Merge branch 'lm_common_gizmos_data' into lm_tm_hollowing

This commit is contained in:
Lukas Matena 2019-12-20 10:24:37 +01:00
commit cfd0fa9ae5
9 changed files with 360 additions and 302 deletions

View File

@ -225,8 +225,7 @@ void SLAPrint::Steps::slice_model(SLAPrintObject &po)
if(po.m_config.supports_enable.getBool() || po.m_config.pad_enable.getBool())
{
po.m_supportdata.reset(
new SLAPrintObject::SupportData(po.transformed_mesh()) );
po.m_supportdata.reset(new SLAPrintObject::SupportData(mesh));
}
}

View File

@ -135,7 +135,7 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
}
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* common_data_ptr)
: m_parent(parent)
, m_group_id(-1)
, m_state(Off)
@ -146,6 +146,7 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, u
, m_dragging(false)
, m_imgui(wxGetApp().imgui())
, m_first_input_window_render(true)
, m_c(common_data_ptr)
{
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 4 * sizeof(float));
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 4 * sizeof(float));

View File

@ -30,7 +30,7 @@ static const float CONSTRAINED_COLOR[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
class ImGuiWrapper;
class CommonGizmosData;
class GLGizmoBase
{
@ -99,9 +99,13 @@ protected:
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
CommonGizmosData* m_c = nullptr;
public:
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
GLGizmoBase(GLCanvas3D& parent,
const std::string& icon_filename,
unsigned int sprite_id,
CommonGizmosData* common_data = nullptr);
virtual ~GLGizmoBase() {}
bool init() { return on_init(); }
@ -179,6 +183,34 @@ protected:
// were not interpolated by alpha blending or multi sampling.
extern unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue);
class MeshRaycaster;
class MeshClipper;
class CommonGizmosData {
public:
const TriangleMesh* mesh() const {
return (! m_mesh ? nullptr : (m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
}
ModelObject* m_model_object = nullptr;
const TriangleMesh* m_mesh;
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
std::unique_ptr<MeshClipper> m_object_clipper;
std::unique_ptr<MeshClipper> m_supports_clipper;
std::unique_ptr<TriangleMesh> m_cavity_mesh;
std::unique_ptr<GLVolume> m_volume_with_cavity;
int m_active_instance = -1;
float m_active_instance_bb_radius = 0;
ObjectID m_model_object_id = 0;
int m_print_object_idx = -1;
int m_print_objects_count = -1;
int m_old_timestamp = -1;
};
} // namespace GUI
} // namespace Slic3r

View File

@ -18,8 +18,8 @@
namespace Slic3r {
namespace GUI {
GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd)
: GLGizmoBase(parent, icon_filename, sprite_id, cd)
, m_quadric(nullptr)
{
m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
@ -58,23 +58,23 @@ bool GLGizmoHollow::on_init()
void GLGizmoHollow::set_sla_support_data(ModelObject* model_object, const Selection& selection)
{
if (! model_object || selection.is_empty()) {
m_model_object = nullptr;
m_c->m_model_object = nullptr;
return;
}
if (m_model_object != model_object || m_model_object_id != model_object->id()) {
m_model_object = model_object;
m_print_object_idx = -1;
if (m_c->m_model_object != model_object || m_c->m_model_object_id != model_object->id()) {
m_c->m_model_object = model_object;
m_c->m_print_object_idx = -1;
}
m_active_instance = selection.get_instance_idx();
m_c->m_active_instance = selection.get_instance_idx();
if (model_object && selection.is_from_single_instance())
{
// Cache the bb - it's needed for dealing with the clipping plane quite often
// It could be done inside update_mesh but one has to account for scaling of the instance.
//FIXME calling ModelObject::instance_bounding_box() is expensive!
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
m_c->m_active_instance_bb_radius = m_c->m_model_object->instance_bounding_box(m_c->m_active_instance).radius();
if (is_mesh_update_necessary()) {
update_mesh();
@ -83,7 +83,7 @@ void GLGizmoHollow::set_sla_support_data(ModelObject* model_object, const Select
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
}
else
m_parent.toggle_model_objects_visibility(true, nullptr, -1);
@ -96,26 +96,37 @@ void GLGizmoHollow::on_render() const
{
const Selection& selection = m_parent.get_selection();
// If current m_model_object does not match selection, ask GLCanvas3D to turn us off
// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
if (m_state == On
&& (m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|| m_active_instance != selection.get_instance_idx()
|| m_model_object_id != m_model_object->id())) {
&& (m_c->m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|| m_c->m_active_instance != selection.get_instance_idx()
|| m_c->m_model_object_id != m_c->m_model_object->id())) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
return;
}
if (! m_mesh)
if (! m_c->m_mesh)
const_cast<GLGizmoHollow*>(this)->update_mesh();
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
if (m_volume_with_cavity) {
if (m_c->m_volume_with_cavity) {
m_c->m_volume_with_cavity->set_sla_shift_z(m_z_shift);
m_parent.get_shader().start_using();
m_volume_with_cavity->render();
GLint current_program_id;
glsafe(::glGetIntegerv(GL_CURRENT_PROGRAM, &current_program_id));
GLint color_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "uniform_color") : -1;
GLint print_box_detection_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "print_box.volume_detection") : -1;
GLint print_box_worldmatrix_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "print_box.volume_world_matrix") : -1;
glcheck();
m_c->m_volume_with_cavity->set_render_color();
m_c->m_volume_with_cavity->render(color_id, print_box_detection_id, print_box_worldmatrix_id);
m_parent.get_shader().stop_using();
}
// Show/hide the original object
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
@ -132,7 +143,7 @@ void GLGizmoHollow::on_render() const
void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
{
if (m_clipping_plane_distance == 0.f || mesh()->empty())
if (m_clipping_plane_distance == 0.f || m_c->mesh()->empty())
return;
// Get transformation of the instance
@ -150,65 +161,65 @@ void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
1.));
// Now initialize the TMS for the object, perform the cut and save the result.
if (! m_object_clipper) {
m_object_clipper.reset(new MeshClipper);
m_object_clipper->set_mesh(*mesh());
if (! m_c->m_object_clipper) {
m_c->m_object_clipper.reset(new MeshClipper);
m_c->m_object_clipper->set_mesh(*m_c->mesh());
}
m_object_clipper->set_plane(*m_clipping_plane);
m_object_clipper->set_transformation(trafo);
m_c->m_object_clipper->set_plane(*m_clipping_plane);
m_c->m_object_clipper->set_transformation(trafo);
// Next, ask the backend if supports are already calculated. If so, we are gonna cut them too.
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_print_objects_count) {
m_print_objects_count = m_parent.sla_print()->objects().size();
m_print_object_idx = -1;
if (m_c->m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_c->m_print_objects_count) {
m_c->m_print_objects_count = m_parent.sla_print()->objects().size();
m_c->m_print_object_idx = -1;
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
++m_print_object_idx;
if (po->model_object()->id() == m_model_object->id())
++m_c->m_print_object_idx;
if (po->model_object()->id() == m_c->m_model_object->id())
break;
}
}
if (m_print_object_idx >= 0) {
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_print_object_idx];
if (m_c->m_print_object_idx >= 0) {
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_c->m_print_object_idx];
if (print_object->is_step_done(slaposSupportTree) && !print_object->get_mesh(slaposSupportTree).empty()) {
// If the supports are already calculated, save the timestamp of the respective step
// so we can later tell they were recalculated.
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
if (! m_supports_clipper || (int)timestamp != m_old_timestamp) {
if (! m_c->m_supports_clipper || (int)timestamp != m_c->m_old_timestamp) {
// The timestamp has changed.
m_supports_clipper.reset(new MeshClipper);
m_c->m_supports_clipper.reset(new MeshClipper);
// The mesh should already have the shared vertices calculated.
m_supports_clipper->set_mesh(print_object->support_mesh());
m_old_timestamp = timestamp;
m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
m_c->m_old_timestamp = timestamp;
}
m_supports_clipper->set_plane(*m_clipping_plane);
m_supports_clipper->set_transformation(supports_trafo);
m_c->m_supports_clipper->set_plane(*m_clipping_plane);
m_c->m_supports_clipper->set_transformation(supports_trafo);
}
else
// The supports are not valid. We better dump the cached data.
m_supports_clipper.reset();
m_c->m_supports_clipper.reset();
}
// At this point we have the triangulated cuts for both the object and supports - let's render.
if (! m_object_clipper->get_triangles().empty()) {
if (! m_c->m_object_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_object_clipper->get_triangles())
for (const Vec3f& point : m_c->m_object_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
if (m_show_supports && m_supports_clipper && ! m_supports_clipper->get_triangles().empty()) {
if (m_show_supports && m_c->m_supports_clipper && ! m_c->m_supports_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.f, 0.37f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_supports_clipper->get_triangles())
for (const Vec3f& point : m_c->m_supports_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
@ -241,10 +252,10 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
glsafe(::glMultMatrixd(instance_matrix.data()));
float render_color[4];
size_t cache_size = m_model_object->sla_drain_holes.size();
size_t cache_size = m_c->m_model_object->sla_drain_holes.size();
for (size_t i = 0; i < cache_size; ++i)
{
const sla::DrainHole& drain_hole = m_model_object->sla_drain_holes[i];
const sla::DrainHole& drain_hole = m_c->m_model_object->sla_drain_holes[i];
const bool& point_selected = m_selected[i];
if (is_mesh_point_clipped((drain_hole.pos+HoleStickOutLength*drain_hole.normal).cast<double>()))
@ -324,7 +335,7 @@ bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
if (m_clipping_plane_distance == 0.f)
return false;
Vec3d transformed_point = m_model_object->instances[m_active_instance]->get_transformation().get_matrix() * point;
Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
transformed_point(2) += m_z_shift;
return m_clipping_plane->is_point_clipped(transformed_point);
}
@ -333,34 +344,34 @@ bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
bool GLGizmoHollow::is_mesh_update_necessary() const
{
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
&& ((m_model_object->id() != m_model_object_id) || ! m_mesh);
return ((m_state == On) && (m_c->m_model_object != nullptr) && !m_c->m_model_object->instances.empty())
&& ((m_c->m_model_object->id() != m_c->m_model_object_id) || ! m_c->m_mesh);
}
void GLGizmoHollow::update_mesh()
{
if (! m_model_object)
if (! m_c->m_model_object)
return;
wxBusyCursor wait;
// this way we can use that mesh directly.
// This mesh does not account for the possible Z up SLA offset.
m_mesh = &m_model_object->volumes.front()->mesh();
m_c->m_mesh = &m_c->m_model_object->volumes.front()->mesh();
// If this is different mesh than last time
if (m_model_object_id != m_model_object->id()) {
m_cavity_mesh.reset(); // dump the cavity
m_volume_with_cavity.reset();
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
m_mesh_raycaster.reset();
if (m_c->m_model_object_id != m_c->m_model_object->id()) {
m_c->m_cavity_mesh.reset(); // dump the cavity
m_c->m_volume_with_cavity.reset();
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_c->m_mesh_raycaster.reset();
}
if (! m_mesh_raycaster)
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
if (! m_c->m_mesh_raycaster)
m_c->m_mesh_raycaster.reset(new MeshRaycaster(*m_c->mesh()));
m_model_object_id = m_model_object->id();
m_c->m_model_object_id = m_c->m_model_object->id();
}
@ -370,7 +381,7 @@ void GLGizmoHollow::update_mesh()
bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal)
{
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
if (! m_mesh_raycaster)
if (! m_c->m_mesh_raycaster)
update_mesh();
const Camera& camera = m_parent.get_camera();
@ -382,7 +393,7 @@ bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, V
// The raycaster query
Vec3f hit;
Vec3f normal;
if (m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
// Return both the point and the facet normal.
pos_and_normal = std::make_pair(hit, normal);
return true;
@ -427,10 +438,10 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
std::pair<Vec3f, Vec3f> pos_and_normal;
if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add drainage hole")));
m_model_object->sla_drain_holes.emplace_back(pos_and_normal.first + HoleStickOutLength * pos_and_normal.second,
m_c->m_model_object->sla_drain_holes.emplace_back(pos_and_normal.first + HoleStickOutLength * pos_and_normal.second,
-pos_and_normal.second, m_new_hole_radius, m_new_hole_height+HoleStickOutLength);
m_selected.push_back(false);
assert(m_selected.size() == m_model_object->sla_drain_holes.size());
assert(m_selected.size() == m_c->m_model_object->sla_drain_holes.size());
m_parent.set_as_dirty();
m_wait_for_up_event = true;
}
@ -449,11 +460,11 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
// First collect positions of all the points in world coordinates.
Geometry::Transformation trafo = m_model_object->instances[m_active_instance]->get_transformation();
Geometry::Transformation trafo = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
std::vector<Vec3d> points;
for (unsigned int i=0; i<m_model_object->sla_drain_holes.size(); ++i)
points.push_back(trafo.get_matrix() * m_model_object->sla_drain_holes[i].pos.cast<double>());
for (unsigned int i=0; i<m_c->m_model_object->sla_drain_holes.size(); ++i)
points.push_back(trafo.get_matrix() * m_c->m_model_object->sla_drain_holes[i].pos.cast<double>());
// Now ask the rectangle which of the points are inside.
std::vector<Vec3f> points_inside;
@ -462,7 +473,7 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
points_inside.push_back(points[idx].cast<float>());
// Only select/deselect points that are actually visible
for (size_t idx : m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
{
if (rectangle_status == GLSelectionRectangle::Deselect)
unselect_point(points_idxs[idx]);
@ -539,10 +550,10 @@ void GLGizmoHollow::delete_selected_points()
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Delete drainage hole")));
for (unsigned int idx=0; idx<m_model_object->sla_drain_holes.size(); ++idx) {
for (unsigned int idx=0; idx<m_c->m_model_object->sla_drain_holes.size(); ++idx) {
if (m_selected[idx]) {
m_selected.erase(m_selected.begin()+idx);
m_model_object->sla_drain_holes.erase(m_model_object->sla_drain_holes.begin() + (idx--));
m_c->m_model_object->sla_drain_holes.erase(m_c->m_model_object->sla_drain_holes.begin() + (idx--));
}
}
@ -555,8 +566,8 @@ void GLGizmoHollow::on_update(const UpdateData& data)
std::pair<Vec3f, Vec3f> pos_and_normal;
if (! unproject_on_mesh(data.mouse_pos.cast<double>(), pos_and_normal))
return;
m_model_object->sla_drain_holes[m_hover_id].pos = pos_and_normal.first + HoleStickOutLength * pos_and_normal.second;
m_model_object->sla_drain_holes[m_hover_id].normal = -pos_and_normal.second;
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = pos_and_normal.first + HoleStickOutLength * pos_and_normal.second;
m_c->m_model_object->sla_drain_holes[m_hover_id].normal = -pos_and_normal.second;
}
}
@ -568,14 +579,14 @@ std::pair<const TriangleMesh *, sla::HollowingConfig> GLGizmoHollow::get_hollowi
double offset = static_cast<const ConfigOptionFloat*>(opts[0])->value;
double quality = static_cast<const ConfigOptionFloat*>(opts[1])->value;
double closing_d = static_cast<const ConfigOptionFloat*>(opts[2])->value;
return std::make_pair(m_mesh, sla::HollowingConfig{offset, quality, closing_d});
return std::make_pair(m_c->m_mesh, sla::HollowingConfig{offset, quality, closing_d});
}
void GLGizmoHollow::update_mesh_raycaster(std::unique_ptr<MeshRaycaster> &&rc)
{
m_mesh_raycaster = std::move(rc);
m_object_clipper.reset();
m_volume_with_cavity.reset();
m_c->m_mesh_raycaster = std::move(rc);
m_c->m_object_clipper.reset();
m_c->m_volume_with_cavity.reset();
}
void GLGizmoHollow::hollow_mesh()
@ -588,13 +599,13 @@ void GLGizmoHollow::hollow_mesh()
void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
{
// Called from Plater when the UI job finishes
m_cavity_mesh = std::move(mesh);
m_c->m_cavity_mesh = std::move(mesh);
if(m_cavity_mesh) {
if(m_c->m_cavity_mesh) {
// First subtract the holes:
if (! m_model_object->sla_drain_holes.empty()) {
if (! m_c->m_model_object->sla_drain_holes.empty()) {
TriangleMesh holes_mesh;
for (const sla::DrainHole& hole : m_model_object->sla_drain_holes) {
for (const sla::DrainHole& hole : m_c->m_model_object->sla_drain_holes) {
TriangleMesh hole_mesh = make_cylinder(hole.radius, hole.height, 2*M_PI/8);
Eigen::Quaternionf q;
Transform3f m = Transform3f::Identity();
@ -602,22 +613,22 @@ void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
hole_mesh.transform(m.cast<double>());
hole_mesh.translate(hole.pos);
holes_mesh.merge(hole_mesh);
//MeshBoolean::minus(*m_cavity_mesh.get(), hole_mesh);
holes_mesh.repair();
}
MeshBoolean::minus(*m_cavity_mesh.get(), holes_mesh);
MeshBoolean::minus(*m_c->m_cavity_mesh.get(), holes_mesh);
}
// create a new GLVolume that only has the cavity inside
Geometry::Transformation volume_trafo = m_model_object->volumes.front()->get_transformation();
Geometry::Transformation volume_trafo = m_c->m_model_object->volumes.front()->get_transformation();
volume_trafo.set_offset(volume_trafo.get_offset() + Vec3d(0., 0., m_z_shift));
m_volume_with_cavity.reset(new GLVolume(1.f, 0.f, 0.f, 0.5f));
m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_cavity_mesh.get());
m_volume_with_cavity->finalize_geometry(true);
m_volume_with_cavity->set_volume_transformation(volume_trafo);
m_volume_with_cavity->set_instance_transformation(m_model_object->instances[size_t(m_active_instance)]->get_transformation());
m_c->m_volume_with_cavity.reset(new GLVolume(GLVolume::MODEL_COLOR[2]));
m_c->m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_c->m_cavity_mesh.get());
m_c->m_volume_with_cavity->finalize_geometry(true);
m_c->m_volume_with_cavity->set_volume_transformation(volume_trafo);
m_c->m_volume_with_cavity->set_instance_transformation(m_c->m_model_object->instances[size_t(m_c->m_active_instance)]->get_transformation());
m_c->m_volume_with_cavity->force_transparent = false;
}
m_parent.toggle_model_objects_visibility(! m_cavity_mesh, m_model_object, m_active_instance);
if (m_clipping_plane_distance == 0.f) {
m_clipping_plane_distance = 0.5f;
update_clipping_plane();
@ -628,10 +639,10 @@ std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::ve
{
std::vector<const ConfigOption*> out;
if (!m_model_object)
if (!m_c->m_model_object)
return out;
const DynamicPrintConfig& object_cfg = m_model_object->config;
const DynamicPrintConfig& object_cfg = m_c->m_model_object->config;
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
@ -654,7 +665,7 @@ std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::ve
ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
{
if (!m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
if (!m_c->m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
return ClippingPlane::ClipsNothing();
else
return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]);
@ -663,7 +674,7 @@ ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
void GLGizmoHollow::on_render_input_window(float x, float y, float bottom_limit)
{
if (! m_model_object)
if (! m_c->m_model_object)
return;
bool first_run = true; // This is a hack to redraw the button when all points are removed,
@ -672,7 +683,7 @@ RENDER_AGAIN:
const float approx_height = m_imgui->scaled(20.0f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
@ -694,7 +705,7 @@ RENDER_AGAIN:
std::vector<const ConfigOption*> opts = get_config_options({"hollowing_enable"});
m_enable_hollowing = static_cast<const ConfigOptionBool*>(opts[0])->value;
if (m_imgui->checkbox(m_desc["enable"], m_enable_hollowing)) {
m_model_object->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
m_c->m_model_object->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
wxGetApp().obj_list()->update_and_show_object_settings_item();
}
}
@ -738,14 +749,14 @@ RENDER_AGAIN:
}
if (slider_edited || slider_released) {
if (slider_released) {
m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Hollowing parameter change")));
}
m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
if (slider_released)
wxGetApp().obj_list()->update_and_show_object_settings_item();
}
@ -756,7 +767,8 @@ RENDER_AGAIN:
bool remove_selected = false;
bool remove_all = false;
m_imgui->text(" "); // vertical gap
// m_imgui->text(" "); // vertical gap
ImGui::Separator();
float diameter_upper_cap = 20.f; //static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
if (m_new_hole_radius > diameter_upper_cap)
@ -786,19 +798,19 @@ RENDER_AGAIN:
// - take correct undo/redo snapshot after the user is done with moving the slider
if (! m_selection_empty) {
if (clicked) {
m_holes_stash = m_model_object->sla_drain_holes;
m_holes_stash = m_c->m_model_object->sla_drain_holes;
}
if (edited) {
for (size_t idx=0; idx<m_selected.size(); ++idx)
if (m_selected[idx]) {
m_model_object->sla_drain_holes[idx].radius = m_new_hole_radius;
m_model_object->sla_drain_holes[idx].height = m_new_hole_height;
m_c->m_model_object->sla_drain_holes[idx].radius = m_new_hole_radius;
m_c->m_model_object->sla_drain_holes[idx].height = m_new_hole_height;
}
}
if (deactivated) {
// momentarily restore the old value to take snapshot
sla::DrainHoles new_holes = m_model_object->sla_drain_holes;
m_model_object->sla_drain_holes = m_holes_stash;
sla::DrainHoles new_holes = m_c->m_model_object->sla_drain_holes;
m_c->m_model_object->sla_drain_holes = m_holes_stash;
float backup_rad = m_new_hole_radius;
float backup_hei = m_new_hole_height;
for (size_t i=0; i<m_holes_stash.size(); ++i) {
@ -811,7 +823,7 @@ RENDER_AGAIN:
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Change drainage hole diameter")));
m_new_hole_radius = backup_rad;
m_new_hole_height = backup_hei;
m_model_object->sla_drain_holes = new_holes;
m_c->m_model_object->sla_drain_holes = new_holes;
}
}
@ -819,12 +831,13 @@ RENDER_AGAIN:
remove_selected = m_imgui->button(m_desc.at("remove_selected"));
m_imgui->disabled_end();
m_imgui->disabled_begin(m_model_object->sla_drain_holes.empty());
m_imgui->disabled_begin(m_c->m_model_object->sla_drain_holes.empty());
remove_all = m_imgui->button(m_desc.at("remove_all"));
m_imgui->disabled_end();
// Following is rendered in both editing and non-editing mode:
m_imgui->text("");
// m_imgui->text("");
ImGui::Separator();
if (m_clipping_plane_distance == 0.f)
m_imgui->text(m_desc.at("clipping_of_view"));
else {
@ -842,7 +855,7 @@ RENDER_AGAIN:
// make sure supports are shown/hidden as appropriate
m_imgui->checkbox(m_desc["show_supports"], m_show_supports);
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_model_object, m_active_instance);
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
m_imgui->end();
@ -896,19 +909,19 @@ std::string GLGizmoHollow::on_get_name() const
}
const TriangleMesh* GLGizmoHollow::mesh() const {
return (! m_mesh ? nullptr : (m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
}
//const TriangleMesh* GLGizmoHollow::mesh() const {
// return (! m_c->m_mesh ? nullptr : (m_c->m_cavity_mesh ? m_c->m_cavity_mesh.get() : m_c->m_mesh));
//}
void GLGizmoHollow::on_set_state()
{
// m_model_object pointer can be invalid (for instance because of undo/redo action),
// m_c->m_model_object pointer can be invalid (for instance because of undo/redo action),
// we should recover it from the object id
m_model_object = nullptr;
m_c->m_model_object = nullptr;
for (const auto mo : wxGetApp().model().objects) {
if (mo->id() == m_model_object_id) {
m_model_object = mo;
if (mo->id() == m_c->m_model_object_id) {
m_c->m_model_object = mo;
break;
}
}
@ -922,12 +935,12 @@ void GLGizmoHollow::on_set_state()
update_mesh();
// we'll now reload support points:
if (m_model_object)
if (m_c->m_model_object)
reload_cache();
m_parent.toggle_model_objects_visibility(false);
if (m_model_object)
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
if (m_c->m_model_object)
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
// Set default head diameter from config.
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
@ -938,11 +951,11 @@ void GLGizmoHollow::on_set_state()
m_parent.toggle_model_objects_visibility(true);
m_clipping_plane_distance = 0.f;
// Release clippers and the AABB raycaster.
m_object_clipper.reset();
m_supports_clipper.reset();
m_mesh_raycaster.reset();
m_cavity_mesh.reset();
m_volume_with_cavity.reset();
m_c->m_object_clipper.reset();
m_c->m_supports_clipper.reset();
//m_c->m_mesh_raycaster.reset();
//m_c->m_cavity_mesh.reset();
//m_c->m_volume_with_cavity.reset();
}
m_old_state = m_state;
}
@ -954,7 +967,7 @@ void GLGizmoHollow::on_start_dragging()
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
m_hole_before_drag = m_model_object->sla_drain_holes[m_hover_id].pos;
m_hole_before_drag = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
}
else
m_hole_before_drag = Vec3f::Zero();
@ -964,14 +977,14 @@ void GLGizmoHollow::on_start_dragging()
void GLGizmoHollow::on_stop_dragging()
{
if (m_hover_id != -1) {
Vec3f backup = m_model_object->sla_drain_holes[m_hover_id].pos;
Vec3f backup = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
if (m_hole_before_drag != Vec3f::Zero() // some point was touched
&& backup != m_hole_before_drag) // and it was moved, not just selected
{
m_model_object->sla_drain_holes[m_hover_id].pos = m_hole_before_drag;
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = m_hole_before_drag;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Move drainage hole")));
m_model_object->sla_drain_holes[m_hover_id].pos = backup;
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = backup;
}
}
m_hole_before_drag = Vec3f::Zero();
@ -983,7 +996,7 @@ void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
{
ar(m_clipping_plane_distance,
*m_clipping_plane,
m_model_object_id,
m_c->m_model_object_id,
m_new_hole_radius,
m_new_hole_height,
m_selected,
@ -997,7 +1010,7 @@ void GLGizmoHollow::on_save(cereal::BinaryOutputArchive& ar) const
{
ar(m_clipping_plane_distance,
*m_clipping_plane,
m_model_object_id,
m_c->m_model_object_id,
m_new_hole_radius,
m_new_hole_height,
m_selected,
@ -1014,8 +1027,8 @@ void GLGizmoHollow::select_point(int i)
m_selection_empty = (i == NoPoints);
if (i == AllPoints) {
m_new_hole_radius = m_model_object->sla_drain_holes[0].radius;
m_new_hole_height = m_model_object->sla_drain_holes[0].height;
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[0].radius;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[0].height;
}
}
else {
@ -1023,8 +1036,8 @@ void GLGizmoHollow::select_point(int i)
m_selected.push_back(false);
m_selected[i] = true;
m_selection_empty = false;
m_new_hole_radius = m_model_object->sla_drain_holes[i].radius;
m_new_hole_height = m_model_object->sla_drain_holes[i].height;
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[i].radius;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[i].height;
}
}
@ -1044,7 +1057,7 @@ void GLGizmoHollow::unselect_point(int i)
void GLGizmoHollow::reload_cache()
{
m_selected.clear();
m_selected.assign(m_model_object->sla_drain_holes.size(), false);
m_selected.assign(m_c->m_model_object->sla_drain_holes.size(), false);
}
void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
@ -1052,9 +1065,9 @@ void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ?
m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
const Vec3d& center = m_model_object->instances[m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
float dist = normal.dot(center);
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_active_instance_bb_radius));
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
m_parent.set_as_dirty();
}

View File

@ -21,10 +21,10 @@ enum class SLAGizmoEventType : unsigned char;
class GLGizmoHollow : public GLGizmoBase
{
private:
ModelObject* m_model_object = nullptr;
ObjectID m_model_object_id = 0;
int m_active_instance = -1;
float m_active_instance_bb_radius; // to cache the bb
//ModelObject* m_model_object = nullptr;
//ObjectID m_model_object_id = 0;
//int m_active_instance = -1;
//float m_active_instance_bb_radius; // to cache the bb
mutable double m_z_shift = 0.;
bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
@ -32,19 +32,16 @@ private:
GLUquadricObj* m_quadric;
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
std::unique_ptr<TriangleMesh> m_cavity_mesh;
std::unique_ptr<GLVolume> m_volume_with_cavity;
const TriangleMesh* m_mesh;
mutable const TriangleMesh* m_supports_mesh;
mutable std::vector<Vec2f> m_triangles;
mutable std::vector<Vec2f> m_supports_triangles;
mutable int m_old_timestamp = -1;
mutable int m_print_object_idx = -1;
mutable int m_print_objects_count = -1;
//std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
//std::unique_ptr<TriangleMesh> m_cavity_mesh;
//std::unique_ptr<GLVolume> m_volume_with_cavity;
//const TriangleMesh* m_mesh;
//mutable int m_old_timestamp = -1;
//mutable int m_print_object_idx = -1;
//mutable int m_print_objects_count = -1;
public:
GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd);
~GLGizmoHollow() override;
void set_sla_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
@ -70,7 +67,6 @@ private:
void update_mesh();
void hollow_mesh();
bool unsaved_changes() const;
const TriangleMesh* mesh() const;
bool m_show_supports = true;
float m_new_hole_radius; // Size of a new hole.
@ -104,8 +100,8 @@ private:
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
mutable std::unique_ptr<MeshClipper> m_object_clipper;
mutable std::unique_ptr<MeshClipper> m_supports_clipper;
//mutable std::unique_ptr<MeshClipper> m_object_clipper;
//mutable std::unique_ptr<MeshClipper> m_supports_clipper;
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
bool is_mesh_point_clipped(const Vec3d& point) const;
@ -126,7 +122,7 @@ protected:
void on_set_hover_id() override
{
if (int(m_model_object->sla_drain_holes.size()) <= m_hover_id)
if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
m_hover_id = -1;
}
void on_start_dragging() override;

View File

@ -22,8 +22,8 @@
namespace Slic3r {
namespace GUI {
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd)
: GLGizmoBase(parent, icon_filename, sprite_id, cd)
, m_quadric(nullptr)
, m_its(nullptr)
{
@ -64,23 +64,23 @@ bool GLGizmoSlaSupports::on_init()
void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const Selection& selection)
{
if (! model_object || selection.is_empty()) {
m_model_object = nullptr;
m_c->m_model_object = nullptr;
return;
}
if (m_model_object != model_object || m_model_object_id != model_object->id()) {
m_model_object = model_object;
m_print_object_idx = -1;
if (m_c->m_model_object != model_object || m_c->m_model_object_id != model_object->id()) {
m_c->m_model_object = model_object;
m_c->m_print_object_idx = -1;
}
m_active_instance = selection.get_instance_idx();
m_c->m_active_instance = selection.get_instance_idx();
if (model_object && selection.is_from_single_instance())
{
// Cache the bb - it's needed for dealing with the clipping plane quite often
// It could be done inside update_mesh but one has to account for scaling of the instance.
//FIXME calling ModelObject::instance_bounding_box() is expensive!
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
m_c->m_active_instance_bb_radius = m_c->m_model_object->instance_bounding_box(m_c->m_active_instance).radius();
if (is_mesh_update_necessary()) {
update_mesh();
@ -88,12 +88,12 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
}
// If we triggered autogeneration before, check backend and fetch results if they are there
if (m_model_object->sla_points_status == sla::PointsStatus::Generating)
if (m_c->m_model_object->sla_points_status == sla::PointsStatus::Generating)
get_data_from_backend();
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
}
else
m_parent.toggle_model_objects_visibility(true, nullptr, -1);
@ -106,21 +106,38 @@ void GLGizmoSlaSupports::on_render() const
{
const Selection& selection = m_parent.get_selection();
// If current m_model_object does not match selection, ask GLCanvas3D to turn us off
// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
if (m_state == On
&& (m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|| m_active_instance != selection.get_instance_idx()
|| m_model_object_id != m_model_object->id())) {
&& (m_c->m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|| m_c->m_active_instance != selection.get_instance_idx()
|| m_c->m_model_object_id != m_c->m_model_object->id())) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
return;
}
if (! m_its || ! m_mesh)
if (! m_its || ! m_c->m_mesh)
const_cast<GLGizmoSlaSupports*>(this)->update_mesh();
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
if (m_c->m_volume_with_cavity) {
m_c->m_volume_with_cavity->set_sla_shift_z(m_z_shift);
m_parent.get_shader().start_using();
GLint current_program_id;
glsafe(::glGetIntegerv(GL_CURRENT_PROGRAM, &current_program_id));
GLint color_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "uniform_color") : -1;
GLint print_box_detection_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "print_box.volume_detection") : -1;
GLint print_box_worldmatrix_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "print_box.volume_world_matrix") : -1;
glcheck();
m_c->m_volume_with_cavity->set_render_color();
m_c->m_volume_with_cavity->render(color_id, print_box_detection_id, print_box_worldmatrix_id);
m_parent.get_shader().stop_using();
}
// Show/hide the original object
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
if (m_quadric != nullptr && selection.is_from_single_instance())
@ -136,7 +153,7 @@ void GLGizmoSlaSupports::on_render() const
void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
{
if (m_clipping_plane_distance == 0.f || m_mesh->empty())
if (m_clipping_plane_distance == 0.f || m_c->m_mesh->empty())
return;
// Get transformation of the instance
@ -154,66 +171,66 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
1.));
// Now initialize the TMS for the object, perform the cut and save the result.
if (! m_object_clipper) {
m_object_clipper.reset(new MeshClipper);
m_object_clipper->set_mesh(*m_mesh);
if (! m_c->m_object_clipper) {
m_c->m_object_clipper.reset(new MeshClipper);
m_c->m_object_clipper->set_mesh(*m_c->mesh());
}
m_object_clipper->set_plane(*m_clipping_plane);
m_object_clipper->set_transformation(trafo);
m_c->m_object_clipper->set_plane(*m_clipping_plane);
m_c->m_object_clipper->set_transformation(trafo);
// Next, ask the backend if supports are already calculated. If so, we are gonna cut them too.
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_print_objects_count) {
m_print_objects_count = m_parent.sla_print()->objects().size();
m_print_object_idx = -1;
if (m_c->m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_c->m_print_objects_count) {
m_c->m_print_objects_count = m_parent.sla_print()->objects().size();
m_c->m_print_object_idx = -1;
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
++m_print_object_idx;
if (po->model_object()->id() == m_model_object->id())
++m_c->m_print_object_idx;
if (po->model_object()->id() == m_c->m_model_object->id())
break;
}
}
if (m_print_object_idx >= 0) {
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_print_object_idx];
if (m_c->m_print_object_idx >= 0) {
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_c->m_print_object_idx];
if (print_object->is_step_done(slaposSupportTree) && !print_object->get_mesh(slaposSupportTree).empty()) {
// If the supports are already calculated, save the timestamp of the respective step
// so we can later tell they were recalculated.
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
if (! m_supports_clipper || (int)timestamp != m_old_timestamp) {
if (! m_c->m_supports_clipper || (int)timestamp != m_c->m_old_timestamp) {
// The timestamp has changed.
m_supports_clipper.reset(new MeshClipper);
m_c->m_supports_clipper.reset(new MeshClipper);
// The mesh should already have the shared vertices calculated.
m_supports_clipper->set_mesh(print_object->support_mesh());
m_old_timestamp = timestamp;
m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
m_c->m_old_timestamp = timestamp;
}
m_supports_clipper->set_plane(*m_clipping_plane);
m_supports_clipper->set_transformation(supports_trafo);
m_c->m_supports_clipper->set_plane(*m_clipping_plane);
m_c->m_supports_clipper->set_transformation(supports_trafo);
}
else
// The supports are not valid. We better dump the cached data.
m_supports_clipper.reset();
m_c->m_supports_clipper.reset();
}
// At this point we have the triangulated cuts for both the object and supports - let's render.
if (! m_object_clipper->get_triangles().empty()) {
if (! m_c->m_object_clipper->get_triangles().empty()) {
::glPushMatrix();
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_object_clipper->get_triangles())
for (const Vec3f& point : m_c->m_object_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
}
if (m_supports_clipper && ! m_supports_clipper->get_triangles().empty() && !m_editing_mode) {
if (m_c->m_supports_clipper && ! m_c->m_supports_clipper->get_triangles().empty() && !m_editing_mode) {
// The supports are hidden in the editing mode, so it makes no sense to render the cuts.
::glPushMatrix();
::glColor3f(1.0f, 0.f, 0.37f);
::glBegin(GL_TRIANGLES);
for (const Vec3f& point : m_supports_clipper->get_triangles())
for (const Vec3f& point : m_c->m_supports_clipper->get_triangles())
::glVertex3f(point(0), point(1), point(2));
::glEnd();
::glPopMatrix();
@ -298,7 +315,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
if (m_editing_mode) {
// in case the normal is not yet cached, find and cache it
if (m_editing_cache[i].normal == Vec3f::Zero())
m_mesh_raycaster->get_closest_point(m_editing_cache[i].support_point.pos, &m_editing_cache[i].normal);
m_c->m_mesh_raycaster->get_closest_point(m_editing_cache[i].support_point.pos, &m_editing_cache[i].normal);
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * m_editing_cache[i].normal.cast<double>());
@ -328,41 +345,41 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
}
// Now render the drain holes:
render_color[0] = 0.7f;
render_color[1] = 0.7f;
render_color[2] = 0.7f;
render_color[3] = 0.7f;
glsafe(::glColor4fv(render_color));
for (const sla::DrainHole& drain_hole : m_model_object->sla_drain_holes) {
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
glsafe(::glPushMatrix());
glsafe(::glTranslatef(drain_hole.pos(0), drain_hole.pos(1), drain_hole.pos(2)));
glsafe(::glMultMatrixd(instance_scaling_matrix_inverse.data()));
// render_color[0] = 0.7f;
// render_color[1] = 0.7f;
// render_color[2] = 0.7f;
// render_color[3] = 0.7f;
// glsafe(::glColor4fv(render_color));
// for (const sla::DrainHole& drain_hole : m_c->m_model_object->sla_drain_holes) {
// // Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
// glsafe(::glPushMatrix());
// glsafe(::glTranslatef(drain_hole.pos(0), drain_hole.pos(1), drain_hole.pos(2)));
// glsafe(::glMultMatrixd(instance_scaling_matrix_inverse.data()));
if (vol->is_left_handed())
glFrontFace(GL_CW);
// if (vol->is_left_handed())
// glFrontFace(GL_CW);
// Matrices set, we can render the point mark now.
// // Matrices set, we can render the point mark now.
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
Eigen::AngleAxisd aa(q);
glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
glsafe(::glPushMatrix());
glsafe(::glTranslated(0., 0., -drain_hole.height));
::gluCylinder(m_quadric, drain_hole.radius, drain_hole.radius, drain_hole.height, 24, 1);
glsafe(::glTranslated(0., 0., drain_hole.height));
::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
glsafe(::glTranslated(0., 0., -drain_hole.height));
glsafe(::glRotatef(180.f, 1.f, 0.f, 0.f));
::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
glsafe(::glPopMatrix());
// Eigen::Quaterniond q;
// q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * (-drain_hole.normal).cast<double>());
// Eigen::AngleAxisd aa(q);
// glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
// glsafe(::glPushMatrix());
// glsafe(::glTranslated(0., 0., -drain_hole.height));
// ::gluCylinder(m_quadric, drain_hole.radius, drain_hole.radius, drain_hole.height, 24, 1);
// glsafe(::glTranslated(0., 0., drain_hole.height));
// ::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
// glsafe(::glTranslated(0., 0., -drain_hole.height));
// glsafe(::glRotatef(180.f, 1.f, 0.f, 0.f));
// ::gluDisk(m_quadric, 0.0, drain_hole.radius, 24, 1);
// glsafe(::glPopMatrix());
if (vol->is_left_handed())
glFrontFace(GL_CCW);
glsafe(::glPopMatrix());
// if (vol->is_left_handed())
// glFrontFace(GL_CCW);
// glsafe(::glPopMatrix());
}
// }
if (!picking)
glsafe(::glDisable(GL_LIGHTING));
@ -377,7 +394,7 @@ bool GLGizmoSlaSupports::is_mesh_point_clipped(const Vec3d& point) const
if (m_clipping_plane_distance == 0.f)
return false;
Vec3d transformed_point = m_model_object->instances[m_active_instance]->get_transformation().get_matrix() * point;
Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
transformed_point(2) += m_z_shift;
return m_clipping_plane->is_point_clipped(transformed_point);
}
@ -386,28 +403,28 @@ bool GLGizmoSlaSupports::is_mesh_point_clipped(const Vec3d& point) const
bool GLGizmoSlaSupports::is_mesh_update_necessary() const
{
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
&& ((m_model_object->id() != m_model_object_id) || m_its == nullptr);
return ((m_state == On) && (m_c->m_model_object != nullptr) && !m_c->m_model_object->instances.empty())
&& ((m_c->m_model_object->id() != m_c->m_model_object_id) || m_its == nullptr);
}
void GLGizmoSlaSupports::update_mesh()
{
if (! m_model_object)
if (! m_c->m_model_object)
return;
wxBusyCursor wait;
// this way we can use that mesh directly.
// This mesh does not account for the possible Z up SLA offset.
m_mesh = &m_model_object->volumes.front()->mesh();
m_its = &m_mesh->its;
m_c->m_mesh = &m_c->m_model_object->volumes.front()->mesh();
m_its = &m_c->m_mesh->its;
// If this is different mesh than last time or if the AABB tree is uninitialized, recalculate it.
if (m_model_object_id != m_model_object->id() || ! m_mesh_raycaster)
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
if (m_c->m_model_object_id != m_c->m_model_object->id() || ! m_c->m_mesh_raycaster)
m_c->m_mesh_raycaster.reset(new MeshRaycaster(*m_c->mesh()));
m_model_object_id = m_model_object->id();
m_c->m_model_object_id = m_c->m_model_object->id();
disable_editing_mode();
}
@ -417,7 +434,7 @@ void GLGizmoSlaSupports::update_mesh()
bool GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal)
{
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
if (! m_mesh_raycaster)
if (! m_c->m_mesh_raycaster)
update_mesh();
const Camera& camera = m_parent.get_camera();
@ -429,10 +446,10 @@ bool GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec
// The raycaster query
Vec3f hit;
Vec3f normal;
if (m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
// Check whether the hit is in a hole
bool in_hole = false;
for (const sla::DrainHole& hole : m_model_object->sla_drain_holes) {
for (const sla::DrainHole& hole : m_c->m_model_object->sla_drain_holes) {
if (hole.is_inside(hit)) {
in_hole = true;
break;
@ -505,7 +522,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
// First collect positions of all the points in world coordinates.
Geometry::Transformation trafo = m_model_object->instances[m_active_instance]->get_transformation();
Geometry::Transformation trafo = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation();
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
std::vector<Vec3d> points;
for (unsigned int i=0; i<m_editing_cache.size(); ++i)
@ -518,7 +535,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
points_inside.push_back(points[idx].cast<float>());
// Only select/deselect points that are actually visible
for (size_t idx : m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
{
if (rectangle_status == GLSelectionRectangle::Deselect)
unselect_point(points_idxs[idx]);
@ -656,10 +673,10 @@ std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const st
{
std::vector<const ConfigOption*> out;
if (!m_model_object)
if (!m_c->m_model_object)
return out;
const DynamicPrintConfig& object_cfg = m_model_object->config;
const DynamicPrintConfig& object_cfg = m_c->m_model_object->config;
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
@ -682,7 +699,7 @@ std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const st
ClippingPlane GLGizmoSlaSupports::get_sla_clipping_plane() const
{
if (!m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
if (!m_c->m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
return ClippingPlane::ClipsNothing();
else
return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]);
@ -711,7 +728,7 @@ void GLGizmoSlaSupports::find_intersecting_facets(const igl::AABB<Eigen::MatrixX
void GLGizmoSlaSupports::make_line_segments() const
{
TriangleMeshSlicer tms(&m_model_object->volumes.front()->mesh);
TriangleMeshSlicer tms(&m_c->m_model_object->volumes.front()->mesh);
Vec3f normal(0.f, 1.f, 1.f);
double d = 0.;
@ -732,7 +749,7 @@ void GLGizmoSlaSupports::make_line_segments() const
void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_limit)
{
if (!m_model_object)
if (!m_c->m_model_object)
return;
bool first_run = true; // This is a hack to redraw the button when all points are removed,
@ -853,15 +870,15 @@ RENDER_AGAIN:
m_density_stash = density;
}
if (slider_edited) {
m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
m_c->m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_c->m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
}
if (slider_released) {
m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = m_minimal_point_distance_stash;
m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)m_density_stash;
m_c->m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = m_minimal_point_distance_stash;
m_c->m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)m_density_stash;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Support parameter change")));
m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
m_c->m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_c->m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
wxGetApp().obj_list()->update_and_show_object_settings_item();
}
@ -879,10 +896,10 @@ RENDER_AGAIN:
m_imgui->disabled_end();
// m_imgui->text("");
// m_imgui->text(m_model_object->sla_points_status == sla::PointsStatus::NoPoints ? _(L("No points (will be autogenerated)")) :
// (m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated ? _(L("Autogenerated points (no modifications)")) :
// (m_model_object->sla_points_status == sla::PointsStatus::UserModified ? _(L("User-modified points")) :
// (m_model_object->sla_points_status == sla::PointsStatus::Generating ? _(L("Generation in progress...")) : "UNKNOWN STATUS"))));
// m_imgui->text(m_c->m_model_object->sla_points_status == sla::PointsStatus::NoPoints ? _(L("No points (will be autogenerated)")) :
// (m_c->m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated ? _(L("Autogenerated points (no modifications)")) :
// (m_c->m_model_object->sla_points_status == sla::PointsStatus::UserModified ? _(L("User-modified points")) :
// (m_c->m_model_object->sla_points_status == sla::PointsStatus::Generating ? _(L("Generation in progress...")) : "UNKNOWN STATUS"))));
}
@ -920,7 +937,7 @@ RENDER_AGAIN:
// is done on each refresh because the user can switch the editing mode
// before background process finishes.
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(
! m_editing_mode, m_model_object, m_active_instance);
! m_editing_mode, m_c->m_model_object, m_c->m_active_instance);
if (remove_selected || remove_all) {
force_refresh = false;
@ -978,12 +995,12 @@ std::string GLGizmoSlaSupports::on_get_name() const
void GLGizmoSlaSupports::on_set_state()
{
// m_model_object pointer can be invalid (for instance because of undo/redo action),
// m_c->m_model_object pointer can be invalid (for instance because of undo/redo action),
// we should recover it from the object id
m_model_object = nullptr;
m_c->m_model_object = nullptr;
for (const auto mo : wxGetApp().model().objects) {
if (mo->id() == m_model_object_id) {
m_model_object = mo;
if (mo->id() == m_c->m_model_object_id) {
m_c->m_model_object = mo;
break;
}
}
@ -997,19 +1014,19 @@ void GLGizmoSlaSupports::on_set_state()
update_mesh();
// we'll now reload support points:
if (m_model_object)
if (m_c->m_model_object)
reload_cache();
m_parent.toggle_model_objects_visibility(false);
if (m_model_object)
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
if (m_c->m_model_object)
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
// Set default head diameter from config.
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
}
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
bool will_ask = m_model_object && m_editing_mode && unsaved_changes();
bool will_ask = m_c->m_model_object && m_editing_mode && unsaved_changes();
if (will_ask) {
wxGetApp().CallAfter([this]() {
// Following is called through CallAfter, because otherwise there was a problem
@ -1033,9 +1050,9 @@ void GLGizmoSlaSupports::on_set_state()
m_clipping_plane_distance = 0.f;
// Release clippers and the AABB raycaster.
m_its = nullptr;
m_object_clipper.reset();
m_supports_clipper.reset();
m_mesh_raycaster.reset();
m_c->m_object_clipper.reset();
m_c->m_supports_clipper.reset();
m_c->m_mesh_raycaster.reset();
}
}
m_old_state = m_state;
@ -1077,7 +1094,7 @@ void GLGizmoSlaSupports::on_load(cereal::BinaryInputArchive& ar)
{
ar(m_clipping_plane_distance,
*m_clipping_plane,
m_model_object_id,
m_c->m_model_object_id,
m_new_point_head_diameter,
m_normal_cache,
m_editing_cache,
@ -1091,7 +1108,7 @@ void GLGizmoSlaSupports::on_save(cereal::BinaryOutputArchive& ar) const
{
ar(m_clipping_plane_distance,
*m_clipping_plane,
m_model_object_id,
m_c->m_model_object_id,
m_new_point_head_diameter,
m_normal_cache,
m_editing_cache,
@ -1169,9 +1186,9 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
for (const CacheEntry& ce : m_editing_cache)
m_normal_cache.push_back(ce.support_point);
m_model_object->sla_points_status = sla::PointsStatus::UserModified;
m_model_object->sla_support_points.clear();
m_model_object->sla_support_points = m_normal_cache;
m_c->m_model_object->sla_points_status = sla::PointsStatus::UserModified;
m_c->m_model_object->sla_support_points.clear();
m_c->m_model_object->sla_support_points = m_normal_cache;
reslice_SLA_supports();
}
@ -1182,10 +1199,10 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
void GLGizmoSlaSupports::reload_cache()
{
m_normal_cache.clear();
if (m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated || m_model_object->sla_points_status == sla::PointsStatus::Generating)
if (m_c->m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated || m_c->m_model_object->sla_points_status == sla::PointsStatus::Generating)
get_data_from_backend();
else
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
for (const sla::SupportPoint& point : m_c->m_model_object->sla_support_points)
m_normal_cache.emplace_back(point);
}
@ -1194,7 +1211,7 @@ bool GLGizmoSlaSupports::has_backend_supports() const
{
// find SlaPrintObject with this ID
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == m_model_object->id())
if (po->model_object()->id() == m_c->m_model_object->id())
return po->is_step_done(slaposSupportPoints);
}
return false;
@ -1202,7 +1219,7 @@ bool GLGizmoSlaSupports::has_backend_supports() const
void GLGizmoSlaSupports::reslice_SLA_supports(bool postpone_error_messages) const
{
wxGetApp().CallAfter([this, postpone_error_messages]() { wxGetApp().plater()->reslice_SLA_supports(*m_model_object, postpone_error_messages); });
wxGetApp().CallAfter([this, postpone_error_messages]() { wxGetApp().plater()->reslice_SLA_supports(*m_c->m_model_object, postpone_error_messages); });
}
void GLGizmoSlaSupports::get_data_from_backend()
@ -1212,14 +1229,14 @@ void GLGizmoSlaSupports::get_data_from_backend()
// find the respective SLAPrintObject, we need a pointer to it
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == m_model_object->id()) {
if (po->model_object()->id() == m_c->m_model_object->id()) {
m_normal_cache.clear();
const std::vector<sla::SupportPoint>& points = po->get_support_points();
auto mat = po->trafo().inverse().cast<float>();
for (unsigned int i=0; i<points.size();++i)
m_normal_cache.emplace_back(sla::SupportPoint(mat * points[i].pos, points[i].head_front_radius, points[i].is_new_island));
m_model_object->sla_points_status = sla::PointsStatus::AutoGenerated;
m_c->m_model_object->sla_points_status = sla::PointsStatus::AutoGenerated;
break;
}
}
@ -1236,10 +1253,10 @@ void GLGizmoSlaSupports::auto_generate()
_(L("Are you sure you want to do it?")) + "\n",
_(L("Warning")), wxICON_WARNING | wxYES | wxNO);
if (m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_normal_cache.empty() || dlg.ShowModal() == wxID_YES) {
if (m_c->m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_normal_cache.empty() || dlg.ShowModal() == wxID_YES) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Autogenerate support points")));
wxGetApp().CallAfter([this]() { reslice_SLA_supports(); });
m_model_object->sla_points_status = sla::PointsStatus::Generating;
m_c->m_model_object->sla_points_status = sla::PointsStatus::Generating;
}
}
@ -1284,9 +1301,9 @@ void GLGizmoSlaSupports::update_clipping_plane(bool keep_normal) const
Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ?
m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
const Vec3d& center = m_model_object->instances[m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
float dist = normal.dot(center);
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_active_instance_bb_radius));
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
m_parent.set_as_dirty();
}

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@ -21,10 +21,10 @@ enum class SLAGizmoEventType : unsigned char;
class GLGizmoSlaSupports : public GLGizmoBase
{
private:
ModelObject* m_model_object = nullptr;
ObjectID m_model_object_id = 0;
int m_active_instance = -1;
float m_active_instance_bb_radius; // to cache the bb
//ModelObject* m_model_object = nullptr;
//ObjectID m_model_object_id = 0;
//int m_active_instance = -1;
//float m_active_instance_bb_radius; // to cache the bb
mutable double m_z_shift = 0.f;
bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
@ -34,15 +34,12 @@ private:
typedef Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXfUnaligned;
typedef Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXiUnaligned;
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
const TriangleMesh* m_mesh;
//std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
//const TriangleMesh* m_mesh;
const indexed_triangle_set* m_its;
mutable const TriangleMesh* m_supports_mesh;
mutable std::vector<Vec2f> m_triangles;
mutable std::vector<Vec2f> m_supports_triangles;
mutable int m_old_timestamp = -1;
mutable int m_print_object_idx = -1;
mutable int m_print_objects_count = -1;
//mutable int m_old_timestamp = -1;
//mutable int m_print_object_idx = -1;
//mutable int m_print_objects_count = -1;
class CacheEntry {
public:
@ -72,7 +69,7 @@ private:
};
public:
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd);
~GLGizmoSlaSupports() override;
void set_sla_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
@ -120,8 +117,8 @@ private:
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
mutable std::unique_ptr<MeshClipper> m_object_clipper;
mutable std::unique_ptr<MeshClipper> m_supports_clipper;
//mutable std::unique_ptr<MeshClipper> m_object_clipper;
//mutable std::unique_ptr<MeshClipper> m_supports_clipper;
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
bool is_mesh_point_clipped(const Vec3d& point) const;

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@ -88,13 +88,15 @@ bool GLGizmosManager::init()
return false;
}
m_common_gizmos_data.reset(new CommonGizmosData());
m_gizmos.emplace_back(new GLGizmoMove3D(m_parent, "move.svg", 0));
m_gizmos.emplace_back(new GLGizmoScale3D(m_parent, "scale.svg", 1));
m_gizmos.emplace_back(new GLGizmoRotate3D(m_parent, "rotate.svg", 2));
m_gizmos.emplace_back(new GLGizmoFlatten(m_parent, "place.svg", 3));
m_gizmos.emplace_back(new GLGizmoCut(m_parent, "cut.svg", 4));
m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 5));
m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 6));
m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 5, m_common_gizmos_data.get()));
m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 6, m_common_gizmos_data.get()));
for (auto& gizmo : m_gizmos) {
if (! gizmo->init()) {

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@ -101,6 +101,7 @@ private:
MouseCapture m_mouse_capture;
std::string m_tooltip;
bool m_serializing;
std::unique_ptr<CommonGizmosData> m_common_gizmos_data;
public:
explicit GLGizmosManager(GLCanvas3D& parent);