Enable retraction for support material too, but only when moving away from support islands. #831

This commit is contained in:
Alessandro Ranellucci 2012-12-20 18:47:40 +01:00
parent bf603b0221
commit d5537e7797
3 changed files with 23 additions and 13 deletions

View File

@ -163,10 +163,11 @@ sub extrude_path {
my $gcode = "";
# skip retract for support material
if ($path->role != EXTR_ROLE_SUPPORTMATERIAL) {
{
# retract if distance from previous position is greater or equal to the one specified by the user
my $travel = Slic3r::Line->new($self->last_pos->clone, $path->points->[0]->clone);
if ($travel->length >= scale $self->extruder->retract_before_travel) {
if ($travel->length >= scale $self->extruder->retract_before_travel
&& ($path->role != EXTR_ROLE_SUPPORTMATERIAL || !$self->layer->support_islands_enclose_line($travel))) {
# move travel back to original layer coordinates.
# note that we're only considering the current object's islands, while we should
# build a more complete configuration space

View File

@ -1,6 +1,7 @@
package Slic3r::Layer;
use Moo;
use List::Util qw(first);
use Slic3r::Geometry::Clipper qw(union_ex);
has 'id' => (is => 'rw', required => 1, trigger => 1); # sequential number of layer, 0-based
@ -18,6 +19,7 @@ has 'flow' => (is => 'ro', default => sub { $Slic3r::flow });
has 'slices' => (is => 'rw');
# ordered collection of extrusion paths to fill surfaces for support material
has 'support_islands' => (is => 'rw');
has 'support_fills' => (is => 'rw');
has 'support_interface_fills' => (is => 'rw');
@ -102,4 +104,10 @@ sub make_perimeters {
$_->make_perimeters for @{$self->regions};
}
sub support_islands_enclose_line {
my $self = shift;
my ($line) = @_;
return (first { $_->encloses_line($line) } @{$self->support_islands}) ? 1 : 0;
}
1;

View File

@ -626,39 +626,40 @@ sub generate_support_material {
};
return @paths;
};
my %layer_paths = ();
my %layer_interface_paths = ();
my %layer_paths = ();
my %layer_interface_paths = ();
my %layer_islands = ();
my $process_layer = sub {
my ($layer_id) = @_;
my $layer = $self->layers->[$layer_id];
my $paths = [ $clip_pattern->($layer_id, $layers{$layer_id}, $layer->height) ];
my $interface_paths = [ $clip_pattern->($layer_id, $layers_interfaces{$layer_id}, $layer->support_material_interface_height) ];
return ($paths, $interface_paths);
my $islands = union_ex([ map @$_, map @$_, $layers{$layer_id}, $layers_interfaces{$layer_id} ]);
return ($paths, $interface_paths, $islands);
};
Slic3r::parallelize(
items => [ keys %layers ],
thread_cb => sub {
my $q = shift;
my $paths = {};
my $interface_paths = {};
my $result = {};
while (defined (my $layer_id = $q->dequeue)) {
($paths->{$layer_id}, $interface_paths->{$layer_id}) = $process_layer->($layer_id);
$result->{$layer_id} = [ $process_layer->($layer_id) ];
}
return [ $paths, $interface_paths ];
return $result;
},
collect_cb => sub {
my $paths = shift;
$layer_paths{$_} = $paths->[0]{$_} for keys %{$paths->[0]};
$layer_interface_paths{$_} = $paths->[1]{$_} for keys %{$paths->[1]};
my $result = shift;
($layer_paths{$_}, $layer_interface_paths{$_}, $layer_islands{$_}) = @{$result->{$_}} for keys %$result;
},
no_threads_cb => sub {
($layer_paths{$_}, $layer_interface_paths{$_}) = $process_layer->($_) for keys %layers;
($layer_paths{$_}, $layer_interface_paths{$_}, $layer_islands{$_}) = $process_layer->($_) for keys %layers;
},
);
foreach my $layer_id (keys %layer_paths) {
my $layer = $self->layers->[$layer_id];
$layer->support_islands($layer_islands{$layer_id});
$layer->support_fills(Slic3r::ExtrusionPath::Collection->new);
$layer->support_interface_fills(Slic3r::ExtrusionPath::Collection->new);
push @{$layer->support_fills->paths}, @{$layer_paths{$layer_id}};