Remove "ensure_vertical_shell_thickenss" option, it is now permanently ON
This commit is contained in:
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ce3ae01c52
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d5a1b59869
@ -431,7 +431,7 @@ void Preset::set_visible_from_appconfig(const AppConfig &app_config)
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static std::vector<std::string> s_Preset_print_options {
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"layer_height", "first_layer_height", "perimeters", "spiral_vase", "slice_closing_radius", "slicing_mode",
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"top_solid_layers", "top_solid_min_thickness", "bottom_solid_layers", "bottom_solid_min_thickness",
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"extra_perimeters", "extra_perimeters_on_overhangs", "ensure_vertical_shell_thickness", "avoid_crossing_curled_overhangs", "avoid_crossing_perimeters", "thin_walls", "overhangs",
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"extra_perimeters", "extra_perimeters_on_overhangs", "avoid_crossing_curled_overhangs", "avoid_crossing_perimeters", "thin_walls", "overhangs",
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"seam_position","staggered_inner_seams", "external_perimeters_first", "fill_density", "fill_pattern", "top_fill_pattern", "bottom_fill_pattern",
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"infill_every_layers", "infill_only_where_needed", "solid_infill_every_layers", "fill_angle", "bridge_angle",
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"solid_infill_below_area", "only_retract_when_crossing_perimeters", "infill_first",
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@ -806,14 +806,6 @@ void PrintConfigDef::init_fff_params()
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def->mode = comExpert;
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def->set_default_value(new ConfigOptionStrings { "; Filament-specific end gcode \n;END gcode for filament\n" });
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def = this->add("ensure_vertical_shell_thickness", coBool);
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def->label = L("Ensure vertical shell thickness");
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def->category = L("Layers and Perimeters");
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def->tooltip = L("Add solid infill near sloping surfaces to guarantee the vertical shell thickness "
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"(top+bottom solid layers).");
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def->mode = comAdvanced;
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def->set_default_value(new ConfigOptionBool(false));
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auto def_top_fill_pattern = def = this->add("top_fill_pattern", coEnum);
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def->label = L("Top fill pattern");
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def->category = L("Infill");
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@ -4097,6 +4089,8 @@ static std::set<std::string> PrintConfigDef_ignore = {
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"fuzzy_skin_perimeter_mode", "fuzzy_skin_shape",
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// Introduced in PrusaSlicer 2.3.0-alpha2, later replaced by automatic calculation based on extrusion width.
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"wall_add_middle_threshold", "wall_split_middle_threshold",
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// Replaced by new concentric ensuring in 2.6.0-alpha5
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"ensure_vertical_shell_thickness",
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};
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void PrintConfigDef::handle_legacy(t_config_option_key &opt_key, std::string &value)
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@ -569,7 +569,6 @@ PRINT_CONFIG_CLASS_DEFINE(
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((ConfigOptionFloat, bottom_solid_min_thickness))
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((ConfigOptionFloat, bridge_flow_ratio))
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((ConfigOptionFloat, bridge_speed))
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((ConfigOptionBool, ensure_vertical_shell_thickness))
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((ConfigOptionEnum<InfillPattern>, top_fill_pattern))
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((ConfigOptionEnum<InfillPattern>, bottom_fill_pattern))
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((ConfigOptionFloatOrPercent, external_perimeter_extrusion_width))
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@ -719,7 +719,6 @@ bool PrintObject::invalidate_state_by_config_options(
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|| opt_key == "infill_extruder"
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|| opt_key == "solid_infill_extruder"
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|| opt_key == "infill_extrusion_width"
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|| opt_key == "ensure_vertical_shell_thickness"
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|| opt_key == "bridge_angle") {
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steps.emplace_back(posPrepareInfill);
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} else if (
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@ -1204,7 +1203,7 @@ void PrintObject::discover_vertical_shells()
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bool has_extra_layers = false;
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
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const PrintRegionConfig &config = this->printing_region(region_id).config();
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if (config.ensure_vertical_shell_thickness.value && has_extra_layers_fn(config)) {
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if (has_extra_layers_fn(config)) {
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has_extra_layers = true;
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break;
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}
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@ -1282,9 +1281,6 @@ void PrintObject::discover_vertical_shells()
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
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const PrintRegion ®ion = this->printing_region(region_id);
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if (! region.config().ensure_vertical_shell_thickness.value)
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// This region will be handled by discover_horizontal_shells().
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continue;
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if (! has_extra_layers_fn(region.config()))
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// Zero or 1 layer, there is no additional vertical wall thickness enforced.
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continue;
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@ -2440,195 +2436,35 @@ void PrintObject::clip_fill_surfaces()
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void PrintObject::discover_horizontal_shells()
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{
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BOOST_LOG_TRIVIAL(trace) << "discover_horizontal_shells()";
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
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for (size_t i = 0; i < m_layers.size(); ++ i) {
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
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for (size_t i = 0; i < m_layers.size(); ++i) {
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m_print->throw_if_canceled();
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Layer *layer = m_layers[i];
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LayerRegion *layerm = layer->regions()[region_id];
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Layer *layer = m_layers[i];
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LayerRegion *layerm = layer->regions()[region_id];
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const PrintRegionConfig ®ion_config = layerm->region().config();
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if (region_config.solid_infill_every_layers.value > 0 && region_config.fill_density.value > 0 &&
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(i % region_config.solid_infill_every_layers) == 0) {
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// Insert a solid internal layer. Mark stInternal surfaces as stInternalSolid or stInternalBridge.
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SurfaceType type = (region_config.fill_density == 100 || region_config.solid_infill_every_layers == 1) ? stInternalSolid : stInternalBridge;
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SurfaceType type = (region_config.fill_density == 100 || region_config.solid_infill_every_layers == 1) ? stInternalSolid :
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stInternalBridge;
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for (Surface &surface : layerm->m_fill_surfaces.surfaces)
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if (surface.surface_type == stInternal)
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surface.surface_type = type;
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}
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// If ensure_vertical_shell_thickness, then the rest has already been performed by discover_vertical_shells().
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if (region_config.ensure_vertical_shell_thickness.value)
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continue;
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coordf_t print_z = layer->print_z;
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coordf_t bottom_z = layer->bottom_z();
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for (size_t idx_surface_type = 0; idx_surface_type < 3; ++ idx_surface_type) {
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m_print->throw_if_canceled();
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SurfaceType type = (idx_surface_type == 0) ? stTop : (idx_surface_type == 1) ? stBottom : stBottomBridge;
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int num_solid_layers = (type == stTop) ? region_config.top_solid_layers.value : region_config.bottom_solid_layers.value;
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if (num_solid_layers == 0)
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continue;
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// Find slices of current type for current layer.
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// Use slices instead of fill_surfaces, because they also include the perimeter area,
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// which needs to be propagated in shells; we need to grow slices like we did for
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// fill_surfaces though. Using both ungrown slices and grown fill_surfaces will
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// not work in some situations, as there won't be any grown region in the perimeter
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// area (this was seen in a model where the top layer had one extra perimeter, thus
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// its fill_surfaces were thinner than the lower layer's infill), however it's the best
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// solution so far. Growing the external slices by EXTERNAL_INFILL_MARGIN will put
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// too much solid infill inside nearly-vertical slopes.
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// Surfaces including the area of perimeters. Everything, that is visible from the top / bottom
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// (not covered by a layer above / below).
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// This does not contain the areas covered by perimeters!
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Polygons solid;
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for (const Surface &surface : layerm->slices())
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if (surface.surface_type == type)
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polygons_append(solid, to_polygons(surface.expolygon));
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// Infill areas (slices without the perimeters).
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for (const Surface &surface : layerm->fill_surfaces())
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if (surface.surface_type == type)
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polygons_append(solid, to_polygons(surface.expolygon));
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if (solid.empty())
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continue;
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// Slic3r::debugf "Layer %d has %s surfaces\n", $i, ($type == stTop) ? 'top' : 'bottom';
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// Scatter top / bottom regions to other layers. Scattering process is inherently serial, it is difficult to parallelize without locking.
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for (int n = (type == stTop) ? int(i) - 1 : int(i) + 1;
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(type == stTop) ?
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(n >= 0 && (int(i) - n < num_solid_layers ||
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print_z - m_layers[n]->print_z < region_config.top_solid_min_thickness.value - EPSILON)) :
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(n < int(m_layers.size()) && (n - int(i) < num_solid_layers ||
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m_layers[n]->bottom_z() - bottom_z < region_config.bottom_solid_min_thickness.value - EPSILON));
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(type == stTop) ? -- n : ++ n)
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{
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// Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
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// Reference to the lower layer of a TOP surface, or an upper layer of a BOTTOM surface.
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LayerRegion *neighbor_layerm = m_layers[n]->regions()[region_id];
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// find intersection between neighbor and current layer's surfaces
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// intersections have contours and holes
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// we update $solid so that we limit the next neighbor layer to the areas that were
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// found on this one - in other words, solid shells on one layer (for a given external surface)
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// are always a subset of the shells found on the previous shell layer
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// this approach allows for DWIM in hollow sloping vases, where we want bottom
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// shells to be generated in the base but not in the walls (where there are many
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// narrow bottom surfaces): reassigning $solid will consider the 'shadow' of the
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// upper perimeter as an obstacle and shell will not be propagated to more upper layers
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//FIXME How does it work for stInternalBRIDGE? This is set for sparse infill. Likely this does not work.
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Polygons new_internal_solid;
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{
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Polygons internal;
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for (const Surface &surface : neighbor_layerm->fill_surfaces())
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if (surface.surface_type == stInternal || surface.surface_type == stInternalSolid)
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polygons_append(internal, to_polygons(surface.expolygon));
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new_internal_solid = intersection(solid, internal, ApplySafetyOffset::Yes);
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}
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if (new_internal_solid.empty()) {
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// No internal solid needed on this layer. In order to decide whether to continue
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// searching on the next neighbor (thus enforcing the configured number of solid
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// layers, use different strategies according to configured infill density:
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if (region_config.fill_density.value == 0) {
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// If user expects the object to be void (for example a hollow sloping vase),
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// don't continue the search. In this case, we only generate the external solid
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// shell if the object would otherwise show a hole (gap between perimeters of
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// the two layers), and internal solid shells are a subset of the shells found
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// on each previous layer.
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goto EXTERNAL;
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} else {
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// If we have internal infill, we can generate internal solid shells freely.
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continue;
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}
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}
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if (region_config.fill_density.value == 0) {
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// if we're printing a hollow object we discard any solid shell thinner
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// than a perimeter width, since it's probably just crossing a sloping wall
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// and it's not wanted in a hollow print even if it would make sense when
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// obeying the solid shell count option strictly (DWIM!)
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float margin = float(neighbor_layerm->flow(frExternalPerimeter).scaled_width());
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Polygons too_narrow = diff(
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new_internal_solid,
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opening(new_internal_solid, margin, margin + ClipperSafetyOffset, jtMiter, 5));
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// Trim the regularized region by the original region.
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if (! too_narrow.empty())
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new_internal_solid = solid = diff(new_internal_solid, too_narrow);
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}
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// make sure the new internal solid is wide enough, as it might get collapsed
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// when spacing is added in Fill.pm
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{
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//FIXME Vojtech: Disable this and you will be sorry.
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// https://github.com/prusa3d/PrusaSlicer/issues/26 bottom
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float margin = 3.f * layerm->flow(frSolidInfill).scaled_width(); // require at least this size
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// we use a higher miterLimit here to handle areas with acute angles
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// in those cases, the default miterLimit would cut the corner and we'd
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// get a triangle in $too_narrow; if we grow it below then the shell
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// would have a different shape from the external surface and we'd still
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// have the same angle, so the next shell would be grown even more and so on.
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Polygons too_narrow = diff(
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new_internal_solid,
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opening(new_internal_solid, margin, margin + ClipperSafetyOffset, ClipperLib::jtMiter, 5));
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if (! too_narrow.empty()) {
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// grow the collapsing parts and add the extra area to the neighbor layer
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// as well as to our original surfaces so that we support this
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// additional area in the next shell too
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// make sure our grown surfaces don't exceed the fill area
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Polygons internal;
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for (const Surface &surface : neighbor_layerm->fill_surfaces())
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if (surface.is_internal() && !surface.is_bridge())
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polygons_append(internal, to_polygons(surface.expolygon));
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polygons_append(new_internal_solid,
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intersection(
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expand(too_narrow, +margin),
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// Discard bridges as they are grown for anchoring and we can't
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// remove such anchors. (This may happen when a bridge is being
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// anchored onto a wall where little space remains after the bridge
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// is grown, and that little space is an internal solid shell so
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// it triggers this too_narrow logic.)
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internal));
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// see https://github.com/prusa3d/PrusaSlicer/pull/3426
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// solid = new_internal_solid;
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}
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}
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// internal-solid are the union of the existing internal-solid surfaces
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// and new ones
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SurfaceCollection backup = std::move(neighbor_layerm->m_fill_surfaces);
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polygons_append(new_internal_solid, to_polygons(backup.filter_by_type(stInternalSolid)));
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ExPolygons internal_solid = union_ex(new_internal_solid);
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// assign new internal-solid surfaces to layer
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neighbor_layerm->m_fill_surfaces.set(internal_solid, stInternalSolid);
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// subtract intersections from layer surfaces to get resulting internal surfaces
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Polygons polygons_internal = to_polygons(std::move(internal_solid));
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ExPolygons internal = diff_ex(backup.filter_by_type(stInternal), polygons_internal, ApplySafetyOffset::Yes);
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// assign resulting internal surfaces to layer
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neighbor_layerm->m_fill_surfaces.append(internal, stInternal);
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polygons_append(polygons_internal, to_polygons(std::move(internal)));
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// assign top and bottom surfaces to layer
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backup.keep_types({ stTop, stBottom, stBottomBridge });
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std::vector<SurfacesPtr> top_bottom_groups;
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backup.group(&top_bottom_groups);
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for (SurfacesPtr &group : top_bottom_groups)
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neighbor_layerm->m_fill_surfaces.append(
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diff_ex(group, polygons_internal),
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// Use an existing surface as a template, it carries the bridge angle etc.
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*group.front());
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}
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EXTERNAL:;
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} // foreach type (stTop, stBottom, stBottomBridge)
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// The rest has already been performed by discover_vertical_shells().
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} // for each layer
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} // for each region
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} // for each region
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
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for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
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for (const Layer *layer : m_layers) {
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const LayerRegion *layerm = layer->m_regions[region_id];
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layerm->export_region_slices_to_svg_debug("5_discover_horizontal_shells");
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layerm->export_region_fill_surfaces_to_svg_debug("5_discover_horizontal_shells");
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} // for each layer
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} // for each region
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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} // for each region
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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} // void PrintObject::discover_horizontal_shells()
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// combine fill surfaces across layers to honor the "infill every N layers" option
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@ -77,7 +77,6 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
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fill_density == 0 &&
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! config->opt_bool("support_material") &&
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config->opt_int("support_material_enforce_layers") == 0 &&
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config->opt_bool("ensure_vertical_shell_thickness") &&
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! config->opt_bool("thin_walls")))
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{
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wxString msg_text = _(L("The Spiral Vase mode requires:\n"
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@ -85,7 +84,6 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
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"- no top solid layers\n"
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"- 0% fill density\n"
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"- no support material\n"
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"- Ensure vertical shell thickness enabled\n"
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"- Detect thin walls disabled"));
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if (is_global_config)
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msg_text += "\n\n" + _(L("Shall I adjust those settings in order to enable Spiral Vase?"));
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@ -100,7 +98,6 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
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new_conf.set_key_value("fill_density", new ConfigOptionPercent(0));
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new_conf.set_key_value("support_material", new ConfigOptionBool(false));
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new_conf.set_key_value("support_material_enforce_layers", new ConfigOptionInt(0));
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new_conf.set_key_value("ensure_vertical_shell_thickness", new ConfigOptionBool(true));
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new_conf.set_key_value("thin_walls", new ConfigOptionBool(false));
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fill_density = 0;
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support = false;
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@ -219,7 +216,7 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
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void ConfigManipulation::toggle_print_fff_options(DynamicPrintConfig* config)
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{
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bool have_perimeters = config->opt_int("perimeters") > 0;
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for (auto el : { "extra_perimeters","extra_perimeters_on_overhangs", "ensure_vertical_shell_thickness", "thin_walls", "overhangs",
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for (auto el : { "extra_perimeters","extra_perimeters_on_overhangs", "thin_walls", "overhangs",
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"seam_position","staggered_inner_seams", "external_perimeters_first", "external_perimeter_extrusion_width",
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"perimeter_speed", "small_perimeter_speed", "external_perimeter_speed", "enable_dynamic_overhang_speeds"})
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toggle_field(el, have_perimeters);
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@ -1427,7 +1427,6 @@ void TabPrint::build()
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optgroup = page->new_optgroup(L("Quality (slower slicing)"));
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optgroup->append_single_option_line("extra_perimeters", category_path + "extra-perimeters-if-needed");
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optgroup->append_single_option_line("extra_perimeters_on_overhangs", category_path + "extra-perimeters-on-overhangs");
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optgroup->append_single_option_line("ensure_vertical_shell_thickness", category_path + "ensure-vertical-shell-thickness");
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optgroup->append_single_option_line("avoid_crossing_curled_overhangs", category_path + "avoid-crossing-curled-overhangs");
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optgroup->append_single_option_line("avoid_crossing_perimeters", category_path + "avoid-crossing-perimeters");
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optgroup->append_single_option_line("avoid_crossing_perimeters_max_detour", category_path + "avoid_crossing_perimeters_max_detour");
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