ModelBase ID refactoring, starting to work.
Now it remains to clean up some of the no more used Model interfaces.
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d26d90ac85
commit
cf5dcfa9ed
5 changed files with 205 additions and 77 deletions
src/libslic3r
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@ -27,21 +27,39 @@ Model& Model::assign_copy(const Model &rhs)
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{
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this->copy_id(rhs);
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// copy materials
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for (const std::pair<t_model_material_id, ModelMaterial*> &m : rhs.materials)
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this->add_material(m.first, *m.second);
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this->clear_materials();
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this->materials = rhs.materials;
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for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials) {
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// Copy including the ID and m_model.
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m.second = new ModelMaterial(*m.second);
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m.second->set_model(this);
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}
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// copy objects
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this->clear_objects();
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this->objects.reserve(rhs.objects.size());
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for (const ModelObject *o : rhs.objects)
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this->add_object(*o);
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for (const ModelObject *model_object : rhs.objects) {
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// Copy including the ID, leave ID set to invalid (zero).
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auto mo = ModelObject::new_copy(*model_object);
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mo->set_model(this);
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this->objects.emplace_back(mo);
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}
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return *this;
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}
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Model& Model::assign_copy(Model &&rhs)
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{
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this->copy_id(rhs);
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this->materials = std::move(rhs.materials);
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// Move materials, adjust the parent pointer.
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this->clear_materials();
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this->materials = std::move(rhs.materials);
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for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
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m.second->set_model(this);
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rhs.materials.clear();
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// Move objects, adjust the parent pointer.
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this->clear_objects();
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this->objects = std::move(rhs.objects);
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for (ModelObject *model_object : this->objects)
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model_object->set_model(this);
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rhs.objects.clear();
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return *this;
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}
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@ -166,7 +184,8 @@ ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh
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ModelObject* Model::add_object(const ModelObject &other)
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{
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ModelObject* new_object = new ModelObject(this, other);
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ModelObject* new_object = ModelObject::new_clone(other);
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new_object->set_model(this);
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this->objects.push_back(new_object);
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return new_object;
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}
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@ -178,21 +197,36 @@ void Model::delete_object(size_t idx)
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this->objects.erase(i);
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}
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void Model::delete_object(ModelObject* object)
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bool Model::delete_object(ModelObject* object)
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{
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if (object == nullptr)
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return;
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for (ModelObjectPtrs::iterator it = objects.begin(); it != objects.end(); ++it)
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{
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ModelObject* obj = *it;
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if (obj == object)
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{
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delete obj;
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objects.erase(it);
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return;
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if (object != nullptr) {
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size_t idx = 0;
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for (ModelObject *model_object : objects) {
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if (model_object == object) {
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delete model_object;
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objects.erase(objects.begin() + idx);
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return true;
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}
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++ idx;
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}
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}
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return false;
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}
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bool Model::delete_object(ModelID id)
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{
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if (id.id != 0) {
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size_t idx = 0;
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for (ModelObject *model_object : objects) {
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if (model_object->id() == id) {
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delete model_object;
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objects.erase(objects.begin() + idx);
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return true;
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}
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++ idx;
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}
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}
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return false;
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}
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void Model::clear_objects()
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@ -232,7 +266,8 @@ ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelM
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ModelMaterial* material = this->get_material(material_id);
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delete material;
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// set new material
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material = new ModelMaterial(this, other);
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material = new ModelMaterial(other);
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material->set_model(this);
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this->materials[material_id] = material;
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return material;
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}
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@ -435,6 +470,7 @@ void Model::convert_multipart_object(unsigned int max_extruders)
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ModelObject* object = new ModelObject(this);
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object->input_file = this->objects.front()->input_file;
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object->name = this->objects.front()->name;
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//FIXME copy the config etc?
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reset_auto_extruder_id();
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@ -497,12 +533,6 @@ void Model::reset_auto_extruder_id()
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s_auto_extruder_id = 1;
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}
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ModelObject::ModelObject(Model *model, const ModelObject &rhs) :
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m_model(model)
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{
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this->assign_copy(rhs);
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}
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ModelObject::~ModelObject()
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{
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this->clear_volumes();
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@ -525,14 +555,18 @@ ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
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m_bounding_box = rhs.m_bounding_box;
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m_bounding_box_valid = rhs.m_bounding_box_valid;
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this->volumes.clear();
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this->clear_volumes();
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this->volumes.reserve(rhs.volumes.size());
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for (ModelVolume *model_volume : rhs.volumes)
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this->add_volume(*model_volume);
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this->instances.clear();
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for (ModelVolume *model_volume : rhs.volumes) {
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this->volumes.emplace_back(new ModelVolume(*model_volume));
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this->volumes.back()->set_model_object(this);
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}
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this->clear_instances();
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this->instances.reserve(rhs.instances.size());
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for (const ModelInstance *model_instance : rhs.instances)
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this->add_instance(*model_instance);
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for (const ModelInstance *model_instance : rhs.instances) {
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this->instances.emplace_back(new ModelInstance(*model_instance));
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this->instances.back()->set_model_object(this);
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}
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return *this;
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}
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@ -553,10 +587,16 @@ ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
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m_bounding_box = std::move(rhs.m_bounding_box);
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m_bounding_box_valid = std::move(rhs.m_bounding_box_valid);
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this->clear_volumes();
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this->volumes = std::move(rhs.volumes);
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rhs.volumes.clear();
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for (ModelVolume *model_volume : this->volumes)
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model_volume->set_model_object(this);
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this->clear_instances();
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this->instances = std::move(rhs.instances);
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rhs.instances.clear();
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for (ModelInstance *model_instance : this->instances)
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model_instance->set_model_object(this);
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return *this;
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}
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@ -919,7 +959,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
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if (this->volumes.size() > 1) {
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// We can't split meshes if there's more than one volume, because
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// we can't group the resulting meshes by object afterwards
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new_objects->push_back(this);
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new_objects->emplace_back(this);
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return;
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}
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@ -938,7 +978,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
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for (const ModelInstance *model_instance : this->instances)
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new_object->add_instance(*model_instance);
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new_object->add_volume(*volume, std::move(*mesh));
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new_objects->push_back(new_object);
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new_objects->emplace_back(new_object);
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delete mesh;
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}
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@ -1060,9 +1100,8 @@ void ModelObject::print_info() const
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void ModelVolume::set_material_id(t_model_material_id material_id)
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{
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m_material_id = material_id;
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// ensure m_material_id references an existing material
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(void)this->object->get_model()->add_material(material_id);
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this->object->get_model()->add_material(material_id);
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}
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ModelMaterial* ModelVolume::material() const
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@ -1073,13 +1112,12 @@ ModelMaterial* ModelVolume::material() const
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void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
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{
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m_material_id = material_id;
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(void)this->object->get_model()->add_material(material_id, material);
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this->object->get_model()->add_material(material_id, material);
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}
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ModelMaterial* ModelVolume::assign_unique_material()
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{
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Model* model = this->get_object()->get_model();
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// as material-id "0" is reserved by the AMF spec we start from 1
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m_material_id = 1 + model->materials.size(); // watchout for implicit cast
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return model->add_material(m_material_id);
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