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@ -3,6 +3,8 @@
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using namespace Slic3r;
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// inspired by nanosvgrast.h function nsvgRasterize -> nsvg__flattenShape -> nsvg__flattenCubicBez
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// https://github.com/memononen/nanosvg/blob/f0a3e1034dd22e2e87e5db22401e44998383124e/src/nanosvgrast.h#L335
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void NSVGUtils::flatten_cubic_bez(Polygon &polygon,
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float tessTol,
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Vec2f p1,
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