Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Out of bed detection for circular printbeds
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16 changed files with 692 additions and 79 deletions
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@ -97,12 +97,20 @@ void GLGizmoPainterBase::render_triangles(const Selection& selection, const bool
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clp_dataf[3] = float(clp->get_data()[3]);
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}
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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auto* shader = wxGetApp().get_shader("gouraud_mod");
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#else
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auto *shader = wxGetApp().get_shader("gouraud");
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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if (! shader)
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return;
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shader->start_using();
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shader->set_uniform("slope.actived", false);
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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shader->set_uniform("print_volume.type", 0);
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#else
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shader->set_uniform("print_box.actived", false);
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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shader->set_uniform("clipping_plane", clp_dataf, 4);
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ScopeGuard guard([shader]() { if (shader) shader->stop_using(); });
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@ -128,7 +136,11 @@ void GLGizmoPainterBase::render_triangles(const Selection& selection, const bool
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// to the shader input variable print_box.volume_world_matrix before
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// rendering the painted triangles. When this matrix is not set, the
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// wrong transformation matrix is used for "Clipping of view".
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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shader->set_uniform("volume_world_matrix", trafo_matrix);
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#else
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shader->set_uniform("print_box.volume_world_matrix", trafo_matrix);
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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m_triangle_selectors[mesh_id]->render(m_imgui);
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@ -591,7 +603,11 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
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auto* shader = wxGetApp().get_current_shader();
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if (! shader)
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return;
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#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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assert(shader->get_name() == "gouraud_mod");
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#else
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assert(shader->get_name() == "gouraud");
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#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
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for (auto iva : {std::make_pair(&m_iva_enforcers, enforcers_color),
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std::make_pair(&m_iva_blockers, blockers_color)}) {
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