SLA support points gizmo - multiple instance support
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resources/icons/sla_support_points_reset.png
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resources/icons/sla_support_points_reset.png
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resources/icons/sla_support_points_tooltip.png
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resources/icons/sla_support_points_tooltip.png
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@ -1,3 +1,4 @@
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#include "slic3r/GUI/GLGizmo.hpp"
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#include "GLCanvas3D.hpp"
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#include "admesh/stl.h"
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@ -7,7 +8,6 @@
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#include "slic3r/GUI/GLShader.hpp"
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/GUI/GLGizmo.hpp"
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#include "libslic3r/ClipperUtils.hpp"
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/GCode/PreviewData.hpp"
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@ -738,7 +738,6 @@ private:
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wxWindow *m_external_gizmo_widgets_parent;
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#endif // not ENABLE_IMGUI
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void post_event(wxEvent &&event);
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void viewport_changed();
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public:
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@ -752,6 +751,7 @@ public:
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wxGLCanvas* get_wxglcanvas() { return m_canvas; }
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bool init(bool useVBOs, bool use_legacy_opengl);
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void post_event(wxEvent &&event);
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#if !ENABLE_USE_UNIQUE_GLCONTEXT
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bool set_current();
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@ -10,7 +10,6 @@
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#include <Eigen/Dense>
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#include "libslic3r/Geometry.hpp"
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#include <igl/unproject_onto_mesh.h>
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#include <GL/glew.h>
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#include <SLA/SLASupportTree.hpp>
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@ -1627,7 +1626,11 @@ void GLGizmoSlaSupports::set_model_object_ptr(ModelObject* model_object)
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{
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m_starting_center = Vec3d::Zero();
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m_model_object = model_object;
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m_model_object_matrix = model_object->instances.front()->get_matrix();
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int selected_instance = m_parent.get_selection().get_instance_idx();
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assert(selected_instance < (int)model_object->instances.size());
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m_instance_matrix = model_object->instances[selected_instance]->get_matrix();
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if (is_mesh_update_necessary())
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update_mesh();
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}
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@ -1639,7 +1642,7 @@ void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
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::glEnable(GL_DEPTH_TEST);
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// the dragged_offset is a vector measuring where was the object moved
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// with the gizmo being on. This is reset in set_flattening_data and
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// with the gizmo being on. This is reset in set_model_object_ptr and
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// does not work correctly when there are multiple copies.
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if (m_starting_center == Vec3d::Zero())
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@ -1653,7 +1656,7 @@ void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
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}
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::glPushMatrix();
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::glTranslatef((GLfloat)dragged_offset(0), (GLfloat)dragged_offset(1), (GLfloat)dragged_offset(2));
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//::glTranslatef((GLfloat)dragged_offset(0), (GLfloat)dragged_offset(1), (GLfloat)dragged_offset(2));
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render_grabbers();
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::glPopMatrix();
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@ -1675,6 +1678,7 @@ void GLGizmoSlaSupports::on_render_for_picking(const GLCanvas3D::Selection& sele
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void GLGizmoSlaSupports::render_grabbers(bool picking) const
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{
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for (const ModelInstance* inst : m_model_object->instances) {
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for (int i = 0; i < (int)m_grabbers.size(); ++i)
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{
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if (!m_grabbers[i].enabled)
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@ -1692,7 +1696,7 @@ void GLGizmoSlaSupports::render_grabbers(bool picking) const
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::glEnable(GL_LIGHTING);
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::glColor3f((GLfloat)render_color[0], (GLfloat)render_color[1], (GLfloat)render_color[2]);
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::glPushMatrix();
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Vec3d center = m_model_object_matrix * m_grabbers[i].center;
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Vec3d center = inst->get_matrix() * m_grabbers[i].center;
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::glTranslatef((GLfloat)center(0), (GLfloat)center(1), (GLfloat)center(2));
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GLUquadricObj *quadric;
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quadric = ::gluNewQuadric();
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@ -1703,6 +1707,7 @@ void GLGizmoSlaSupports::render_grabbers(bool picking) const
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if (!picking)
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::glDisable(GL_LIGHTING);
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}
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}
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}
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bool GLGizmoSlaSupports::is_mesh_update_necessary() const
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@ -1710,7 +1715,7 @@ bool GLGizmoSlaSupports::is_mesh_update_necessary() const
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if (m_state != On || !m_model_object || m_model_object->instances.empty())
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return false;
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if ((m_model_object->instances.front()->get_matrix() * m_source_data.matrix.inverse() * Vec3d(1., 1., 1.) - Vec3d(1., 1., 1.)).norm() > 0.001)
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if ((m_instance_matrix * m_source_data.matrix.inverse() * Vec3d(1., 1., 1.) - Vec3d(1., 1., 1.)).norm() > 0.001)
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return true;
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// following should detect direct mesh changes (can be removed after the mesh is made completely immutable):
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@ -1726,7 +1731,7 @@ void GLGizmoSlaSupports::update_mesh()
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{
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Eigen::MatrixXf& V = m_V;
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Eigen::MatrixXi& F = m_F;
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TriangleMesh mesh(m_model_object->mesh());
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TriangleMesh mesh = m_model_object->mesh();
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const stl_file& stl = mesh.stl;
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V.resize(3 * stl.stats.number_of_facets, 3);
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F.resize(stl.stats.number_of_facets, 3);
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@ -1739,15 +1744,19 @@ void GLGizmoSlaSupports::update_mesh()
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F(i, 1) = 3*i+1;
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F(i, 2) = 3*i+2;
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}
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m_source_data.matrix = m_model_object->instances.front()->get_matrix();
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const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
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m_source_data.mesh_first_point = Vec3d((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
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m_AABB = igl::AABB<Eigen::MatrixXf,3>();
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m_AABB.init(m_V, m_F);
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m_source_data.matrix = m_instance_matrix;
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// we'll now reload Grabbers (selection might have changed):
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m_grabbers.clear();
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for (const Vec3f& point : m_model_object->sla_support_points) {
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m_grabbers.push_back(Grabber());
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m_grabbers.back().center = point.cast<double>();
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}
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
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@ -1763,24 +1772,21 @@ Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
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Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> projection_matrix;
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::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
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int fid = 0;
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Eigen::Vector3f bc(0, 0, 0);
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if (!igl::unproject_onto_mesh(Vec2f(mouse_pos(0), viewport(3)-mouse_pos(1)), modelview_matrix.cast<float>(), projection_matrix.cast<float>(), viewport.cast<float>(), m_V, m_F, fid, bc))
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/*if (!igl::embree::unproject_onto_mesh(Vec2f(mouse_pos(0), viewport(3)-mouse_pos(1)),
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m_F,
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modelview_matrix.cast<float>(),
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projection_matrix.cast<float>(),
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viewport.cast<float>(),
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m_intersector,
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fid,
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bc))*/
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throw "unable to unproject_onto_mesh";
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Vec3d point1;
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Vec3d point2;
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::gluUnProject(mouse_pos(0), viewport(3)-mouse_pos(1), 0.f, modelview_matrix.data(), projection_matrix.data(), viewport.data(), &point1(0), &point1(1), &point1(2));
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::gluUnProject(mouse_pos(0), viewport(3)-mouse_pos(1), 1.f, modelview_matrix.data(), projection_matrix.data(), viewport.data(), &point2(0), &point2(1), &point2(2));
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const Vec3f& a = m_V.row(m_F(fid, 0));
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const Vec3f& b = m_V.row(m_F(fid, 1));
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const Vec3f& c = m_V.row(m_F(fid, 2));
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Vec3f point = bc(0)*a + bc(1)*b + bc(2)*c;
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return m_model_object->instances.front()->get_matrix().inverse().cast<float>() * point;
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igl::Hit hit;
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if (!m_AABB.intersect_ray(m_V, m_F, point1.cast<float>(), (point2-point1).cast<float>(), hit))
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throw std::invalid_argument("unproject_on_mesh(): No intersection found.");
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int fid = hit.id;
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Vec3f bc(1-hit.u-hit.v, hit.u, hit.v);
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Vec3f point = bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2));
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return m_instance_matrix.inverse().cast<float>() * point;
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}
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void GLGizmoSlaSupports::clicked_on_object(const Vec2d& mouse_position)
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@ -1788,14 +1794,17 @@ void GLGizmoSlaSupports::clicked_on_object(const Vec2d& mouse_position)
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Vec3f new_pos;
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try {
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new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new grabber in that case
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}
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catch (...) { return; }
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m_grabbers.push_back(Grabber());
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m_grabbers.back().center = new_pos.cast<double>();
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m_model_object->sla_support_points.push_back(new_pos);
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// This should trigger the support generation
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// wxGetApp().plater()->reslice();
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}
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catch (...) {}
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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void GLGizmoSlaSupports::delete_current_grabber(bool delete_all)
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@ -1816,6 +1825,8 @@ void GLGizmoSlaSupports::delete_current_grabber(bool delete_all)
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// This should trigger the support generation
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// wxGetApp().plater()->reslice();
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}
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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void GLGizmoSlaSupports::on_update(const UpdateData& data)
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@ -1824,20 +1835,21 @@ void GLGizmoSlaSupports::on_update(const UpdateData& data)
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Vec3f new_pos;
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try {
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new_pos = unproject_on_mesh(Vec2d((*data.mouse_pos)(0), (*data.mouse_pos)(1)));
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}
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catch (...) { return; }
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m_grabbers[m_hover_id].center = new_pos.cast<double>();
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m_model_object->sla_support_points[m_hover_id] = new_pos;
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}
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catch (...) {}
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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}
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}
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void GLGizmoSlaSupports::render_tooltip_texture() const {
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if (m_tooltip_texture.get_id() == 0)
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if (!m_tooltip_texture.load_from_file(resources_dir() + "/icons/variable_layer_height_tooltip.png", false))
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if (!m_tooltip_texture.load_from_file(resources_dir() + "/icons/sla_support_points_tooltip.png", false))
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return;
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if (m_reset_texture.get_id() == 0)
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if (!m_reset_texture.load_from_file(resources_dir() + "/icons/variable_layer_height_reset.png", false))
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if (!m_reset_texture.load_from_file(resources_dir() + "/icons/sla_support_points_reset.png", false))
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return;
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float zoom = m_parent.get_camera_zoom();
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@ -1863,7 +1875,8 @@ void GLGizmoSlaSupports::render_tooltip_texture() const {
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bool GLGizmoSlaSupports::on_is_activable(const GLCanvas3D::Selection& selection) const
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{
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return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA);
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return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA)
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&& selection.is_from_single_instance();
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}
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bool GLGizmoSlaSupports::on_is_selectable() const
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@ -1,6 +1,8 @@
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#ifndef slic3r_GLGizmo_hpp_
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#define slic3r_GLGizmo_hpp_
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#include <igl/AABB.h>
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#include "../../slic3r/GUI/GLTexture.hpp"
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#include "../../slic3r/GUI/GLCanvas3D.hpp"
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#include "../../libslic3r/Point.hpp"
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@ -449,11 +451,13 @@ class GLGizmoSlaSupports : public GLGizmoBase
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{
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private:
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ModelObject* m_model_object = nullptr;
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Transform3d m_model_object_matrix;
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Transform3d m_instance_matrix;
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Vec3f unproject_on_mesh(const Vec2d& mouse_pos);
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Eigen::MatrixXf m_V; // vertices
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Eigen::MatrixXi m_F; // facets indices
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igl::AABB<Eigen::MatrixXf,3> m_AABB;
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struct SourceDataSummary {
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BoundingBoxf3 bounding_box;
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Transform3d matrix;
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