Extended SVG::export_expolygons() with legend.
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@ -319,31 +319,67 @@ void SVG::export_expolygons(const char *path, const BoundingBox &bbox, const Sli
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svg.Close();
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}
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// Paint the expolygons in the order they are presented, thus the latter overwrites the former expolygon.
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// 1) Paint all areas with the provided ExPolygonAttributes::color_fill and ExPolygonAttributes::fill_opacity.
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// 2) Optionally paint outlines of the areas if ExPolygonAttributes::outline_width > 0.
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// Paint with ExPolygonAttributes::color_contour and ExPolygonAttributes::color_holes.
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// If color_contour is empty, color_fill is used. If color_hole is empty, color_contour is used.
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// 3) Optionally paint points of all expolygon contours with ExPolygonAttributes::radius_points if radius_points > 0.
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// 4) Paint ExPolygonAttributes::legend into legend using the ExPolygonAttributes::color_fill if legend is not empty.
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void SVG::export_expolygons(const char *path, const std::vector<std::pair<Slic3r::ExPolygons, ExPolygonAttributes>> &expolygons_with_attributes)
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{
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if (expolygons_with_attributes.empty())
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return;
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size_t num_legend = std::count_if(expolygons_with_attributes.begin(), expolygons_with_attributes.end(), [](const auto &v){ return ! v.second.legend.empty(); });
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// Format in num_columns.
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size_t num_columns = 3;
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// Width of the column.
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coord_t step_x = scale_(20.);
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Point legend_size(scale_(1.) + num_columns * step_x, scale_(0.4 + 1.3 * (num_legend + num_columns - 1) / num_columns));
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BoundingBox bbox = get_extents(expolygons_with_attributes.front().first);
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for (size_t i = 0; i < expolygons_with_attributes.size(); ++ i)
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bbox.merge(get_extents(expolygons_with_attributes[i].first));
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// Legend y.
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coord_t pos_y = bbox.max.y() + scale_(1.5);
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bbox.merge(Point(std::max(bbox.min.x() + legend_size.x(), bbox.max.x()), bbox.max.y() + legend_size.y()));
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SVG svg(path, bbox);
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for (const auto &exp_with_attr : expolygons_with_attributes)
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svg.draw(exp_with_attr.first, exp_with_attr.second.color_fill, exp_with_attr.second.fill_opacity);
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for (const auto &exp_with_attr : expolygons_with_attributes) {
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std::string color_contour = exp_with_attr.second.color_contour;
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if (color_contour.empty())
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color_contour = exp_with_attr.second.color_fill;
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std::string color_holes = exp_with_attr.second.color_holes;
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if (color_holes.empty())
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color_holes = color_contour;
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svg.draw_outline(exp_with_attr.first, color_contour, color_holes, exp_with_attr.second.outline_width);
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if (exp_with_attr.second.outline_width > 0) {
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std::string color_contour = exp_with_attr.second.color_contour;
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if (color_contour.empty())
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color_contour = exp_with_attr.second.color_fill;
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std::string color_holes = exp_with_attr.second.color_holes;
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if (color_holes.empty())
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color_holes = color_contour;
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svg.draw_outline(exp_with_attr.first, color_contour, color_holes, exp_with_attr.second.outline_width);
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}
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}
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for (const auto &exp_with_attr : expolygons_with_attributes)
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if (exp_with_attr.second.radius_points > 0)
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for (const ExPolygon &expoly : exp_with_attr.first)
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svg.draw((Points)expoly, exp_with_attr.second.color_points, exp_with_attr.second.radius_points);
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// Export legend.
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// 1st row
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coord_t pos_x0 = bbox.min.x() + scale_(1.);
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coord_t pos_x = pos_x0;
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size_t i_legend = 0;
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for (const auto &exp_with_attr : expolygons_with_attributes) {
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if (! exp_with_attr.second.legend.empty()) {
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svg.draw_legend(Point(pos_x, pos_y), exp_with_attr.second.legend.c_str(), exp_with_attr.second.color_fill.c_str());
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if ((++ i_legend) % num_columns == 0) {
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pos_x = pos_x0;
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pos_y += scale_(1.3);
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} else {
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pos_x += step_x;
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}
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}
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}
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svg.Close();
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}
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@ -102,7 +102,7 @@ public:
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ExPolygonAttributes(color, color, color) {}
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ExPolygonAttributes(
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const std::string &color_fill,
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const std::string &color_fill,
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const std::string &color_contour,
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const std::string &color_holes,
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const coord_t outline_width = scale_(0.05),
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@ -118,16 +118,54 @@ public:
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radius_points (radius_points)
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{}
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ExPolygonAttributes(
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const std::string &legend,
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const std::string &color_fill,
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const std::string &color_contour,
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const std::string &color_holes,
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const coord_t outline_width = scale_(0.05),
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const float fill_opacity = 0.5f,
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const std::string &color_points = "black",
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const coord_t radius_points = 0) :
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legend (legend),
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color_fill (color_fill),
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color_contour (color_contour),
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color_holes (color_holes),
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outline_width (outline_width),
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fill_opacity (fill_opacity),
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color_points (color_points),
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radius_points (radius_points)
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{}
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ExPolygonAttributes(
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const std::string &legend,
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const std::string &color_fill,
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const float fill_opacity) :
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legend (legend),
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color_fill (color_fill),
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fill_opacity (fill_opacity)
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{}
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std::string legend;
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std::string color_fill;
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std::string color_contour;
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std::string color_holes;
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std::string color_points;
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coord_t outline_width;
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coord_t outline_width { 0 };
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float fill_opacity;
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coord_t radius_points;
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coord_t radius_points { 0 };
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};
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// Paint the expolygons in the order they are presented, thus the latter overwrites the former expolygon.
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// 1) Paint all areas with the provided ExPolygonAttributes::color_fill and ExPolygonAttributes::fill_opacity.
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// 2) Optionally paint outlines of the areas if ExPolygonAttributes::outline_width > 0.
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// Paint with ExPolygonAttributes::color_contour and ExPolygonAttributes::color_holes.
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// If color_contour is empty, color_fill is used. If color_hole is empty, color_contour is used.
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// 3) Optionally paint points of all expolygon contours with ExPolygonAttributes::radius_points if radius_points > 0.
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// 4) Paint ExPolygonAttributes::legend into legend using the ExPolygonAttributes::color_fill if legend is not empty.
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static void export_expolygons(const char *path, const std::vector<std::pair<Slic3r::ExPolygons, ExPolygonAttributes>> &expolygons_with_attributes);
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static void export_expolygons(const std::string &path, const std::vector<std::pair<Slic3r::ExPolygons, ExPolygonAttributes>> &expolygons_with_attributes)
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{ export_expolygons(path.c_str(), expolygons_with_attributes); }
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private:
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static float to_svg_coord(float x) throw() { return unscale<float>(x) * 10.f; }
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