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@ -2326,372 +2326,6 @@ void GLCanvas3D::reload_scene(bool force)
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}
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}
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void GLCanvas3D::load_print_toolpaths()
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{
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// ensures this canvas is current
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if (!set_current())
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return;
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if (m_print == nullptr)
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return;
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if (!m_print->state.is_done(psSkirt) || !m_print->state.is_done(psBrim))
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return;
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if (!m_print->has_skirt() && (m_print->config.brim_width.value == 0))
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return;
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const float color[] = { 0.5f, 1.0f, 0.5f, 1.0f }; // greenish
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// number of skirt layers
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size_t total_layer_count = 0;
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for (const PrintObject* print_object : m_print->objects)
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{
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total_layer_count = std::max(total_layer_count, print_object->total_layer_count());
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}
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size_t skirt_height = m_print->has_infinite_skirt() ? total_layer_count : std::min<size_t>(m_print->config.skirt_height.value, total_layer_count);
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if ((skirt_height == 0) && (m_print->config.brim_width.value > 0))
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skirt_height = 1;
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// get first skirt_height layers (maybe this should be moved to a PrintObject method?)
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const PrintObject* object0 = m_print->objects.front();
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std::vector<float> print_zs;
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print_zs.reserve(skirt_height * 2);
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for (size_t i = 0; i < std::min(skirt_height, object0->layers.size()); ++i)
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{
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print_zs.push_back(float(object0->layers[i]->print_z));
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}
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//FIXME why there are support layers?
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for (size_t i = 0; i < std::min(skirt_height, object0->support_layers.size()); ++i)
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{
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print_zs.push_back(float(object0->support_layers[i]->print_z));
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}
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sort_remove_duplicates(print_zs);
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if (print_zs.size() > skirt_height)
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print_zs.erase(print_zs.begin() + skirt_height, print_zs.end());
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m_volumes.volumes.emplace_back(new GLVolume(color));
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GLVolume& volume = *m_volumes.volumes.back();
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for (size_t i = 0; i < skirt_height; ++i) {
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volume.print_zs.push_back(print_zs[i]);
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volume.offsets.push_back(volume.indexed_vertex_array.quad_indices.size());
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volume.offsets.push_back(volume.indexed_vertex_array.triangle_indices.size());
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if (i == 0)
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_3DScene::extrusionentity_to_verts(m_print->brim, print_zs[i], Point(0, 0), volume);
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_3DScene::extrusionentity_to_verts(m_print->skirt, print_zs[i], Point(0, 0), volume);
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}
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volume.bounding_box = volume.indexed_vertex_array.bounding_box();
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volume.indexed_vertex_array.finalize_geometry(m_use_VBOs && m_initialized);
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}
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void GLCanvas3D::load_print_object_toolpaths(const PrintObject& print_object, const std::vector<std::string>& str_tool_colors)
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{
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std::vector<float> tool_colors = _parse_colors(str_tool_colors);
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struct Ctxt
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{
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const Points *shifted_copies;
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std::vector<const Layer*> layers;
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bool has_perimeters;
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bool has_infill;
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bool has_support;
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const std::vector<float>* tool_colors;
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// Number of vertices (each vertex is 6x4=24 bytes long)
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static const size_t alloc_size_max() { return 131072; } // 3.15MB
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// static const size_t alloc_size_max () { return 65536; } // 1.57MB
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// static const size_t alloc_size_max () { return 32768; } // 786kB
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static const size_t alloc_size_reserve() { return alloc_size_max() * 2; }
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static const float* color_perimeters() { static float color[4] = { 1.0f, 1.0f, 0.0f, 1.f }; return color; } // yellow
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static const float* color_infill() { static float color[4] = { 1.0f, 0.5f, 0.5f, 1.f }; return color; } // redish
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static const float* color_support() { static float color[4] = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish
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// For cloring by a tool, return a parsed color.
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bool color_by_tool() const { return tool_colors != nullptr; }
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size_t number_tools() const { return this->color_by_tool() ? tool_colors->size() / 4 : 0; }
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const float* color_tool(size_t tool) const { return tool_colors->data() + tool * 4; }
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int volume_idx(int extruder, int feature) const
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{
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return this->color_by_tool() ? std::min<int>(this->number_tools() - 1, std::max<int>(extruder - 1, 0)) : feature;
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}
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} ctxt;
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ctxt.shifted_copies = &print_object._shifted_copies;
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// order layers by print_z
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ctxt.layers.reserve(print_object.layers.size() + print_object.support_layers.size());
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for (const Layer *layer : print_object.layers)
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ctxt.layers.push_back(layer);
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for (const Layer *layer : print_object.support_layers)
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ctxt.layers.push_back(layer);
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std::sort(ctxt.layers.begin(), ctxt.layers.end(), [](const Layer *l1, const Layer *l2) { return l1->print_z < l2->print_z; });
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// Maximum size of an allocation block: 32MB / sizeof(float)
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ctxt.has_perimeters = print_object.state.is_done(posPerimeters);
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ctxt.has_infill = print_object.state.is_done(posInfill);
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ctxt.has_support = print_object.state.is_done(posSupportMaterial);
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ctxt.tool_colors = tool_colors.empty() ? nullptr : &tool_colors;
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BOOST_LOG_TRIVIAL(debug) << "Loading print object toolpaths in parallel - start";
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//FIXME Improve the heuristics for a grain size.
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size_t grain_size = std::max(ctxt.layers.size() / 16, size_t(1));
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tbb::spin_mutex new_volume_mutex;
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auto new_volume = [this, &new_volume_mutex](const float *color) -> GLVolume* {
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auto *volume = new GLVolume(color);
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new_volume_mutex.lock();
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volume->outside_printer_detection_enabled = false;
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m_volumes.volumes.emplace_back(volume);
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new_volume_mutex.unlock();
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return volume;
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};
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const size_t volumes_cnt_initial = m_volumes.volumes.size();
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std::vector<GLVolumeCollection> volumes_per_thread(ctxt.layers.size());
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, ctxt.layers.size(), grain_size),
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[&ctxt, &new_volume](const tbb::blocked_range<size_t>& range) {
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std::vector<GLVolume*> vols;
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if (ctxt.color_by_tool()) {
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for (size_t i = 0; i < ctxt.number_tools(); ++i)
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vols.emplace_back(new_volume(ctxt.color_tool(i)));
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}
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else
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vols = { new_volume(ctxt.color_perimeters()), new_volume(ctxt.color_infill()), new_volume(ctxt.color_support()) };
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for (GLVolume *vol : vols)
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vol->indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
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for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) {
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const Layer *layer = ctxt.layers[idx_layer];
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for (size_t i = 0; i < vols.size(); ++i) {
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GLVolume &vol = *vols[i];
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if (vol.print_zs.empty() || vol.print_zs.back() != layer->print_z) {
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vol.print_zs.push_back(layer->print_z);
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vol.offsets.push_back(vol.indexed_vertex_array.quad_indices.size());
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vol.offsets.push_back(vol.indexed_vertex_array.triangle_indices.size());
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}
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}
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for (const Point © : *ctxt.shifted_copies) {
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for (const LayerRegion *layerm : layer->regions) {
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if (ctxt.has_perimeters)
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_3DScene::extrusionentity_to_verts(layerm->perimeters, float(layer->print_z), copy,
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*vols[ctxt.volume_idx(layerm->region()->config.perimeter_extruder.value, 0)]);
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if (ctxt.has_infill) {
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for (const ExtrusionEntity *ee : layerm->fills.entities) {
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// fill represents infill extrusions of a single island.
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const auto *fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
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if (!fill->entities.empty())
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_3DScene::extrusionentity_to_verts(*fill, float(layer->print_z), copy,
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*vols[ctxt.volume_idx(
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is_solid_infill(fill->entities.front()->role()) ?
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layerm->region()->config.solid_infill_extruder :
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layerm->region()->config.infill_extruder,
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1)]);
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}
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}
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}
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if (ctxt.has_support) {
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const SupportLayer *support_layer = dynamic_cast<const SupportLayer*>(layer);
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if (support_layer) {
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for (const ExtrusionEntity *extrusion_entity : support_layer->support_fills.entities)
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_3DScene::extrusionentity_to_verts(extrusion_entity, float(layer->print_z), copy,
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*vols[ctxt.volume_idx(
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(extrusion_entity->role() == erSupportMaterial) ?
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support_layer->object()->config.support_material_extruder :
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support_layer->object()->config.support_material_interface_extruder,
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2)]);
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}
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}
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}
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for (size_t i = 0; i < vols.size(); ++i) {
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GLVolume &vol = *vols[i];
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if (vol.indexed_vertex_array.vertices_and_normals_interleaved.size() / 6 > ctxt.alloc_size_max()) {
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// Store the vertex arrays and restart their containers,
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vols[i] = new_volume(vol.color);
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GLVolume &vol_new = *vols[i];
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// Assign the large pre-allocated buffers to the new GLVolume.
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vol_new.indexed_vertex_array = std::move(vol.indexed_vertex_array);
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// Copy the content back to the old GLVolume.
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vol.indexed_vertex_array = vol_new.indexed_vertex_array;
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// Finalize a bounding box of the old GLVolume.
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vol.bounding_box = vol.indexed_vertex_array.bounding_box();
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// Clear the buffers, but keep them pre-allocated.
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vol_new.indexed_vertex_array.clear();
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// Just make sure that clear did not clear the reserved memory.
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vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
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}
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}
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}
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for (GLVolume *vol : vols) {
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vol->bounding_box = vol->indexed_vertex_array.bounding_box();
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vol->indexed_vertex_array.shrink_to_fit();
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}
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});
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BOOST_LOG_TRIVIAL(debug) << "Loading print object toolpaths in parallel - finalizing results";
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// Remove empty volumes from the newly added volumes.
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m_volumes.volumes.erase(
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std::remove_if(m_volumes.volumes.begin() + volumes_cnt_initial, m_volumes.volumes.end(),
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[](const GLVolume *volume) { return volume->empty(); }),
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m_volumes.volumes.end());
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for (size_t i = volumes_cnt_initial; i < m_volumes.volumes.size(); ++i)
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m_volumes.volumes[i]->indexed_vertex_array.finalize_geometry(m_use_VBOs && m_initialized);
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BOOST_LOG_TRIVIAL(debug) << "Loading print object toolpaths in parallel - end";
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}
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void GLCanvas3D::load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors)
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{
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if ((m_print == nullptr) || m_print->m_wipe_tower_tool_changes.empty())
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return;
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if (!m_print->state.is_done(psWipeTower))
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return;
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std::vector<float> tool_colors = _parse_colors(str_tool_colors);
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struct Ctxt
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{
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const Print *print;
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const std::vector<float> *tool_colors;
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// Number of vertices (each vertex is 6x4=24 bytes long)
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static const size_t alloc_size_max() { return 131072; } // 3.15MB
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static const size_t alloc_size_reserve() { return alloc_size_max() * 2; }
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static const float* color_support() { static float color[4] = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish
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// For cloring by a tool, return a parsed color.
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bool color_by_tool() const { return tool_colors != nullptr; }
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size_t number_tools() const { return this->color_by_tool() ? tool_colors->size() / 4 : 0; }
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const float* color_tool(size_t tool) const { return tool_colors->data() + tool * 4; }
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int volume_idx(int tool, int feature) const
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{
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return this->color_by_tool() ? std::min<int>(this->number_tools() - 1, std::max<int>(tool, 0)) : feature;
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}
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const std::vector<WipeTower::ToolChangeResult>& tool_change(size_t idx) {
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return priming.empty() ?
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((idx == print->m_wipe_tower_tool_changes.size()) ? final : print->m_wipe_tower_tool_changes[idx]) :
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((idx == 0) ? priming : (idx == print->m_wipe_tower_tool_changes.size() + 1) ? final : print->m_wipe_tower_tool_changes[idx - 1]);
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}
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std::vector<WipeTower::ToolChangeResult> priming;
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std::vector<WipeTower::ToolChangeResult> final;
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} ctxt;
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ctxt.print = m_print;
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ctxt.tool_colors = tool_colors.empty() ? nullptr : &tool_colors;
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if (m_print->m_wipe_tower_priming)
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ctxt.priming.emplace_back(*m_print->m_wipe_tower_priming.get());
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if (m_print->m_wipe_tower_final_purge)
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ctxt.final.emplace_back(*m_print->m_wipe_tower_final_purge.get());
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BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - start";
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//FIXME Improve the heuristics for a grain size.
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|
|
size_t n_items = m_print->m_wipe_tower_tool_changes.size() + (ctxt.priming.empty() ? 0 : 1);
|
|
|
|
|
size_t grain_size = std::max(n_items / 128, size_t(1));
|
|
|
|
|
tbb::spin_mutex new_volume_mutex;
|
|
|
|
|
auto new_volume = [this, &new_volume_mutex](const float *color) -> GLVolume* {
|
|
|
|
|
auto *volume = new GLVolume(color);
|
|
|
|
|
new_volume_mutex.lock();
|
|
|
|
|
volume->outside_printer_detection_enabled = false;
|
|
|
|
|
m_volumes.volumes.emplace_back(volume);
|
|
|
|
|
new_volume_mutex.unlock();
|
|
|
|
|
return volume;
|
|
|
|
|
};
|
|
|
|
|
const size_t volumes_cnt_initial = m_volumes.volumes.size();
|
|
|
|
|
std::vector<GLVolumeCollection> volumes_per_thread(n_items);
|
|
|
|
|
tbb::parallel_for(
|
|
|
|
|
tbb::blocked_range<size_t>(0, n_items, grain_size),
|
|
|
|
|
[&ctxt, &new_volume](const tbb::blocked_range<size_t>& range) {
|
|
|
|
|
// Bounding box of this slab of a wipe tower.
|
|
|
|
|
std::vector<GLVolume*> vols;
|
|
|
|
|
if (ctxt.color_by_tool()) {
|
|
|
|
|
for (size_t i = 0; i < ctxt.number_tools(); ++i)
|
|
|
|
|
vols.emplace_back(new_volume(ctxt.color_tool(i)));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
vols = { new_volume(ctxt.color_support()) };
|
|
|
|
|
for (GLVolume *volume : vols)
|
|
|
|
|
volume->indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
|
|
|
|
|
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) {
|
|
|
|
|
const std::vector<WipeTower::ToolChangeResult> &layer = ctxt.tool_change(idx_layer);
|
|
|
|
|
for (size_t i = 0; i < vols.size(); ++i) {
|
|
|
|
|
GLVolume &vol = *vols[i];
|
|
|
|
|
if (vol.print_zs.empty() || vol.print_zs.back() != layer.front().print_z) {
|
|
|
|
|
vol.print_zs.push_back(layer.front().print_z);
|
|
|
|
|
vol.offsets.push_back(vol.indexed_vertex_array.quad_indices.size());
|
|
|
|
|
vol.offsets.push_back(vol.indexed_vertex_array.triangle_indices.size());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (const WipeTower::ToolChangeResult &extrusions : layer) {
|
|
|
|
|
for (size_t i = 1; i < extrusions.extrusions.size();) {
|
|
|
|
|
const WipeTower::Extrusion &e = extrusions.extrusions[i];
|
|
|
|
|
if (e.width == 0.) {
|
|
|
|
|
++i;
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
size_t j = i + 1;
|
|
|
|
|
if (ctxt.color_by_tool())
|
|
|
|
|
for (; j < extrusions.extrusions.size() && extrusions.extrusions[j].tool == e.tool && extrusions.extrusions[j].width > 0.f; ++j);
|
|
|
|
|
else
|
|
|
|
|
for (; j < extrusions.extrusions.size() && extrusions.extrusions[j].width > 0.f; ++j);
|
|
|
|
|
size_t n_lines = j - i;
|
|
|
|
|
Lines lines;
|
|
|
|
|
std::vector<double> widths;
|
|
|
|
|
std::vector<double> heights;
|
|
|
|
|
lines.reserve(n_lines);
|
|
|
|
|
widths.reserve(n_lines);
|
|
|
|
|
heights.assign(n_lines, extrusions.layer_height);
|
|
|
|
|
for (; i < j; ++i) {
|
|
|
|
|
const WipeTower::Extrusion &e = extrusions.extrusions[i];
|
|
|
|
|
assert(e.width > 0.f);
|
|
|
|
|
const WipeTower::Extrusion &e_prev = *(&e - 1);
|
|
|
|
|
lines.emplace_back(Point::new_scale(e_prev.pos.x, e_prev.pos.y), Point::new_scale(e.pos.x, e.pos.y));
|
|
|
|
|
widths.emplace_back(e.width);
|
|
|
|
|
}
|
|
|
|
|
_3DScene::thick_lines_to_verts(lines, widths, heights, lines.front().a == lines.back().b, extrusions.print_z,
|
|
|
|
|
*vols[ctxt.volume_idx(e.tool, 0)]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (size_t i = 0; i < vols.size(); ++i) {
|
|
|
|
|
GLVolume &vol = *vols[i];
|
|
|
|
|
if (vol.indexed_vertex_array.vertices_and_normals_interleaved.size() / 6 > ctxt.alloc_size_max()) {
|
|
|
|
|
// Store the vertex arrays and restart their containers,
|
|
|
|
|
vols[i] = new_volume(vol.color);
|
|
|
|
|
GLVolume &vol_new = *vols[i];
|
|
|
|
|
// Assign the large pre-allocated buffers to the new GLVolume.
|
|
|
|
|
vol_new.indexed_vertex_array = std::move(vol.indexed_vertex_array);
|
|
|
|
|
// Copy the content back to the old GLVolume.
|
|
|
|
|
vol.indexed_vertex_array = vol_new.indexed_vertex_array;
|
|
|
|
|
// Finalize a bounding box of the old GLVolume.
|
|
|
|
|
vol.bounding_box = vol.indexed_vertex_array.bounding_box();
|
|
|
|
|
// Clear the buffers, but keep them pre-allocated.
|
|
|
|
|
vol_new.indexed_vertex_array.clear();
|
|
|
|
|
// Just make sure that clear did not clear the reserved memory.
|
|
|
|
|
vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (GLVolume *vol : vols) {
|
|
|
|
|
vol->bounding_box = vol->indexed_vertex_array.bounding_box();
|
|
|
|
|
vol->indexed_vertex_array.shrink_to_fit();
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - finalizing results";
|
|
|
|
|
// Remove empty volumes from the newly added volumes.
|
|
|
|
|
m_volumes.volumes.erase(
|
|
|
|
|
std::remove_if(m_volumes.volumes.begin() + volumes_cnt_initial, m_volumes.volumes.end(),
|
|
|
|
|
[](const GLVolume *volume) { return volume->empty(); }),
|
|
|
|
|
m_volumes.volumes.end());
|
|
|
|
|
for (size_t i = volumes_cnt_initial; i < m_volumes.volumes.size(); ++i)
|
|
|
|
|
m_volumes.volumes[i]->indexed_vertex_array.finalize_geometry(m_use_VBOs && m_initialized);
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - end";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors)
|
|
|
|
|
{
|
|
|
|
|
if ((m_canvas != nullptr) && (m_print != nullptr))
|
|
|
|
@ -2723,12 +2357,31 @@ void GLCanvas3D::load_gcode_preview(const GCodePreviewData& preview_data, const
|
|
|
|
|
|
|
|
|
|
_load_shells();
|
|
|
|
|
}
|
|
|
|
|
_update_toolpath_volumes_outside_state();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_update_gcode_volumes_visibility(preview_data);
|
|
|
|
|
_show_warning_texture_if_needed();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::load_preview(const std::vector<std::string>& str_tool_colors)
|
|
|
|
|
{
|
|
|
|
|
if (m_print == nullptr)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
_load_print_toolpaths();
|
|
|
|
|
_load_wipe_tower_toolpaths(str_tool_colors);
|
|
|
|
|
for (const PrintObject* object : m_print->objects)
|
|
|
|
|
{
|
|
|
|
|
if (object != nullptr)
|
|
|
|
|
_load_print_object_toolpaths(*object, str_tool_colors);
|
|
|
|
|
}
|
|
|
|
|
_update_toolpath_volumes_outside_state();
|
|
|
|
|
_show_warning_texture_if_needed();
|
|
|
|
|
reset_legend_texture();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::register_on_viewport_changed_callback(void* callback)
|
|
|
|
|
{
|
|
|
|
|
if (callback != nullptr)
|
|
|
|
@ -4112,6 +3765,372 @@ int GLCanvas3D::_get_first_selected_volume_id() const
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::_load_print_toolpaths()
|
|
|
|
|
{
|
|
|
|
|
// ensures this canvas is current
|
|
|
|
|
if (!set_current())
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (m_print == nullptr)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (!m_print->state.is_done(psSkirt) || !m_print->state.is_done(psBrim))
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (!m_print->has_skirt() && (m_print->config.brim_width.value == 0))
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
const float color[] = { 0.5f, 1.0f, 0.5f, 1.0f }; // greenish
|
|
|
|
|
|
|
|
|
|
// number of skirt layers
|
|
|
|
|
size_t total_layer_count = 0;
|
|
|
|
|
for (const PrintObject* print_object : m_print->objects)
|
|
|
|
|
{
|
|
|
|
|
total_layer_count = std::max(total_layer_count, print_object->total_layer_count());
|
|
|
|
|
}
|
|
|
|
|
size_t skirt_height = m_print->has_infinite_skirt() ? total_layer_count : std::min<size_t>(m_print->config.skirt_height.value, total_layer_count);
|
|
|
|
|
if ((skirt_height == 0) && (m_print->config.brim_width.value > 0))
|
|
|
|
|
skirt_height = 1;
|
|
|
|
|
|
|
|
|
|
// get first skirt_height layers (maybe this should be moved to a PrintObject method?)
|
|
|
|
|
const PrintObject* object0 = m_print->objects.front();
|
|
|
|
|
std::vector<float> print_zs;
|
|
|
|
|
print_zs.reserve(skirt_height * 2);
|
|
|
|
|
for (size_t i = 0; i < std::min(skirt_height, object0->layers.size()); ++i)
|
|
|
|
|
{
|
|
|
|
|
print_zs.push_back(float(object0->layers[i]->print_z));
|
|
|
|
|
}
|
|
|
|
|
//FIXME why there are support layers?
|
|
|
|
|
for (size_t i = 0; i < std::min(skirt_height, object0->support_layers.size()); ++i)
|
|
|
|
|
{
|
|
|
|
|
print_zs.push_back(float(object0->support_layers[i]->print_z));
|
|
|
|
|
}
|
|
|
|
|
sort_remove_duplicates(print_zs);
|
|
|
|
|
if (print_zs.size() > skirt_height)
|
|
|
|
|
print_zs.erase(print_zs.begin() + skirt_height, print_zs.end());
|
|
|
|
|
|
|
|
|
|
m_volumes.volumes.emplace_back(new GLVolume(color));
|
|
|
|
|
GLVolume& volume = *m_volumes.volumes.back();
|
|
|
|
|
for (size_t i = 0; i < skirt_height; ++i) {
|
|
|
|
|
volume.print_zs.push_back(print_zs[i]);
|
|
|
|
|
volume.offsets.push_back(volume.indexed_vertex_array.quad_indices.size());
|
|
|
|
|
volume.offsets.push_back(volume.indexed_vertex_array.triangle_indices.size());
|
|
|
|
|
if (i == 0)
|
|
|
|
|
_3DScene::extrusionentity_to_verts(m_print->brim, print_zs[i], Point(0, 0), volume);
|
|
|
|
|
|
|
|
|
|
_3DScene::extrusionentity_to_verts(m_print->skirt, print_zs[i], Point(0, 0), volume);
|
|
|
|
|
}
|
|
|
|
|
volume.bounding_box = volume.indexed_vertex_array.bounding_box();
|
|
|
|
|
volume.indexed_vertex_array.finalize_geometry(m_use_VBOs && m_initialized);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, const std::vector<std::string>& str_tool_colors)
|
|
|
|
|
{
|
|
|
|
|
std::vector<float> tool_colors = _parse_colors(str_tool_colors);
|
|
|
|
|
|
|
|
|
|
struct Ctxt
|
|
|
|
|
{
|
|
|
|
|
const Points *shifted_copies;
|
|
|
|
|
std::vector<const Layer*> layers;
|
|
|
|
|
bool has_perimeters;
|
|
|
|
|
bool has_infill;
|
|
|
|
|
bool has_support;
|
|
|
|
|
const std::vector<float>* tool_colors;
|
|
|
|
|
|
|
|
|
|
// Number of vertices (each vertex is 6x4=24 bytes long)
|
|
|
|
|
static const size_t alloc_size_max() { return 131072; } // 3.15MB
|
|
|
|
|
// static const size_t alloc_size_max () { return 65536; } // 1.57MB
|
|
|
|
|
// static const size_t alloc_size_max () { return 32768; } // 786kB
|
|
|
|
|
static const size_t alloc_size_reserve() { return alloc_size_max() * 2; }
|
|
|
|
|
|
|
|
|
|
static const float* color_perimeters() { static float color[4] = { 1.0f, 1.0f, 0.0f, 1.f }; return color; } // yellow
|
|
|
|
|
static const float* color_infill() { static float color[4] = { 1.0f, 0.5f, 0.5f, 1.f }; return color; } // redish
|
|
|
|
|
static const float* color_support() { static float color[4] = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish
|
|
|
|
|
|
|
|
|
|
// For cloring by a tool, return a parsed color.
|
|
|
|
|
bool color_by_tool() const { return tool_colors != nullptr; }
|
|
|
|
|
size_t number_tools() const { return this->color_by_tool() ? tool_colors->size() / 4 : 0; }
|
|
|
|
|
const float* color_tool(size_t tool) const { return tool_colors->data() + tool * 4; }
|
|
|
|
|
int volume_idx(int extruder, int feature) const
|
|
|
|
|
{
|
|
|
|
|
return this->color_by_tool() ? std::min<int>(this->number_tools() - 1, std::max<int>(extruder - 1, 0)) : feature;
|
|
|
|
|
}
|
|
|
|
|
} ctxt;
|
|
|
|
|
|
|
|
|
|
ctxt.shifted_copies = &print_object._shifted_copies;
|
|
|
|
|
|
|
|
|
|
// order layers by print_z
|
|
|
|
|
ctxt.layers.reserve(print_object.layers.size() + print_object.support_layers.size());
|
|
|
|
|
for (const Layer *layer : print_object.layers)
|
|
|
|
|
ctxt.layers.push_back(layer);
|
|
|
|
|
for (const Layer *layer : print_object.support_layers)
|
|
|
|
|
ctxt.layers.push_back(layer);
|
|
|
|
|
std::sort(ctxt.layers.begin(), ctxt.layers.end(), [](const Layer *l1, const Layer *l2) { return l1->print_z < l2->print_z; });
|
|
|
|
|
|
|
|
|
|
// Maximum size of an allocation block: 32MB / sizeof(float)
|
|
|
|
|
ctxt.has_perimeters = print_object.state.is_done(posPerimeters);
|
|
|
|
|
ctxt.has_infill = print_object.state.is_done(posInfill);
|
|
|
|
|
ctxt.has_support = print_object.state.is_done(posSupportMaterial);
|
|
|
|
|
ctxt.tool_colors = tool_colors.empty() ? nullptr : &tool_colors;
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading print object toolpaths in parallel - start";
|
|
|
|
|
|
|
|
|
|
//FIXME Improve the heuristics for a grain size.
|
|
|
|
|
size_t grain_size = std::max(ctxt.layers.size() / 16, size_t(1));
|
|
|
|
|
tbb::spin_mutex new_volume_mutex;
|
|
|
|
|
auto new_volume = [this, &new_volume_mutex](const float *color) -> GLVolume* {
|
|
|
|
|
auto *volume = new GLVolume(color);
|
|
|
|
|
new_volume_mutex.lock();
|
|
|
|
|
volume->outside_printer_detection_enabled = false;
|
|
|
|
|
m_volumes.volumes.emplace_back(volume);
|
|
|
|
|
new_volume_mutex.unlock();
|
|
|
|
|
return volume;
|
|
|
|
|
};
|
|
|
|
|
const size_t volumes_cnt_initial = m_volumes.volumes.size();
|
|
|
|
|
std::vector<GLVolumeCollection> volumes_per_thread(ctxt.layers.size());
|
|
|
|
|
tbb::parallel_for(
|
|
|
|
|
tbb::blocked_range<size_t>(0, ctxt.layers.size(), grain_size),
|
|
|
|
|
[&ctxt, &new_volume](const tbb::blocked_range<size_t>& range) {
|
|
|
|
|
std::vector<GLVolume*> vols;
|
|
|
|
|
if (ctxt.color_by_tool()) {
|
|
|
|
|
for (size_t i = 0; i < ctxt.number_tools(); ++i)
|
|
|
|
|
vols.emplace_back(new_volume(ctxt.color_tool(i)));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
vols = { new_volume(ctxt.color_perimeters()), new_volume(ctxt.color_infill()), new_volume(ctxt.color_support()) };
|
|
|
|
|
for (GLVolume *vol : vols)
|
|
|
|
|
vol->indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
|
|
|
|
|
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) {
|
|
|
|
|
const Layer *layer = ctxt.layers[idx_layer];
|
|
|
|
|
for (size_t i = 0; i < vols.size(); ++i) {
|
|
|
|
|
GLVolume &vol = *vols[i];
|
|
|
|
|
if (vol.print_zs.empty() || vol.print_zs.back() != layer->print_z) {
|
|
|
|
|
vol.print_zs.push_back(layer->print_z);
|
|
|
|
|
vol.offsets.push_back(vol.indexed_vertex_array.quad_indices.size());
|
|
|
|
|
vol.offsets.push_back(vol.indexed_vertex_array.triangle_indices.size());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (const Point © : *ctxt.shifted_copies) {
|
|
|
|
|
for (const LayerRegion *layerm : layer->regions) {
|
|
|
|
|
if (ctxt.has_perimeters)
|
|
|
|
|
_3DScene::extrusionentity_to_verts(layerm->perimeters, float(layer->print_z), copy,
|
|
|
|
|
*vols[ctxt.volume_idx(layerm->region()->config.perimeter_extruder.value, 0)]);
|
|
|
|
|
if (ctxt.has_infill) {
|
|
|
|
|
for (const ExtrusionEntity *ee : layerm->fills.entities) {
|
|
|
|
|
// fill represents infill extrusions of a single island.
|
|
|
|
|
const auto *fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
|
|
|
|
|
if (!fill->entities.empty())
|
|
|
|
|
_3DScene::extrusionentity_to_verts(*fill, float(layer->print_z), copy,
|
|
|
|
|
*vols[ctxt.volume_idx(
|
|
|
|
|
is_solid_infill(fill->entities.front()->role()) ?
|
|
|
|
|
layerm->region()->config.solid_infill_extruder :
|
|
|
|
|
layerm->region()->config.infill_extruder,
|
|
|
|
|
1)]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (ctxt.has_support) {
|
|
|
|
|
const SupportLayer *support_layer = dynamic_cast<const SupportLayer*>(layer);
|
|
|
|
|
if (support_layer) {
|
|
|
|
|
for (const ExtrusionEntity *extrusion_entity : support_layer->support_fills.entities)
|
|
|
|
|
_3DScene::extrusionentity_to_verts(extrusion_entity, float(layer->print_z), copy,
|
|
|
|
|
*vols[ctxt.volume_idx(
|
|
|
|
|
(extrusion_entity->role() == erSupportMaterial) ?
|
|
|
|
|
support_layer->object()->config.support_material_extruder :
|
|
|
|
|
support_layer->object()->config.support_material_interface_extruder,
|
|
|
|
|
2)]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (size_t i = 0; i < vols.size(); ++i) {
|
|
|
|
|
GLVolume &vol = *vols[i];
|
|
|
|
|
if (vol.indexed_vertex_array.vertices_and_normals_interleaved.size() / 6 > ctxt.alloc_size_max()) {
|
|
|
|
|
// Store the vertex arrays and restart their containers,
|
|
|
|
|
vols[i] = new_volume(vol.color);
|
|
|
|
|
GLVolume &vol_new = *vols[i];
|
|
|
|
|
// Assign the large pre-allocated buffers to the new GLVolume.
|
|
|
|
|
vol_new.indexed_vertex_array = std::move(vol.indexed_vertex_array);
|
|
|
|
|
// Copy the content back to the old GLVolume.
|
|
|
|
|
vol.indexed_vertex_array = vol_new.indexed_vertex_array;
|
|
|
|
|
// Finalize a bounding box of the old GLVolume.
|
|
|
|
|
vol.bounding_box = vol.indexed_vertex_array.bounding_box();
|
|
|
|
|
// Clear the buffers, but keep them pre-allocated.
|
|
|
|
|
vol_new.indexed_vertex_array.clear();
|
|
|
|
|
// Just make sure that clear did not clear the reserved memory.
|
|
|
|
|
vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (GLVolume *vol : vols) {
|
|
|
|
|
vol->bounding_box = vol->indexed_vertex_array.bounding_box();
|
|
|
|
|
vol->indexed_vertex_array.shrink_to_fit();
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading print object toolpaths in parallel - finalizing results";
|
|
|
|
|
// Remove empty volumes from the newly added volumes.
|
|
|
|
|
m_volumes.volumes.erase(
|
|
|
|
|
std::remove_if(m_volumes.volumes.begin() + volumes_cnt_initial, m_volumes.volumes.end(),
|
|
|
|
|
[](const GLVolume *volume) { return volume->empty(); }),
|
|
|
|
|
m_volumes.volumes.end());
|
|
|
|
|
for (size_t i = volumes_cnt_initial; i < m_volumes.volumes.size(); ++i)
|
|
|
|
|
m_volumes.volumes[i]->indexed_vertex_array.finalize_geometry(m_use_VBOs && m_initialized);
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading print object toolpaths in parallel - end";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::_load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors)
|
|
|
|
|
{
|
|
|
|
|
if ((m_print == nullptr) || m_print->m_wipe_tower_tool_changes.empty())
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (!m_print->state.is_done(psWipeTower))
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
std::vector<float> tool_colors = _parse_colors(str_tool_colors);
|
|
|
|
|
|
|
|
|
|
struct Ctxt
|
|
|
|
|
{
|
|
|
|
|
const Print *print;
|
|
|
|
|
const std::vector<float> *tool_colors;
|
|
|
|
|
|
|
|
|
|
// Number of vertices (each vertex is 6x4=24 bytes long)
|
|
|
|
|
static const size_t alloc_size_max() { return 131072; } // 3.15MB
|
|
|
|
|
static const size_t alloc_size_reserve() { return alloc_size_max() * 2; }
|
|
|
|
|
|
|
|
|
|
static const float* color_support() { static float color[4] = { 0.5f, 1.0f, 0.5f, 1.f }; return color; } // greenish
|
|
|
|
|
|
|
|
|
|
// For cloring by a tool, return a parsed color.
|
|
|
|
|
bool color_by_tool() const { return tool_colors != nullptr; }
|
|
|
|
|
size_t number_tools() const { return this->color_by_tool() ? tool_colors->size() / 4 : 0; }
|
|
|
|
|
const float* color_tool(size_t tool) const { return tool_colors->data() + tool * 4; }
|
|
|
|
|
int volume_idx(int tool, int feature) const
|
|
|
|
|
{
|
|
|
|
|
return this->color_by_tool() ? std::min<int>(this->number_tools() - 1, std::max<int>(tool, 0)) : feature;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const std::vector<WipeTower::ToolChangeResult>& tool_change(size_t idx) {
|
|
|
|
|
return priming.empty() ?
|
|
|
|
|
((idx == print->m_wipe_tower_tool_changes.size()) ? final : print->m_wipe_tower_tool_changes[idx]) :
|
|
|
|
|
((idx == 0) ? priming : (idx == print->m_wipe_tower_tool_changes.size() + 1) ? final : print->m_wipe_tower_tool_changes[idx - 1]);
|
|
|
|
|
}
|
|
|
|
|
std::vector<WipeTower::ToolChangeResult> priming;
|
|
|
|
|
std::vector<WipeTower::ToolChangeResult> final;
|
|
|
|
|
} ctxt;
|
|
|
|
|
|
|
|
|
|
ctxt.print = m_print;
|
|
|
|
|
ctxt.tool_colors = tool_colors.empty() ? nullptr : &tool_colors;
|
|
|
|
|
if (m_print->m_wipe_tower_priming)
|
|
|
|
|
ctxt.priming.emplace_back(*m_print->m_wipe_tower_priming.get());
|
|
|
|
|
if (m_print->m_wipe_tower_final_purge)
|
|
|
|
|
ctxt.final.emplace_back(*m_print->m_wipe_tower_final_purge.get());
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - start";
|
|
|
|
|
|
|
|
|
|
//FIXME Improve the heuristics for a grain size.
|
|
|
|
|
size_t n_items = m_print->m_wipe_tower_tool_changes.size() + (ctxt.priming.empty() ? 0 : 1);
|
|
|
|
|
size_t grain_size = std::max(n_items / 128, size_t(1));
|
|
|
|
|
tbb::spin_mutex new_volume_mutex;
|
|
|
|
|
auto new_volume = [this, &new_volume_mutex](const float *color) -> GLVolume* {
|
|
|
|
|
auto *volume = new GLVolume(color);
|
|
|
|
|
new_volume_mutex.lock();
|
|
|
|
|
volume->outside_printer_detection_enabled = false;
|
|
|
|
|
m_volumes.volumes.emplace_back(volume);
|
|
|
|
|
new_volume_mutex.unlock();
|
|
|
|
|
return volume;
|
|
|
|
|
};
|
|
|
|
|
const size_t volumes_cnt_initial = m_volumes.volumes.size();
|
|
|
|
|
std::vector<GLVolumeCollection> volumes_per_thread(n_items);
|
|
|
|
|
tbb::parallel_for(
|
|
|
|
|
tbb::blocked_range<size_t>(0, n_items, grain_size),
|
|
|
|
|
[&ctxt, &new_volume](const tbb::blocked_range<size_t>& range) {
|
|
|
|
|
// Bounding box of this slab of a wipe tower.
|
|
|
|
|
std::vector<GLVolume*> vols;
|
|
|
|
|
if (ctxt.color_by_tool()) {
|
|
|
|
|
for (size_t i = 0; i < ctxt.number_tools(); ++i)
|
|
|
|
|
vols.emplace_back(new_volume(ctxt.color_tool(i)));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
vols = { new_volume(ctxt.color_support()) };
|
|
|
|
|
for (GLVolume *volume : vols)
|
|
|
|
|
volume->indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
|
|
|
|
|
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) {
|
|
|
|
|
const std::vector<WipeTower::ToolChangeResult> &layer = ctxt.tool_change(idx_layer);
|
|
|
|
|
for (size_t i = 0; i < vols.size(); ++i) {
|
|
|
|
|
GLVolume &vol = *vols[i];
|
|
|
|
|
if (vol.print_zs.empty() || vol.print_zs.back() != layer.front().print_z) {
|
|
|
|
|
vol.print_zs.push_back(layer.front().print_z);
|
|
|
|
|
vol.offsets.push_back(vol.indexed_vertex_array.quad_indices.size());
|
|
|
|
|
vol.offsets.push_back(vol.indexed_vertex_array.triangle_indices.size());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (const WipeTower::ToolChangeResult &extrusions : layer) {
|
|
|
|
|
for (size_t i = 1; i < extrusions.extrusions.size();) {
|
|
|
|
|
const WipeTower::Extrusion &e = extrusions.extrusions[i];
|
|
|
|
|
if (e.width == 0.) {
|
|
|
|
|
++i;
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
size_t j = i + 1;
|
|
|
|
|
if (ctxt.color_by_tool())
|
|
|
|
|
for (; j < extrusions.extrusions.size() && extrusions.extrusions[j].tool == e.tool && extrusions.extrusions[j].width > 0.f; ++j);
|
|
|
|
|
else
|
|
|
|
|
for (; j < extrusions.extrusions.size() && extrusions.extrusions[j].width > 0.f; ++j);
|
|
|
|
|
size_t n_lines = j - i;
|
|
|
|
|
Lines lines;
|
|
|
|
|
std::vector<double> widths;
|
|
|
|
|
std::vector<double> heights;
|
|
|
|
|
lines.reserve(n_lines);
|
|
|
|
|
widths.reserve(n_lines);
|
|
|
|
|
heights.assign(n_lines, extrusions.layer_height);
|
|
|
|
|
for (; i < j; ++i) {
|
|
|
|
|
const WipeTower::Extrusion &e = extrusions.extrusions[i];
|
|
|
|
|
assert(e.width > 0.f);
|
|
|
|
|
const WipeTower::Extrusion &e_prev = *(&e - 1);
|
|
|
|
|
lines.emplace_back(Point::new_scale(e_prev.pos.x, e_prev.pos.y), Point::new_scale(e.pos.x, e.pos.y));
|
|
|
|
|
widths.emplace_back(e.width);
|
|
|
|
|
}
|
|
|
|
|
_3DScene::thick_lines_to_verts(lines, widths, heights, lines.front().a == lines.back().b, extrusions.print_z,
|
|
|
|
|
*vols[ctxt.volume_idx(e.tool, 0)]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (size_t i = 0; i < vols.size(); ++i) {
|
|
|
|
|
GLVolume &vol = *vols[i];
|
|
|
|
|
if (vol.indexed_vertex_array.vertices_and_normals_interleaved.size() / 6 > ctxt.alloc_size_max()) {
|
|
|
|
|
// Store the vertex arrays and restart their containers,
|
|
|
|
|
vols[i] = new_volume(vol.color);
|
|
|
|
|
GLVolume &vol_new = *vols[i];
|
|
|
|
|
// Assign the large pre-allocated buffers to the new GLVolume.
|
|
|
|
|
vol_new.indexed_vertex_array = std::move(vol.indexed_vertex_array);
|
|
|
|
|
// Copy the content back to the old GLVolume.
|
|
|
|
|
vol.indexed_vertex_array = vol_new.indexed_vertex_array;
|
|
|
|
|
// Finalize a bounding box of the old GLVolume.
|
|
|
|
|
vol.bounding_box = vol.indexed_vertex_array.bounding_box();
|
|
|
|
|
// Clear the buffers, but keep them pre-allocated.
|
|
|
|
|
vol_new.indexed_vertex_array.clear();
|
|
|
|
|
// Just make sure that clear did not clear the reserved memory.
|
|
|
|
|
vol_new.indexed_vertex_array.reserve(ctxt.alloc_size_reserve());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (GLVolume *vol : vols) {
|
|
|
|
|
vol->bounding_box = vol->indexed_vertex_array.bounding_box();
|
|
|
|
|
vol->indexed_vertex_array.shrink_to_fit();
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - finalizing results";
|
|
|
|
|
// Remove empty volumes from the newly added volumes.
|
|
|
|
|
m_volumes.volumes.erase(
|
|
|
|
|
std::remove_if(m_volumes.volumes.begin() + volumes_cnt_initial, m_volumes.volumes.end(),
|
|
|
|
|
[](const GLVolume *volume) { return volume->empty(); }),
|
|
|
|
|
m_volumes.volumes.end());
|
|
|
|
|
for (size_t i = volumes_cnt_initial; i < m_volumes.volumes.size(); ++i)
|
|
|
|
|
m_volumes.volumes[i]->indexed_vertex_array.finalize_geometry(m_use_VBOs && m_initialized);
|
|
|
|
|
|
|
|
|
|
BOOST_LOG_TRIVIAL(debug) << "Loading wipe tower toolpaths in parallel - end";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static inline int hex_digit_to_int(const char c)
|
|
|
|
|
{
|
|
|
|
|
return
|
|
|
|
@ -4643,6 +4662,7 @@ void GLCanvas3D::_update_gcode_volumes_visibility(const GCodePreviewData& previe
|
|
|
|
|
for (std::vector<GLVolume*>::iterator it = begin; it != end; ++it)
|
|
|
|
|
{
|
|
|
|
|
GLVolume* volume = *it;
|
|
|
|
|
// to avoid the shader to change the color of this volume if outside the print volume
|
|
|
|
|
volume->outside_printer_detection_enabled = false;
|
|
|
|
|
|
|
|
|
|
switch (m_gcode_preview_volume_index.first_volumes[i].type)
|
|
|
|
@ -4691,6 +4711,55 @@ void GLCanvas3D::_update_gcode_volumes_visibility(const GCodePreviewData& previe
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::_update_toolpath_volumes_outside_state()
|
|
|
|
|
{
|
|
|
|
|
// tolerance to avoid false detection at bed edges
|
|
|
|
|
static const coordf_t tolerance_x = 0.05;
|
|
|
|
|
static const coordf_t tolerance_y = 0.05;
|
|
|
|
|
|
|
|
|
|
BoundingBoxf3 print_volume;
|
|
|
|
|
if (m_config != nullptr)
|
|
|
|
|
{
|
|
|
|
|
const ConfigOptionPoints* opt = dynamic_cast<const ConfigOptionPoints*>(m_config->option("bed_shape"));
|
|
|
|
|
if (opt != nullptr)
|
|
|
|
|
{
|
|
|
|
|
BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
|
|
|
|
|
print_volume = BoundingBoxf3(Pointf3(unscale(bed_box_2D.min.x) - tolerance_x, unscale(bed_box_2D.min.y) - tolerance_y, 0.0), Pointf3(unscale(bed_box_2D.max.x) + tolerance_x, unscale(bed_box_2D.max.y) + tolerance_y, m_config->opt_float("max_print_height")));
|
|
|
|
|
// Allow the objects to protrude below the print bed
|
|
|
|
|
print_volume.min.z = -1e10;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (GLVolume* volume : m_volumes.volumes)
|
|
|
|
|
{
|
|
|
|
|
volume->is_outside = (print_volume.radius() > 0.0) ? !print_volume.contains(volume->transformed_bounding_box()) : false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::_show_warning_texture_if_needed()
|
|
|
|
|
{
|
|
|
|
|
bool detected_outside = false;
|
|
|
|
|
for (const GLVolume* volume : m_volumes.volumes)
|
|
|
|
|
{
|
|
|
|
|
if ((volume != nullptr) && volume->is_outside)
|
|
|
|
|
{
|
|
|
|
|
detected_outside = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (detected_outside)
|
|
|
|
|
{
|
|
|
|
|
enable_warning_texture(true);
|
|
|
|
|
_generate_warning_texture(L("Detected toolpath outside print volume"));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
enable_warning_texture(false);
|
|
|
|
|
_reset_warning_texture();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
|
|
|
|
{
|
|
|
|
|
if (m_model == nullptr)
|
|
|
|
|