Fix build on windows.
This issue is annoying.
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@ -1353,7 +1353,7 @@ void SLAPrint::process()
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};
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// Rasterizing the model objects, and their supports
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auto rasterize = [this]() {
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auto rasterize = [this, max_objstatus]() {
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if(canceled()) return;
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// collect all the keys
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