WIP: Consolidation of shortest path calculations,
various chaining algorithms are replaced with the improved TSP algorithm.
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10eecb2cab
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@ -1,5 +1,6 @@
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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#include "ShortestPath.hpp"
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// #define CLIPPER_UTILS_DEBUG
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@ -671,21 +672,19 @@ void traverse_pt(ClipperLib::PolyNodes &nodes, Polygons* retval)
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// collect ordering points
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Points ordering_points;
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ordering_points.reserve(nodes.size());
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for (ClipperLib::PolyNodes::const_iterator it = nodes.begin(); it != nodes.end(); ++it) {
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Point p((*it)->Contour.front().X, (*it)->Contour.front().Y);
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ordering_points.emplace_back(p);
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}
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for (ClipperLib::PolyNode *pn : nodes)
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ordering_points.emplace_back(Point(pn->Contour.front().X, pn->Contour.front().Y));
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// perform the ordering
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ClipperLib::PolyNodes ordered_nodes;
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Slic3r::Geometry::chained_path_items(ordering_points, nodes, ordered_nodes);
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ClipperLib::PolyNodes ordered_nodes = chain_clipper_polynodes(ordering_points, nodes);
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// push results recursively
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for (ClipperLib::PolyNodes::iterator it = ordered_nodes.begin(); it != ordered_nodes.end(); ++it) {
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for (ClipperLib::PolyNode *pn : ordered_nodes) {
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// traverse the next depth
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traverse_pt((*it)->Childs, retval);
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retval->emplace_back(ClipperPath_to_Slic3rPolygon((*it)->Contour));
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if ((*it)->IsHole()) retval->back().reverse(); // ccw
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traverse_pt(pn->Childs, retval);
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retval->emplace_back(ClipperPath_to_Slic3rPolygon(pn->Contour));
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if (pn->IsHole())
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retval->back().reverse(); // ccw
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}
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}
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@ -309,49 +309,7 @@ convex_hull(const Polygons &polygons)
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return convex_hull(std::move(pp));
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}
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/* accepts an arrayref of points and returns a list of indices
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according to a nearest-neighbor walk */
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void
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chained_path(const Points &points, std::vector<Points::size_type> &retval, Point start_near)
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{
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PointConstPtrs my_points;
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std::map<const Point*,Points::size_type> indices;
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my_points.reserve(points.size());
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for (Points::const_iterator it = points.begin(); it != points.end(); ++it) {
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my_points.push_back(&*it);
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indices[&*it] = it - points.begin();
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}
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retval.reserve(points.size());
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while (!my_points.empty()) {
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Points::size_type idx = start_near.nearest_point_index(my_points);
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start_near = *my_points[idx];
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retval.push_back(indices[ my_points[idx] ]);
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my_points.erase(my_points.begin() + idx);
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}
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}
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void
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chained_path(const Points &points, std::vector<Points::size_type> &retval)
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{
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if (points.empty()) return; // can't call front() on empty vector
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chained_path(points, retval, points.front());
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}
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/* retval and items must be different containers */
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template<class T>
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void
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chained_path_items(Points &points, T &items, T &retval)
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{
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std::vector<Points::size_type> indices;
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chained_path(points, indices);
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for (std::vector<Points::size_type>::const_iterator it = indices.begin(); it != indices.end(); ++it)
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retval.push_back(items[*it]);
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}
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template void chained_path_items(Points &points, ClipperLib::PolyNodes &items, ClipperLib::PolyNodes &retval);
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bool
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directions_parallel(double angle1, double angle2, double max_diff)
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bool directions_parallel(double angle1, double angle2, double max_diff)
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{
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double diff = fabs(angle1 - angle2);
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max_diff += EPSILON;
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@ -359,8 +317,7 @@ directions_parallel(double angle1, double angle2, double max_diff)
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}
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template<class T>
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bool
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contains(const std::vector<T> &vector, const Point &point)
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bool contains(const std::vector<T> &vector, const Point &point)
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{
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for (typename std::vector<T>::const_iterator it = vector.begin(); it != vector.end(); ++it) {
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if (it->contains(point)) return true;
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@ -369,16 +326,14 @@ contains(const std::vector<T> &vector, const Point &point)
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}
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template bool contains(const ExPolygons &vector, const Point &point);
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double
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rad2deg_dir(double angle)
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double rad2deg_dir(double angle)
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{
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angle = (angle < PI) ? (-angle + PI/2.0) : (angle + PI/2.0);
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if (angle < 0) angle += PI;
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return rad2deg(angle);
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}
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void
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simplify_polygons(const Polygons &polygons, double tolerance, Polygons* retval)
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void simplify_polygons(const Polygons &polygons, double tolerance, Polygons* retval)
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{
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Polygons pp;
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for (Polygons::const_iterator it = polygons.begin(); it != polygons.end(); ++it) {
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@ -391,8 +346,7 @@ simplify_polygons(const Polygons &polygons, double tolerance, Polygons* retval)
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*retval = Slic3r::simplify_polygons(pp);
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}
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double
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linint(double value, double oldmin, double oldmax, double newmin, double newmax)
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double linint(double value, double oldmin, double oldmax, double newmin, double newmax)
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{
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return (value - oldmin) * (newmax - newmin) / (oldmax - oldmin) + newmin;
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}
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@ -138,9 +138,6 @@ Pointf3s convex_hull(Pointf3s points);
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Polygon convex_hull(Points points);
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Polygon convex_hull(const Polygons &polygons);
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void chained_path(const Points &points, std::vector<Points::size_type> &retval, Point start_near);
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void chained_path(const Points &points, std::vector<Points::size_type> &retval);
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template<class T> void chained_path_items(Points &points, T &items, T &retval);
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bool directions_parallel(double angle1, double angle2, double max_diff = 0);
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template<class T> bool contains(const std::vector<T> &vector, const Point &point);
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template<typename T> T rad2deg(T angle) { return T(180.0) * angle / T(PI); }
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@ -1,8 +1,8 @@
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#include "Layer.hpp"
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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#include "Print.hpp"
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#include "Fill/Fill.hpp"
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#include "ShortestPath.hpp"
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#include "SVG.hpp"
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#include <boost/log/trivial.hpp>
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@ -57,8 +57,7 @@ void Layer::make_slices()
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ordering_points.push_back(ex.contour.first_point());
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// sort slices
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std::vector<Points::size_type> order;
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Slic3r::Geometry::chained_path(ordering_points, order);
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std::vector<Points::size_type> order = chain_points(ordering_points);
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// populate slices vector
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for (size_t i : order)
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@ -12,7 +12,6 @@
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#include <boost/log/trivial.hpp>
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#include <float.h>
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#include <tbb/task_scheduler_init.h>
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#include <tbb/parallel_for.h>
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#include <tbb/atomic.h>
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@ -75,13 +74,9 @@ PrintBase::ApplyStatus PrintObject::set_copies(const Points &points)
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{
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// Order copies with a nearest-neighbor search.
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std::vector<Point> copies;
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{
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std::vector<Points::size_type> ordered_copies;
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Slic3r::Geometry::chained_path(points, ordered_copies);
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copies.reserve(ordered_copies.size());
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for (size_t point_idx : ordered_copies)
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copies.emplace_back(points[point_idx] + m_copies_shift);
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}
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copies.reserve(points.size());
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for (const Point &pt : points)
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copies.emplace_back(pt + m_copies_shift);
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// Invalidate and set copies.
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PrintBase::ApplyStatus status = PrintBase::APPLY_STATUS_UNCHANGED;
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if (copies != m_copies) {
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@ -339,6 +339,22 @@ std::vector<size_t> chain_points(const Points &points, Point *start_near)
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return out;
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}
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template<class T> static inline T chain_path_items(const Points &points, const T &items)
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{
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auto segment_end_point = [&points](size_t idx, bool /* first_point */) -> const Point& { return points[idx]; };
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std::vector<std::pair<size_t, bool>> ordered = chain_segments<Point, decltype(segment_end_point)>(segment_end_point, points.size(), nullptr);
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T out;
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out.reserve(items.size());
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for (auto &segment_and_reversal : ordered)
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out.emplace_back(items[segment_and_reversal.first]);
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return out;
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}
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ClipperLib::PolyNodes chain_clipper_polynodes(const Points &points, const ClipperLib::PolyNodes &items)
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{
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return chain_path_items(points, items);
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}
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std::vector<std::pair<size_t, size_t>> chain_print_object_instances(const Print &print)
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{
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// Order objects using a nearest neighbor search.
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@ -8,6 +8,8 @@
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#include <utility>
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#include <vector>
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namespace ClipperLib { class PolyNode; }
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namespace Slic3r {
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std::vector<size_t> chain_points(const Points &points, Point *start_near = nullptr);
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@ -16,6 +18,8 @@ std::vector<std::pair<size_t, bool>> chain_extrusion_entities(std::vector<Extrus
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void reorder_extrusion_entities(std::vector<ExtrusionEntity*> &entities, std::vector<std::pair<size_t, bool>> &chain);
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void chain_and_reorder_extrusion_entities(std::vector<ExtrusionEntity*> &entities, const Point *start_near = nullptr);
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std::vector<ClipperLib::PolyNode*> chain_clipper_polynodes(const Points &points, const std::vector<ClipperLib::PolyNode*> &items);
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// Chain instances of print objects by an approximate shortest path.
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// Returns pairs of PrintObject idx and instance of that PrintObject.
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class Print;
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@ -3,6 +3,7 @@
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%{
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#include <xsinit.h>
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#include "libslic3r/Geometry.hpp"
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#include "libslic3r/ShortestPath.hpp"
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%}
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@ -49,7 +50,7 @@ std::vector<Points::size_type>
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chained_path(points)
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Points points
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CODE:
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Slic3r::Geometry::chained_path(points, RETVAL);
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RETVAL = chain_points(points);
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OUTPUT:
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RETVAL
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@ -58,7 +59,7 @@ chained_path_from(points, start_from)
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Points points
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Point* start_from
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CODE:
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Slic3r::Geometry::chained_path(points, RETVAL, *start_from);
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RETVAL = chain_points(points, start_from);
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OUTPUT:
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RETVAL
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