diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp index 5d459f747..14bbd5102 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp @@ -207,6 +207,7 @@ void GLGizmoScale3D::on_render() #else // Transforms grabbers' offsets to world refefence system Transform3d offsets_transform = Transform3d::Identity(); + m_offsets_transform = Transform3d::Identity(); Vec3d angles = Vec3d::Zero(); if (selection.is_single_full_instance()) { @@ -233,6 +234,7 @@ void GLGizmoScale3D::on_render() angles = v->get_instance_rotation(); // consider rotation+mirror only components of the transform for offsets offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror()); + m_offsets_transform = offsets_transform; #endif // ENABLE_WORLD_COORDINATE } #if ENABLE_WORLD_COORDINATE @@ -253,6 +255,7 @@ void GLGizmoScale3D::on_render() angles = Geometry::extract_euler_angles(m_transform); // consider rotation+mirror only components of the transform for offsets offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror()); + m_offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), v->get_volume_rotation(), Vec3d::Ones(), v->get_volume_mirror()); #endif // ENABLE_WORLD_COORDINATE } #if ENABLE_WORLD_COORDINATE @@ -625,9 +628,7 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data) const double inner_ratio = len_center_vec / len_starting_vec; double local_offset = inner_ratio * 0.5 * (ratio - 1.0) * m_starting.box.size()(axis); #else - double local_offset = 0.5 * (ratio - 1.0) * m_starting.box.size()(axis); - if (!m_parent.get_selection().is_single_full_instance()) - local_offset *= m_starting.scale(axis); + double local_offset = 0.5 * (m_scale(axis) - m_starting.scale(axis)) * m_starting.box.size()(axis); #endif // ENABLE_WORLD_COORDINATE if (m_hover_id == 2 * axis) @@ -642,7 +643,11 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data) default: break; } +#if ENABLE_WORLD_COORDINATE m_offset = local_offset_vec; +#else + m_offset = m_offsets_transform * local_offset_vec; +#endif // ENABLE_WORLD_COORDINATE } else m_offset = Vec3d::Zero(); diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp index 70ea91016..0792fcc7a 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp @@ -33,6 +33,9 @@ class GLGizmoScale3D : public GLGizmoBase #if ENABLE_WORLD_COORDINATE Transform3d m_grabbers_transform; Vec3d m_center{ Vec3d::Zero() }; +#else + // Transforms grabbers offsets to the proper reference system (world for instances, instance for volumes) + Transform3d m_offsets_transform; #endif // ENABLE_WORLD_COORDINATE Vec3d m_scale{ Vec3d::Ones() }; Vec3d m_offset{ Vec3d::Zero() };