .. $#{$self->polygon}];
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push @new_points, @{$self->polygon}[0 .. $index];
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return Slic3r::ExtrusionPath->new(
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polyline => Slic3r::Polyline->new(\@new_points),
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role => $self->role,
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flow_spacing => $self->flow_spacing,
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polyline => $self->polygon->split_at_index(@_),
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role => $self->role,
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flow_spacing => $self->flow_spacing,
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);
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}
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sub split_at {
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my $self = shift;
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my ($point) = @_;
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$point = Slic3r::Point->new($point);
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# find index of point
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my $i = -1;
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for (my $n = 0; $n <= $#{$self->polygon}; $n++) {
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if (same_point($point, $self->polygon->[$n])) {
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$i = $n;
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last;
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}
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}
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die "Point not found" if $i == -1;
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return $self->split_at_index($i);
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return Slic3r::ExtrusionPath->new(
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polyline => $self->polygon->split_at(@_),
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role => $self->role,
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flow_spacing => $self->flow_spacing,
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);
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}
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sub split_at_first_point {
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@ -82,12 +68,6 @@ sub endpoints {
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return ($self->polygon->[0], $self->polygon->[-1]);
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}
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# provided for ExtrusionPath::Collection->shortest_path()
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sub points {
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my $self = shift;
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return $self->polygon;
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}
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package Slic3r::ExtrusionLoop::Packed;
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sub unpack {
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my $self = shift;
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@ -15,7 +15,7 @@ use Slic3r::Geometry qw(PI X Y epsilon deg2rad rotate_points);
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has 'polyline' => (
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is => 'rw',
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required => 1,
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handles => [qw(merge_continuous_lines lines length reverse)],
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handles => [qw(merge_continuous_lines lines length reverse clip_end)],
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);
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# height is the vertical thickness of the extrusion expressed in mm
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@ -58,26 +58,6 @@ sub pack {
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# no-op, this allows to use both packed and non-packed objects in Collections
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sub unpack { $_[0] }
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sub clip_end {
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my $self = shift;
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my ($distance) = @_;
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while ($distance > 0) {
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my $last_point = pop @{$self->points};
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last if !@{$self->points};
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my $last_segment_length = $last_point->distance_to($self->points->[-1]);
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if ($last_segment_length <= $distance) {
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$distance -= $last_segment_length;
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next;
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}
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my $new_point = Slic3r::Geometry::point_along_segment($last_point, $self->points->[-1], $distance);
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push @{$self->points}, Slic3r::Point->new($new_point);
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$distance = 0;
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}
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}
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sub clip_with_polygon {
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my $self = shift;
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my ($polygon) = @_;
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@ -51,13 +51,13 @@ sub fill_surface {
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($bounding_box->[X1] + $bounding_box->[X2]) / 2,
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($bounding_box->[Y1] + $bounding_box->[Y2]) / 2,
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);
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foreach my $loop (map Slic3r::ExtrusionLoop->new(polygon => $_, role => EXTR_ROLE_FILL), @loops) {
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foreach my $loop (@loops) {
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# extrude all loops ccw
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$loop->polygon->make_counter_clockwise;
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$loop->make_counter_clockwise;
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# find the point of the loop that is closest to the current extruder position
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my $index = $loop->nearest_point_index_to($cur_pos);
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$cur_pos = $loop->polygon->[0];
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$cur_pos = $loop->[0];
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# split the loop at the starting point and make a path
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my $path = $loop->split_at_index($index);
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@ -65,7 +65,7 @@ sub fill_surface {
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# clip the path to avoid the extruder to get exactly on the first point of the loop
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$path->clip_end(scale $flow_spacing * &Slic3r::LOOP_CLIPPING_LENGTH_OVER_SPACING);
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push @paths, $path->points if @{$path->points};
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push @paths, $path if @$path;
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}
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return { flow_spacing => $flow_spacing }, @paths;
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@ -119,4 +119,31 @@ sub is_valid {
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return @$self >= 3;
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}
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sub split_at_index {
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my $self = shift;
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my ($index) = @_;
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return (ref $self)->new(
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@$self[$index .. $#$self],
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@$self[0 .. $index],
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);
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}
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sub split_at {
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my $self = shift;
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my ($point) = @_;
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# find index of point
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my $i = -1;
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for (my $n = 0; $n <= $#$self; $n++) {
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if (Slic3r::Geometry::same_point($point, $self->[$n])) {
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$i = $n;
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last;
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}
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}
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die "Point not found" if $i == -1;
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return $self->split_at_index($i);
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}
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1;
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@ -181,6 +181,26 @@ sub scale {
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return $self;
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}
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sub clip_end {
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my $self = shift;
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my ($distance) = @_;
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while ($distance > 0) {
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my $last_point = pop @$self;
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last if !@$self;
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my $last_segment_length = $last_point->distance_to($self->[-1]);
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if ($last_segment_length <= $distance) {
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$distance -= $last_segment_length;
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next;
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}
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my $new_point = Slic3r::Geometry::point_along_segment($last_point, $self->[-1], $distance);
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push @$self, Slic3r::Point->new($new_point);
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$distance = 0;
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}
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}
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package Slic3r::Polyline::Collection;
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use Moo;
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