diff --git a/MANIFEST b/MANIFEST
index a2eccc242..e49804081 100644
--- a/MANIFEST
+++ b/MANIFEST
@@ -24,6 +24,7 @@ lib/Slic3r/Format/STL.pm
lib/Slic3r/Geometry.pm
lib/Slic3r/Geometry/Clipper.pm
lib/Slic3r/GUI.pm
+lib/Slic3r/GUI/Dashboard.pm
lib/Slic3r/GUI/OptionsGroup.pm
lib/Slic3r/GUI/SkeinPanel.pm
lib/Slic3r/Layer.pm
@@ -33,7 +34,6 @@ lib/Slic3r/Polygon.pm
lib/Slic3r/Polyline.pm
lib/Slic3r/Print.pm
lib/Slic3r/Print/Object.pm
-lib/Slic3r/Skein.pm
lib/Slic3r/Surface.pm
lib/Slic3r/SVG.pm
lib/Slic3r/TriangleMesh.pm
diff --git a/README.markdown b/README.markdown
index 2bd0beda1..8e25787b7 100644
--- a/README.markdown
+++ b/README.markdown
@@ -50,7 +50,7 @@ Roadmap includes the following goals:
* output some statistics;
* support material for internal perimeters;
-* new and better GUI;
+* more GUI work;
* more fill patterns.
## Is it usable already? Any known limitation?
@@ -95,7 +95,7 @@ The author is Alessandro Ranellucci (me).
--post-process Generated G-code will be processed with the supplied script;
call this more than once to process through multiple scripts.
--export-svg Export a SVG file containing slices instead of G-code.
- --merge If multiple files are supplied, they will be composed into a single
+ -m, --merge If multiple files are supplied, they will be composed into a single
print rather than processed individually.
Printer options:
diff --git a/lib/Slic3r.pm b/lib/Slic3r.pm
index adb615ca3..3b77246b5 100644
--- a/lib/Slic3r.pm
+++ b/lib/Slic3r.pm
@@ -33,7 +33,6 @@ use Slic3r::Polygon;
use Slic3r::Polyline;
use Slic3r::Print;
use Slic3r::Print::Object;
-use Slic3r::Skein;
use Slic3r::Surface;
use Slic3r::TriangleMesh;
use Slic3r::TriangleMesh::IntersectionLine;
diff --git a/lib/Slic3r/Config.pm b/lib/Slic3r/Config.pm
index e504171ab..2647c9955 100644
--- a/lib/Slic3r/Config.pm
+++ b/lib/Slic3r/Config.pm
@@ -16,8 +16,8 @@ our $Options = {
cli => 'notes=s',
type => 's',
multiline => 1,
- width => 350,
- height => 300,
+ width => 220,
+ height => 130,
serialize => sub { join '\n', split /\R/, $_[0] },
deserialize => sub { join "\n", split /\\n/, $_[0] },
},
@@ -408,7 +408,7 @@ our $Options = {
type => 'i',
},
'bed_size' => {
- label => 'Bed size for autoarrange (mm)',
+ label => 'Bed size (mm)',
cli => 'bed-size=s',
type => 'point',
serialize => sub { join ',', @{$_[0]} },
diff --git a/lib/Slic3r/Fill.pm b/lib/Slic3r/Fill.pm
index 520278aa5..677f3c5f2 100644
--- a/lib/Slic3r/Fill.pm
+++ b/lib/Slic3r/Fill.pm
@@ -11,7 +11,7 @@ use Slic3r::Fill::Line;
use Slic3r::Fill::OctagramSpiral;
use Slic3r::Fill::PlanePath;
use Slic3r::Fill::Rectilinear;
-use Slic3r::Geometry qw(scale shortest_path);
+use Slic3r::Geometry qw(X Y scale shortest_path);
use Slic3r::Geometry::Clipper qw(union_ex diff_ex);
@@ -34,7 +34,8 @@ sub BUILD {
$self->fillers->{$_} ||= $FillTypes{$_}->new(print => $self->print)
for ('rectilinear', $Slic3r::fill_pattern, $Slic3r::solid_fill_pattern);
- my $max_print_dimension = $self->print->max_length * sqrt(2);
+ my $print_size = $self->print->size;
+ my $max_print_dimension = ($print_size->[X] > $print_size->[Y] ? $print_size->[X] : $print_size->[Y]) * sqrt(2);
$_->max_print_dimension($max_print_dimension) for values %{$self->fillers};
}
diff --git a/lib/Slic3r/Fill/Honeycomb.pm b/lib/Slic3r/Fill/Honeycomb.pm
index 8f76bfd9f..aa54cb045 100644
--- a/lib/Slic3r/Fill/Honeycomb.pm
+++ b/lib/Slic3r/Fill/Honeycomb.pm
@@ -39,7 +39,8 @@ sub fill_surface {
# adjust actual bounding box to the nearest multiple of our hex pattern
# and align it so that it matches across layers
- my $bounding_box = [ 0, 0, $self->print->total_x_length, $self->print->total_y_length ];
+ my $print_bounding_box = $self->print->bounding_box;
+ my $bounding_box = [ 0, 0, $print_bounding_box->[X2], $print_bounding_box->[Y2] ];
{
my $bb_polygon = Slic3r::Polygon->new([
[ $bounding_box->[X1], $bounding_box->[Y1] ],
diff --git a/lib/Slic3r/GUI.pm b/lib/Slic3r/GUI.pm
index 5a24cbfe7..b441036a5 100644
--- a/lib/Slic3r/GUI.pm
+++ b/lib/Slic3r/GUI.pm
@@ -4,6 +4,7 @@ use warnings;
use utf8;
use FindBin;
+use Slic3r::GUI::Dashboard;
use Slic3r::GUI::OptionsGroup;
use Slic3r::GUI::SkeinPanel;
@@ -65,4 +66,22 @@ sub About {
Wx::AboutBox($info);
}
+sub catch_error {
+ my ($self, $cb) = @_;
+ if (my $err = $@) {
+ $cb->() if $cb;
+ Wx::MessageDialog->new($self, $err, 'Error', &Wx::wxOK | &Wx::wxICON_ERROR)->ShowModal;
+ return 1;
+ }
+ return 0;
+}
+
+sub warning_catcher {
+ my ($self) = @_;
+ return sub {
+ my $message = shift;
+ Wx::MessageDialog->new($self, $message, 'Warning', &Wx::wxOK | &Wx::wxICON_WARNING)->ShowModal;
+ };
+}
+
1;
diff --git a/lib/Slic3r/GUI/Dashboard.pm b/lib/Slic3r/GUI/Dashboard.pm
new file mode 100644
index 000000000..dd9ee77c2
--- /dev/null
+++ b/lib/Slic3r/GUI/Dashboard.pm
@@ -0,0 +1,544 @@
+package Slic3r::GUI::Dashboard;
+use strict;
+use warnings;
+use utf8;
+
+use File::Basename qw(basename dirname);
+use Math::ConvexHull qw(convex_hull);
+use Slic3r::Geometry qw(X Y X1 Y1 X2 Y2 scale unscale);
+use Wx qw(:sizer :progressdialog wxOK wxICON_INFORMATION wxICON_WARNING wxICON_ERROR wxICON_QUESTION
+ wxOK wxCANCEL wxID_OK wxFD_OPEN wxFD_SAVE wxDEFAULT wxNORMAL);
+use Wx::Event qw(EVT_BUTTON EVT_PAINT EVT_MOUSE_EVENTS EVT_LIST_ITEM_SELECTED EVT_LIST_ITEM_DESELECTED);
+use base 'Wx::Panel';
+
+sub new {
+ my $class = shift;
+ my ($parent) = @_;
+ my $self = $class->SUPER::new($parent, -1);
+
+ $self->{canvas} = Wx::Panel->new($self, -1, [-1, -1], [300, 300]);
+ $self->{canvas}->SetBackgroundColour(Wx::wxWHITE);
+ EVT_PAINT($self->{canvas}, \&repaint);
+ EVT_MOUSE_EVENTS($self->{canvas}, \&mouse_event);
+
+ $self->{objects_brush} = Wx::Brush->new(Wx::Colour->new(210,210,210), &Wx::wxSOLID);
+ $self->{selected_brush} = Wx::Brush->new(Wx::Colour->new(255,128,128), &Wx::wxSOLID);
+ $self->{transparent_brush} = Wx::Brush->new(Wx::Colour->new(0,0,0), &Wx::wxTRANSPARENT);
+ $self->{grid_pen} = Wx::Pen->new(Wx::Colour->new(230,230,230), 1, &Wx::wxSOLID);
+ $self->{skirt_pen} = Wx::Pen->new(Wx::Colour->new(150,150,150), 1, &Wx::wxSOLID);
+
+ $self->{list} = Wx::ListView->new($self, -1, [-1, -1], [-1, 180], &Wx::wxLC_SINGLE_SEL | &Wx::wxLC_REPORT | &Wx::wxBORDER_DEFAULT);
+ $self->{list}->InsertColumn(0, "Name", &Wx::wxLIST_FORMAT_LEFT, 300);
+ $self->{list}->InsertColumn(1, "Copies", &Wx::wxLIST_FORMAT_CENTER, 50);
+ $self->{list}->InsertColumn(2, "Scale", &Wx::wxLIST_FORMAT_CENTER, 50);
+ EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected);
+ EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected);
+
+ $self->{btn_load} = Wx::Button->new($self, -1, "Add…");
+ $self->{btn_remove} = Wx::Button->new($self, -1, "Remove");
+ $self->{btn_increase} = Wx::Button->new($self, -1, "+1 copy");
+ $self->{btn_decrease} = Wx::Button->new($self, -1, "-1 copy");
+ $self->{btn_rotate45cw} = Wx::Button->new($self, -1, "Rotate by 45° (cw)");
+ $self->{btn_rotate45ccw} = Wx::Button->new($self, -1, "Rotate by 45° (ccw)");
+ $self->{btn_reset} = Wx::Button->new($self, -1, "Clean");
+ $self->{btn_arrange} = Wx::Button->new($self, -1, "Autoarrange");
+ $self->{btn_changescale} = Wx::Button->new($self, -1, "Change Scale…");
+ $self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…");
+ $self->{btn_export_gcode}->SetDefault;
+ $self->{$_}->SetWindowVariant(&Wx::wxWINDOW_VARIANT_SMALL) for grep /^btn_/, keys %$self;
+ $self->selection_changed(0);
+ $self->object_list_changed;
+ EVT_BUTTON($self, $self->{btn_load}, \&load);
+ EVT_BUTTON($self, $self->{btn_remove}, \&remove);
+ EVT_BUTTON($self, $self->{btn_increase}, \&increase);
+ EVT_BUTTON($self, $self->{btn_decrease}, \&decrease);
+ EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(45) });
+ EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(-45) });
+ EVT_BUTTON($self, $self->{btn_reset}, \&reset);
+ EVT_BUTTON($self, $self->{btn_arrange}, \&arrange);
+ EVT_BUTTON($self, $self->{btn_changescale}, \&changescale);
+ EVT_BUTTON($self, $self->{btn_export_gcode}, \&export_gcode);
+
+ $self->SetDropTarget(Slic3r::GUI::Dashboard::DropTarget->new($self));
+
+ # calculate scaling factor for preview
+ {
+ # supposing the preview canvas is square, calculate the scaling factor
+ # to constrain print bed area inside preview
+ my $canvas_side = $self->{canvas}->GetSize->GetWidth;
+ my $bed_largest_side = $Slic3r::bed_size->[X] > $Slic3r::bed_size->[Y]
+ ? $Slic3r::bed_size->[Y] : $Slic3r::bed_size->[X];
+ $self->{scaling_factor} = $canvas_side / $bed_largest_side;
+ }
+
+ $self->{print} = Slic3r::Print->new;
+ $self->{thumbnails} = []; # polygons, each one aligned to 0,0
+ $self->{scale} = [];
+ $self->{object_previews} = []; # [ obj_idx, copy_idx, positioned polygon ]
+ $self->{selected_objects} = [];
+ $self->recenter;
+
+ {
+ my $buttons1 = Wx::BoxSizer->new(wxVERTICAL);
+ $buttons1->Add($self->{"btn_$_"})
+ for qw(load remove reset arrange export_gcode);
+
+ my $buttons2 = Wx::BoxSizer->new(wxVERTICAL);
+ $buttons2->Add($self->{"btn_$_"})
+ for qw(increase decrease rotate45cw rotate45ccw changescale);
+
+ my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
+ $buttons_sizer->Add($_) for ($buttons1, $buttons2);
+
+ my $vertical_sizer = Wx::BoxSizer->new(wxVERTICAL);
+ $vertical_sizer->Add($self->{list}, 0, wxEXPAND | wxALL);
+ $vertical_sizer->Add($buttons_sizer);
+
+ my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
+ $sizer->Add($self->{canvas}, 0, wxALL, 10);
+ $sizer->Add($vertical_sizer, 1, wxEXPAND | wxALL, 10);
+ $sizer->SetSizeHints($self);
+ $self->SetSizer($sizer);
+ }
+ return $self;
+}
+
+sub load {
+ my $self = shift;
+
+ my $dir = $Slic3r::GUI::SkeinPanel::last_skein_dir || $Slic3r::GUI::SkeinPanel::last_config_dir || "";
+ my $dialog = Wx::FileDialog->new($self, 'Choose a STL or AMF file:', $dir, "", $Slic3r::GUI::SkeinPanel::model_wildcard, wxFD_OPEN);
+ if ($dialog->ShowModal != wxID_OK) {
+ $dialog->Destroy;
+ return;
+ }
+ my $input_file = $dialog->GetPaths;
+ $dialog->Destroy;
+ return $self->load_file($input_file);
+}
+
+sub load_file {
+ my $self = shift;
+ my ($input_file) = @_;
+
+ $Slic3r::GUI::SkeinPanel::last_input_file = $input_file;
+
+ local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
+ my $object = $self->{print}->add_object_from_file($input_file);
+ my $obj_idx = $#{$self->{print}->objects};
+ $self->{print}->arrange_objects;
+
+ $self->{list}->InsertStringItem($obj_idx, basename($input_file));
+ $self->{list}->SetItem($obj_idx, 1, "1");
+ $self->{list}->SetItem($obj_idx, 2, "100%");
+ $self->{list}->Select($obj_idx, 0);
+ push @{$self->{scale}}, 1;
+
+ $self->make_thumbnail($obj_idx);
+ $self->recenter;
+ $self->{canvas}->Refresh;
+ $self->{list}->Update;
+ $self->{list}->Select($obj_idx, 1);
+ $self->object_list_changed;
+}
+
+sub remove {
+ my $self = shift;
+
+ foreach my $pobj (@{$self->{selected_objects}}) {
+ my ($obj_idx, $copy_idx) = ($pobj->[0], $pobj->[1]);
+ $self->{print}->copies->[$obj_idx][$copy_idx] = undef;
+ }
+
+ my @objects_to_remove = ();
+ for my $obj_idx (0 .. $#{$self->{print}->objects}) {
+ my $copies = $self->{print}->copies->[$obj_idx];
+
+ # filter out removed copies
+ @$copies = grep defined $_, @$copies;
+
+ # update copies count in list
+ $self->{list}->SetItem($obj_idx, 1, scalar @$copies);
+
+ # if no copies are left, remove the object itself
+ push @objects_to_remove, $obj_idx if !@$copies;
+ }
+ for my $obj_idx (sort { $b <=> $a } @objects_to_remove) {
+ splice @{$self->{print}->objects}, $obj_idx, 1;
+ splice @{$self->{print}->copies}, $obj_idx, 1;
+ splice @{$self->{thumbnails}}, $obj_idx, 1;
+ splice @{$self->{scale}}, $obj_idx, 1;
+ $self->{list}->DeleteItem($obj_idx);
+ }
+
+ $self->{selected_objects} = [];
+ $self->selection_changed(0);
+ $self->object_list_changed;
+ $self->recenter;
+ $self->{canvas}->Refresh;
+}
+
+sub reset {
+ my $self = shift;
+
+ @{$self->{print}->objects} = ();
+ @{$self->{print}->copies} = ();
+ @{$self->{thumbnails}} = ();
+ @{$self->{scale}} = ();
+ $self->{list}->DeleteAllItems;
+
+ $self->{selected_objects} = [];
+ $self->selection_changed(0);
+ $self->object_list_changed;
+ $self->{canvas}->Refresh;
+}
+
+sub increase {
+ my $self = shift;
+
+ my $obj_idx = $self->selected_object_idx;
+ my $copies = $self->{print}->copies->[$obj_idx];
+ push @$copies, [ $copies->[-1]->[X] + scale 10, $copies->[-1]->[Y] + scale 10 ];
+ $self->{list}->SetItem($obj_idx, 1, scalar @$copies);
+ $self->arrange;
+}
+
+sub decrease {
+ my $self = shift;
+
+ my $obj_idx = $self->selected_object_idx;
+ $self->{selected_objects} = [ +(grep { $_->[0] == $obj_idx } @{$self->{object_previews}})[-1] ];
+ $self->remove;
+
+ if ($self->{print}->objects->[$obj_idx]) {
+ $self->{list}->Select($obj_idx, 0);
+ $self->{list}->Select($obj_idx, 1);
+ }
+}
+
+sub rotate {
+ my $self = shift;
+ my ($angle) = @_;
+
+ my $obj_idx = $self->selected_object_idx;
+ my $object = $self->{print}->objects->[$obj_idx];
+
+ # rotate, realign to 0,0 and update size
+ $object->mesh->rotate($angle);
+ $object->mesh->align_to_origin;
+ my @size = $object->mesh->size;
+ $object->x_length($size[X]);
+ $object->y_length($size[Y]);
+
+ $self->make_thumbnail($obj_idx);
+ $self->arrange;
+ $self->recenter;
+ $self->{canvas}->Refresh;
+}
+
+sub arrange {
+ my $self = shift;
+
+ $self->{print}->arrange_objects;
+ $self->recenter;
+ $self->{canvas}->Refresh;
+}
+
+sub changescale {
+ my $self = shift;
+
+ my $obj_idx = $self->selected_object_idx;
+ my $scale = $self->{scale}[$obj_idx];
+ $scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale", $scale*100, 0, 1000, $self);
+ return if !$scale || $scale == -1;
+
+ my $object = $self->{print}->objects->[$obj_idx];
+ my $mesh = $object->mesh;
+ $mesh->scale($scale/100 / $self->{scale}[$obj_idx]);
+ $object->mesh->align_to_origin;
+ my @size = $object->mesh->size;
+ $object->x_length($size[X]);
+ $object->y_length($size[Y]);
+
+ $self->{scale}[$obj_idx] = $scale/100;
+ $self->{list}->SetItem($obj_idx, 2, "$scale%");
+
+ $self->{print}->arrange_objects;
+ $self->make_thumbnail($obj_idx);
+ $self->recenter;
+ $self->{canvas}->Refresh;
+}
+
+sub export_gcode {
+ my $self = shift;
+
+ my $process_dialog;
+ eval {
+ # validate configuration
+ Slic3r::Config->validate;
+
+ my $print = $self->{print};
+
+ # select output file
+ my $output_file = $main::opt{output};
+ {
+ $output_file = $print->expanded_output_filepath($output_file);
+ my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', dirname($output_file),
+ basename($output_file), $Slic3r::GUI::SkeinPanel::gcode_wildcard, wxFD_SAVE);
+ if ($dlg->ShowModal != wxID_OK) {
+ $dlg->Destroy;
+ return;
+ }
+ $output_file = $Slic3r::GUI::SkeinPanel::last_output_file = $dlg->GetPath;
+ $dlg->Destroy;
+ }
+
+ # show processbar dialog
+ $process_dialog = Wx::ProgressDialog->new('Slicing...', "Processing input file...",
+ 100, $self, 0);
+ $process_dialog->Pulse;
+
+ {
+ my @warnings = ();
+ local $SIG{__WARN__} = sub { push @warnings, $_[0] };
+ my %params = (
+ output_file => $output_file,
+ status_cb => sub {
+ my ($percent, $message) = @_;
+ if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
+ $process_dialog->Update($percent, "$message...");
+ }
+ },
+ keep_meshes => 1,
+ );
+ if ($params{export_svg}) {
+ $print->export_svg(%params);
+ } else {
+ $print->export_gcode(%params);
+ }
+ Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
+ }
+ $process_dialog->Destroy;
+ undef $process_dialog;
+
+ my $message = "Your files were successfully sliced";
+ $message .= sprintf " in %d minutes and %.3f seconds",
+ int($print->processing_time/60),
+ $print->processing_time - int($print->processing_time/60)*60
+ if $print->processing_time;
+ $message .= ".";
+ eval {
+ $self->{growler}->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message)
+ if ($self->{growler});
+ };
+ Wx::MessageDialog->new($self, $message, 'Done!',
+ wxOK | wxICON_INFORMATION)->ShowModal;
+ };
+ Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog });
+}
+
+sub make_thumbnail {
+ my $self = shift;
+ my ($obj_idx) = @_;
+
+ my $object = $self->{print}->objects->[$obj_idx];
+ my @points = map [ @$_[X,Y] ], @{$object->mesh->vertices};
+ my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
+ for (@$convex_hull) {
+ @$_ = map $self->to_pixel($_), @$_;
+ }
+ $convex_hull->simplify(0.3);
+ $self->{thumbnails}->[$obj_idx] = $convex_hull;
+}
+
+sub recenter {
+ my $self = shift;
+
+ # calculate displacement needed to center the print
+ my @print_bb = $self->{print}->bounding_box;
+ @print_bb = (0,0,0,0) if !defined $print_bb[0];
+ $self->{shift} = [
+ ($self->{canvas}->GetSize->GetWidth - ($self->to_pixel($print_bb[X2] + $print_bb[X1]))) / 2,
+ ($self->{canvas}->GetSize->GetHeight - ($self->to_pixel($print_bb[Y2] + $print_bb[Y1]))) / 2,
+ ];
+}
+
+sub repaint {
+ my ($self, $event) = @_;
+ my $parent = $self->GetParent;
+ my $print = $parent->{print};
+
+ my $dc = Wx::PaintDC->new($self);
+ my $size = $self->GetSize;
+ my @size = ($size->GetWidth, $size->GetHeight);
+
+ # draw grid
+ $dc->SetPen($parent->{grid_pen});
+ my $step = 10 * $parent->{scaling_factor};
+ for (my $x = $step; $x <= $size[X]; $x += $step) {
+ $dc->DrawLine($x, 0, $x, $size[Y]);
+ }
+ for (my $y = $step; $y <= $size[Y]; $y += $step) {
+ $dc->DrawLine(0, $y, $size[X], $y);
+ }
+
+ # draw frame
+ $dc->SetPen(Wx::wxBLACK_PEN);
+ $dc->SetBrush($parent->{transparent_brush});
+ $dc->DrawRectangle(0, 0, @size);
+
+ # draw text if plate is empty
+ if (!@{$print->objects}) {
+ $dc->SetTextForeground(Wx::Colour->new(150,50,50));
+ $dc->DrawLabel("Drag your objects here", Wx::Rect->new(0, 0, $self->GetSize->GetWidth, $self->GetSize->GetHeight), &Wx::wxALIGN_CENTER_HORIZONTAL | &Wx::wxALIGN_CENTER_VERTICAL);
+ }
+
+ # draw thumbnails
+ $dc->SetPen(Wx::wxBLACK_PEN);
+ @{$parent->{object_previews}} = ();
+ for my $obj_idx (0 .. $#{$print->objects}) {
+ for my $copy_idx (0 .. $#{$print->copies->[$obj_idx]}) {
+ my $copy = $print->copies->[$obj_idx][$copy_idx];
+ push @{$parent->{object_previews}}, [ $obj_idx, $copy_idx, $parent->{thumbnails}[$obj_idx]->clone ];
+ $parent->{object_previews}->[-1][2]->translate(map $parent->to_pixel($copy->[$_]) + $parent->{shift}[$_], (X,Y));
+
+ if (grep { $_->[0] == $obj_idx } @{$parent->{selected_objects}}) {
+ $dc->SetBrush($parent->{selected_brush});
+ } else {
+ $dc->SetBrush($parent->{objects_brush});
+ }
+ $dc->DrawPolygon($parent->_y($parent->{object_previews}->[-1][2]), 0, 0);
+ }
+ }
+
+ # draw skirt
+ if (@{$parent->{object_previews}} && $Slic3r::skirts) {
+ my $convex_hull = Slic3r::Polygon->new(convex_hull([ map @{$_->[2]}, @{$parent->{object_previews}} ]));
+ $convex_hull = +($convex_hull->offset($Slic3r::skirt_distance * $parent->{scaling_factor}, 1))[0];
+ $dc->SetPen($parent->{skirt_pen});
+ $dc->SetBrush($parent->{transparent_brush});
+ $dc->DrawPolygon($parent->_y($convex_hull), 0, 0) if $convex_hull;
+ }
+
+ $event->Skip;
+}
+
+sub mouse_event {
+ my ($self, $event) = @_;
+ my $parent = $self->GetParent;
+ my $print = $parent->{print};
+
+ my $point = $event->GetPosition;
+ my $pos = $parent->_y([[$point->x, $point->y]])->[0]; #]]
+ if ($event->ButtonDown(&Wx::wxMOUSE_BTN_LEFT)) {
+ $parent->{selected_objects} = [];
+ $parent->{list}->Select($parent->{list}->GetFirstSelected, 0);
+ $parent->selection_changed(0);
+ for my $preview (@{$parent->{object_previews}}) {
+ if ($preview->[2]->encloses_point($pos)) {
+ $parent->{selected_objects} = [$preview];
+ $parent->{list}->Select($preview->[0], 1);
+ $parent->selection_changed(1);
+ my $copy = $print->copies->[ $preview->[0] ]->[ $preview->[1] ];
+ $self->{drag_start_pos} = [ map $pos->[$_] - $parent->{shift}[$_] - $parent->to_pixel($copy->[$_]), X,Y ]; # displacement between the click and the copy's origin
+ $self->{drag_object} = $preview;
+ }
+ }
+ $parent->Refresh;
+ } elsif ($event->ButtonUp(&Wx::wxMOUSE_BTN_LEFT)) {
+ $parent->recenter;
+ $parent->Refresh;
+ $self->{drag_start_pos} = undef;
+ $self->{drag_object} = undef;
+ } elsif ($event->Dragging) {
+ return if !$self->{drag_start_pos}; # concurrency problems
+ for my $obj ($self->{drag_object}) {
+ my $copy = $print->copies->[ $obj->[0] ]->[ $obj->[1] ];
+ $copy->[$_] = $parent->to_scaled($pos->[$_] - $self->{drag_start_pos}[$_] - $parent->{shift}[$_]) for X,Y;
+ $parent->Refresh;
+ }
+ }
+}
+
+sub list_item_deselected {
+ my ($self, $event) = @_;
+
+ if ($self->{list}->GetFirstSelected == -1) {
+ $self->{selected_objects} = [];
+ $self->{canvas}->Refresh;
+ $self->selection_changed(0);
+ }
+}
+
+sub list_item_selected {
+ my ($self, $event) = @_;
+
+ my $obj_idx = $event->GetIndex;
+ $self->{selected_objects} = [ grep $_->[0] == $obj_idx, @{$self->{object_previews}} ];
+ $self->{canvas}->Refresh;
+ $self->selection_changed(1);
+}
+
+sub object_list_changed {
+ my $self = shift;
+
+ my $method = $self->{print} && @{$self->{print}->objects} ? 'Enable' : 'Disable';
+ $self->{$_}->$method
+ for qw(btn_reset btn_arrange btn_export_gcode);
+}
+
+sub selection_changed {
+ my $self = shift;
+ my ($have_sel) = @_;
+
+ my $method = $have_sel ? 'Enable' : 'Disable';
+ $self->{$_}->$method
+ for qw(btn_remove btn_increase btn_decrease btn_rotate45cw btn_rotate45ccw btn_changescale);
+}
+
+sub selected_object_idx {
+ my $self = shift;
+ return $self->{selected_objects}[0][0] || $self->{list}->GetFirstSelected;
+}
+
+sub to_pixel {
+ my $self = shift;
+ return unscale $_[0] * $self->{scaling_factor};
+}
+
+sub to_scaled {
+ my $self = shift;
+ return scale $_[0] / $self->{scaling_factor};
+}
+
+sub _y {
+ my $self = shift;
+ my ($points) = @_;
+ my $height = $self->{canvas}->GetSize->GetHeight;
+ return [ map [ $_->[X], $height - $_->[Y] ], @$points ];
+}
+
+package Slic3r::GUI::Dashboard::DropTarget;
+
+use Wx::DND;
+use base 'Wx::FileDropTarget';
+
+sub new {
+ my $class = shift;
+ my ($window) = @_;
+ my $self = $class->SUPER::new;
+ $self->{window} = $window;
+ return $self;
+}
+
+sub OnDropFiles {
+ my $self = shift;
+ my ($x, $y, $filenames) = @_;
+
+ # only accept STL and AMF files
+ return 0 if grep !/\.(?:stl|amf(?:\.xml)?)$/i, @$filenames;
+
+ $self->{window}->load_file($_) for @$filenames;
+}
+
+1;
diff --git a/lib/Slic3r/GUI/OptionsGroup.pm b/lib/Slic3r/GUI/OptionsGroup.pm
index a695fe9bf..993117752 100644
--- a/lib/Slic3r/GUI/OptionsGroup.pm
+++ b/lib/Slic3r/GUI/OptionsGroup.pm
@@ -8,7 +8,7 @@ use base 'Wx::StaticBoxSizer';
# not very elegant, but this solution is temporary waiting for a better GUI
-our @reload_callbacks = (\&update_duplicate_controls);
+our @reload_callbacks = ();
our %fields = (); # $key => [$control]
sub new {
@@ -83,7 +83,6 @@ sub new {
$field = Wx::Choice->new($parent, -1, Wx::wxDefaultPosition, Wx::wxDefaultSize, $opt->{labels} || $opt->{values});
EVT_CHOICE($parent, $field, sub {
Slic3r::Config->set($opt_key, $opt->{values}[$field->GetSelection]);
- update_duplicate_controls() if $opt_key eq 'duplicate_mode';
});
push @reload_callbacks, sub {
my $value = Slic3r::Config->get($opt_key);
@@ -102,19 +101,4 @@ sub new {
return $self;
}
-sub update_duplicate_controls {
- # prevent infinite loops when calling ourselves
- return if +(caller 1)[3] =~ /::update_duplicate_controls$/;
-
- my $value = Slic3r::Config->get('duplicate_mode');
- $_->Enable($value eq 'autoarrange') for @{$fields{duplicate}};
- $_->Enable($value eq 'autoarrange') for @{$fields{bed_size}};
- $_->Enable($value eq 'grid') for @{$fields{duplicate_grid}};
- $_->Enable($value ne 'no') for @{$fields{duplicate_distance}};
- Slic3r::Config->set('duplicate', 1) if $value ne 'autoarrange';
- Slic3r::Config->set('duplicate_grid', [1,1]) if $value ne 'grid';
- $fields{duplicate}[0]->GetParent->Refresh;
- $_->() for @reload_callbacks; # apply new values
-}
-
1;
diff --git a/lib/Slic3r/GUI/SkeinPanel.pm b/lib/Slic3r/GUI/SkeinPanel.pm
index 5f7eff210..f43312401 100644
--- a/lib/Slic3r/GUI/SkeinPanel.pm
+++ b/lib/Slic3r/GUI/SkeinPanel.pm
@@ -10,10 +10,10 @@ use Wx qw(:sizer :progressdialog wxOK wxICON_INFORMATION wxICON_WARNING wxICON_E
use Wx::Event qw(EVT_BUTTON);
use base 'Wx::Panel';
-my $last_skein_dir;
-my $last_config_dir;
-my $last_input_file;
-my $last_output_file;
+our $last_skein_dir;
+our $last_config_dir;
+our $last_input_file;
+our $last_output_file;
our $last_config;
sub new {
@@ -24,7 +24,7 @@ sub new {
my %panels = (
printer => {
title => 'Printer',
- options => [qw(nozzle_diameter print_center z_offset gcode_flavor use_relative_e_distances)],
+ options => [qw(nozzle_diameter bed_size print_center z_offset gcode_flavor use_relative_e_distances)],
},
filament => {
title => 'Filament',
@@ -59,12 +59,8 @@ sub new {
title => 'Skirt',
options => [qw(skirts skirt_distance skirt_height)],
},
- transform => {
- title => 'Transform',
- options => [qw(scale rotate duplicate_mode duplicate bed_size duplicate_grid duplicate_distance)],
- },
gcode => {
- title => 'Custom G-code',
+ title => 'G-code',
options => [qw(start_gcode end_gcode layer_gcode gcode_comments post_process)],
},
extrusion => {
@@ -110,26 +106,25 @@ sub new {
};
my @tabs = (
- $make_tab->([qw(transform accuracy skirt)], [qw(print retract)]),
+ $make_tab->([qw(accuracy skirt retract)], [qw(print notes)]),
$make_tab->([qw(cooling)]),
$make_tab->([qw(printer filament)], [qw(print_speed speed)]),
$make_tab->([qw(gcode)]),
- $make_tab->([qw(notes)]),
$make_tab->([qw(extrusion)], [qw(output)]),
);
+ $tabpanel->AddPage(Slic3r::GUI::Dashboard->new($tabpanel), "Dashboard");
$tabpanel->AddPage($tabs[0], "Print Settings");
$tabpanel->AddPage($tabs[1], "Cooling");
$tabpanel->AddPage($tabs[2], "Printer and Filament");
- $tabpanel->AddPage($tabs[3], "Custom G-code");
- $tabpanel->AddPage($tabs[4], "Notes");
- $tabpanel->AddPage($tabs[5], "Advanced");
+ $tabpanel->AddPage($tabs[3], "G-code");
+ $tabpanel->AddPage($tabs[4], "Advanced");
my $buttons_sizer;
{
$buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
- my $slice_button = Wx::Button->new($self, -1, "Slice...");
+ my $slice_button = Wx::Button->new($self, -1, "Quick slice…");
$slice_button->SetDefault();
$buttons_sizer->Add($slice_button, 0, wxRIGHT, 20);
EVT_BUTTON($self, $slice_button, sub { $self->do_slice });
@@ -161,9 +156,9 @@ sub new {
return $self;
}
-my $model_wildcard = "STL files (*.stl)|*.stl;*.STL|AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML";
-my $ini_wildcard = "INI files *.ini|*.ini;*.INI";
-my $gcode_wildcard = "G-code files *.gcode|*.gcode;*.GCODE";
+our $model_wildcard = "STL files (*.stl)|*.stl;*.STL|AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML";
+our $ini_wildcard = "INI files *.ini|*.ini;*.INI";
+our $gcode_wildcard = "G-code files *.gcode|*.gcode;*.GCODE";
sub do_slice {
my $self = shift;
@@ -212,24 +207,15 @@ sub do_slice {
my $input_file_basename = basename($input_file);
$last_skein_dir = dirname($input_file);
- my $skein = Slic3r::Skein->new(
- input_file => $input_file,
- output_file => $main::opt{output},
- status_cb => sub {
- my ($percent, $message) = @_;
- if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
- $process_dialog->Update($percent, "$message...");
- }
- },
- );
+ my $print = Slic3r::Print->new;
+ $print->add_object_from_file($input_file);
# select output file
+ my $output_file = $main::opt{output};
if ($params{reslice}) {
- if (defined $last_output_file) {
- $skein->output_file($last_output_file);
- }
+ $output_file = $last_output_file if defined $last_output_file;
} elsif ($params{save_as}) {
- my $output_file = $skein->expanded_output_filepath;
+ $output_file = $print->expanded_output_filepath($output_file);
$output_file =~ s/\.gcode$/.svg/i if $params{export_svg};
my $dlg = Wx::FileDialog->new($self, 'Save ' . ($params{export_svg} ? 'SVG' : 'G-code') . ' file as:', dirname($output_file),
basename($output_file), $gcode_wildcard, wxFD_SAVE);
@@ -237,8 +223,7 @@ sub do_slice {
$dlg->Destroy;
return;
}
- $skein->output_file($dlg->GetPath);
- $last_output_file = $dlg->GetPath;
+ $output_file = $last_output_file = $dlg->GetPath;
$dlg->Destroy;
}
@@ -250,21 +235,30 @@ sub do_slice {
{
my @warnings = ();
local $SIG{__WARN__} = sub { push @warnings, $_[0] };
+ my %params = (
+ output_file => $output_file,
+ status_cb => sub {
+ my ($percent, $message) = @_;
+ if (&Wx::wxVERSION_STRING =~ / 2\.(8\.|9\.[2-9])/) {
+ $process_dialog->Update($percent, "$message...");
+ }
+ },
+ );
if ($params{export_svg}) {
- $skein->export_svg;
+ $print->export_svg(%params);
} else {
- $skein->go;
+ $print->export_gcode(%params);
}
- $self->catch_warning->($_) for @warnings;
+ Slic3r::GUI::warning_catcher($self)->($_) for @warnings;
}
$process_dialog->Destroy;
undef $process_dialog;
my $message = "$input_file_basename was successfully sliced";
$message .= sprintf " in %d minutes and %.3f seconds",
- int($skein->processing_time/60),
- $skein->processing_time - int($skein->processing_time/60)*60
- if $skein->processing_time;
+ int($print->processing_time/60),
+ $print->processing_time - int($print->processing_time/60)*60
+ if $print->processing_time;
$message .= ".";
eval {
$self->{growler}->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message)
@@ -273,7 +267,7 @@ sub do_slice {
Wx::MessageDialog->new($self, $message, 'Done!',
wxOK | wxICON_INFORMATION)->ShowModal;
};
- $self->catch_error(sub { $process_dialog->Destroy if $process_dialog });
+ Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog });
}
sub save_config {
@@ -284,7 +278,7 @@ sub save_config {
# validate configuration
Slic3r::Config->validate;
};
- $self->catch_error(sub { $process_dialog->Destroy if $process_dialog }) and return;
+ Slic3r::GUI::catch_error($self, sub { $process_dialog->Destroy if $process_dialog }) and return;
my $dir = $last_config ? dirname($last_config) : $last_config_dir || $last_skein_dir || "";
my $filename = $last_config ? basename($last_config) : "config.ini";
@@ -310,7 +304,7 @@ sub load_config {
$last_config_dir = dirname($file);
$last_config = $file;
eval {
- local $SIG{__WARN__} = $self->catch_warning;
+ local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
Slic3r::Config->load($file);
};
$self->catch_error();
@@ -319,22 +313,4 @@ sub load_config {
$dlg->Destroy;
}
-sub catch_error {
- my ($self, $cb) = @_;
- if (my $err = $@) {
- $cb->() if $cb;
- Wx::MessageDialog->new($self, $err, 'Error', wxOK | wxICON_ERROR)->ShowModal;
- return 1;
- }
- return 0;
-}
-
-sub catch_warning {
- my ($self) = @_;
- return sub {
- my $message = shift;
- Wx::MessageDialog->new($self, $message, 'Warning', wxOK | wxICON_WARNING)->ShowModal;
- };
-};
-
1;
diff --git a/lib/Slic3r/Geometry.pm b/lib/Slic3r/Geometry.pm
index 7a30499b4..304a0fecf 100644
--- a/lib/Slic3r/Geometry.pm
+++ b/lib/Slic3r/Geometry.pm
@@ -875,4 +875,112 @@ sub douglas_peucker2 {
return [ map $points->[$_], sort keys %keep ];
}
+sub arrange {
+ my ($total_parts, $partx, $party, $areax, $areay, $dist) = @_;
+
+ my $linint = sub {
+ my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_;
+ return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin;
+ };
+
+ # use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
+ $partx += $dist;
+ $party += $dist;
+
+ # margin needed for the skirt
+ my $skirt_margin;
+ if ($Slic3r::skirts > 0) {
+ $skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2;
+ } else {
+ $skirt_margin = 0;
+ }
+
+ # this is how many cells we have available into which to put parts
+ my $cellw = int(($areax - $skirt_margin + $dist) / $partx);
+ my $cellh = int(($areay - $skirt_margin + $dist) / $party);
+
+ die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh);
+
+ # width and height of space used by cells
+ my $w = $cellw * $partx;
+ my $h = $cellh * $party;
+
+ # left and right border positions of space used by cells
+ my $l = ($areax - $w) / 2;
+ my $r = $l + $w;
+
+ # top and bottom border positions
+ my $t = ($areay - $h) / 2;
+ my $b = $t + $h;
+
+ # list of cells, sorted by distance from center
+ my @cellsorder;
+
+ # work out distance for all cells, sort into list
+ for my $i (0..$cellw-1) {
+ for my $j (0..$cellh-1) {
+ my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r);
+ my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b);
+
+ my $xd = abs(($areax / 2) - $cx);
+ my $yd = abs(($areay / 2) - $cy);
+
+ my $c = {
+ location => [$cx, $cy],
+ index => [$i, $j],
+ distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)),
+ };
+
+ BINARYINSERTIONSORT: {
+ my $index = $c->{distance};
+ my $low = 0;
+ my $high = @cellsorder;
+ while ($low < $high) {
+ my $mid = ($low + (($high - $low) / 2)) | 0;
+ my $midval = $cellsorder[$mid]->[0];
+
+ if ($midval < $index) {
+ $low = $mid + 1;
+ } elsif ($midval > $index) {
+ $high = $mid;
+ } else {
+ splice @cellsorder, $mid, 0, [$index, $c];
+ last BINARYINSERTIONSORT;
+ }
+ }
+ splice @cellsorder, $low, 0, [$index, $c];
+ }
+ }
+ }
+
+ # the extents of cells actually used by objects
+ my ($lx, $ty, $rx, $by) = (0, 0, 0, 0);
+
+ # now find cells actually used by objects, map out the extents so we can position correctly
+ for my $i (1..$total_parts) {
+ my $c = $cellsorder[$i - 1];
+ my $cx = $c->[1]->{index}->[0];
+ my $cy = $c->[1]->{index}->[1];
+ if ($i == 1) {
+ $lx = $rx = $cx;
+ $ty = $by = $cy;
+ } else {
+ $rx = $cx if $cx > $rx;
+ $lx = $cx if $cx < $lx;
+ $by = $cy if $cy > $by;
+ $ty = $cy if $cy < $ty;
+ }
+ }
+ # now we actually place objects into cells, positioned such that the left and bottom borders are at 0
+ my @positions = ();
+ for (1..$total_parts) {
+ my $c = shift @cellsorder;
+ my $cx = $c->[1]->{index}->[0] - $lx;
+ my $cy = $c->[1]->{index}->[1] - $ty;
+
+ push @positions, [$cx * $partx, $cy * $party];
+ }
+ return @positions;
+}
+
1;
diff --git a/lib/Slic3r/Print.pm b/lib/Slic3r/Print.pm
index e3faa9bb9..b6970d973 100644
--- a/lib/Slic3r/Print.pm
+++ b/lib/Slic3r/Print.pm
@@ -1,15 +1,16 @@
package Slic3r::Print;
use Moo;
+use File::Basename qw(basename fileparse);
use Math::ConvexHull 1.0.4 qw(convex_hull);
-use Slic3r::Geometry qw(X Y Z PI scale unscale move_points);
+use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 PI scale unscale move_points);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex offset JT_ROUND);
+use Time::HiRes qw(gettimeofday tv_interval);
-has 'objects' => (is => 'rw', default => sub {[]});
-has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
-has 'total_x_length' => (is => 'rw'); # including duplicates
-has 'total_y_length' => (is => 'rw'); # including duplicates
+has 'objects' => (is => 'rw', default => sub {[]});
+has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...]
has 'total_extrusion_length' => (is => 'rw');
+has 'processing_time' => (is => 'rw', required => 0);
# ordered collection of extrusion paths to build skirt loops
has 'skirt' => (
@@ -18,6 +19,26 @@ has 'skirt' => (
default => sub { [] },
);
+sub add_object_from_file {
+ my $self = shift;
+ my ($input_file) = @_;
+
+ my $object;
+ if ($input_file =~ /\.stl$/i) {
+ my $mesh = Slic3r::Format::STL->read_file($input_file);
+ $mesh->check_manifoldness;
+ $object = $self->add_object_from_mesh($mesh);
+ } elsif ( $input_file =~ /\.amf(\.xml)?$/i) {
+ my ($materials, $meshes_by_material) = Slic3r::Format::AMF->read_file($input_file);
+ $_->check_manifoldness for values %$meshes_by_material;
+ $object = $self->add_object_from_mesh($meshes_by_material->{_} || +(values %$meshes_by_material)[0]);
+ } else {
+ die "Input file must have .stl or .amf(.xml) extension\n";
+ }
+ $object->input_file($input_file);
+ return $object;
+}
+
sub add_object_from_mesh {
my $self = shift;
my ($mesh) = @_;
@@ -29,123 +50,13 @@ sub add_object_from_mesh {
# initialize print object
my @size = $mesh->size;
my $object = Slic3r::Print::Object->new(
+ mesh => $mesh,
x_length => $size[X],
y_length => $size[Y],
);
- # process facets
- {
- my $apply_lines = sub {
- my $lines = shift;
- foreach my $layer_id (keys %$lines) {
- my $layer = $object->layer($layer_id);
- $layer->add_line($_) for @{ $lines->{$layer_id} };
- }
- };
- Slic3r::parallelize(
- disable => ($#{$mesh->facets} < 500), # don't parallelize when too few facets
- items => [ 0..$#{$mesh->facets} ],
- thread_cb => sub {
- my $q = shift;
- my $result_lines = {};
- while (defined (my $facet_id = $q->dequeue)) {
- my $lines = $mesh->slice_facet($object, $facet_id);
- foreach my $layer_id (keys %$lines) {
- $result_lines->{$layer_id} ||= [];
- push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
- }
- }
- return $result_lines;
- },
- collect_cb => sub {
- $apply_lines->($_[0]);
- },
- no_threads_cb => sub {
- for (0..$#{$mesh->facets}) {
- my $lines = $mesh->slice_facet($object, $_);
- $apply_lines->($lines);
- }
- },
- );
- }
- die "Invalid input file\n" if !@{$object->layers};
-
- # remove last layer if empty
- # (we might have created it because of the $max_layer = ... + 1 code below)
- pop @{$object->layers} if !@{$object->layers->[-1]->surfaces} && !@{$object->layers->[-1]->lines};
-
- foreach my $layer (@{ $object->layers }) {
- Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
- $layer->id, unscale $layer->slice_z if $Slic3r::debug;
-
- # layer currently has many lines representing intersections of
- # model facets with the layer plane. there may also be lines
- # that we need to ignore (for example, when two non-horizontal
- # facets share a common edge on our plane, we get a single line;
- # however that line has no meaning for our layer as it's enclosed
- # inside a closed polyline)
-
- # build surfaces from sparse lines
- $layer->make_surfaces($mesh->make_loops($layer));
-
- # free memory
- $layer->lines(undef);
- }
-
- # detect slicing errors
- my $warning_thrown = 0;
- for my $i (0 .. $#{$object->layers}) {
- my $layer = $object->layers->[$i];
- next unless $layer->slicing_errors;
- if (!$warning_thrown) {
- warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
- . "however you might want to check the results or repair the input file and retry.\n";
- $warning_thrown = 1;
- }
-
- # try to repair the layer surfaces by merging all contours and all holes from
- # neighbor layers
- Slic3r::debugf "Attempting to repair layer %d\n", $i;
-
- my (@upper_surfaces, @lower_surfaces);
- for (my $j = $i+1; $j <= $#{$object->layers}; $j++) {
- if (!$object->layers->[$j]->slicing_errors) {
- @upper_surfaces = @{$object->layers->[$j]->slices};
- last;
- }
- }
- for (my $j = $i-1; $j >= 0; $j--) {
- if (!$object->layers->[$j]->slicing_errors) {
- @lower_surfaces = @{$object->layers->[$j]->slices};
- last;
- }
- }
-
- my $union = union_ex([
- map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
- ]);
- my $diff = diff_ex(
- [ map @$_, @$union ],
- [ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
- );
-
- @{$layer->slices} = map Slic3r::Surface->new
- (expolygon => $_, surface_type => 'internal'),
- @$diff;
- }
-
- # remove empty layers from bottom
- while (@{$object->layers} && !@{$object->layers->[0]->slices} && !@{$object->layers->[0]->thin_walls}) {
- shift @{$object->layers};
- for (my $i = 0; $i <= $#{$object->layers}; $i++) {
- $object->layers->[$i]->id($i);
- }
- }
-
- warn "No layers were detected. You might want to repair your STL file and retry.\n"
- if !@{$object->layers};
-
push @{$self->objects}, $object;
+ push @{$self->copies}, [[0, 0]];
return $object;
}
@@ -158,21 +69,18 @@ sub layer_count {
return $count;
}
-sub arrange_objects {
+sub duplicate {
my $self = shift;
- my $dist = scale $Slic3r::duplicate_distance;
-
if ($Slic3r::duplicate_grid->[X] > 1 || $Slic3r::duplicate_grid->[Y] > 1) {
if (@{$self->objects} > 1) {
die "Grid duplication is not supported with multiple objects\n";
}
my $object = $self->objects->[0];
- $self->total_x_length($object->x_length * $Slic3r::duplicate_grid->[X] + $dist * ($Slic3r::duplicate_grid->[X] - 1));
- $self->total_y_length($object->y_length * $Slic3r::duplicate_grid->[Y] + $dist * ($Slic3r::duplicate_grid->[Y] - 1));
# generate offsets for copies
- push @{$self->copies}, [];
+ my $dist = scale $Slic3r::duplicate_distance;
+ @{$self->copies->[0]} = ();
for my $x_copy (1..$Slic3r::duplicate_grid->[X]) {
for my $y_copy (1..$Slic3r::duplicate_grid->[Y]) {
push @{$self->copies->[0]}, [
@@ -181,132 +89,247 @@ sub arrange_objects {
];
}
}
- } elsif ($Slic3r::duplicate > 1 || @{$self->objects} > 1) {
- my $total_parts = @{$self->objects} * $Slic3r::duplicate;
- my $linint = sub {
- my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_;
- return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin;
- };
-
- # use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
- my $partx = my $party = 0;
- foreach my $object (@{$self->objects}) {
- $partx = $object->x_length if $object->x_length > $partx;
- $party = $object->y_length if $object->y_length > $party;
+ } elsif ($Slic3r::duplicate > 1) {
+ foreach my $copies (@{$self->copies}) {
+ @$copies = map [0,0], 1..$Slic3r::duplicate;
}
- $partx = unscale($partx) + $Slic3r::duplicate_distance;
- $party = unscale($party) + $Slic3r::duplicate_distance;
-
- # margin needed for the skirt
- my $skirt_margin;
- if ($Slic3r::skirts > 0) {
- $skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2;
- } else {
- $skirt_margin = 0;
- }
-
- # this is how many cells we have available into which to put parts
- my $cellw = int(($Slic3r::bed_size->[X] - $skirt_margin + $Slic3r::duplicate_distance) / $partx);
- my $cellh = int(($Slic3r::bed_size->[Y] - $skirt_margin + $Slic3r::duplicate_distance) / $party);
-
- die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh);
-
- # width and height of space used by cells
- my $w = $cellw * $partx;
- my $h = $cellh * $party;
-
- # left and right border positions of space used by cells
- my $l = ($Slic3r::bed_size->[X] - $w) / 2;
- my $r = $l + $w;
-
- # top and bottom border positions
- my $t = ($Slic3r::bed_size->[Y] - $h) / 2;
- my $b = $t + $h;
-
- # list of cells, sorted by distance from center
- my @cellsorder;
-
- # work out distance for all cells, sort into list
- for my $i (0..$cellw-1) {
- for my $j (0..$cellh-1) {
- my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r);
- my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b);
-
- my $xd = abs(($Slic3r::bed_size->[X] / 2) - $cx);
- my $yd = abs(($Slic3r::bed_size->[Y] / 2) - $cy);
-
- my $c = {
- location => [$cx, $cy],
- index => [$i, $j],
- distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)),
- };
-
- BINARYINSERTIONSORT: {
- my $index = $c->{distance};
- my $low = 0;
- my $high = @cellsorder;
- while ($low < $high) {
- my $mid = ($low + (($high - $low) / 2)) | 0;
- my $midval = $cellsorder[$mid]->[0];
-
- if ($midval < $index) {
- $low = $mid + 1;
- } elsif ($midval > $index) {
- $high = $mid;
- } else {
- splice @cellsorder, $mid, 0, [$index, $c];
- last BINARYINSERTIONSORT;
- }
- }
- splice @cellsorder, $low, 0, [$index, $c];
- }
- }
- }
-
- # the extents of cells actually used by objects
- my ($lx, $ty, $rx, $by) = (0, 0, 0, 0);
-
- # now find cells actually used by objects, map out the extents so we can position correctly
- for my $i (1..$total_parts) {
- my $c = $cellsorder[$i - 1];
- my $cx = $c->[1]->{index}->[0];
- my $cy = $c->[1]->{index}->[1];
- if ($i == 1) {
- $lx = $rx = $cx;
- $ty = $by = $cy;
- } else {
- $rx = $cx if $cx > $rx;
- $lx = $cx if $cx < $lx;
- $by = $cy if $cy > $by;
- $ty = $cy if $cy < $ty;
- }
- }
- # now we actually place objects into cells, positioned such that the left and bottom borders are at 0
- for (0..$#{$self->objects}) {
- my @copies = ();
- for (1..$Slic3r::duplicate) {
- my $c = shift @cellsorder;
- my $cx = $c->[1]->{index}->[0] - $lx;
- my $cy = $c->[1]->{index}->[1] - $ty;
-
- push @copies, [scale($cx * $partx), scale($cy * $party)];
- }
- push @{$self->copies}, [@copies];
- }
-
- # save size of area used
- $self->total_x_length(scale(($rx - $lx + 1) * $partx - $Slic3r::duplicate_distance));
- $self->total_y_length(scale(($by - $ty + 1) * $party - $Slic3r::duplicate_distance));
- } else {
- $self->total_x_length($self->objects->[0]->x_length);
- $self->total_y_length($self->objects->[0]->y_length);
- push @{$self->copies}, [[0, 0]];
+ $self->arrange_objects;
}
}
-sub max_length {
+sub arrange_objects {
my $self = shift;
- return ($self->total_x_length > $self->total_y_length) ? $self->total_x_length : $self->total_y_length;
+
+ my $total_parts = scalar map @$_, @{$self->copies};
+ my $partx = my $party = 0;
+ foreach my $object (@{$self->objects}) {
+ $partx = $object->x_length if $object->x_length > $partx;
+ $party = $object->y_length if $object->y_length > $party;
+ }
+ my @positions = Slic3r::Geometry::arrange
+ ($total_parts, $partx, $party, (map scale $_, @$Slic3r::bed_size), scale $Slic3r::duplicate_distance);
+
+ for my $obj_idx (0..$#{$self->objects}) {
+ @{$self->copies->[$obj_idx]} = splice @positions, 0, scalar @{$self->copies->[$obj_idx]};
+ }
+}
+
+sub bounding_box {
+ my $self = shift;
+
+ my @points = ();
+ foreach my $obj_idx (0 .. $#{$self->objects}) {
+ my $object = $self->objects->[$obj_idx];
+ foreach my $copy (@{$self->copies->[$obj_idx]}) {
+ push @points,
+ [ $copy->[X], $copy->[Y] ],
+ [ $copy->[X] + $object->x_length, $copy->[Y] ],
+ [ $copy->[X] + $object->x_length, $copy->[Y] + $object->y_length ],
+ [ $copy->[X], $copy->[Y] + $object->y_length ];
+ }
+ }
+ return Slic3r::Geometry::bounding_box(\@points);
+}
+
+sub size {
+ my $self = shift;
+
+ my @bb = $self->bounding_box;
+ return [ $bb[X2] - $bb[X1], $bb[Y2] - $bb[Y1] ];
+}
+
+sub export_gcode {
+ my $self = shift;
+ my %params = @_;
+
+ my $status_cb = $params{status_cb} || sub {};
+ my $t0 = [gettimeofday];
+
+ # skein the STL into layers
+ # each layer has surfaces with holes
+ $status_cb->(5, "Processing input file");
+ $status_cb->(10, "Processing triangulated mesh");
+ $_->slice for @{$self->objects};
+ unless ($params{keep_meshes}) {
+ $_->mesh(undef) for @{$self->objects}; # free memory
+ }
+
+ # make perimeters
+ # this will add a set of extrusion loops to each layer
+ # as well as generate infill boundaries
+ $status_cb->(20, "Generating perimeters");
+ $_->make_perimeters for map @{$_->layers}, @{$self->objects};
+
+ # this will clip $layer->surfaces to the infill boundaries
+ # and split them in top/bottom/internal surfaces;
+ $status_cb->(30, "Detecting solid surfaces");
+ $_->detect_surfaces_type for @{$self->objects};
+
+ # decide what surfaces are to be filled
+ $status_cb->(35, "Preparing infill surfaces");
+ $_->prepare_fill_surfaces for map @{$_->layers}, @{$self->objects};
+
+ # this will remove unprintable surfaces
+ # (those that are too tight for extrusion)
+ $status_cb->(40, "Cleaning up");
+ $_->remove_small_surfaces for map @{$_->layers}, @{$self->objects};
+
+ # this will detect bridges and reverse bridges
+ # and rearrange top/bottom/internal surfaces
+ $status_cb->(45, "Detect bridges");
+ $_->process_bridges for map @{$_->layers}, @{$self->objects};
+
+ # this will remove unprintable perimeter loops
+ # (those that are too tight for extrusion)
+ $status_cb->(50, "Cleaning up the perimeters");
+ $_->remove_small_perimeters for map @{$_->layers}, @{$self->objects};
+
+ # detect which fill surfaces are near external layers
+ # they will be split in internal and internal-solid surfaces
+ $status_cb->(60, "Generating horizontal shells");
+ $_->discover_horizontal_shells for @{$self->objects};
+
+ # free memory
+ @{$_->surfaces} = () for map @{$_->layers}, @{$self->objects};
+
+ # combine fill surfaces to honor the "infill every N layers" option
+ $status_cb->(70, "Combining infill");
+ $_->infill_every_layers for @{$self->objects};
+
+ # this will generate extrusion paths for each layer
+ $status_cb->(80, "Infilling layers");
+ {
+ my $fill_maker = Slic3r::Fill->new('print' => $self);
+
+ my @items = (); # [obj_idx, layer_id]
+ foreach my $obj_idx (0 .. $#{$self->objects}) {
+ push @items, map [$obj_idx, $_], 0..$#{$self->objects->[$obj_idx]->layers};
+ }
+ Slic3r::parallelize(
+ items => [@items],
+ thread_cb => sub {
+ my $q = shift;
+ $Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
+ my $fills = {};
+ while (defined (my $obj_layer = $q->dequeue)) {
+ my ($obj_idx, $layer_id) = @$obj_layer;
+ $fills->{$obj_idx} ||= {};
+ $fills->{$obj_idx}{$layer_id} = [ $fill_maker->make_fill($self->objects->[$obj_idx]->layers->[$layer_id]) ];
+ }
+ return $fills;
+ },
+ collect_cb => sub {
+ my $fills = shift;
+ foreach my $obj_idx (keys %$fills) {
+ foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
+ @{$self->objects->[$obj_idx]->layers->[$layer_id]->fills} = @{$fills->{$obj_idx}{$layer_id}};
+ }
+ }
+ },
+ no_threads_cb => sub {
+ foreach my $layer (map @{$_->layers}, @{$self->objects}) {
+ @{$layer->fills} = $fill_maker->make_fill($layer);
+ }
+ },
+ );
+ }
+
+ # generate support material
+ if ($Slic3r::support_material) {
+ $status_cb->(85, "Generating support material");
+ $_->generate_support_material for @{$self->objects};
+ }
+
+ # free memory (note that support material needs fill_surfaces)
+ @{$_->fill_surfaces} = () for map @{$_->layers}, @{$self->objects};
+
+ # make skirt
+ $status_cb->(88, "Generating skirt");
+ $self->make_skirt;
+
+ # output everything to a G-code file
+ my $output_file = $self->expanded_output_filepath($params{output_file});
+ $status_cb->(90, "Exporting G-code to $output_file");
+ $self->write_gcode($output_file);
+
+ # run post-processing scripts
+ if (@$Slic3r::post_process) {
+ $status_cb->(95, "Running post-processing scripts");
+ for (@$Slic3r::post_process) {
+ Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
+ system($_, $output_file);
+ }
+ }
+
+ # output some statistics
+ $self->processing_time(tv_interval($t0));
+ printf "Done. Process took %d minutes and %.3f seconds\n",
+ int($self->processing_time/60),
+ $self->processing_time - int($self->processing_time/60)*60;
+
+ # TODO: more statistics!
+ printf "Filament required: %.1fmm (%.1fcm3)\n",
+ $self->total_extrusion_length, $self->total_extrusion_volume;
+}
+
+sub export_svg {
+ my $self = shift;
+ my %params = @_;
+
+ $_->slice for @{$self->objects};
+ unless ($params{keep_meshes}) {
+ $_->mesh(undef) for @{$self->objects}; # free memory
+ }
+ $self->arrange_objects;
+
+ my $output_file = $self->expanded_output_filepath($params{output_file});
+ $output_file =~ s/\.gcode$/.svg/i;
+
+ open my $fh, ">", $output_file or die "Failed to open $output_file for writing\n";
+ print "Exporting to $output_file...";
+ my $print_size = $self->size;
+ print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
+
+
+\n";
+ close $fh;
+ print "Done.\n";
}
sub make_skirt {
@@ -344,7 +367,7 @@ sub make_skirt {
push @{$self->skirt}, @skirt;
}
-sub export_gcode {
+sub write_gcode {
my $self = shift;
my ($file) = @_;
@@ -394,9 +417,10 @@ sub export_gcode {
}
# calculate X,Y shift to center print around specified origin
+ my @print_bb = $self->bounding_box;
my @shift = (
- $Slic3r::print_center->[X] - (unscale $self->total_x_length / 2),
- $Slic3r::print_center->[Y] - (unscale $self->total_y_length / 2),
+ $Slic3r::print_center->[X] - (unscale ($print_bb[X2] - $print_bb[X1]) / 2) - unscale $print_bb[X1],
+ $Slic3r::print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
);
# set up our extruder object
@@ -523,4 +547,24 @@ sub total_extrusion_volume {
return $self->total_extrusion_length * ($Slic3r::filament_diameter**2) * PI/4 / 1000;
}
+# this method will return the value of $self->output_file after expanding its
+# format variables with their values
+sub expanded_output_filepath {
+ my $self = shift;
+ my ($path) = @_;
+
+ # if no explicit output file was defined, we take the input
+ # file directory and append the specified filename format
+ my $input_file = $self->objects->[0]->input_file;
+ $path ||= (fileparse($input_file))[1] . $Slic3r::output_filename_format;
+
+ my $input_filename = my $input_filename_base = basename($input_file);
+ $input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
+
+ return Slic3r::Config->replace_options($path, {
+ input_filename => $input_filename,
+ input_filename_base => $input_filename_base,
+ });
+}
+
1;
diff --git a/lib/Slic3r/Print/Object.pm b/lib/Slic3r/Print/Object.pm
index e280b8d37..2784acc8f 100644
--- a/lib/Slic3r/Print/Object.pm
+++ b/lib/Slic3r/Print/Object.pm
@@ -4,8 +4,10 @@ use Moo;
use Slic3r::Geometry qw(scale);
use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex);
-has 'x_length' => (is => 'ro', required => 1);
-has 'y_length' => (is => 'ro', required => 1);
+has 'input_file' => (is => 'rw', required => 0);
+has 'mesh' => (is => 'rw', required => 0);
+has 'x_length' => (is => 'rw', required => 1);
+has 'y_length' => (is => 'rw', required => 1);
has 'layers' => (
traits => ['Array'],
@@ -34,6 +36,122 @@ sub layer {
return $self->layers->[$layer_id];
}
+sub slice {
+ my $self = shift;
+
+ # process facets
+ {
+ my $apply_lines = sub {
+ my $lines = shift;
+ foreach my $layer_id (keys %$lines) {
+ my $layer = $self->layer($layer_id);
+ $layer->add_line($_) for @{ $lines->{$layer_id} };
+ }
+ };
+ Slic3r::parallelize(
+ disable => ($#{$self->mesh->facets} < 500), # don't parallelize when too few facets
+ items => [ 0..$#{$self->mesh->facets} ],
+ thread_cb => sub {
+ my $q = shift;
+ my $result_lines = {};
+ while (defined (my $facet_id = $q->dequeue)) {
+ my $lines = $self->mesh->slice_facet($self, $facet_id);
+ foreach my $layer_id (keys %$lines) {
+ $result_lines->{$layer_id} ||= [];
+ push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
+ }
+ }
+ return $result_lines;
+ },
+ collect_cb => sub {
+ $apply_lines->($_[0]);
+ },
+ no_threads_cb => sub {
+ for (0..$#{$self->mesh->facets}) {
+ my $lines = $self->mesh->slice_facet($self, $_);
+ $apply_lines->($lines);
+ }
+ },
+ );
+ }
+ die "Invalid input file\n" if !@{$self->layers};
+
+ # remove last layer if empty
+ # (we might have created it because of the $max_layer = ... + 1 code below)
+ pop @{$self->layers} if !@{$self->layers->[-1]->surfaces} && !@{$self->layers->[-1]->lines};
+
+ foreach my $layer (@{ $self->layers }) {
+ Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
+ $layer->id, unscale $layer->slice_z if $Slic3r::debug;
+
+ # layer currently has many lines representing intersections of
+ # model facets with the layer plane. there may also be lines
+ # that we need to ignore (for example, when two non-horizontal
+ # facets share a common edge on our plane, we get a single line;
+ # however that line has no meaning for our layer as it's enclosed
+ # inside a closed polyline)
+
+ # build surfaces from sparse lines
+ $layer->make_surfaces($self->mesh->make_loops($layer));
+
+ # free memory
+ $layer->lines(undef);
+ }
+
+ # detect slicing errors
+ my $warning_thrown = 0;
+ for my $i (0 .. $#{$self->layers}) {
+ my $layer = $self->layers->[$i];
+ next unless $layer->slicing_errors;
+ if (!$warning_thrown) {
+ warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
+ . "however you might want to check the results or repair the input file and retry.\n";
+ $warning_thrown = 1;
+ }
+
+ # try to repair the layer surfaces by merging all contours and all holes from
+ # neighbor layers
+ Slic3r::debugf "Attempting to repair layer %d\n", $i;
+
+ my (@upper_surfaces, @lower_surfaces);
+ for (my $j = $i+1; $j <= $#{$self->layers}; $j++) {
+ if (!$self->layers->[$j]->slicing_errors) {
+ @upper_surfaces = @{$self->layers->[$j]->slices};
+ last;
+ }
+ }
+ for (my $j = $i-1; $j >= 0; $j--) {
+ if (!$self->layers->[$j]->slicing_errors) {
+ @lower_surfaces = @{$self->layers->[$j]->slices};
+ last;
+ }
+ }
+
+ my $union = union_ex([
+ map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
+ ]);
+ my $diff = diff_ex(
+ [ map @$_, @$union ],
+ [ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
+ );
+
+ @{$layer->slices} = map Slic3r::Surface->new
+ (expolygon => $_, surface_type => 'internal'),
+ @$diff;
+ }
+
+ # remove empty layers from bottom
+ while (@{$self->layers} && !@{$self->layers->[0]->slices} && !@{$self->layers->[0]->thin_walls}) {
+ shift @{$self->layers};
+ for (my $i = 0; $i <= $#{$self->layers}; $i++) {
+ $self->layers->[$i]->id($i);
+ }
+ }
+
+ warn "No layers were detected. You might want to repair your STL file and retry.\n"
+ if !@{$self->layers};
+}
+
sub detect_surfaces_type {
my $self = shift;
Slic3r::debugf "Detecting solid surfaces...\n";
diff --git a/lib/Slic3r/Skein.pm b/lib/Slic3r/Skein.pm
deleted file mode 100644
index fbcf5c2a7..000000000
--- a/lib/Slic3r/Skein.pm
+++ /dev/null
@@ -1,236 +0,0 @@
-package Slic3r::Skein;
-use Moo;
-
-use Config;
-use File::Basename qw(basename fileparse);
-use Slic3r::Geometry qw(PI unscale);
-use Time::HiRes qw(gettimeofday tv_interval);
-
-# full path (relative or absolute) to the input file
-has 'input_file' => (is => 'ro', required => 1);
-has 'additional_input_files' => (is => 'ro', required => 0, default => sub {[]});
-
-# full path (relative or absolute) to the output file; it may contain
-# formatting variables like [layer_height] etc.
-has 'output_file' => (is => 'rw', required => 0);
-
-has 'status_cb' => (is => 'rw', required => 0, default => sub { sub {} });
-has 'processing_time' => (is => 'rw', required => 0);
-
-sub slice_input {
- my $self = shift;
-
- my $print = Slic3r::Print->new;
- foreach my $input_file ($self->input_file, @{$self->additional_input_files}) {
- if ($input_file =~ /\.stl$/i) {
- my $mesh = Slic3r::Format::STL->read_file($input_file);
- $mesh->check_manifoldness;
- $print->add_object_from_mesh($mesh);
- } elsif ( $input_file =~ /\.amf(\.xml)?$/i) {
- my ($materials, $meshes_by_material) = Slic3r::Format::AMF->read_file($input_file);
- $_->check_manifoldness for values %$meshes_by_material;
- $print->add_object_from_mesh($meshes_by_material->{_} || +(values %$meshes_by_material)[0]);
- } else {
- die "Input file must have .stl or .amf(.xml) extension\n";
- }
- }
- return $print;
-}
-
-sub go {
- my $self = shift;
- my $t0 = [gettimeofday];
-
- # skein the STL into layers
- # each layer has surfaces with holes
- $self->status_cb->(5, "Processing input file " . $self->input_file);
- $self->status_cb->(10, "Processing triangulated mesh");
- my $print = $self->slice_input;
- $print->arrange_objects;
-
- # make perimeters
- # this will add a set of extrusion loops to each layer
- # as well as generate infill boundaries
- $self->status_cb->(20, "Generating perimeters");
- $_->make_perimeters for map @{$_->layers}, @{$print->objects};
-
- # this will clip $layer->surfaces to the infill boundaries
- # and split them in top/bottom/internal surfaces;
- $self->status_cb->(30, "Detecting solid surfaces");
- $_->detect_surfaces_type for @{$print->objects};
-
- # decide what surfaces are to be filled
- $self->status_cb->(35, "Preparing infill surfaces");
- $_->prepare_fill_surfaces for map @{$_->layers}, @{$print->objects};
-
- # this will remove unprintable surfaces
- # (those that are too tight for extrusion)
- $self->status_cb->(40, "Cleaning up");
- $_->remove_small_surfaces for map @{$_->layers}, @{$print->objects};
-
- # this will detect bridges and reverse bridges
- # and rearrange top/bottom/internal surfaces
- $self->status_cb->(45, "Detect bridges");
- $_->process_bridges for map @{$_->layers}, @{$print->objects};
-
- # this will remove unprintable perimeter loops
- # (those that are too tight for extrusion)
- $self->status_cb->(50, "Cleaning up the perimeters");
- $_->remove_small_perimeters for map @{$_->layers}, @{$print->objects};
-
- # detect which fill surfaces are near external layers
- # they will be split in internal and internal-solid surfaces
- $self->status_cb->(60, "Generating horizontal shells");
- $_->discover_horizontal_shells for @{$print->objects};
-
- # free memory
- @{$_->surfaces} = () for map @{$_->layers}, @{$print->objects};
-
- # combine fill surfaces to honor the "infill every N layers" option
- $self->status_cb->(70, "Combining infill");
- $_->infill_every_layers for @{$print->objects};
-
- # this will generate extrusion paths for each layer
- $self->status_cb->(80, "Infilling layers");
- {
- my $fill_maker = Slic3r::Fill->new('print' => $print);
-
- my @items = (); # [obj_idx, layer_id]
- foreach my $obj_idx (0 .. $#{$print->objects}) {
- push @items, map [$obj_idx, $_], 0..$#{$print->objects->[$obj_idx]->layers};
- }
- Slic3r::parallelize(
- items => [@items],
- thread_cb => sub {
- my $q = shift;
- $Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
- my $fills = {};
- while (defined (my $obj_layer = $q->dequeue)) {
- my ($obj_idx, $layer_id) = @$obj_layer;
- $fills->{$obj_idx} ||= {};
- $fills->{$obj_idx}{$layer_id} = [ $fill_maker->make_fill($print->objects->[$obj_idx]->layers->[$layer_id]) ];
- }
- return $fills;
- },
- collect_cb => sub {
- my $fills = shift;
- foreach my $obj_idx (keys %$fills) {
- foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
- @{$print->objects->[$obj_idx]->layers->[$layer_id]->fills} = @{$fills->{$obj_idx}{$layer_id}};
- }
- }
- },
- no_threads_cb => sub {
- foreach my $layer (map @{$_->layers}, @{$print->objects}) {
- @{$layer->fills} = $fill_maker->make_fill($layer);
- }
- },
- );
- }
-
- # generate support material
- if ($Slic3r::support_material) {
- $self->status_cb->(85, "Generating support material");
- $_->generate_support_material for @{$print->objects};
- }
-
- # free memory (note that support material needs fill_surfaces)
- @{$_->fill_surfaces} = () for map @{$_->layers}, @{$print->objects};
-
- # make skirt
- $self->status_cb->(88, "Generating skirt");
- $print->make_skirt;
-
- # output everything to a G-code file
- my $output_file = $self->expanded_output_filepath;
- $self->status_cb->(90, "Exporting G-code to $output_file");
- $print->export_gcode($output_file);
-
- # run post-processing scripts
- if (@$Slic3r::post_process) {
- $self->status_cb->(95, "Running post-processing scripts");
- for (@$Slic3r::post_process) {
- Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
- system($_, $output_file);
- }
- }
-
- # output some statistics
- $self->processing_time(tv_interval($t0));
- printf "Done. Process took %d minutes and %.3f seconds\n",
- int($self->processing_time/60),
- $self->processing_time - int($self->processing_time/60)*60;
-
- # TODO: more statistics!
- printf "Filament required: %.1fmm (%.1fcm3)\n",
- $print->total_extrusion_length, $print->total_extrusion_volume;
-}
-
-sub export_svg {
- my $self = shift;
-
- my $print = $self->slice_input;
- my $output_file = $self->expanded_output_filepath;
- $output_file =~ s/\.gcode$/.svg/i;
-
- open my $fh, ">", $output_file or die "Failed to open $output_file for writing\n";
- print "Exporting to $output_file...";
- print $fh sprintf <<"EOF", unscale($print->total_x_length), unscale($print->total_y_length);
-
-
-\n";
- close $fh;
- print "Done.\n";
-}
-
-# this method will return the value of $self->output_file after expanding its
-# format variables with their values
-sub expanded_output_filepath {
- my $self = shift;
-
- my $path = $self->output_file;
-
- # if no explicit output file was defined, we take the input
- # file directory and append the specified filename format
- $path ||= (fileparse($self->input_file))[1] . $Slic3r::output_filename_format;
-
- my $input_filename = my $input_filename_base = basename($self->input_file);
- $input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
-
- return Slic3r::Config->replace_options($path, {
- input_filename => $input_filename,
- input_filename_base => $input_filename_base,
- });
-}
-
-1;
diff --git a/lib/Slic3r/TriangleMesh.pm b/lib/Slic3r/TriangleMesh.pm
index 63917c770..142ff5c1c 100644
--- a/lib/Slic3r/TriangleMesh.pm
+++ b/lib/Slic3r/TriangleMesh.pm
@@ -4,7 +4,7 @@ use Moo;
use Slic3r::Geometry qw(X Y Z A B unscale same_point);
# public
-has 'vertices' => (is => 'ro', required => 1); # id => [ [$x1,$y1],[$x2,$y2],[$x3,$y3] ]
+has 'vertices' => (is => 'ro', required => 1); # id => [$x,$y,$z]
has 'facets' => (is => 'ro', required => 1); # id => [ $normal, $v1_id, $v2_id, $v3_id ]
# private
diff --git a/slic3r.pl b/slic3r.pl
index dce403ac9..68ed125c5 100755
--- a/slic3r.pl
+++ b/slic3r.pl
@@ -74,9 +74,13 @@ if (!@ARGV && !$opt{save} && eval "require Slic3r::GUI; 1") {
if (@ARGV) {
while (my $input_file = shift @ARGV) {
- my $skein = Slic3r::Skein->new(
- input_file => $input_file,
- additional_input_files => $opt{merge} ? [ splice @ARGV, 0 ] : [],
+ my $print = Slic3r::Print->new;
+ $print->add_object_from_file($input_file);
+ if ($opt{merge}) {
+ $print->add_object_from_file($_) for splice @ARGV, 0;
+ }
+ $print->duplicate;
+ my %params = (
output_file => $opt{output},
status_cb => sub {
my ($percent, $message) = @_;
@@ -84,9 +88,9 @@ if (@ARGV) {
},
);
if ($opt{export_svg}) {
- $skein->export_svg;
+ $print->export_svg(%params);
} else {
- $skein->go;
+ $print->export_gcode(%params);
}
}
} else {
@@ -125,7 +129,7 @@ $j
--post-process Generated G-code will be processed with the supplied script;
call this more than once to process through multiple scripts.
--export-svg Export a SVG file containing slices instead of G-code.
- --merge If multiple files are supplied, they will be composed into a single
+ -m, --merge If multiple files are supplied, they will be composed into a single
print rather than processed individually.
Printer options: