ModelBase ID refactoring, starting to work.
Now it remains to clean up some of the no more used Model interfaces.
This commit is contained in:
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d26d90ac85
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cf5dcfa9ed
@ -27,21 +27,39 @@ Model& Model::assign_copy(const Model &rhs)
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{
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this->copy_id(rhs);
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// copy materials
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for (const std::pair<t_model_material_id, ModelMaterial*> &m : rhs.materials)
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this->add_material(m.first, *m.second);
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this->clear_materials();
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this->materials = rhs.materials;
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for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials) {
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// Copy including the ID and m_model.
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m.second = new ModelMaterial(*m.second);
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m.second->set_model(this);
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}
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// copy objects
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this->clear_objects();
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this->objects.reserve(rhs.objects.size());
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for (const ModelObject *o : rhs.objects)
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this->add_object(*o);
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for (const ModelObject *model_object : rhs.objects) {
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// Copy including the ID, leave ID set to invalid (zero).
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auto mo = ModelObject::new_copy(*model_object);
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mo->set_model(this);
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this->objects.emplace_back(mo);
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}
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return *this;
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}
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Model& Model::assign_copy(Model &&rhs)
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{
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this->copy_id(rhs);
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// Move materials, adjust the parent pointer.
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this->clear_materials();
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this->materials = std::move(rhs.materials);
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for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
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m.second->set_model(this);
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rhs.materials.clear();
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// Move objects, adjust the parent pointer.
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this->clear_objects();
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this->objects = std::move(rhs.objects);
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for (ModelObject *model_object : this->objects)
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model_object->set_model(this);
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rhs.objects.clear();
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return *this;
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}
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@ -166,7 +184,8 @@ ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh
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ModelObject* Model::add_object(const ModelObject &other)
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{
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ModelObject* new_object = new ModelObject(this, other);
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ModelObject* new_object = ModelObject::new_clone(other);
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new_object->set_model(this);
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this->objects.push_back(new_object);
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return new_object;
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}
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@ -178,21 +197,36 @@ void Model::delete_object(size_t idx)
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this->objects.erase(i);
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}
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void Model::delete_object(ModelObject* object)
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bool Model::delete_object(ModelObject* object)
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{
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if (object == nullptr)
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return;
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if (object != nullptr) {
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size_t idx = 0;
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for (ModelObject *model_object : objects) {
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if (model_object == object) {
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delete model_object;
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objects.erase(objects.begin() + idx);
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return true;
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}
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++ idx;
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}
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}
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return false;
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}
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for (ModelObjectPtrs::iterator it = objects.begin(); it != objects.end(); ++it)
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bool Model::delete_object(ModelID id)
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{
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ModelObject* obj = *it;
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if (obj == object)
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{
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delete obj;
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objects.erase(it);
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return;
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if (id.id != 0) {
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size_t idx = 0;
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for (ModelObject *model_object : objects) {
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if (model_object->id() == id) {
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delete model_object;
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objects.erase(objects.begin() + idx);
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return true;
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}
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++ idx;
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}
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}
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return false;
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}
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void Model::clear_objects()
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@ -232,7 +266,8 @@ ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelM
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ModelMaterial* material = this->get_material(material_id);
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delete material;
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// set new material
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material = new ModelMaterial(this, other);
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material = new ModelMaterial(other);
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material->set_model(this);
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this->materials[material_id] = material;
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return material;
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}
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@ -435,6 +470,7 @@ void Model::convert_multipart_object(unsigned int max_extruders)
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ModelObject* object = new ModelObject(this);
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object->input_file = this->objects.front()->input_file;
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object->name = this->objects.front()->name;
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//FIXME copy the config etc?
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reset_auto_extruder_id();
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@ -497,12 +533,6 @@ void Model::reset_auto_extruder_id()
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s_auto_extruder_id = 1;
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}
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ModelObject::ModelObject(Model *model, const ModelObject &rhs) :
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m_model(model)
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{
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this->assign_copy(rhs);
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}
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ModelObject::~ModelObject()
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{
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this->clear_volumes();
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@ -525,14 +555,18 @@ ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
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m_bounding_box = rhs.m_bounding_box;
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m_bounding_box_valid = rhs.m_bounding_box_valid;
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this->volumes.clear();
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this->clear_volumes();
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this->volumes.reserve(rhs.volumes.size());
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for (ModelVolume *model_volume : rhs.volumes)
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this->add_volume(*model_volume);
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this->instances.clear();
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for (ModelVolume *model_volume : rhs.volumes) {
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this->volumes.emplace_back(new ModelVolume(*model_volume));
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this->volumes.back()->set_model_object(this);
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}
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this->clear_instances();
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this->instances.reserve(rhs.instances.size());
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for (const ModelInstance *model_instance : rhs.instances)
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this->add_instance(*model_instance);
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for (const ModelInstance *model_instance : rhs.instances) {
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this->instances.emplace_back(new ModelInstance(*model_instance));
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this->instances.back()->set_model_object(this);
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}
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return *this;
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}
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@ -553,10 +587,16 @@ ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
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m_bounding_box = std::move(rhs.m_bounding_box);
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m_bounding_box_valid = std::move(rhs.m_bounding_box_valid);
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this->clear_volumes();
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this->volumes = std::move(rhs.volumes);
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rhs.volumes.clear();
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for (ModelVolume *model_volume : this->volumes)
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model_volume->set_model_object(this);
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this->clear_instances();
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this->instances = std::move(rhs.instances);
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rhs.instances.clear();
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for (ModelInstance *model_instance : this->instances)
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model_instance->set_model_object(this);
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return *this;
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}
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@ -919,7 +959,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
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if (this->volumes.size() > 1) {
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// We can't split meshes if there's more than one volume, because
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// we can't group the resulting meshes by object afterwards
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new_objects->push_back(this);
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new_objects->emplace_back(this);
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return;
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}
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@ -938,7 +978,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
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for (const ModelInstance *model_instance : this->instances)
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new_object->add_instance(*model_instance);
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new_object->add_volume(*volume, std::move(*mesh));
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new_objects->push_back(new_object);
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new_objects->emplace_back(new_object);
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delete mesh;
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}
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@ -1060,9 +1100,8 @@ void ModelObject::print_info() const
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void ModelVolume::set_material_id(t_model_material_id material_id)
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{
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m_material_id = material_id;
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// ensure m_material_id references an existing material
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(void)this->object->get_model()->add_material(material_id);
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this->object->get_model()->add_material(material_id);
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}
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ModelMaterial* ModelVolume::material() const
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@ -1073,13 +1112,12 @@ ModelMaterial* ModelVolume::material() const
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void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
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{
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m_material_id = material_id;
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(void)this->object->get_model()->add_material(material_id, material);
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this->object->get_model()->add_material(material_id, material);
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}
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ModelMaterial* ModelVolume::assign_unique_material()
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{
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Model* model = this->get_object()->get_model();
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// as material-id "0" is reserved by the AMF spec we start from 1
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m_material_id = 1 + model->materials.size(); // watchout for implicit cast
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return model->add_material(m_material_id);
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@ -61,11 +61,6 @@ class ModelBase
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{
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public:
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ModelID id() const { return m_id; }
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// Use with caution!
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void set_new_unique_id() { m_id = generate_new_id(); }
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void set_invalid_id() { m_id = 0; }
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// Use with caution!
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void copy_id(const ModelBase &rhs) { m_id = rhs.id(); }
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protected:
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// Constructors to be only called by derived classes.
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@ -75,6 +70,12 @@ protected:
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// by an existing ID copied from elsewhere.
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ModelBase(int) : m_id(ModelID(0)) {}
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// Use with caution!
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void set_new_unique_id() { m_id = generate_new_id(); }
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void set_invalid_id() { m_id = 0; }
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// Use with caution!
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void copy_id(const ModelBase &rhs) { m_id = rhs.id(); }
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// Override this method if a ModelBase derived class owns other ModelBase derived instances.
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void assign_new_unique_ids_recursive() { this->set_new_unique_id(); }
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@ -86,12 +87,6 @@ private:
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};
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#define MODELBASE_DERIVED_COPY_MOVE_CLONE(TYPE) \
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/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */ \
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/* (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics). */ \
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TYPE(const TYPE &rhs) : ModelBase(-1) { this->assign_copy(rhs); } \
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explicit TYPE(TYPE &&rhs) : ModelBase(-1) { this->assign_clone(std::move(rhs)); } \
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TYPE& operator=(const TYPE &rhs) { this->assign_copy(rhs); return *this; } \
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TYPE& operator=(TYPE &&rhs) { this->assign_copy(std::move(rhs)); return *this; } \
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/* Copy a model, copy the IDs. The Print::apply() will call the TYPE::copy() method */ \
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/* to make a private copy for background processing. */ \
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static TYPE* new_copy(const TYPE &rhs) { return new TYPE(rhs); } \
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@ -101,7 +96,7 @@ private:
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TYPE& assign_copy(const TYPE &rhs); \
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TYPE& assign_copy(TYPE &&rhs); \
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/* Copy a TYPE, generate new IDs. The front end will use this call. */ \
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TYPE* new_clone(const TYPE &rhs) { \
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static TYPE* new_clone(const TYPE &rhs) { \
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/* Default constructor assigning an invalid ID. */ \
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auto obj = new TYPE(-1); \
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obj->assign_clone(rhs); \
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@ -128,7 +123,6 @@ private: \
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// Material, which may be shared across multiple ModelObjects of a single Model.
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class ModelMaterial : public ModelBase
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{
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friend class Model;
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public:
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// Attributes are defined by the AMF file format, but they don't seem to be used by Slic3r for any purpose.
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t_model_material_attributes attributes;
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@ -139,14 +133,22 @@ public:
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void apply(const t_model_material_attributes &attributes)
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{ this->attributes.insert(attributes.begin(), attributes.end()); }
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protected:
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friend class Model;
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// Constructor, which assigns a new unique ID.
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ModelMaterial(Model *model) : m_model(model) {}
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// Copy constructor copies the ID and m_model!
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ModelMaterial(const ModelMaterial &rhs) = default;
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void set_model(Model *model) { m_model = model; }
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private:
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// Parent, owning this material.
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Model *m_model;
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ModelMaterial(Model *model) : m_model(model) {}
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ModelMaterial(Model *model, const ModelMaterial &other) : attributes(other.attributes), config(other.config), m_model(model) {}
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explicit ModelMaterial(ModelMaterial &rhs) = delete;
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ModelMaterial& operator=(ModelMaterial &rhs) = delete;
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ModelMaterial() = delete;
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ModelMaterial(ModelMaterial &&rhs) = delete;
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ModelMaterial& operator=(const ModelMaterial &rhs) = delete;
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ModelMaterial& operator=(ModelMaterial &&rhs) = delete;
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};
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// A printable object, possibly having multiple print volumes (each with its own set of parameters and materials),
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@ -254,16 +256,23 @@ protected:
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private:
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ModelObject(Model *model) : layer_height_profile_valid(false), m_model(model), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false) {}
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ModelObject(Model *model, const ModelObject &rhs);
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ModelObject(Model *model, const ModelObject &rhs) { this->assign_copy(rhs); m_model = model; }
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~ModelObject();
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/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */
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/* (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics). */
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ModelObject(const ModelObject &rhs) : ModelBase(-1), m_model(rhs.m_model) { this->assign_copy(rhs); }
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explicit ModelObject(ModelObject &&rhs) : ModelBase(-1) { this->assign_copy(std::move(rhs)); }
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ModelObject& operator=(const ModelObject &rhs) { this->assign_copy(rhs); m_model = rhs.m_model; return *this; }
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ModelObject& operator=(ModelObject &&rhs) { this->assign_copy(std::move(rhs)); m_model = rhs.m_model; return *this; }
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MODELBASE_DERIVED_COPY_MOVE_CLONE(ModelObject)
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MODELBASE_DERIVED_PRIVATE_COPY_MOVE(ModelObject)
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// Parent object, owning this ModelObject.
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Model *m_model;
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// Bounding box, cached.
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// Parent object, owning this ModelObject. Set to nullptr here, so the macros above will have it initialized.
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Model *m_model = nullptr;
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// Bounding box, cached.
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mutable BoundingBoxf3 m_bounding_box;
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mutable bool m_bounding_box_valid;
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};
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@ -353,6 +362,10 @@ public:
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const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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protected:
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explicit ModelVolume(ModelVolume &rhs) = default;
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void set_model_object(ModelObject *model_object) { object = model_object; }
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private:
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// Parent object owning this ModelVolume.
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ModelObject* object;
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@ -373,21 +386,20 @@ private:
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ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) :
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mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), m_type(MODEL_PART), object(object) {}
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ModelVolume(ModelObject *object, const ModelVolume &other) :
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ModelBase(other), // copy the ID
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name(other.name), mesh(other.mesh), m_convex_hull(other.m_convex_hull), config(other.config), m_type(other.m_type), object(object)
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{
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if (! other.material_id().empty())
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this->set_material_id(other.material_id());
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}
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ModelVolume(ModelObject *object, const ModelVolume &other, TriangleMesh &&mesh) :
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ModelBase(other), // copy the ID
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name(other.name), mesh(std::move(mesh)), config(other.config), m_type(other.m_type), object(object)
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{
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if (! other.material_id().empty())
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this->set_material_id(other.material_id());
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if (mesh.stl.stats.number_of_facets > 1)
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calculate_convex_hull();
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}
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explicit ModelVolume(ModelVolume &rhs) = delete;
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ModelVolume& operator=(ModelVolume &rhs) = delete;
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};
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@ -404,8 +416,6 @@ public:
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Num_BedStates
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};
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friend class ModelObject;
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private:
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#if ENABLE_MODELVOLUME_TRANSFORM
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Geometry::Transformation m_transformation;
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@ -494,12 +504,21 @@ public:
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bool is_printable() const { return print_volume_state == PVS_Inside; }
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protected:
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friend class Print;
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friend class ModelObject;
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explicit ModelInstance(const ModelInstance &rhs) = default;
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void set_model_object(ModelObject *model_object) { object = model_object; }
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private:
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// Parent object, owning this instance.
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ModelObject* object;
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#if ENABLE_MODELVOLUME_TRANSFORM
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// Constructor, which assigns a new unique ID.
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ModelInstance(ModelObject *object) : object(object), print_volume_state(PVS_Inside) {}
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// Constructor, which assigns a new unique ID.
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ModelInstance(ModelObject *object, const ModelInstance &other) :
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m_transformation(other.m_transformation), object(object), print_volume_state(PVS_Inside) {}
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#else
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@ -508,8 +527,10 @@ private:
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m_offset(other.m_offset), m_rotation(other.m_rotation), m_scaling_factor(other.m_scaling_factor), m_mirror(other.m_mirror), object(object), print_volume_state(PVS_Inside) {}
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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explicit ModelInstance(ModelInstance &rhs) = delete;
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ModelInstance& operator=(ModelInstance &rhs) = delete;
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ModelInstance() = delete;
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explicit ModelInstance(ModelInstance &&rhs) = delete;
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ModelInstance& operator=(const ModelInstance &rhs) = delete;
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ModelInstance& operator=(ModelInstance &&rhs) = delete;
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};
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// The print bed content.
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@ -532,6 +553,13 @@ public:
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Model() {}
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~Model() { this->clear_objects(); this->clear_materials(); }
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/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */
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/* (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics). */
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Model(const Model &rhs) : ModelBase(-1) { this->assign_copy(rhs); }
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explicit Model(Model &&rhs) : ModelBase(-1) { this->assign_copy(std::move(rhs)); }
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Model& operator=(const Model &rhs) { this->assign_copy(rhs); return *this; }
|
||||
Model& operator=(Model &&rhs) { this->assign_copy(std::move(rhs)); return *this; }
|
||||
|
||||
MODELBASE_DERIVED_COPY_MOVE_CLONE(Model)
|
||||
|
||||
static Model read_from_file(const std::string &input_file, DynamicPrintConfig *config = nullptr, bool add_default_instances = true);
|
||||
@ -547,8 +575,8 @@ public:
|
||||
ModelObject* add_object(const char *name, const char *path, TriangleMesh &&mesh);
|
||||
ModelObject* add_object(const ModelObject &other);
|
||||
void delete_object(size_t idx);
|
||||
void delete_object(ModelID id);
|
||||
void delete_object(ModelObject* object);
|
||||
bool delete_object(ModelID id);
|
||||
bool delete_object(ModelObject* object);
|
||||
void clear_objects();
|
||||
|
||||
ModelMaterial* add_material(t_model_material_id material_id);
|
||||
|
@ -709,8 +709,60 @@ static std::vector<PrintInstances> print_objects_from_model_object(const ModelOb
|
||||
return std::vector<PrintInstances>(trafos.begin(), trafos.end());
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
|
||||
static inline void check_model_ids_validity(const Model &model)
|
||||
{
|
||||
std::set<ModelID> ids;
|
||||
auto check = [&ids](ModelID id) {
|
||||
assert(id.id > 0);
|
||||
assert(ids.find(id) == ids.end());
|
||||
ids.insert(id);
|
||||
};
|
||||
for (const ModelObject *model_object : model.objects) {
|
||||
check(model_object->id());
|
||||
for (const ModelVolume *model_volume : model_object->volumes)
|
||||
check(model_volume->id());
|
||||
for (const ModelInstance *model_instance : model_object->instances)
|
||||
check(model_instance->id());
|
||||
}
|
||||
for (const auto mm : model.materials)
|
||||
check(mm.second->id());
|
||||
}
|
||||
|
||||
static inline void check_model_ids_equal(const Model &model1, const Model &model2)
|
||||
{
|
||||
// Verify whether the IDs of model1 and model match.
|
||||
assert(model1.objects.size() == model2.objects.size());
|
||||
for (size_t idx_model = 0; idx_model < model2.objects.size(); ++ idx_model) {
|
||||
const ModelObject &model_object1 = *model1.objects[idx_model];
|
||||
const ModelObject &model_object2 = * model2.objects[idx_model];
|
||||
assert(model_object1.id() == model_object2.id());
|
||||
assert(model_object1.volumes.size() == model_object2.volumes.size());
|
||||
assert(model_object1.instances.size() == model_object2.instances.size());
|
||||
for (size_t i = 0; i < model_object1.volumes.size(); ++ i)
|
||||
assert(model_object1.volumes[i]->id() == model_object2.volumes[i]->id());
|
||||
for (size_t i = 0; i < model_object1.instances.size(); ++ i)
|
||||
assert(model_object1.instances[i]->id() == model_object2.instances[i]->id());
|
||||
}
|
||||
assert(model1.materials.size() == model2.materials.size());
|
||||
{
|
||||
auto it1 = model1.materials.begin();
|
||||
auto it2 = model2.materials.begin();
|
||||
for (; it1 != model1.materials.end(); ++ it1, ++ it2) {
|
||||
assert(it1->first == it2->first); // compare keys
|
||||
assert(it1->second->id() == it2->second->id());
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* _DEBUG */
|
||||
|
||||
Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &config_in)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
check_model_ids_validity(model);
|
||||
#endif /* _DEBUG */
|
||||
|
||||
// Make a copy of the config, normalize it.
|
||||
DynamicPrintConfig config(config_in);
|
||||
config.normalize();
|
||||
@ -807,7 +859,7 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
|
||||
auto it = std::lower_bound(model_objects_old.begin(), model_objects_old.end(), mobj, by_id_lower);
|
||||
if (it == model_objects_old.end() || (*it)->id() != mobj->id()) {
|
||||
// New ModelObject added.
|
||||
m_model.objects.emplace_back(ModelObject::new_copy(**it));
|
||||
m_model.objects.emplace_back(ModelObject::new_copy(*mobj));
|
||||
m_model.objects.back()->set_model(&m_model);
|
||||
model_object_status.emplace(mobj->id(), ModelObjectStatus::New);
|
||||
} else {
|
||||
@ -935,8 +987,11 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
|
||||
model_object.name = model_object_new.name;
|
||||
model_object.input_file = model_object_new.input_file;
|
||||
model_object.clear_instances();
|
||||
for (const ModelInstance *model_instance : model_object_new.instances)
|
||||
model_object.add_instance(*model_instance);
|
||||
model_object.instances.reserve(model_object_new.instances.size());
|
||||
for (const ModelInstance *model_instance : model_object_new.instances) {
|
||||
model_object.instances.emplace_back(new ModelInstance(*model_instance));
|
||||
model_object.instances.back()->set_model_object(&model_object);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1138,6 +1193,11 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
|
||||
object->update_layer_height_profile();
|
||||
|
||||
this->update_object_placeholders();
|
||||
|
||||
#ifdef _DEBUG
|
||||
check_model_ids_equal(m_model, model);
|
||||
#endif /* _DEBUG */
|
||||
|
||||
return static_cast<ApplyStatus>(apply_status);
|
||||
}
|
||||
|
||||
|
@ -1435,7 +1435,9 @@ void Plater::priv::mirror(Axis axis)
|
||||
|
||||
void Plater::priv::arrange()
|
||||
{
|
||||
this->background_process.stop();
|
||||
main_frame->app_controller()->arrange_model();
|
||||
this->schedule_background_process();
|
||||
|
||||
// ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
|
||||
// when parts don't fit in print bed
|
||||
|
@ -32,7 +32,7 @@
|
||||
|
||||
%name{_add_object} Ref<ModelObject> add_object();
|
||||
Ref<ModelObject> _add_object_clone(ModelObject* other, bool copy_volumes = true)
|
||||
%code%{ RETVAL = THIS->add_object(*other, copy_volumes); %};
|
||||
%code%{ auto ptr = THIS->add_object(*other); if (! copy_volumes) ptr->clear_volumes(); RETVAL = ptr; %};
|
||||
void delete_object(size_t idx);
|
||||
void clear_objects();
|
||||
size_t objects_count()
|
||||
|
Loading…
Reference in New Issue
Block a user