Right mouse reaction to arrange button
Working arrange settings popup
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d9f845d0b3
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d5bdaceff2
5 changed files with 69 additions and 23 deletions
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@ -83,7 +83,7 @@ const double BIG_ITEM_TRESHOLD = 0.02;
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// Fill in the placer algorithm configuration with values carefully chosen for
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// Slic3r.
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template<class PConf>
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void fill_config(PConf& pcfg) {
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void fill_config(PConf& pcfg, const ArrangeParams ¶ms) {
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// Align the arranged pile into the center of the bin
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pcfg.alignment = PConf::Alignment::CENTER;
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@ -93,14 +93,17 @@ void fill_config(PConf& pcfg) {
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// TODO cannot use rotations until multiple objects of same geometry can
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// handle different rotations.
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pcfg.rotations = { 0.0 };
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if (params.allow_rotations)
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pcfg.rotations = {0., PI / 2., PI, 3. * PI / 2. };
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else
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pcfg.rotations = {0.};
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// The accuracy of optimization.
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// Goes from 0.0 to 1.0 and scales performance as well
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pcfg.accuracy = 0.65f;
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pcfg.accuracy = params.accuracy;
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// Allow parallel execution.
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pcfg.parallel = true;
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pcfg.parallel = params.parallel;
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}
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// Apply penalty to object function result. This is used only when alignment
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@ -304,15 +307,15 @@ protected:
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public:
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AutoArranger(const TBin & bin,
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Distance dist,
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const ArrangeParams ¶ms,
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond)
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: m_pck(bin, dist)
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: m_pck(bin, params.min_obj_distance)
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, m_bin(bin)
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, m_bin_area(sl::area(bin))
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, m_norm(std::sqrt(m_bin_area))
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{
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fill_config(m_pconf);
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fill_config(m_pconf, params);
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// Set up a callback that is called just before arranging starts
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// This functionality is provided by the Nester class (m_pack).
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@ -349,12 +352,6 @@ public:
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m_pck.configure(m_pconf);
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}
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AutoArranger(const TBin & bin,
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcond)
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: AutoArranger{bin, 0 /* no min distance */, progressind, stopcond}
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{}
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template<class It> inline void operator()(It from, It to) {
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m_rtree.clear();
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@ -457,7 +454,7 @@ void _arrange(
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std::vector<Item> & shapes,
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std::vector<Item> & excludes,
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const BinT & bin,
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const ArrangeParams & params,
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const ArrangeParams ¶ms,
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std::function<void(unsigned)> progressfn,
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std::function<bool()> stopfn)
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{
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@ -467,11 +464,10 @@ void _arrange(
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auto corrected_bin = bin;
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sl::offset(corrected_bin, md);
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AutoArranger<BinT> arranger{corrected_bin, progressfn, stopfn};
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arranger.config().accuracy = params.accuracy;
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arranger.config().parallel = params.parallel;
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ArrangeParams mod_params = params;
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mod_params.min_obj_distance = 0;
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AutoArranger<BinT> arranger{corrected_bin, mod_params, progressfn, stopfn};
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auto infl = coord_t(std::ceil(params.min_obj_distance / 2.0));
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for (Item& itm : shapes) itm.inflate(infl);
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@ -78,6 +78,8 @@ struct ArrangeParams {
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/// Allow parallel execution.
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bool parallel = true;
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bool allow_rotations = false;
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/// Progress indicator callback called when an object gets packed.
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/// The unsigned argument is the number of items remaining to pack.
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@ -170,7 +170,7 @@ void GLCanvas3D::LayersEditing::init()
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}
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void GLCanvas3D::LayersEditing::set_config(const DynamicPrintConfig* config)
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{
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{
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m_config = config;
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delete m_slicing_parameters;
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m_slicing_parameters = nullptr;
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@ -1325,6 +1325,9 @@ void GLCanvas3D::update_instance_printable_state_for_objects(std::vector<size_t>
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void GLCanvas3D::set_config(const DynamicPrintConfig* config)
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{
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if (!m_config)
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m_arrange_settings.distance = min_object_distance(*config);
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m_config = config;
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m_layers_editing.set_config(config);
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}
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@ -3847,6 +3850,30 @@ bool GLCanvas3D::_render_search_list(float pos_x) const
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return action_taken;
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}
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bool GLCanvas3D::_render_arrange_popup()
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{
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ImGuiWrapper *imgui = wxGetApp().imgui();
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float x = 0.5f * (float)get_canvas_size().get_width();
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imgui->set_next_window_pos(x, m_main_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
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imgui->begin(_(L("Arrange options")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
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ArrangeSettings settings = m_arrange_settings;
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if (imgui->slider_float(_(L("Gap size")), &settings.distance, 0.f, 100.f))
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m_arrange_settings.distance = settings.distance;
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if (imgui->slider_float(_(L("Accuracy")), &settings.accuracy, 0.f, 1.f))
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m_arrange_settings.accuracy = settings.accuracy;
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if (imgui->checkbox(_(L("Enable rotations")), settings.enable_rotation))
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m_arrange_settings.enable_rotation = settings.enable_rotation;
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imgui->end();
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return false;
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}
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#define ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT 0
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#if ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT
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static void debug_output_thumbnail(const ThumbnailData& thumbnail_data)
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@ -4263,6 +4290,13 @@ bool GLCanvas3D::_init_main_toolbar()
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item.sprite_id = 3;
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item.left.action_callback = [this]() { if (m_canvas != nullptr) wxPostEvent(m_canvas, SimpleEvent(EVT_GLTOOLBAR_ARRANGE)); };
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item.enabling_callback = []()->bool { return wxGetApp().plater()->can_arrange(); };
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item.right.toggable = true;
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item.right.render_callback = [this](float left, float right, float, float) {
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if (m_canvas != nullptr)
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{
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_render_arrange_popup();
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}
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};
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if (!m_main_toolbar.add_item(item))
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return false;
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@ -381,6 +381,13 @@ public:
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Cross
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};
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struct ArrangeSettings
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{
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float distance = 6.;
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float accuracy = 0.65f;
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bool enable_rotation = false;
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};
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private:
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wxGLCanvas* m_canvas;
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wxGLContext* m_context;
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@ -452,6 +459,8 @@ private:
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mutable bool m_tooltip_enabled{ true };
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Slope m_slope;
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ArrangeSettings m_arrange_settings;
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public:
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explicit GLCanvas3D(wxGLCanvas* canvas);
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~GLCanvas3D();
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@ -671,6 +680,8 @@ public:
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void use_slope(bool use) { m_slope.use(use); }
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void set_slope_normal_angle(float angle_in_deg) { m_slope.set_normal_angle(angle_in_deg); }
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const ArrangeSettings& get_arrange_settings() const { return m_arrange_settings; }
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private:
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bool _is_shown_on_screen() const;
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@ -717,6 +728,7 @@ private:
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void _render_selection_sidebar_hints() const;
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bool _render_undo_redo_stack(const bool is_undo, float pos_x) const;
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bool _render_search_list(float pos_x) const;
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bool _render_arrange_popup();
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void _render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
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// render thumbnail using an off-screen framebuffer
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void _render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
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@ -147,11 +147,13 @@ void ArrangeJob::prepare()
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void ArrangeJob::process()
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{
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static const auto arrangestr = _(L("Arranging"));
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double dist = min_object_distance(*m_plater->config());
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GLCanvas3D::ArrangeSettings settings =
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m_plater->canvas3D()->get_arrange_settings();
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arrangement::ArrangeParams params;
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params.min_obj_distance = scaled(dist);
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params.min_obj_distance = scaled(settings.distance);
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params.allow_rotations = settings.enable_rotation;
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auto count = unsigned(m_selected.size() + m_unprintable.size());
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Points bedpts = get_bed_shape(*m_plater->config());
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